[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 6064) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-09-24T07:49:07.4566066Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 6064, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: 3eaf84c1f7784e42843ed6abdaa193d4 Correlation Id: 06db7063bb381fce82167708ced48a2a External correlation Id: 1377837273389464205 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 0.54s, validation: 0.04s, handshake: 0.02s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-09-24T07:49:07.512825Z" [Licensing::Module] Connected to LicensingClient (PId: 6064, launch time: 0.00, total connection time: 0.60s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logLevel Error -logfile C:\inetpub\wwwroot\memetd\\release_f31572d8bfbc68132b983f39cffaa96a67d52413\\build.log.txt -projectPath E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee -buildTarget WebGL -executeMethod MemeTD.MemeTDCLIBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\memetd\\release_f31572d8bfbc68132b983f39cffaa96a67d52413\\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [28032] Target information: Player connection [28032] * "[IP] 10.66.38.9 [Port] 55504 [Flags] 2 [Guid] 2147339700 [EditorId] 2147339700 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [28032] Host joined multi-casting on [225.0.0.222:54997]... Player connection [28032] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-29888" after 0.3 seconds. Packages were changed. Update Mode: updateDependencies The following packages were updated: com.unity.collab-proxy from version 2.4.3 to 2.4.4 com.unity.ide.rider from version 3.0.28 to 3.0.31 [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 62 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.device-simulator.devices@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.device-simulator.devices@1.0.0) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.tilemap@1.0.0) Git packages: com.codewriter.expression-parser@https://github.com/codewriter-packages/Expression-Parser.git (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.codewriter.expression-parser@6760d50b3a) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.cysharp.unitask@2e225fb841) Local Tarball packages: com.kyrylokuzyk.primetween@file:E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Assets\Plugins\PrimeTween\internal\com.kyrylokuzyk.primetween.tgz (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.kyrylokuzyk.primetween@ef3b05ac79f0) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.08 seconds [Package Manager] Done resolving packages in 1.36 seconds [Package Manager] Lock file was modified [Package Manager] Registered 62 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.device-simulator.devices@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.device-simulator.devices@1.0.0) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.unity.2d.tilemap@1.0.0) Git packages: com.codewriter.expression-parser@https://github.com/codewriter-packages/Expression-Parser.git (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.codewriter.expression-parser@6760d50b3a) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.cysharp.unitask@2e225fb841) Local Tarball packages: com.kyrylokuzyk.primetween@file:E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Assets\Plugins\PrimeTween\internal\com.kyrylokuzyk.primetween.tgz (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\Library\PackageCache\com.kyrylokuzyk.primetween@ef3b05ac79f0) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 12.20 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56888 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.016654 seconds. - Loaded All Assemblies, in 0.255 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 2163 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.406 seconds Domain Reload Profiling: 2661ms BeginReloadAssembly (74ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (52ms) LoadAllAssembliesAndSetupDomain (97ms) LoadAssemblies (73ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (95ms) TypeCache.Refresh (94ms) TypeCache.ScanAssembly (85ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (2406ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2368ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2246ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (85ms) ProcessInitializeOnLoadMethodAttributes (32ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\MemeTD\memetd-unity-releasee\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 32.6395ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll DisplayProgressbar: Compiling Scripts info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 32.7835ms ExitCode: 0 Duration: 0s172ms [738/970 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput *** Tundra build success (0.15 seconds), 1 items updated, 970 evaluated AssetDatabase: script compilation time: 0.534468s Begin MonoManager ReloadAssembly Total cache size 228936652 Total cache size after purge 228936652 Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.562 seconds Refreshing native plugins compatible for Editor in 6.56 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'fd882f6aa1d7349fddd42519d922d901') in 0.008263 seconds Refreshing native plugins compatible for Editor in 6.54 ms, found 8 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 3.212 seconds Domain Reload Profiling: 3773ms BeginReloadAssembly (105ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (21ms) RebuildCommonClasses (22ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (23ms) LoadAllAssembliesAndSetupDomain (402ms) LoadAssemblies (266ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (193ms) TypeCache.Refresh (160ms) TypeCache.ScanAssembly (143ms) ScanForSourceGeneratedMonoScriptInfo (21ms) ResolveRequiredComponents (11ms) FinalizeReload (3212ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (3096ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (67ms) ProcessInitializeOnLoadAttributes (2727ms) ProcessInitializeOnLoadMethodAttributes (279ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Start importing Assets/Plugins/Sirenix/Odin Inspector/Config/Editor/InspectorConfig.asset using Guid(40d140700f5f74846a11780a6ae323f5) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'cddcd8c83788dbd50c9dd6c52472e304') in 0.001401 seconds Refreshing native plugins compatible for Editor in 5.72 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=eae7271e0bd95014286c4073693d42f3): Total: 5.560 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=4 ms, native=1085 ms Asset DB Callback time: managed=49 ms, native=12 ms Scripting: domain reloads=1, domain reload time=3835 ms, compile time=535 ms, other=38 ms Project Asset Count: scripts=7515, non-scripts=6571 Asset File Changes: new=1, changed=2, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.527ms ApplyChangesToAssetFolders: 0.156ms Scan: 57.356ms OnSourceAssetsModified: 1.608ms GetAllGuidsForCategorization: 1.767ms CategorizeAssets: 239.333ms ImportOutOfDateAssets: 3281.971ms (2703.098ms without children) ImportManagerImport: 13.841ms (3.339ms without children) ImportInProcess: 10.475ms UpdateCategorizedAssets: 0.028ms CompileScripts: 534.563ms ReloadNativeAssets: 0.013ms UnloadImportedAssets: 21.454ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 4.239ms InitializingProgressBar: 0.012ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 4.749ms PostProcessAllAssets: 116.128ms Hotreload: 6.780ms GatherAllCurrentPrimaryArtifactRevisions: 0.729ms UnloadStreamsBegin: 1.178ms PersistCurrentRevisions: 1.190ms UnloadStreamsEnd: 0.140ms GenerateScriptTypeHashes: 4.180ms Untracked: 1851.256ms Application.AssetDatabase Initial Refresh End Scanning for USB devices : 2.281ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-MemeTD [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. ProgressiveSceneManager::Cancel() Unloading 42 Unused Serialized files (Serialized files now loaded: 0) Unloading 195 unused Assets / (1.8 MB). Loaded Objects now: 6163. Memory consumption went from 171.7 MB to 169.9 MB. Total: 18.732400 ms (FindLiveObjects: 0.285500 ms CreateObjectMapping: 0.179800 ms MarkObjects: 17.242300 ms DeleteObjects: 1.022700 ms) Asset Pipeline Refresh (id=f7bf63a3d4b52c14f8cdcdaad9056675): Total: 0.007 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '78177c3a53bbd4b5ee2f163cd9a2479c') in 0.002078 seconds Refreshing native plugins compatible for Editor in 6.11 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=42b7f0ac599e2c44bb4b0ed122509850): Total: 0.054 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.7762ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee ExitCode: 4 Duration: 0s28ms [ ] Require frontend run. Library/Bee/2000b0aESkipCompile.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee ExitCode: 0 Duration: 0s173ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee ExitCode: 0 Duration: 1s147ms Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5 [2/4 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp [3/4 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json *** Tundra build success (1.13 seconds), 2 items updated, 4 evaluated Asset Pipeline Refresh (id=7381a6d9e7ae4854eac19265f3e68d64): Total: 0.006 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 Total cache size 228936652 Total cache size after purge 228936652 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.2822ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee ExitCode: 4 Duration: 0s15ms [ ] Require frontend run. Library/Bee/2000b0aP.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee ExitCode: 0 Duration: 0s296ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 115.7248ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 104 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 106 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 105 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 104 defines and 198 references info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 110 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 107 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 73.6256ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 107.3435ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 96.0623ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 105.2836ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 122.3679ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 126.0494ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 126.8328ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 135.3735ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 132.1723ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 122.8632ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 162.1422ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 178.0912ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 173.2755ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 168.7369ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0918ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.Demo.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 109 defines and 196 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CodeWriter.ExpressionParser.