[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 26280) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-11-22T07:37:50.2782813Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 26280, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: afb9de55ea4b49fdaec1260bc853460b Correlation Id: 4ce992487e482c40b5daf8c6daaf8df0 External correlation Id: 1725214659843633158 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 0.52s, validation: 0.11s, handshake: 0.03s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-11-22T07:37:50.41182Z" [Licensing::Module] Connected to LicensingClient (PId: 26280, launch time: 0.00, total connection time: 0.66s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logfile C:\inetpub\wwwroot\memetd\20241122_a0f95f155869434ea7bd7384ed7d3b6ff0f12856\build.log.txt -logLevel Error -logFileLogLevel Error -logFlushThreshold 0 -projectPath E:\rnd\jenkins\workspace\MemeTD\memetd-unity -buildTarget WebGL -executeMethod MemeTD.MemeTDCLIBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\memetd\20241122_a0f95f155869434ea7bd7384ed7d3b6ff0f12856\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\MemeTD\memetd-unity E:/rnd/jenkins/workspace/MemeTD/memetd-unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [31624] Target information: Player connection [31624] * "[IP] 10.66.38.9 [Port] 55505 [Flags] 2 [Guid] 3298074427 [EditorId] 3298074427 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [31624] Host joined multi-casting on [225.0.0.222:54997]... Player connection [31624] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-30696" after 0.3 seconds. Packages were changed. Update Mode: updateDependencies The following packages were updated: com.unity.collab-proxy from version 2.4.3 to 2.4.4 com.unity.ide.rider from version 3.0.28 to 3.0.31 [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 62 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.device-simulator.devices@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.device-simulator.devices@1.0.0) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) Git packages: com.codewriter.expression-parser@https://github.com/codewriter-packages/Expression-Parser.git (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.codewriter.expression-parser@6760d50b3a) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.cysharp.unitask@2e225fb841) Local Tarball packages: com.kyrylokuzyk.primetween@file:E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Assets\Plugins\PrimeTween\internal\com.kyrylokuzyk.primetween.tgz (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.kyrylokuzyk.primetween@ef3b05ac79f0) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.05 seconds [Package Manager] Done resolving packages in 2.73 seconds [Package Manager] Lock file was modified [Package Manager] Registered 62 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.device-simulator.devices@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.device-simulator.devices@1.0.0) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) Git packages: com.codewriter.expression-parser@https://github.com/codewriter-packages/Expression-Parser.git (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.codewriter.expression-parser@6760d50b3a) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.cysharp.unitask@2e225fb841) Local Tarball packages: com.kyrylokuzyk.primetween@file:E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Assets\Plugins\PrimeTween\internal\com.kyrylokuzyk.primetween.tgz (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.kyrylokuzyk.primetween@ef3b05ac79f0) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 17.40 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56696 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.016814 seconds. - Loaded All Assemblies, in 0.340 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 132 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.391 seconds Domain Reload Profiling: 730ms BeginReloadAssembly (96ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (30ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (80ms) LoadAllAssembliesAndSetupDomain (122ms) LoadAssemblies (95ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (120ms) TypeCache.Refresh (119ms) TypeCache.ScanAssembly (109ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (1ms) FinalizeReload (391ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (349ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (217ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (96ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 59.5055ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 4 Duration: 0s45ms [ ] Require frontend run. Library/Bee/2000b0aE.dag couldn't be loaded DisplayProgressbar: Compiling Scripts Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 0 Duration: 0s743ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 132.2507ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 116 defines and 233 references info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.Demo.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 45.2421ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 45.9635ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.5645ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 91.3941ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.4444ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 111 defines and 237 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 116 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll, with 111 defines and 237 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.0079ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 32.3879ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 57.2677ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 101.9452ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 114 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.7617ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 54.4129ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 75.2406ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll, with 112 defines and 238 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.7558ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 111 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.4917ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 117 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 113 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.4248ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.9931ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.7279ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll, with 111 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 86.5209ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Runtime.dll, with 117 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 112 defines and 237 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.7218ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.9835ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 52.6184ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.8266ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 112 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.8889ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.0213ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 39.8097ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll, with 111 defines and 236 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CodeWriter.ExpressionParser.dll, with 111 defines and 235 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Installer.dll, with 110 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 63.8959ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.5037ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 50.7958ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.1792ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 86.6094ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.4122ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 