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 105 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4543ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9171ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.5834ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 105 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.3828ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.2753ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 109 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.4754ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.6771ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll, with 110 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.3323ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.2300ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.3538ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.5355ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9408ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 104 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 520.9581ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 675.7671ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 161.1965ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll, with 104 defines and 226 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.4638ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 104 defines and 227 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 205.1271ms ExitCode: 0 Duration: 12s Finished compiling graph: 562 nodes, 5476 flattened edges (4492 ToBuild, 78 ToUse), maximum node priority 285 [ 1/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp2 [ 2/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 3/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DirectorModule.dll_8B8F8AA0E51A493E.mvfrm [ 4/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_006620B9E4CDBE08.mvfrm [ 5/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsSamplesModule.dll_0E1EC4FAD2898B5B.mvfrm [ 6/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ContentLoadModule.dll_7E2BA73C4D3E4EB1.mvfrm [ 7/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_699D528A2368B448.mvfrm [ 8/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClothModule.dll_D085AF84FD85932C.mvfrm [ 9/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_E5154DFB7EBBA6C4.mvfrm [ 10/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_E4DD503A3B2278D6.mvfrm [ 11/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneTemplateModule.dll_DE4F55CE33647E93.mvfrm [ 12/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WebGLModule.dll_D80A038D61704805.mvfrm [ 13/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_10F4C16533DAA630.mvfrm [ 14/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsModule.dll_821D37E69BAE4F32.mvfrm [ 15/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CrashReportingModule.dll_8A2BB167773A7519.mvfrm [ 16/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AIModule.dll_4C38427DD07F534A.mvfrm [ 17/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_B2C6D2B498AFE96C.mvfrm [ 18/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CoreModule.dll_622AACCFC186CAE1.mvfrm [ 19/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_66260E4016559458.mvfrm [ 20/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_4F911FDF3A364C74.mvfrm [ 21/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GameCenterModule.dll_2AB36AD4AB0EAEF9.mvfrm [ 22/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneViewModule.dll_5507B71955E8713E.mvfrm [ 23/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GIModule.dll_E4748B8B6C2E3B64.mvfrm [ 24/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.dll_57BC584B76EE88E4.mvfrm [ 25/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ImageConversionModule.dll_1721A7E0A4017B63.mvfrm [ 26/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_97795650C9BA0592.mvfrm [ 27/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GridModule.dll_3F9BC8BDD9DB60D8.mvfrm [ 28/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DSPGraphModule.dll_90E0EC0A577B1A5F.mvfrm [ 29/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIBuilderModule.dll_6AE0812DD37E1D64.mvfrm [ 30/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputLegacyModule.dll_765A691A16AD5CB5.mvfrm [ 31/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.IMGUIModule.dll_A1FCF1F0E99A4829.mvfrm [ 32/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_710C4AA1331606BA.mvfrm [ 33/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_D0131A3A99A0D8EC.mvfrm [ 34/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_70B0121CE1B3AF2B.mvfrm [ 35/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_335EC24C8AD9134A.mvfrm [ 36/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_0FD026776E910A7E.mvfrm [ 37/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_BCF9E08D8009615A.mvfrm [ 38/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_30FC0E9794433F9E.mvfrm [ 39/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_4824108CA19B849E.mvfrm [ 40/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.GradleProject.dll_B69450A4CF2B7EF7.mvfrm [ 41/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_CD3CCA3557BB2BCC.mvfrm [ 42/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_8EA6D6F4E5FACFED.mvfrm [ 43/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_DD3DFAB3E54C00A7.mvfrm [ 44/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_9A7E0730CE80DE6E.mvfrm [ 45/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_D87987F852BD494A.mvfrm [ 46/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_E09B16FFCC7780C9.mvfrm [ 47/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_AC649F958513C41A.mvfrm [ 48/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_035284205F4418D9.mvfrm [ 49/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_06881C079896F80D.mvfrm [ 50/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_28C0AF8AAEF615E2.mvfrm [ 51/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityTestProtocolModule.dll_C9E17AED2C84E0B1.mvfrm [ 52/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_CC01DC06DC5A4B38.mvfrm [ 53/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_419087FAF17437B4.mvfrm [ 54/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_E471FEA2B08F5FBB.mvfrm [ 55/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_FCDD6B7D917352A3.mvfrm [ 56/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_17F9F16BAB366AC3.mvfrm [ 57/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_EF44456C6FD81EFE.mvfrm [ 58/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_A02656C39337EA17.mvfrm [ 59/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_47ABE0AB2CC658F6.mvfrm [ 60/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_2B860726AEA65AAD.mvfrm [ 61/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_B4336A30FEB9B311.mvfrm [ 62/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_64A44C5C43746210.mvfrm [ 63/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_15D8D1A3DCB7C45D.mvfrm [ 64/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_CDF09B324D340B3F.mvfrm [ 65/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_82CBA52E9DF2687D.mvfrm [ 66/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_DDB8A386FE8EFB34.mvfrm [ 67/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_C5A7E4DB2BB78107.mvfrm [ 68/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_761D51D3D5FD2E22.mvfrm [ 69/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_7E8D43C69AC62C86.mvfrm [ 70/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteMaskModule.dll_13DFDD64CC7E4473.mvfrm [ 71/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteShapeModule.dll_FE767B56345DDECE.mvfrm [ 72/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_99723D8A8AAA3014.mvfrm [ 73/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ScreenCaptureModule.dll_8AF3F8264782331C.mvfrm [ 74/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_55DC380B00AA3734.mvfrm [ 75/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll.mvfrm.rsp [ 76/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp [ 77/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.rsp2 [ 78/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.UnityAdditionalFile.txt [ 79/561 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp2 [ 80/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SharedInternalsModule.dll_9B32E6B61B2F76B3.mvfrm [ 81/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PropertiesModule.dll_57EEAA131DFA1335.mvfrm [ 82/561 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 83/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.rsp2 [ 84/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.UnityAdditionalFile.txt [ 85/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ProfilerModule.dll_BDD5C3D77E73D04B.mvfrm [ 86/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_AB61696C55F93819.mvfrm [ 87/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_5405882855EF80A0.mvfrm [ 88/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_3183402ADC1F706B.mvfrm [ 89/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_09903B8EBBB0B3E8.mvfrm [ 90/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DiagnosticsModule.dll_161C99FCC37DF579.mvfrm [ 91/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_A582E7BEB221B5EB.mvfrm [ 92/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EditorToolbarModule.dll_BAAFE5103477D45B.mvfrm [ 93/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_25181173187AFBFF.mvfrm [ 94/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphViewModule.dll_1657D41160C5A430.mvfrm [ 95/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PresetsUIModule.dll_D1BE0CF3631DFC35.mvfrm [ 96/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Collections.LowLevel.ILSupport.dll_2E40CE80E145E521.mvfrm [ 97/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_BCC75552B816C4D2.mvfrm [ 98/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.CoreModule.dll_3F09D97D19815FB6.mvfrm [ 99/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Antlr3.Runtime.dll_FBC62C826EB2B4B0.mvfrm [100/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.QuickSearchModule.dll_A12C1B0A1C54F1D2.mvfrm [101/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GIModule.dll_7CCDCF301305CB4A.mvfrm [102/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GridModule.dll_ADC1993CB46E897E.mvfrm [103/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DSPGraphModule.dll_7D539E2B08C43C85.mvfrm [104/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GameCenterModule.dll_F06397740E3831DF.mvfrm [105/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.dll_EF6A991DD4AEBF5E.mvfrm [106/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll.mvfrm [107/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CrashReportingModule.dll_34D2A1F3B03E817F.mvfrm [108/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ContentLoadModule.dll_70488ACEAF69B26B.mvfrm [109/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DirectorModule.dll_78023CC196636B64.mvfrm [110/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CoreModule.dll_D0507D4E9C19F387.mvfrm [111/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_389D8E7E6F9A3642.mvfrm [112/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_D732318DE0E70A7E.mvfrm [113/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_C6164D5947F740EE.mvfrm [114/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_B2A3E4F4E963252A.mvfrm [115/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClothModule.dll_9F85EB7949B71526.mvfrm [116/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AIModule.dll_E49186227756E330.mvfrm [117/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_487BD1CE011BEB63.mvfrm [118/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_3B7E974CDCE3A950.mvfrm [119/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_EFC53641108D3AFF.mvfrm [120/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_E3F735CB29D399DE.mvfrm [121/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_469F58772D5071F0.mvfrm [122/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_2CE3F22659EC76AF.mvfrm [123/561 0s] MovedFromExtractor 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Library/Bee/artifacts/rsp/4785370087603955865.rsp [349/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ARModule.dll_05AB07812D9CB213.mvfrm [350/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VirtualTexturingModule.dll_E39332645679563F.mvfrm [351/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.NVIDIAModule.dll_D1FC21DA3A37956D.mvfrm [352/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClusterInputModule.dll_326347CA4A37BC32.mvfrm [353/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClusterRendererModule.dll_AB2FAA3021DCC36F.mvfrm [354/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll.mvfrm [355/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Unsafe.dll_527F318C400BAE34.mvfrm [356/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.CompilationPipeline.Common.dll_F159832A9EC741A4.mvfrm [357/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll.mvfrm [358/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.dll.mvfrm [359/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.Mdb.dll_39330D1DD49ABBAC.mvfrm [360/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.dll_8CDD503792CD44AF.mvfrm [361/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.Rocks.dll_35C24DAE9D4D492F.mvfrm [362/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.Pdb.dll_5085858D534FBD2F.mvfrm [363/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll (+2 others) [364/561 1s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [365/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.TestRunner.pdb [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [366/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.TestRunner.dll [367/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [368/561 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.dll (+2 others) [369/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_02915EF73A76CDE5.mvfrm [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [370/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_6C1073D56147DE5F.mvfrm [371/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll.mvfrm [372/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.Demo.dll.mvfrm [373/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.dll.mvfrm [374/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll.mvfrm [375/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll.mvfrm [376/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll.mvfrm [377/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll.mvfrm [378/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_24ED6633257E4A27.mvfrm [379/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll.mvfrm [380/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll.mvfrm [381/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll.mvfrm [382/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll.mvfrm [383/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll.mvfrm [384/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll.mvfrm [385/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll.mvfrm [386/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.dll.mvfrm [387/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll.mvfrm [388/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/CodeWriter.ExpressionParser.dll.mvfrm [389/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll.mvfrm [390/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll (+2 others) [391/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll.mvfrm [392/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll.mvfrm [393/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll (+2 others) [394/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.dll (+2 others) [395/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [396/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [397/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [398/561 1s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [399/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll (+2 others) Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used [400/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Base.ref.dll_FC8A29D326C95C2A.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [401/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.InternalAPIEngineBridge.001.ref.dll_2625A6EDA7C5CEF4.mvfrm [402/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.PixelPerfect.ref.dll_35AED35FB489C43C.mvfrm [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [403/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll.mvfrm [404/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.ref.dll_C52EA77D1C2DC08E.mvfrm [405/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_367314490EB36FFA.mvfrm [406/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Extras.ref.dll_1B8669A2B18E1188.mvfrm [407/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.Demo.dll (+2 others) [408/561 2s] Csc Library/Bee/artifacts/2000b0aP.dag/CodeWriter.ExpressionParser.dll (+2 others) [409/561 2s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [410/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [411/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/CodeWriter.ExpressionParser.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [412/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll.mvfrm [413/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll (+2 others) [414/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [415/561 2s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [416/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [417/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [418/561 2s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [419/561 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [420/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [421/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [422/561 2s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [423/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.IK.Runtime.ref.dll_23FCBFA2BA70F491.mvfrm [424/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm [425/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_7A51C512D68BF41B.mvfrm [426/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [427/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [428/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [429/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_68878FD81F5C21BC.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [430/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm [431/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_3AC08951D7FF5D33.mvfrm [432/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll.mvfrm [433/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [434/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll (+2 others) [435/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [436/561 3s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [437/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_81D169A85A08D1E2.mvfrm [438/561 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [439/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll.mvfrm [440/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm [441/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm [442/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll.mvfrm [443/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll.mvfrm [444/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [445/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [446/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [447/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_3C5C88F0FB368CB3.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [448/561 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [449/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Common.Runtime.ref.dll_5BE1C36C56BA6FFA.mvfrm [450/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll.mvfrm [451/561 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [452/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [453/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [454/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 106 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [455/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [456/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 105 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [457/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [458/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 110 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [459/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 107 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [460/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [461/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.InternalAPIEngineBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [462/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [463/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Tilemap.Extras.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [464/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [465/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [466/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 104 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [467/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.IK.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [468/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [469/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 109 defines and 196 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [470/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CodeWriter.ExpressionParser.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CodeWriter.ExpressionParser.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [471/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 105 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [472/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Lofelt.NiceVibrations.Demo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.Demo.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [473/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [474/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.dll [475/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.dll [476/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll [477/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.dll [478/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.dll [479/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.IK.Runtime.dll [480/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.dll [481/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.dll [482/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll [483/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.dll [484/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.dll [485/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll [486/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.dll [487/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.dll [488/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.dll [489/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.dll [490/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.Demo.pdb [491/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.pdb [492/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.pdb [493/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CodeWriter.ExpressionParser.pdb [494/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.pdb [495/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.pdb [496/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.IK.Runtime.pdb [497/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.pdb [498/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.pdb [499/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.pdb [500/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.pdb [501/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.pdb [502/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.pdb [503/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.pdb [504/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CodeWriter.ExpressionParser.dll [505/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.pdb [506/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.pdb [507/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.pdb [508/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [509/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.pdb [510/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.pdb [511/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.dll [512/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.PixelPerfect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [513/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [514/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 109 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [515/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [516/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Common.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [517/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/PrimeTween.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll, with 110 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [518/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.SpriteShape.Runtime.ref.dll_5EDE5141AB38CFE7.mvfrm [519/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.PixelPerfect.pdb [520/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.PixelPerfect.dll [521/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Lofelt.NiceVibrations.