65.4731ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.5097ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 73.1831ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 110 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 87.7786ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.3537ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 31.7821ms info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 109 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll, with 109 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 100.2655ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.1611ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.7870ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 109 defines and 252 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 109 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll, with 109 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.9723ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll, with 109 defines and 252 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.2365ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.6148ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll, with 109 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll, with 109 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 109 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 59.5237ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 61.7833ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 92.6773ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.2837ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll, with 109 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 109 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 47.7145ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll, with 109 defines and 255 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 112 defines and 245 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 109 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.9251ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.0638ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.7249ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.3656ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.5324ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.8132ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.8858ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.6054ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll, with 109 defines and 248 references info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 109 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 668.2381ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1777.8057ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2087.9760ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1935.2194ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll, with 109 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 134.4237ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 168.6849ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1058.5529ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 920.8983ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1198.5084ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 187.3416ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 88.1949ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 912.8781ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 101.7758ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/sc.utilities.screenshot.editor.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 109 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll, with 109 defines and 255 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 110 defines and 247 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.0256ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.7560ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.7066ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.8513ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-firstpass.dll, with 111 defines and 289 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor-firstpass.dll, with 109 defines and 316 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.8910ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.9067ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 111 defines and 290 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 160.1005ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 109 defines and 318 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 62.4246ms ExitCode: 0 Duration: 9s677ms Finished compiling graph: 974 nodes, 15387 flattened edges (12113 ToBuild, 164 ToUse), maximum node priority 1010 [ 17/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.rsp2 [ 51/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [102/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.UnityAdditionalFile.txt [104/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.rsp2 [105/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.dll.mvfrm.rsp [106/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.rsp [107/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.rsp [108/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll.mvfrm.rsp [109/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt [110/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.rsp2 [111/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.UnityAdditionalFile.txt [112/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.UnityAdditionalFile.txt [113/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.rsp2 [114/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.dll.mvfrm.rsp [115/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.rsp [121/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.rsp2 [122/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.rsp [123/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll.mvfrm.rsp [124/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.rsp [125/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.rsp2 [126/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt [127/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.UnityAdditionalFile.txt [128/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.rsp2 [129/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll.mvfrm.rsp [130/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.UnityAdditionalFile.txt [131/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.rsp [132/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.rsp [133/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll.mvfrm.rsp [134/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll.mvfrm.rsp [135/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.rsp2 [136/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.rsp2 [137/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.UnityAdditionalFile.txt [138/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.UnityAdditionalFile.txt [139/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.rsp2 [140/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.rsp2 [141/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.UnityAdditionalFile.txt [142/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.rsp2 [143/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.UnityAdditionalFile.txt [144/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll.mvfrm.rsp [145/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.UnityAdditionalFile.txt [146/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll.mvfrm.rsp [147/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.rsp2 [148/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.rsp [149/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll.mvfrm.rsp [150/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll.mvfrm.rsp [151/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll.mvfrm.rsp [152/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.rsp [153/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.UnityAdditionalFile.txt [154/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.rsp [155/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.rsp [156/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll.mvfrm.rsp [157/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.UnityAdditionalFile.txt [158/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.UnityAdditionalFile.txt [159/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.rsp [160/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.rsp [161/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.rsp2 [162/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.rsp2 [163/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.rsp2 [164/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.rsp [165/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm.rsp [166/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.rsp2 [167/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.UnityAdditionalFile.txt [168/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.rsp2 [169/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.UnityAdditionalFile.txt [170/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.UnityAdditionalFile.txt [171/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.UnityAdditionalFile.txt [172/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.rsp2 [173/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.rsp [174/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll.mvfrm.rsp [175/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll.mvfrm.rsp [176/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll.mvfrm.rsp [177/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm.rsp [178/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.rsp [179/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.rsp [180/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.rsp [181/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.rsp [182/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.rsp2 [183/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.UnityAdditionalFile.txt [184/970 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.rsp2 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MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Common.Editor.ref.dll_28DF0342B1EBDA9C.mvfrm [704/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.SpriteShape.Runtime.ref.dll_E4A047AB35D25B02.mvfrm [705/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm [706/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm [658/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/CodeWriter.ExpressionParser.dll (+2 others) [CacheHit ae8677848c551d57a410043ff64eaa8500000000000000000000000000000003] [707/970 1732261084s] Csc Library/Bee/artifacts/2000b0aE.dag/CodeWriter.ExpressionParser.dll (+2 others) [709/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.Editor.dll.mvfrm [661/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll (+2 others) [CacheHit 63434baf71632c6b5aeedec85417695800000000000000000000000000000003] [710/970 1732261084s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll (+2 others) [712/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [713/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm [714/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Animation.Runtime.ref.dll_7A5B4E3637A927EA.mvfrm [715/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.Editor.ref.dll_00ED4ACA819948E4.mvfrm [666/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [CacheHit 406b1c4f57fbc5cc39ae3e53efb34a3600000000000000000000000000000003] [716/970 1732261084s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [667/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [CacheHit 9fb5373950194d7effb6139c8656142900000000000000000000000000000003] [718/970 1732261084s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [668/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Editor.dll (+2 others) [CacheHit 1cdc20edf02b147406098bfcca65a2b300000000000000000000000000000003] [720/970 1732261084s] Csc Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Editor.dll (+2 others) [669/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit 93f72e144403604f1d816fe983cedc6d00000000000000000000000000000003] [722/970 1732261084s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [724/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm [725/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm [726/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll.mvfrm [727/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll.mvfrm [728/970 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [729/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.ref.dll_9B6D9940AFF80C3C.mvfrm [730/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Editor.ref.dll_114D0F7343692D7B.mvfrm [677/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheHit 78eb59dc433fe2eb66e3974d7b6e8a1e00000000000000000000000000000003] [731/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [678/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll (+2 others) [CacheHit 841fc9e6abfa5b44dac3153ff4936f3e00000000000000000000000000000003] [733/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll (+2 others) [679/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll (+2 others) [CacheHit 3693ef891068b7e7154f1457f0387c2000000000000000000000000000000003] [735/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll (+2 others) [680/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheHit 0bbc54c420493a69df61da6b61e1f09e00000000000000000000000000000003] [737/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [739/970 2s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll (+2 others) [740/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Installer.dll (+2 others) [741/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/sc.utilities.screenshot.editor.dll (+2 others) [742/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll (+2 others) [743/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.Editor.dll (+2 others) [744/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll (+2 others) [745/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+2 others) [746/970 1s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.ref.dll_BAA79943F1FA67F3.mvfrm [747/970 1s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Aseprite.Editor.ref.dll_56D623A34FBE2112.mvfrm [748/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll (+2 others) [749/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.Demo.dll (+2 others) [750/970 1s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.PixelPerfect.Editor.ref.dll_77CC498456856650.mvfrm [751/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll.mvfrm [752/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Animation.Editor.ref.dll_E5224B7F0A871AB1.mvfrm [753/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.SpriteShape.Editor.ref.dll_67324B073E3D6D19.mvfrm [754/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_E01181B6C057CE40.mvfrm [755/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.Editor.ref.dll_C8C9F2F6FB99FFEE.mvfrm [756/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.Editor.ref.dll_E0FF03DA7F2CFA69.mvfrm [757/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm [758/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Extras.Editor.ref.dll_7210FA48E5F13324.mvfrm [759/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_7E7DD2F3C2805153.mvfrm [760/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.Editor.ref.dll_64944B6DD477E1FD.mvfrm [703/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheHit f3bdf338e73fe7f97b006ffa6bf5f5b100000000000000000000000000000003] [761/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [704/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [CacheHit 32a8a5f56920242b419d5be0edd0d93200000000000000000000000000000003] [763/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [765/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rider.Editor.ref.dll_BB682F4C994978A9.mvfrm [766/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Editor.ref.dll_030BCB777AA5BDC3.mvfrm [767/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.SettingsProvider.Editor.ref.dll_95D4598D0844CFCE.mvfrm [768/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Editor.ref.dll_F52649E6F8C5A487.mvfrm [769/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll.mvfrm [770/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll.mvfrm [771/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll.mvfrm [772/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll.mvfrm [713/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll (+2 others) [CacheHit 405744d5ade4d627658a1b55b3d0c83c00000000000000000000000000000003] [773/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll (+2 others) [714/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll (+2 others) [CacheHit d038aa037b37456187902559939fe94300000000000000000000000000000003] [775/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll (+2 others) [777/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.EditorCoroutines.Editor.ref.dll_63B9EB35A0645901.mvfrm [716/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll (+2 others) [CacheHit dc82c8a6c2b562cddc0dfce19697f22200000000000000000000000000000003] [778/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll (+2 others) [780/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm [781/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll (+2 others) [719/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll (+2 others) [CacheHit cacfc47c6b87c8bcd74a3486f6eeb7f300000000000000000000000000000003] [782/970 1732261086s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll (+2 others) [784/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.PixelPerfect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [720/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheHit 092324723db66e86c677861c136f860d00000000000000000000000000000003] [785/970 1732261087s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [787/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Lofelt.NiceVibrations.Demo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.Demo.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [788/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 116 defines and 233 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [789/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [790/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [791/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [792/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 116 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [793/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [794/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.IK.Editor.ref.dll_1615F38C69C76935.mvfrm [795/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Psdimporter.Editor.ref.dll_03AE4E6A0170E102.mvfrm [796/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 111 defines and 237 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [797/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [798/970 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Shared.Editor.ref.dll_D971BCE13ACE101D.mvfrm [799/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 114 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [800/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.InternalAPIEngineBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [801/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [802/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Common.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [803/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 111 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [804/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 117 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [805/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 113 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [806/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm [807/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [808/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-firstpass.dll.mvfrm [809/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor-firstpass.dll.mvfrm [810/970 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm [811/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 112 defines and 237 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [812/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [813/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [814/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/PrimeTween.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Runtime.dll, with 117 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [815/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [816/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Lofelt.NiceVibrations.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [817/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 112 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [818/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Extras.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [819/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Lofelt.NiceVibrations.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Lofelt.NiceVibrations.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [820/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.IK.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll, with 111 defines and 236 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [821/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [822/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/PrimeTween.Installer.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Installer.dll, with 110 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [823/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CodeWriter.ExpressionParser.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CodeWriter.ExpressionParser.dll, with 111 defines and 235 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [824/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.EditorResources.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [825/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ToolbarExtender.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [826/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.PixelPerfect.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [827/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [828/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [829/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 110 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [830/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 109 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [831/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [832/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.EditorCoroutines.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [833/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-firstpass.dll (+2 others) [834/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 109 defines and 252 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [835/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 109 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [836/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Extras.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [837/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/PrimeTween.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/PrimeTween.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [838/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.IK.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll, with 109 defines and 252 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [839/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.SpriteShape.