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [522/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.pdb [523/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.pdb [524/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.dll [525/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/PrimeTween.Runtime.pdb [526/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/PrimeTween.Runtime.dll [527/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Common.Runtime.pdb [528/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.pdb [529/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Common.Runtime.dll [530/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.pdb [531/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.dll [532/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll [533/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.Demo.dll [534/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.dll [535/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Collections.ref.dll_43AC5767C5E30E7E.mvfrm [536/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [537/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll.mvfrm [538/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [539/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Animation.Runtime.ref.dll_CAA9FB91F4E4722F.mvfrm [540/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm [541/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll.mvfrm [542/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.SpriteShape.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 105 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [543/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [544/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Animation.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 104 defines and 202 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [545/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.pdb [546/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.pdb [547/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.pdb [548/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.dll [549/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll [550/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.dll [551/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll (+2 others) [552/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll, with 104 defines and 226 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [553/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp-firstpass.pdb [554/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll [555/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\Ads\AdsManager.cs(69,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\AdsControl.cs(303,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(391,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(479,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(604,20): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\JSBridgeMemeTD.cs(111,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(162,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(160,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Quest\TaskManager.cs(92,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(112,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\IAP\IAPManager.cs(212,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(307,30): warning CS0168: The variable 'ex' is declared but never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\UI\Login\UILoginPopup.cs(26,39): warning CS0414: The field 'UILoginPopup._customLoading' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used [556/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 104 defines and 227 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [557/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb [558/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll [560/561 0s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (12.79 seconds), 559 items updated, 561 evaluated Total cache size 228936652 Total cache size after purge 228936652 Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\Ads\AdsManager.cs(69,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\AdsControl.cs(303,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(391,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(479,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(604,20): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\JSBridgeMemeTD.cs(111,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(162,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(160,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Quest\TaskManager.cs(92,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(112,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\IAP\IAPManager.cs(212,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(307,30): warning CS0168: The variable 'ex' is declared but never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\UI\Login\UILoginPopup.cs(26,39): warning CS0414: The field 'UILoginPopup._customLoading' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Rebuilding Data files because BuildOptions.CleanBuildCache is set. Asset Pipeline Refresh (id=409a12e95a2b25c4a861fb207a7ede02): Total: 0.062 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) SpriteAtlasPacking completed in 0.003878 sec Opening scene 'Assets/_METD/_Scenes/Loading.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_METD/_Scenes/Loading.unity' Deserialize: 12.035 ms Integration: 317.718 ms Integration of assets: 0.031 ms Thread Wait Time: 0.751 ms Total Operation Time: 330.535 ms Unloading 101 unused Assets / (12.3 MB). Loaded Objects now: 6612. Memory consumption went from 186.6 MB to 174.3 MB. Total: 16.945800 ms (FindLiveObjects: 0.310600 ms CreateObjectMapping: 0.185300 ms MarkObjects: 15.481100 ms DeleteObjects: 0.967800 ms) Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.012s, timestamps: [31.736 - 31.749] gi::BakeBackendSwitch: switching bake backend from 3 to 1. GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MemeTD.MemeTDCLIBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:68) MemeTD.MemeTDCLIBuilder:BuildStaging () (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:103) [Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs line 68] Opening scene 'Assets/_METD/_Scenes/Game.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 240 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_METD/_Scenes/Game.unity' Deserialize: 12.398 ms Integration: 609.067 ms Integration of assets: 0.001 ms Thread Wait Time: 0.011 ms Total Operation Time: 621.476 ms Unloading 2591 unused Assets / (0.9 MB). Loaded Objects now: 33482. Memory consumption went from 276.4 MB to 275.5 MB. Total: 25.565300 ms (FindLiveObjects: 1.914900 ms CreateObjectMapping: 0.965400 ms MarkObjects: 21.204600 ms DeleteObjects: 1.479500 ms) GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MemeTD.MemeTDCLIBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:68) MemeTD.MemeTDCLIBuilder:BuildStaging () (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:103) [Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs line 68] Mono dependencies included in the build Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - Lofelt.NiceVibrations.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - System.Design.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - mscorlib.dll Dependency assembly - CodeWriter.ExpressionParser.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - Assembly-CSharp-firstpass.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Net.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - PrimeTween.Runtime.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - netstandard.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - Lofelt.NiceVibrations.Demo.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - DemiLib.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Net.WebHeaderCollection.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - UniTask.Addressables.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - ACTk.Runtime.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - System.Reflection.TypeExtensions.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - Unity.Collections.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - Unity.VisualScripting.State.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.AppContext.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - System.Data.Services.dll Dependency assembly - ACTk.Examples.Runtime.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - DOTweenPro.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Sockets.dll Dependency assembly - System.IO.dll Dependency assembly - System.Transactions.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - Unity.2D.PixelPerfect.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Net.Ping.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - System.Collections.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - Unity.VisualScripting.Flow.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - UniTask.TextMeshPro.dll Dependency assembly - System.Xml.Xsl.Primitives.dll Dependency assembly - UniTask.Linq.dll Dependency assembly - System.Security.Cryptography.Cng.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Net.Http.dll Dependency assembly - Unity.InternalAPIEngineBridge.001.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Unity.2D.IK.Runtime.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Burst.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Security.Principal.Windows.dll Dependency assembly - Unity.Recorder.Base.dll Dependency assembly - System.Web.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - Unity.VisualScripting.Core.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - System.Windows.dll Dependency assembly - Unity.2D.Animation.Runtime.dll Dependency assembly - DOTween.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.IO.UnmanagedMemoryStream.dll Dependency assembly - System.Data.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - System.Data.Common.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - ACTk.Examples.Genuine.Runtime.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Collections.LowLevel.ILSupport.dll Dependency assembly - Unity.2D.Common.Runtime.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - Unity.2D.Tilemap.Extras.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - Unity.2D.SpriteShape.Runtime.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Linq.dll Dependency assembly - System.Core.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - System.Console.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - Unity.Recorder.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - System.Management.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Newtonsoft.Json.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.Json.dll Dependency assembly - System.IO.FileSystem.Primitives.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Windows.Forms.DataVisualization.dll Dependency assembly - UniTask.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - UniTask.DOTween.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Reflection.Emit.ILGeneration.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - Unity.VisualScripting.Antlr3.Runtime.dll Dependency assembly - System.Messaging.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Collections.Specialized.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - System.Security.Claims.dll Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 931 Unused Serialized files (Serialized files now loaded: 0) Unloading 15233 unused Assets / (8.2 MB). Loaded Objects now: 6833. Memory consumption went from 324.6 MB to 316.4 MB. Total: 27.678100 ms (FindLiveObjects: 0.796100 ms CreateObjectMapping: 0.752500 ms MarkObjects: 17.692300 ms DeleteObjects: 8.435900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (0.9 MB). Loaded Objects now: 6833. Memory consumption went from 316.3 MB to 315.4 MB. Total: 14.761000 ms (FindLiveObjects: 0.295500 ms CreateObjectMapping: 0.227700 ms MarkObjects: 14.130200 ms DeleteObjects: 0.106400 ms) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 175 unused Assets / (132.5 MB). Loaded Objects now: 6833. Memory consumption went from 343.0 MB to 210.5 MB. Total: 29.358300 ms (FindLiveObjects: 0.284600 ms CreateObjectMapping: 0.160000 ms MarkObjects: 18.553700 ms DeleteObjects: 10.359000 ms) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds finished in 0.10 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.26s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Sprite in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "TextMeshPro/Distance Field" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds finished in 0.12 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.31s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Distance Field in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds finished in 0.10 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.27s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds finished in 0.11 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 8 variants (0.42s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Particles/Standard Unlit" pass "" (vp) Full variant space: 72 After settings filtering: 72 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds finished in 0.15 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 12 variants (0.90s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Particles/Standard Unlit in 0.00s gles3 (total internal programs: 20, unique: 20) Compiling shader "Mobile/Particles/Additive" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Mobile/Particles/Alpha Blended" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Alpha Blended in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "UI/Additive" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 3 variants (0.13s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 2 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds finished in 0.08 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 8 variants (0.52s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 20 After settings filtering: 20 After built-in stripping: 5 After scriptable stripping: 5 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 5 variants (0.21s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.14s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 17, unique: 17) Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.01s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.05s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds finished in 0.08 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.21s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.19s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.26s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.27s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 26 variants (2.62s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.05s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 2 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.05s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.12s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.11s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.12s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.11s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Sprites/Default" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.08s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.10s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.12s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/DefaultETC1" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 4 variants (0.13s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/DefaultETC1 in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.06s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.05s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.04s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.02s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 0 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.03s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/_METD/_Scenes/Loading.unity' uses 1.9 MB compressed / 5.4 MB uncompressed. Level 1 'Assets/_METD/_Scenes/Game.unity' uses 6.1 MB compressed / 27.9 MB uncompressed. Total compressed size 8.1 MB. Total uncompressed size 33.3 MB. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.3070ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player856bf521.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee [ ] Require frontend run. Library/Bee/Player856bf521.dag couldn't be loaded ExitCode: 4 Duration: 0s16ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player856bf521.dag.json" "Library/Bee/Player856bf521-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee DisplayProgressbar: Incremental Player Build ExitCode: 0 Duration: 0s315ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player856bf521.dag" --dagfilejson="Library\Bee\Player856bf521.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee Finished compiling graph: 235 nodes, 474 flattened edges (474 ToBuild, 0 ToUse), maximum node priority 27 [ 1/233 0s] WriteText Library/Bee/artifacts/csharpactions/UnityClassRegistration.cpp_d97k.info [ 2/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza0.lump.cpp [ 3/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p3.lump.cpp [ 4/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/01xnvya0676p2.lump.cpp [ 5/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/pekda8cagnwr0.lump.cpp [ 6/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/xpfdl8hp61ro1.lump.cpp [ 7/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3zx9btukcbt50.lump.cpp [ 8/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/avmuwzhq8jgt1.lump.cpp [ 9/233 0s] WriteText 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[206/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/14tm0z7rs1mf.o [207/233 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/hopdyv00dnbb.o [208/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ztyeyonebg58.o [209/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/eywka16it5vk.o [210/233 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bgk0r3jbifju.o [211/233 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4hyeliv3rbls.o [212/233 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/nh8xrdmbb59r.o [213/233 1s] PreprocessJS Library/Bee/artifacts/WebGLwebgl.loader.js [214/233 0s] CopyFiles C:/inetpub/wwwroot/memetd/release_f31572d8bfbc68132b983f39cffaa96a67d52413/webgl/Build/webgl.loader.js [215/233 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [216/233 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [217/233 6s] UnityLinker E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/unitylinker_ber2.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\5764747717880834048.rsp [BUSY 11s] Brotli C:/inetpub/wwwroot/memetd/release_f31572d8bfbc68132b983f39cffaa96a67d52413/webgl/Build/webgl.data.unityweb [218/233 21s] Brotli C:/inetpub/wwwroot/memetd/release_f31572d8bfbc68132b983f39cffaa96a67d52413/webgl/Build/webgl.data.unityweb *** Tundra requires additional run (36.42 seconds), 218 items updated, 233 evaluated *** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player856bf521.dag.json" "Library/Bee/Player856bf521-inputdata.json" "Library\Bee\buildprogram1.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee ExitCode: 4 Duration: 36s ExitCode: 0 Duration: 0s309ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player856bf521.dag" --dagfilejson="Library\Bee\Player856bf521.dag.json" --profile="Library/Bee/backend3.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee Finished compiling graph: 235 nodes, 474 flattened edges (474 ToBuild, 0 ToUse), maximum node priority 27 [218/233 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [220/233 0s] ICallRegistrationGenerator E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/WebGL/il2cppOutput/UnityICallRegistration.cpp [221/233 0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp [222/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gc07murb1ucl.o [223/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/d97k1dddxnwa.o [224/233 5s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/il2cpp_conv_3si7.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe --convert-to-cpp --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/ACTk.Examples.Genuine.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/ACTk.Examples.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/ACTk.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Assembly-CSharp-firstpass.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Assembly-CSharp.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/CodeWriter.ExpressionParser.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/DOTween.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/DOTweenPro.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Lofelt.NiceVibrations.Demo.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Lofelt.NiceVibrations.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Mono.Security.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/mscorlib.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Newtonsoft.Json.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/PrimeTween.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.OdinInspector.Attributes.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.Serialization.Config.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.Serialization.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.Utilities.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Configuration.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Core.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Data.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Drawing.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Numerics.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Runtime.Serialization.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Xml.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Xml.Linq.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UniTask.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.2D.Animation.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Burst.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Burst.Unsafe.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Collections.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.InternalAPIEngineBridge.001.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Mathematics.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.TextMeshPro.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.AnimationModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.AssetBundleModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.AudioModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.CoreModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.GridModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.ImageConversionModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.IMGUIModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.InputLegacyModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.JSONSerializeModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.ParticleSystemModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.Physics2DModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.PhysicsModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.PropertiesModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.SharedInternalsModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.SpriteShapeModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TextCoreFontEngineModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TextCoreTextEngineModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TextRenderingModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TilemapModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UI.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UIElementsModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UIModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UnityWebRequestAssetBundleModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UnityWebRequestModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UnityWebRequestTextureModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.WebGLModule.dll --generatedcppdir=E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/WebGL/il2cppOutput/cpp --symbols-folder=E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/WebGL/il2cppOutput/cpp/Symbols --enable-analytics --emit-method-map --dotnetprofile=unityaot-linux --profiler-report --profiler-output-file=E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/il2cpp_conv_3si7.traceevents --print-command-line --data-folder=E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/WebGL/il2cppOutput/data *** Tundra requires additional run (5.53 seconds), 6 items updated, 233 evaluated *** Additional run caused by: contents change of E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee/Library/Bee/artifacts/WebGL/il2cppOutput/cpp Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player856bf521.dag.json" "Library/Bee/Player856bf521-inputdata.json" "Library\Bee\buildprogram2.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee ExitCode: 4 Duration: 5s546ms ExitCode: 0 Duration: 0s364ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player856bf521.dag" --dagfilejson="Library\Bee\Player856bf521.dag.json" --profile="Library/Bee/backend4.