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll, with 109 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [840/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 109 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [841/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 109 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [842/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor-firstpass.dll (+2 others) [843/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Collections.DocCodeSamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [844/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 112 defines and 245 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [845/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 109 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [846/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [847/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Common.Path.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [848/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [849/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.InternalAPIEditorBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [850/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [851/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [852/970 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Animation.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll, with 111 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [853/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [854/970 2s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.SpriteShape.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll, with 112 defines and 238 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [855/970 2s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll, with 111 defines and 237 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [857/970 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Common.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll, with 109 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [858/970 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Aseprite.Common.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll, with 109 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [859/970 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Aseprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll, with 109 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [860/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Collections.BurstCompatibilityGen.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [861/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [862/970 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Animation.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll, with 109 defines and 255 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [881/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 109 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [999/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/PsdPlugin.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll, with 109 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1003/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/sc.utilities.screenshot.editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/sc.utilities.screenshot.editor.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1006/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 109 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1007/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 110 defines and 247 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1008/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Psdimporter.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll, with 109 defines and 255 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1017/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor-firstpass.dll, with 109 defines and 316 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1018/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-firstpass.dll, with 111 defines and 289 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1025/970 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll (+2 others) Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(65,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\AdsControl.cs(296,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(385,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(473,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(598,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Configs\TowerConfig.cs(79,46): warning CS0219: The variable 'curGroupId' is assigned but its value is never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\JSBridgeMemeTD.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(164,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(162,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Network\MemeTDNetworkUtils.cs(17,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Quest\TaskManager.cs(93,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Airdrop\UIWithdrawHistoryTokenPopup.cs(71,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(89,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(89,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(111,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(111,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\IAP\IAPManager.cs(219,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\IAP\IAPManager.cs(212,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(307,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used [1027/970 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) Assets\GleyPlugins\Localization\Scripts\Editor\GoogleTranslation.cs(28,159): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\GleyPlugins\About\Editor\GleyAboutWindow.cs(270,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\GleyPlugins\Localization\Scripts\Editor\SettingsWindow.cs(215,33): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\GleyPlugins\Localization\Scripts\Editor\SettingsWindow.cs(222,33): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\GleyPlugins\Localization\Scripts\Editor\SettingsWindow.cs(90,25): warning CS0414: The field 'SettingsWindow.coroutine' is assigned but its value is never used [1028/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 111 defines and 290 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1029/970 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1030/970 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1031/970 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 109 defines and 318 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor *** Tundra build success (9.66 seconds), 638 items updated, 970 evaluated Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(65,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\AdsControl.cs(296,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(385,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(473,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(598,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Configs\TowerConfig.cs(79,46): warning CS0219: The variable 'curGroupId' is assigned but its value is never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\JSBridgeMemeTD.