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity-releasee Finished compiling graph: 609 nodes, 1604 flattened edges (1596 ToBuild, 7 ToUse), maximum node priority 402 [198/607 0s] WriteResponseFile 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Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 27.2 mb 84.0% Meshes 11.8 kb 0.0% Animations 805.6 kb 2.4% Sounds 1.6 mb 4.9% Shaders 54.9 kb 0.2% Other Assets 2.2 mb 6.9% Levels 0.0 kb 0.0% Scripts 266.1 kb 0.8% Included DLLs 0.0 kb 0.0% File headers 246.2 kb 0.7% Total User Assets 32.4 mb 100.0% Complete build size 17.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 4.0 mb 22.9% Assets/GUI PRO Kit - Casual Game/ResourcesData/Particle/Texture/fx_rotate_line.png 4.0 mb 22.9% Assets/GUI PRO Kit - Casual Game/ResourcesData/Particle/Texture/fx_box_blur.png 4.0 mb 22.9% Assets/GUI PRO Kit - Casual Game/ResourcesData/Particle/Texture/fx_glow.png 2.1 mb 12.0% Assets/_METD/UI/Fonts/NotoSans-SemiBold SDF.asset 1.8 mb 10.3% Assets/_METD/UI/UIAtlas.spriteatlasv2 1.1 mb 6.1% Assets/_METD/Sounds/NewSounds/background-music.mp3 1.0 mb 5.7% Assets/GUI PRO Kit - Casual Game/ResourcesData/Particle/Texture/fx_circle_blur 1.png 966.9 kb 5.4% Assets/_METD/Sprites/Enemies.spriteatlasv2 920.0 kb 5.1% Assets/_METD/Sprites/Fx.spriteatlasv2 915.7 kb 5.1% Assets/_METD/UI/SkillAtlat.spriteatlasv2 462.0 kb 2.6% Assets/_METD/UI/ShopAtlas.spriteatlasv2 458.1 kb 2.6% Assets/_METD/UI/CardAtlas.spriteatlasv2 457.5 kb 2.6% Assets/_METD/UI/Banner/news_season_ingame.jpg 457.5 kb 2.6% Assets/_METD/UI/Splash/Feature1x1.jpg 388.2 kb 2.2% Assets/GleyPlugins/Localization/Resources/LocalizationFile.json 385.3 kb 2.2% Assets/_METD/Sprites/Map/BG/T1_Ancient.png 366.6 kb 2.0% Assets/_METD/Sprites/Map/BG/W4_Outter.png 353.3 kb 2.0% Assets/_METD/Sprites/Map/BG/W3_Metro.png 341.5 kb 1.9% Assets/TextMesh Pro/Examples & Extras/Sprites/Default Sprites.png 262.4 kb 1.5% Assets/_METD/UI/Background/pixel_city_2.png 256.6 kb 1.4% Assets/_METD/Sprites/Map/BG/W1_Urban.png 230.4 kb 1.3% 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Assets/_METD/UI/Banner/photo_2024-07-19_11-31-51.jpg 88.4 kb 0.5% Assets/StompyRobot/SRDebugger/UI/Fonts/SourceCodePro-Regular.otf 86.8 kb 0.5% Resources/unity_builtin_extra 77.9 kb 0.4% Assets/Epic Toon FX/Textures/nova_6x3.png 77.9 kb 0.4% Assets/Epic Toon FX/Textures/Text/txt_boom.png 73.1 kb 0.4% Assets/_METD/Sounds/NewSounds/Upgrade_Tower.mp3 67.1 kb 0.4% Assets/StompyRobot/SRDebugger/UI/Sprites/Default/Pin/NumberButton_Outline@2x.psd 65.1 kb 0.4% Assets/_METD/UI/Banner/Partnership_200gems.png 64.9 kb 0.4% Assets/StompyRobot/SRDebugger/UI/Sprites/Default/Pin/NumberButton_Fill@2x.psd 64.1 kb 0.4% Assets/GUI PRO Kit - Casual Game/ResourcesData/Particle/Texture/fx_special_particle_yellow.png 64.1 kb 0.4% Assets/GUI PRO Kit - Casual Game/ResourcesData/Particle/Texture/fx_special_particle_purple.png 64.1 kb 0.4% Assets/GUI PRO Kit - Casual Game/ResourcesData/Particle/Texture/fx_star_white.png 58.3 kb 0.3% Assets/_METD/Sounds/NewSounds/death_3.wav 52.8 kb 0.3% 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now loaded: 0) Total cache size 228936652 Total cache size after purge 228936652 Unloading 6381 unused Assets / (4.5 MB). Loaded Objects now: 6842. Memory consumption went from 262.6 MB to 258.2 MB. Total: 20.552300 ms (FindLiveObjects: 0.617200 ms CreateObjectMapping: 0.468700 ms MarkObjects: 14.407500 ms DeleteObjects: 5.057700 ms) DisplayProgressNotification: Build Successful Build Finished, Result: Success. ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1727164505650,"processId":29888,"steps":[{"description":"Preprocess Player","duration":164},{"description":"Prepare For Build","duration":876},{"description":"ProducePlayerScriptAssemblies","duration":15079},{"description":"Verify Build setup","duration":13},{"description":"Prepare assets for target platform","duration":65},{"description":"Prepare splash screen","duration":0},{"description":"Building scenes","duration":4175},{"description":"Build scripts DLLs","duration":205},{"description":"Build GlobalGameManagers file","duration":98},{"description":"Writing asset files","duration":1166},{"description":"Building Resources/unity_builtin_extra","duration":3059},{"description":"Creating compressed player package","duration":3842},{"description":"Write data build dirty tracking information","duration":202},{"description":"Postprocess built player","duration":314117}],"duration":343061} [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.605 ms Integration: 204.387 ms Integration of assets: 0.001 ms Thread Wait Time: 0.051 ms Total Operation Time: 205.043 ms Unloading 0 unused Assets / (5.2 KB). Loaded Objects now: 6838. Memory consumption went from 210.9 MB to 210.8 MB. Total: 16.679900 ms (FindLiveObjects: 0.323900 ms CreateObjectMapping: 0.220800 ms MarkObjects: 16.122400 ms DeleteObjects: 0.012300 ms) Build successful - Build written to C:\inetpub\wwwroot\memetd\\release_f31572d8bfbc68132b983f39cffaa96a67d52413\\webgl UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MemeTD.MemeTDCLIBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:72) MemeTD.MemeTDCLIBuilder:BuildStaging () (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:103) (Filename: Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs Line: 72) Batchmode quit successfully invoked - shutting down! [websockify wrapper] OnUnload [websockify wrapper] Process killed Killing ADB server in 0.0330966 seconds. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. Cleanup mono [websockify wrapper] OnUnload abort_threads: Failed aborting id: 0000000000007554, mono_thread_manage will ignore it abort_threads: Failed aborting id: 00000000000062A4, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000007554, mono_thread_manage will ignore it abort_threads: Failed aborting id: 00000000000062A4, mono_thread_manage will ignore it debugger-agent: Unable to listen on 4440 [Performance] WinEditorMain : 1 samples, Peak. 3.58 s (1.0x), Avg. 3.58 s, Total. 3.581 s (1.0%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 15.5 us (1.0x), Avg. 15.5 us, Total. 15.50 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 317 us (1.0x), Avg. 317 us, Total. 317.4 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 779 us (1.0x), Avg. 779 us, Total. 778.6 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 3.56 s (1.0x), Avg. 3.56 s, Total. 3.557 s (1.0%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 21.3 ms (1.0x), Avg. 21.3 ms, Total. 21.29 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 166 us (1.0x), Avg. 166 us, Total. 165.8 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 10.7 s (1.0x), Avg. 10.7 s, Total. 10.70 s (3.0%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.37 ms (1.0x), Avg. 2.37 ms, Total. 2.366 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 32.2 ms (1.0x), Avg. 32.2 ms, Total. 32.16 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 46.6 ms (1.0x), Avg. 46.6 ms, Total. 46.55 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 260 ms (1.0x), Avg. 260 ms, Total. 260.1 ms (0.1%) [Performance] Connecting to Package Manager : 27 samples, Peak. 41.2 us (19.8x), Avg. 2.08 us, Total. 56.10 us (0.0%) [Performance] PackageManager::Api::RunRequestSynchronously : 26 samples, Peak. 26.2 us (5.3x), Avg. 4.95 us, Total. 128.6 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 18.0 ms (1.0x), Avg. 18.0 ms, Total. 18.01 ms (0.0%) [Performance] Application.GI.Initialize : 1 samples, Peak. 2.98 ms (1.0x), Avg. 2.98 ms, Total. 2.978 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.65 ms (1.0x), Avg. 1.65 ms, Total. 1.650 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 2.67 s (1.0x), Avg. 2.67 s, Total. 2.674 s (0.7%) [Performance] RestoreManagedReferences : 2 samples, Peak. 33.6 ms (2.0x), Avg. 16.8 ms, Total. 33.57 ms (0.0%) [Performance] EditorResources.Load : 4 samples, Peak. 19.9 ms (4.0x), Avg. 5.01 ms, Total. 20.04 ms (0.0%) [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 2 samples, Peak. 3.05 ms (1.3x), Avg. 2.35 ms, Total. 4.710 ms (0.0%) [Performance] InitializeOnLoad SettingsService : 2 samples, Peak. 11.1 us (1.2x), Avg. 9.10 us, Total. 18.20 us (0.0%) [Performance] InitializeOnLoad AssetStoreContext : 2 samples, Peak. 17.0 ms (1.6x), Avg. 10.5 ms, Total. 21.00 ms (0.0%) [Performance] InitializeOnLoad ObjectSelectorSearch : 2 samples, Peak. 54.3 us (1.1x), Avg. 47.9 us, Total. 95.70 us (0.0%) [Performance] InitializeOnLoad SceneSearch : 2 samples, Peak. 38.1 us (1.1x), Avg. 34.8 us, Total. 69.70 us (0.0%) [Performance] InitializeOnLoad ProjectSearch : 2 samples, Peak. 72.2 us (1.4x), Avg. 52.5 us, Total. 104.9 us (0.0%) [Performance] InitializeOnLoad WindowLayout : 2 samples, Peak. 205 us (1.1x), Avg. 180 us, Total. 360.0 us (0.0%) [Performance] InitializeOnLoad CacheServerWindow : 2 samples, Peak. 13.3 us (1.1x), Avg. 11.7 us, Total. 23.40 us (0.0%) [Performance] InitializeOnLoad NativeFormatImporterUtility : 2 samples, Peak. 3.27 ms (1.4x), Avg. 2.27 ms, Total. 4.548 ms (0.0%) [Performance] InitializeOnLoad DrivenRectTransformUndo : 2 samples, Peak. 252 us (1.2x), Avg. 210 us, Total. 419.9 us (0.0%) [Performance] InitializeOnLoad CloudBuild : 2 samples, Peak. 4.20 us (1.1x), Avg. 4.00 us, Total. 8.000 us (0.0%) [Performance] InitializeOnLoad ManagedDebuggerWindow : 2 samples, Peak. 860 us (1.2x), Avg. 696 us, Total. 1.392 ms (0.0%) [Performance] InitializeOnLoad PrefabInstanceChangedListener : 2 samples, Peak. 108 us (1.0x), Avg. 105 us, Total. 211.0 us (0.0%) [Performance] InitializeOnLoad AddComponentWindow : 2 samples, Peak. 79.8 us (1.0x), Avg. 78.2 us, Total. 156.5 us (0.0%) [Performance] InitializeOnLoad ManagedDebugger : 2 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 800.0 ns (0.0%) [Performance] InitializeOnLoad MenuItems : 2 samples, Peak. 59.2 us (1.0x), Avg. 57.0 us, Total. 114.0 us (0.0%) [Performance] InitializeOnLoad EditMode : 2 samples, Peak. 701 us (1.5x), Avg. 471 us, Total. 941.7 us (0.0%) [Performance] InitializeOnLoad UISystemProfilerRenderService : 2 samples, Peak. 6.70 us (1.1x), Avg. 6.25 us, Total. 12.50 us (0.0%) [Performance] InitializeOnLoad PlayModeDownload : 2 samples, Peak. 410 us (1.6x), Avg. 257 us, Total. 513.9 us (0.0%) [Performance] InitializeOnLoad ShortcutIntegration : 2 samples, Peak. 47.4 us (1.0x), Avg. 45.3 us, Total. 90.60 us (0.0%) [Performance] InitializeOnLoad UnityConnect : 2 samples, Peak. 38.3 us (1.1x), Avg. 35.0 us, Total. 69.90 us (0.0%) [Performance] InitializeOnLoad SearchService : 2 samples, Peak. 74.6 us (1.0x), Avg. 72.5 us, Total. 145.1 us (0.0%) [Performance] InitializeOnLoad EditorMonitor : 2 samples, Peak. 476 us (1.2x), Avg. 398 us, Total. 796.3 us (0.0%) [Performance] InitializeOnLoad RetainedMode : 2 samples, Peak. 1.63 ms (1.0x), Avg. 1.56 ms, Total. 3.122 ms (0.0%) [Performance] InitializeOnLoad EditorShaderLoader : 2 samples, Peak. 503 us (1.0x), Avg. 496 us, Total. 991.8 us (0.0%) [Performance] InitializeOnLoad EditorDelegateRegistration : 2 samples, Peak. 388 us (1.1x), Avg. 347 us, Total. 693.8 us (0.0%) [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 2 samples, Peak. 85.4 us (1.2x), Avg. 71.0 us, Total. 142.0 us (0.0%) [Performance] InitializeOnLoad LiveReloadTrackerCreator : 2 samples, Peak. 140 us (1.2x), Avg. 120 us, Total. 240.7 us (0.0%) [Performance] InitializeOnLoad UxmlObjectEditorFactories : 2 samples, Peak. 370 us (1.1x), Avg. 336 us, Total. 671.6 us (0.0%) [Performance] InitializeOnLoad UXMLEditorFactories : 2 samples, Peak. 46.9 ms (1.0x), Avg. 45.5 ms, Total. 91.01 ms (0.0%) [Performance] InitializeOnLoad CloudBuildPoller : 2 samples, Peak. 224 us (1.1x), Avg. 210 us, Total. 420.4 us (0.0%) [Performance] InitializeOnLoad AdsService : 2 samples, Peak. 1.19 ms (1.1x), Avg. 1.12 ms, Total. 2.249 ms (0.0%) [Performance] InitializeOnLoad EditorGameServicesAnalytics : 2 samples, Peak. 1.68 ms (1.5x), Avg. 1.10 ms, Total. 2.205 ms (0.0%) [Performance] InitializeOnLoad UDPService : 2 samples, Peak. 128 us (1.0x), Avg. 126 us, Total. 252.5 us (0.0%) [Performance] InitializeOnLoad BuildService : 2 samples, Peak. 185 us (1.3x), Avg. 148 us, Total. 296.3 us (0.0%) [Performance] InitializeOnLoad ServicesRepository : 2 samples, Peak. 400 ns (1.1x), Avg. 350 ns, Total. 700.0 ns (0.0%) [Performance] InitializeOnLoad PurchasingService : 2 samples, Peak. 4.44 ms (1.0x), Avg. 4.25 ms, Total. 8.491 ms (0.0%) [Performance] InitializeOnLoad AnalyticsService : 2 samples, Peak. 131 us (1.0x), Avg. 126 us, Total. 252.1 us (0.0%) [Performance] InitializeOnLoad CrashService : 2 samples, Peak. 109 us (1.0x), Avg. 109 us, Total. 218.3 us (0.0%) [Performance] InitializeOnLoad SearchWindow : 2 samples, Peak. 97.7 us (1.0x), Avg. 93.2 us, Total. 186.4 us (0.0%) [Performance] InitializeOnLoad CustomIndexers : 2 samples, Peak. 11.7 ms (1.1x), Avg. 10.8 ms, Total. 21.54 ms (0.0%) [Performance] InitializeOnLoad SearchMonitor : 2 samples, Peak. 717 us (1.1x), Avg. 647 us, Total. 1.294 ms (0.0%) [Performance] InitializeOnLoad ParameterControllerEditor : 2 samples, Peak. 17.2 us (1.1x), Avg. 16.2 us, Total. 32.50 us (0.0%) [Performance] InitializeOnLoad LayerSettingsWindow : 2 samples, Peak. 18.4 us (1.7x), Avg. 10.7 us, Total. 21.50 us (0.0%) [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 2 samples, Peak. 564 us (1.7x), Avg. 331 us, Total. 662.6 us (0.0%) [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 2 samples, Peak. 216 us (1.2x), Avg. 177 us, Total. 353.8 us (0.0%) [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 2 samples, Peak. 875 us (1.0x), Avg. 845 us, Total. 1.690 ms (0.0%) [Performance] InitializeOnLoad SceneTemplateService.Init : 2 samples, Peak. 1.51 ms (1.2x), Avg. 1.23 ms, Total. 2.452 ms (0.0%) [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 2 samples, Peak. 3.15 ms (1.7x), Avg. 1.80 ms, Total. 3.609 ms (0.0%) [Performance] InitializeOnLoad RectSelection.RegisterShortcutContext : 2 samples, Peak. 214 us (1.2x), Avg. 176 us, Total. 351.0 us (0.0%) [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 2 samples, Peak. 2.21 ms (1.5x), Avg. 1.43 ms, Total. 2.864 ms (0.0%) [Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode : 2 samples, Peak. 20.2 ms (2.0x), Avg. 10.2 ms, Total. 20.34 ms (0.0%) [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 2 samples, Peak. 2.22 ms (1.2x), Avg. 1.82 ms, Total. 3.635 ms (0.0%) [Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts : 2 samples, Peak. 139 us (1.1x), Avg. 127 us, Total. 254.9 us (0.0%) [Performance] InitializeOnLoad ToolShortcutContext.Init : 2 samples, Peak. 135 us (1.0x), Avg. 134 us, Total. 267.5 us (0.0%) [Performance] InitializeOnLoad EditorWindow.Initialize : 2 samples, Peak. 202 us (1.2x), Avg. 169 us, Total. 338.3 us (0.0%) [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 2 samples, Peak. 167 us (1.2x), Avg. 139 us, Total. 278.9 us (0.0%) [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 2 samples, Peak. 7.86 ms (2.0x), Avg. 3.96 ms, Total. 7.927 ms (0.0%) [Performance] InitializeOnLoad SysrootManager.Initialize : 2 samples, Peak. 49.8 us (1.8x), Avg. 27.9 us, Total. 55.70 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload : 2 samples, Peak. 2.32 ms (1.8x), Avg. 1.28 ms, Total. 2.567 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 285 us (1.2x), Avg. 232 us, Total. 463.9 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 12.8 ms (1.0x), Avg. 12.8 ms, Total. 12.78 ms (0.0%) [Performance] Application.InitialRefresh : 1 samples, Peak. 5.56 s (1.0x), Avg. 5.56 s, Total. 5.563 s (1.5%) [Performance] ShaderImporter.SourceAssetModified : 3 samples, Peak. 1000 ns (1.4x), Avg. 700 ns, Total. 2.100 us (0.0%) [Performance] ShaderIncludeImporter.SourceAssetModified : 3 samples, Peak. 700 ns (1.3x), Avg. 533 ns, Total. 1.600 us (0.0%) [Performance] Compiling Scripts : 1 samples, Peak. 535 ms (1.0x), Avg. 535 ms, Total. 534.5 ms (0.1%) [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload : 1 samples, Peak. 340 us (1.0x), Avg. 340 us, Total. 339.5 us (0.0%) [Performance] PSDImporterAssetPostProcessor.OnPreprocessAsset : 3 samples, Peak. 993 us (3.0x), Avg. 336 us, Total. 1.009 ms (0.0%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 3 samples, Peak. 231 us (2.8x), Avg. 81.8 us, Total. 245.5 us (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 3 samples, Peak. 102 us (2.9x), Avg. 35.1 us, Total. 105.4 us (0.0%) [Performance] SpritePostProcess.OnPreprocessAsset : 3 samples, Peak. 1.60 ms (3.0x), Avg. 540 us, Total. 1.619 ms (0.0%) [Performance] InitializeOnLoad DeEditorNotification : 1 samples, Peak. 687 us (1.0x), Avg. 687 us, Total. 687.4 us (0.0%) [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 1 samples, Peak. 201 us (1.0x), Avg. 201 us, Total. 200.6 us (0.0%) [Performance] InitializeOnLoad DOTweenProEditorManager : 1 samples, Peak. 349 us (1.0x), Avg. 349 us, Total. 349.1 us (0.0%) [Performance] InitializeOnLoad Initializer : 2 samples, Peak. 143 us (1.2x), Avg. 121 us, Total. 241.0 us (0.0%) [Performance] InitializeOnLoad UnityVersion : 2 samples, Peak. 1.08 ms (1.7x), Avg. 651 us, Total. 1.303 ms (0.0%) [Performance] InitializeOnLoad PrefabSelectionTracker : 1 samples, Peak. 827 us (1.0x), Avg. 827 us, Total. 827.0 us (0.0%) [Performance] InitializeOnLoad FormatterLocator : 1 samples, Peak. 8.53 ms (1.0x), Avg. 8.53 ms, Total. 8.527 ms (0.0%) [Performance] InitializeOnLoad FormatterUtilities : 1 samples, Peak. 1.05 ms (1.0x), Avg. 1.05 ms, Total. 1.050 ms (0.0%) [Performance] InitializeOnLoad UnityEditorEventUtility : 1 samples, Peak. 4.28 ms (1.0x), Avg. 4.28 ms, Total. 4.278 ms (0.0%) [Performance] InitializeOnLoad SirenixEditorGUI : 1 samples, Peak. 3.18 ms (1.0x), Avg. 3.18 ms, Total. 3.182 ms (0.0%) [Performance] InitializeOnLoad ASTEmitter : 1 samples, Peak. 2.05 ms (1.0x), Avg. 2.05 ms, Total. 2.052 ms (0.0%) [Performance] InitializeOnLoad AssemblyUtilities : 1 samples, Peak. 778 us (1.0x), Avg. 778 us, Total. 778.2 us (0.0%) [Performance] InitializeOnLoad GUIHelper : 1 samples, Peak. 22.9 ms (1.0x), Avg. 22.9 ms, Total. 22.90 ms (0.0%) [Performance] InitializeOnLoad SirenixGUIStyles : 1 samples, Peak. 1.20 us (1.0x), Avg. 1.20 us, Total. 1.200 us (0.0%) [Performance] InitializeOnLoad PersistentContextCache : 1 samples, Peak. 1.76 ms (1.0x), Avg. 1.76 ms, Total. 1.762 ms (0.0%) [Performance] InitializeOnLoad OdinModuleConfig : 1 samples, Peak. 150 us (1.0x), Avg. 150 us, Total. 149.9 us (0.0%) [Performance] InitializeOnLoad FixUnityScriptableObjectDirtying : 1 samples, Peak. 148 us (1.0x), Avg. 148 us, Total. 148.2 us (0.0%) [Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit : 1 samples, Peak. 110 us (1.0x), Avg. 110 us, Total. 109.6 us (0.0%) [Performance] InitializeOnLoad OdinEditor : 1 samples, Peak. 74.1 us (1.0x), Avg. 74.1 us, Total. 74.10 us (0.0%) [Performance] InitializeOnLoad FixUnityAssemblyVersionResolution : 1 samples, Peak. 121 us (1.0x), Avg. 121 us, Total. 121.1 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager : 1 samples, Peak. 10.7 us (1.0x), Avg. 10.7 us, Total. 10.70 us (0.0%) [Performance] InitializeOnLoad UndoTracker : 1 samples, Peak. 92.2 us (1.0x), Avg. 92.2 us, Total. 92.20 us (0.0%) [Performance] InitializeOnLoad GeneralDrawerConfig : 1 samples, Peak. 339 us (1.0x), Avg. 339 us, Total. 339.5 us (0.0%) [Performance] InitializeOnLoad PrefabLayoutRebuilder : 1 samples, Peak. 385 us (1.0x), Avg. 385 us, Total. 384.9 us (0.0%) [Performance] InitializeOnLoad ToolbarExtender : 1 samples, Peak. 1.17 ms (1.0x), Avg. 1.17 ms, Total. 1.172 ms (0.0%) [Performance] InitializeOnLoad MemeTDCLIBuilder : 1 samples, Peak. 163 us (1.0x), Avg. 163 us, Total. 162.6 us (0.0%) [Performance] InitializeOnLoad WelcomeWindow : 1 samples, Peak. 197 us (1.0x), Avg. 197 us, Total. 197.2 us (0.0%) [Performance] InitializeOnLoad SceneViewFocuser : 1 samples, Peak. 932 us (1.0x), Avg. 932 us, Total. 931.9 us (0.0%) [Performance] InitializeOnLoad Migrations : 1 samples, Peak. 1.26 ms (1.0x), Avg. 1.26 ms, Total. 1.256 ms (0.0%) [Performance] InitializeOnLoad SceneSwitchLeftButton : 1 samples, Peak. 141 us (1.0x), Avg. 141 us, Total. 140.6 us (0.0%) [Performance] InitializeOnLoad BurstLoader : 1 samples, Peak. 2.19 s (1.0x), Avg. 2.19 s, Total. 2.189 s (0.6%) [Performance] InitializeOnLoad EditorToolManager : 1 samples, Peak. 3.28 ms (1.0x), Avg. 3.28 ms, Total. 3.276 ms (0.0%) [Performance] InitializeOnLoad SpriteEditorWindow : 1 samples, Peak. 395 us (1.0x), Avg. 395 us, Total. 394.8 us (0.0%) [Performance] InitializeOnLoad SceneDragAndDrop : 1 samples, Peak. 135 us (1.0x), Avg. 135 us, Total. 135.2 us (0.0%) [Performance] InitializeOnLoad SpriteShapeUpdateCache : 1 samples, Peak. 436 us (1.0x), Avg. 436 us, Total. 436.3 us (0.0%) [Performance] InitializeOnLoad SpriteShapeUnityAnalyticsStorage : 1 samples, Peak. 24.2 us (1.0x), Avg. 24.2 us, Total. 24.20 us (0.0%) [Performance] InitializeOnLoad BackgroundWatcher : 1 samples, Peak. 125 us (1.0x), Avg. 125 us, Total. 124.5 us (0.0%) [Performance] InitializeOnLoad UnityTestProtocolStarter : 1 samples, Peak. 137 us (1.0x), Avg. 137 us, Total. 136.8 us (0.0%) [Performance] InitializeOnLoad TestStarter : 1 samples, Peak. 436 us (1.0x), Avg. 436 us, Total. 436.1 us (0.0%) [Performance] InitializeOnLoad RerunCallbackInitializer : 1 samples, Peak. 2.05 ms (1.0x), Avg. 2.05 ms, Total. 2.051 ms (0.0%) [Performance] InitializeOnLoad RiderScriptEditor : 1 samples, Peak. 5.60 ms (1.0x), Avg. 5.60 ms, Total. 5.597 ms (0.0%) [Performance] InitializeOnLoad CallbackInitializer : 1 samples, Peak. 886 us (1.0x), Avg. 886 us, Total. 885.9 us (0.0%) [Performance] InitializeOnLoad NiceVibrationsDefineSymbols : 1 samples, Peak. 2.15 ms (1.0x), Avg. 2.15 ms, Total. 2.154 ms (0.0%) [Performance] InitializeOnLoad BackgroundImport : 1 samples, Peak. 117 us (1.0x), Avg. 117 us, Total. 116.9 us (0.0%) [Performance] InitializeOnLoad PlasticPlugin : 1 samples, Peak. 75.9 ms (1.0x), Avg. 75.9 ms, Total. 75.93 ms (0.0%) [Performance] InitializeOnLoad SettingsValidator : 1 samples, Peak. 125 us (1.0x), Avg. 125 us, Total. 124.9 us (0.0%) [Performance] InitializeOnLoad VSUsageUtility : 1 samples, Peak. 23.5 ms (1.0x), Avg. 23.5 ms, Total. 23.49 ms (0.0%) [Performance] InitializeOnLoad ToolbarBootstrap : 1 samples, Peak. 250 ms (1.0x), Avg. 250 ms, Total. 249.8 ms (0.1%) [Performance] Package.AsyncRequest : 3 samples, Peak. 1.11 ms (3.0x), Avg. 369 us, Total. 1.108 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor : 1 samples, Peak. 5.00 ms (1.0x), Avg. 5.00 ms, Total. 4.996 ms (0.0%) [Performance] InitializeOnLoad TestRunnerApiListener : 1 samples, Peak. 627 us (1.0x), Avg. 627 us, Total. 627.0 us (0.0%) [Performance] InitializeOnLoad VisualStudioIntegration : 1 samples, Peak. 1.66 ms (1.0x), Avg. 1.66 ms, Total. 1.662 ms (0.0%) [Performance] InitializeOnLoad SpriteSkinCompositeStartup : 1 samples, Peak. 13.5 ms (1.0x), Avg. 13.5 ms, Total. 13.50 ms (0.0%) [Performance] InitializeOnLoad UnityAnalyticsStorage : 1 samples, Peak. 492 us (1.0x), Avg. 492 us, Total. 491.9 us (0.0%) [Performance] InitializeOnLoad BoneGizmoInitializer : 1 samples, Peak. 3.72 ms (1.0x), Avg. 3.72 ms, Total. 3.715 ms (0.0%) [Performance] InitializeOnLoad Analytics : 1 samples, Peak. 270 us (1.0x), Avg. 270 us, Total. 269.8 us (0.0%) [Performance] InitializeOnLoad GUITimeHelper.Init : 1 samples, Peak. 596 us (1.0x), Avg. 596 us, Total. 595.7 us (0.0%) [Performance] InitializeOnLoad SdfIcons.FixBug : 1 samples, Peak. 135 ms (1.0x), Avg. 135 ms, Total. 134.9 ms (0.0%) [Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init : 1 samples, Peak. 440 us (1.0x), Avg. 440 us, Total. 439.9 us (0.0%) [Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates : 1 samples, Peak. 294 us (1.0x), Avg. 294 us, Total. 294.4 us (0.0%) [Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL : 1 samples, Peak. 323 us (1.0x), Avg. 323 us, Total. 323.2 us (0.0%) [Performance] InitializeOnLoad GettingStartedWindow.AutoOpen : 1 samples, Peak. 371 us (1.0x), Avg. 371 us, Total. 371.2 us (0.0%) [Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 565 us (1.0x), Avg. 565 us, Total. 565.3 us (0.0%) [Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 1.37 ms (1.0x), Avg. 1.37 ms, Total. 1.374 ms (0.0%) [Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted : 1 samples, Peak. 180 us (1.0x), Avg. 180 us, Total. 180.3 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs : 1 samples, Peak. 124 us (1.0x), Avg. 124 us, Total. 123.5 us (0.0%) [Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor : 1 samples, Peak. 10.6 ms (1.0x), Avg. 10.6 ms, Total. 10.61 ms (0.0%) [Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents : 1 samples, Peak. 10.7 ms (1.0x), Avg. 10.7 ms, Total. 10.74 ms (0.0%) [Performance] InitializeOnLoad IKEditorManager.CreateInstance : 1 samples, Peak. 2.24 ms (1.0x), Avg. 2.24 ms, Total. 2.242 ms (0.0%) [Performance] InitializeOnLoad $BurstDirectCallInitializer.Initialize : 7 samples, Peak. 49.4 ms (4.4x), Avg. 11.2 ms, Total. 78.25 ms (0.0%) [Performance] InitializeOnLoad SceneViewGridManager.Initialize : 1 samples, Peak. 5.91 ms (1.0x), Avg. 5.91 ms, Total. 5.913 ms (0.0%) [Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize : 1 samples, Peak. 1.75 ms (1.0x), Avg. 1.75 ms, Total. 1.749 ms (0.0%) [Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize : 1 samples, Peak. 927 us (1.0x), Avg. 927 us, Total. 927.2 us (0.0%) [Performance] InitializeOnLoad TileDragAndDropManager.Initialize : 1 samples, Peak. 821 us (1.0x), Avg. 821 us, Total. 820.7 us (0.0%) [Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor : 1 samples, Peak. 8.12 ms (1.0x), Avg. 8.12 ms, Total. 8.121 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler : 1 samples, Peak. 360 us (1.0x), Avg. 360 us, Total. 359.8 us (0.0%) [Performance] InitializeOnLoad InstallerInspector.InitOnLoad : 1 samples, Peak. 414 us (1.0x), Avg. 414 us, Total. 413.9 us (0.0%) [Performance] InitializeOnLoad BackgroundImport.Setup : 1 samples, Peak. 753 us (1.0x), Avg. 753 us, Total. 752.5 us (0.0%) [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 1 samples, Peak. 954 us (1.0x), Avg. 954 us, Total. 954.0 us (0.0%) [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 1 samples, Peak. 224 us (1.0x), Avg. 224 us, Total. 224.5 us (0.0%) [Performance] InitializeOnLoad PrimeTweenManager.iniOnLoad : 1 samples, Peak. 487 us (1.0x), Avg. 487 us, Total. 486.7 us (0.0%) [Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors : 1 samples, Peak. 1.93 ms (1.0x), Avg. 1.93 ms, Total. 1.935 ms (0.0%) [Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile : 1 samples, Peak. 51.0 us (1.0x), Avg. 51.0 us, Total. 51.00 us (0.0%) [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 1 samples, Peak. 383 us (1.0x), Avg. 383 us, Total. 383.1 us (0.0%) [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 1 samples, Peak. 1.55 ms (1.0x), Avg. 1.55 ms, Total. 1.552 ms (0.0%) [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 1 samples, Peak. 184 us (1.0x), Avg. 184 us, Total. 184.3 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.U2D.Animation.BoneGizmo.OnAfterAssemblyReload : 1 samples, Peak. 731 us (1.0x), Avg. 731 us, Total. 730.7 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload : 1 samples, Peak. 21.8 us (1.0x), Avg. 21.8 us, Total. 21.80 us (0.0%) [Performance] AssetDatabase.ImportAssets : 6 samples, Peak. 54.4 ms (6.0x), Avg. 9.07 ms, Total. 54.43 ms (0.0%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 10.5 us (1.0x), Avg. 10.5 us, Total. 10.50 us (0.0%) [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 830 us (2.1x), Avg. 392 us, Total. 1.569 ms (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 331 us (2.0x), Avg. 167 us, Total. 667.5 us (0.0%) [Performance] AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 306 us (2.0x), Avg. 154 us, Total. 617.2 us (0.0%) [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 2.78 ms (2.0x), Avg. 1.40 ms, Total. 5.590 ms (0.0%) [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 432 us (2.0x), Avg. 217 us, Total. 866.7 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 8 samples, Peak. 173 us (3.1x), Avg. 55.9 us, Total. 447.0 us (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 246 us (2.0x), Avg. 123 us, Total. 493.9 us (0.0%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 17.9 ms (2.0x), Avg. 8.94 ms, Total. 35.77 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 17.0 ms (1.0x), Avg. 17.0 ms, Total. 16.95 ms (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 844 us (2.0x), Avg. 427 us, Total. 1.708 ms (0.0%) [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.86 ms (2.0x), Avg. 933 us, Total. 3.731 ms (0.0%) [Performance] AssetChangedListener.OnPostprocessAllAssets : 4 samples, Peak. 1.03 ms (1.7x), Avg. 593 us, Total. 2.370 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 131 us (1.9x), Avg. 68.8 us, Total. 275.0 us (0.0%) [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 305 us (2.0x), Avg. 156 us, Total. 624.6 us (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 12 samples, Peak. 1.16 ms (3.3x), Avg. 350 us, Total. 4.203 ms (0.0%) [Performance] SpriteLibraryAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 199 us (2.0x), Avg. 99.7 us, Total. 398.8 us (0.0%) [Performance] PSDImporterAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 81.6 us (2.0x), Avg. 41.1 us, Total. 164.6 us (0.0%) [Performance] PSDImportPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 125 us (2.0x), Avg. 63.1 us, Total. 252.3 us (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 279 us (1.8x), Avg. 152 us, Total. 606.9 us (0.0%) [Performance] SpriteShapeAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 368 us (2.0x), Avg. 185 us, Total. 740.2 us (0.0%) [Performance] SyncVS.PostprocessSyncProject : 2 samples, Peak. 6.76 ms (2.0x), Avg. 3.42 ms, Total. 6.836 ms (0.0%) [Performance] EditorApplication.projectChanged: UnityEditor.Audio.MixerEffectDefinitionReloader.OnProjectChanged : 1 samples, Peak. 440 us (1.0x), Avg. 440 us, Total. 439.9 us (0.0%) [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 11.2 ms (1.0x), Avg. 11.2 ms, Total. 11.25 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 600 ns (1.0x), Avg. 600 ns, Total. 600.0 ns (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 2.32 ms (1.0x), Avg. 2.32 ms, Total. 2.319 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 5.00 ms (1.0x), Avg. 5.00 ms, Total. 5.000 ms (0.0%) [Performance] CodeEditorProjectSync.SyncEditorProject : 1 samples, Peak. 203 ms (1.0x), Avg. 203 ms, Total. 202.9 ms (0.1%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 26.3 ms (1.0x), Avg. 26.3 ms, Total. 26.33 ms (0.0%) [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 1.70 us (9.4x), Avg. 181 ns, Total. 4.700 us (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 24.9 ms (2.0x), Avg. 12.8 ms, Total. 25.55 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 272 samples, Peak. 4.65 ms (154.9x), Avg. 30.0 us, Total. 8.169 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 58.8 ms (1.0x), Avg. 58.8 ms, Total. 58.77 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 687 ms (1.0x), Avg. 687 ms, Total. 686.7 ms (0.2%) [Performance] Menu.RebuildAll : 1 samples, Peak. 687 ms (1.0x), Avg. 687 ms, Total. 686.7 ms (0.2%) [Performance] Menu.BuildRegisteredMenuInterfaces : 1 samples, Peak. 685 ms (1.0x), Avg. 685 ms, Total. 684.5 ms (0.2%) [Performance] Menu.FilterMenuItem : 1241 samples, Peak. 43.8 ms (1225.1x), Avg. 35.8 us, Total. 44.41 ms (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 525 us (1.0x), Avg. 525 us, Total. 524.6 us (0.0%) [Performance] Menu.RebuildOSMainMenu : 3 samples, Peak. 1.78 ms (1.1x), Avg. 1.67 ms, Total. 4.995 ms (0.0%) [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 6 samples, Peak. 231 us (5.7x), Avg. 40.9 us, Total. 245.7 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 900 ns (1.3x), Avg. 700 ns, Total. 2.800 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated : 3 samples, Peak. 235 us (2.9x), Avg. 79.9 us, Total. 239.7 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated : 3 samples, Peak. 177 us (2.8x), Avg. 63.6 us, Total. 190.7 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated : 3 samples, Peak. 48.9 us (2.8x), Avg. 17.2 us, Total. 51.50 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 14.5 ms (1.0x), Avg. 14.5 ms, Total. 14.52 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 44.7 us (1.0x), Avg. 44.7 us, Total. 44.70 us (0.0%) [Performance] Inspector.InitOrRebuild : 4 samples, Peak. 1.36 ms (2.4x), Avg. 565 us, Total. 2.260 ms (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 232 us (1.9x), Avg. 121 us, Total. 241.2 us (0.0%) [Performance] StateMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 142 us (2.0x), Avg. 71.6 us, Total. 143.1 us (0.0%) [Performance] FlowMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 152 us (2.0x), Avg. 76.6 us, Total. 153.3 us (0.0%) [Performance] AssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 265 us (2.0x), Avg. 134 us, Total. 267.5 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 452 us (2.0x), Avg. 227 us, Total. 454.2 us (0.0%) [Performance] TerrainModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 638 us (2.0x), Avg. 320 us, Total. 639.8 us (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 56.3 ms (1.2x), Avg. 45.1 ms, Total. 90.27 ms (0.0%) [Performance] AssetDatabase.Refresh : 1 samples, Peak. 5.93 ms (1.0x), Avg. 5.93 ms, Total. 5.933 ms (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened : 2 samples, Peak. 191 us (2.0x), Avg. 96.5 us, Total. 193.0 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened : 2 samples, Peak. 190 us (2.0x), Avg. 95.8 us, Total. 191.5 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened : 2 samples, Peak. 59.3 us (2.0x), Avg. 30.2 us, Total. 60.40 us (0.0%) [Performance] TimelineAnalyticsProcess.OnProcessScene : 2 samples, Peak. 1.26 ms (2.0x), Avg. 635 us, Total. 1.271 ms (0.0%) [Performance] UnityBuildPostprocessor.OnProcessScene : 2 samples, Peak. 274 us (2.0x), Avg. 139 us, Total. 278.6 us (0.0%) [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 25.7 us (1.0x), Avg. 25.7 us, Total. 25.70 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting : 1 samples, Peak. 69.5 us (1.0x), Avg. 69.5 us, Total. 69.50 us (0.0%) [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 68.6 ms (1.0x), Avg. 68.6 ms, Total. 68.55 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill : 1 samples, Peak. 899 us (1.0x), Avg. 899 us, Total. 899.4 us (0.0%) [Performance] Killing ADB server : 1 samples, Peak. 34.3 ms (1.0x), Avg. 34.3 ms, Total. 34.35 ms (0.0%) [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 56.6 us (1.0x), Avg. 56.6 us, Total. 56.60 us (0.0%) [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 804 us (1.0x), Avg. 804 us, Total. 804.0 us (0.0%) [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 6.37 ms (1.0x), Avg. 6.37 ms, Total. 6.370 ms (0.0%) [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 11.4 us (1.0x), Avg. 11.4 us, Total. 11.40 us (0.0%) [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 9.73 ms (1.0x), Avg. 9.73 ms, Total. 9.730 ms (0.0%) [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 726 us (1.0x), Avg. 726 us, Total. 726.4 us (0.0%) [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 215 ms (1.0x), Avg. 215 ms, Total. 215.5 ms (0.1%) [Performance] Application.Shutdown.Progress : 1 samples, Peak. 12.5 us (1.0x), Avg. 12.5 us, Total. 12.50 us (0.0%) [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 980 us (1.0x), Avg. 980 us, Total. 979.9 us (0.0%) [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 379 us (1.0x), Avg. 379 us, Total. 379.4 us (0.0%) [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 6.30 us (1.0x), Avg. 6.30 us, Total. 6.300 us (0.0%) [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 600 ns (1.0x), Avg. 600 ns, Total. 600.0 ns (0.0%) [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 5.30 us (1.0x), Avg. 5.30 us, Total. 5.300 us (0.0%) [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 503 us (1.0x), Avg. 503 us, Total. 502.8 us (0.0%) [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 71.9 us (1.0x), Avg. 71.9 us, Total. 71.90 us (0.0%) [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 93.5 ms (1.0x), Avg. 93.5 ms, Total. 93.49 ms (0.0%) [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 14.3 ms (1.0x), Avg. 14.3 ms, Total. 14.29 ms (0.0%) [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 7.83 ms (1.0x), Avg. 7.83 ms, Total. 7.833 ms (0.0%) [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 108 us (1.0x), Avg. 108 us, Total. 108.0 us (0.0%) [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 3.14 ms (1.0x), Avg. 3.14 ms, Total. 3.136 ms (0.0%) [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 310 us (1.0x), Avg. 310 us, Total. 309.6 us (0.0%) [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 212 ms (1.0x), Avg. 212 ms, Total. 211.6 ms (0.1%) [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 13.9 us (1.0x), Avg. 13.9 us, Total. 13.90 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 600 ns (1.0x), Avg. 600 ns, Total. 600.0 ns (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 666 us (1.0x), Avg. 666 us, Total. 665.6 us (0.0%) [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 81.3 us (1.0x), Avg. 81.3 us, Total. 81.30 us (0.0%) [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 89.8 us (1.0x), Avg. 89.8 us, Total. 89.80 us (0.0%) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0