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(164,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(162,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Network\MemeTDNetworkUtils.cs(17,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Quest\TaskManager.cs(93,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Airdrop\UIWithdrawHistoryTokenPopup.cs(71,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(89,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(89,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(111,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(111,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\IAP\IAPManager.cs(219,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\IAP\IAPManager.cs(212,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(307,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\GleyPlugins\Localization\Scripts\Editor\GoogleTranslation.cs(28,159): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\GleyPlugins\About\Editor\GleyAboutWindow.cs(270,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\GleyPlugins\Localization\Scripts\Editor\SettingsWindow.cs(215,33): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\GleyPlugins\Localization\Scripts\Editor\SettingsWindow.cs(222,33): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\GleyPlugins\Localization\Scripts\Editor\SettingsWindow.cs(90,25): warning CS0414: The field 'SettingsWindow.coroutine' is assigned but its value is never used AssetDatabase: script compilation time: 11.384332s Total cache size 228907800 Total cache size after purge 228907800 Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 0.794 seconds Refreshing native plugins compatible for Editor in 7.15 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '6f9e0eeef704b28e2bcb2ef2d617510e') in 0.009785 seconds Start importing Assets/_METD/Scripts/Airdrop/UIMyAssetsPopup.cs using Guid(7e673d079277423f85351b36cdc9b04b) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '96aba21c175498f649910fcff75e14be') in 0.001237 seconds Refreshing native plugins compatible for Editor in 5.89 ms, found 8 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.967 seconds Domain Reload Profiling: 3760ms BeginReloadAssembly (137ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (22ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (26ms) LoadAllAssembliesAndSetupDomain (592ms) LoadAssemblies (429ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (241ms) TypeCache.Refresh (191ms) TypeCache.ScanAssembly (173ms) ScanForSourceGeneratedMonoScriptInfo (33ms) ResolveRequiredComponents (16ms) FinalizeReload (2968ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2820ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (22ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (58ms) ProcessInitializeOnLoadAttributes (2457ms) ProcessInitializeOnLoadMethodAttributes (274ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 6.70 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=f461697ce237e6844a92c836166e3408): Total: 16.703 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=4 ms, native=1377 ms Asset DB Callback time: managed=45 ms, native=15 ms Scripting: domain reloads=1, domain reload time=3836 ms, compile time=11384 ms, other=38 ms Project Asset Count: scripts=7534, non-scripts=6576 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.533ms ApplyChangesToAssetFolders: 0.161ms Scan: 59.068ms OnSourceAssetsModified: 1.909ms GetAllGuidsForCategorization: 1.902ms CategorizeAssets: 288.490ms ImportOutOfDateAssets: 3040.474ms (-8391.869ms without children) ImportManagerImport: 14.629ms (2.925ms without children) ImportInProcess: 11.675ms UpdateCategorizedAssets: 0.029ms CompileScripts: 11384.409ms ReloadNativeAssets: 0.013ms UnloadImportedAssets: 23.717ms ReloadImportedAssets: 0.190ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.035ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms OnDemandSchedulerStart: 4.349ms PostProcessAllAssets: 119.224ms Hotreload: 7.176ms GatherAllCurrentPrimaryArtifactRevisions: 1.260ms UnloadStreamsBegin: 1.281ms PersistCurrentRevisions: 1.082ms UnloadStreamsEnd: 0.166ms GenerateScriptTypeHashes: 13.683ms Untracked: 13180.090ms Application.AssetDatabase Initial Refresh End Scanning for USB devices : 3.438ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-MemeTD [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. ProgressiveSceneManager::Cancel() Unloading 10 Unused Serialized files (Serialized files now loaded: 0) Unloading 163 unused Assets / (0.5 MB). Loaded Objects now: 6222. Memory consumption went from 164.9 MB to 164.4 MB. Total: 14.123300 ms (FindLiveObjects: 0.326100 ms CreateObjectMapping: 0.217200 ms MarkObjects: 13.190300 ms DeleteObjects: 0.387300 ms) Asset Pipeline Refresh (id=41fa66cfae8fd45459dcdda82e7dafc4): Total: 0.007 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '69999b443d2c9206a586ac42c2b37e0a') in 0.002269 seconds Refreshing native plugins compatible for Editor in 5.88 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=1b9445cf4f1b83a4a8466431e4f9192e): Total: 0.043 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.2035ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 4 Duration: 0s22ms [ ] Require frontend run. Library/Bee/2000b0aESkipCompile.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 0 Duration: 0s134ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 0 Duration: 0s978ms Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5 [2/4 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp [3/4 0s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json *** Tundra build success (0.96 seconds), 2 items updated, 4 evaluated Asset Pipeline Refresh (id=a66c7c918a75ef243be8da8f043a52fd): Total: 0.006 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 Total cache size 228907800 Total cache size after purge 228907800 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.0951ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 4 Duration: 0s14ms [ ] Require frontend run. Library/Bee/2000b0aP.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 0 Duration: 0s304ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 10.6761ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 106 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 107 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.6864ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.8130ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.1188ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.2440ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.6590ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 104 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 105 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.3477ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.0113ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8506ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.1396ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 57.2114ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 58.2445ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.7645ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 110 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.9842ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.3875ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.Demo.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7425ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 105 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.2167ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.2081ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll, with 110 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9611ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.1481ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.3558ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.5071ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 109 defines and 196 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.1172ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.6348ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.3402ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CodeWriter.ExpressionParser.dll, with 104 defines and 197 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 109 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 104 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.3600ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.6381ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 55.2651ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 105 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 104 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 301.8105ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 550.9905ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 757.6579ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll, with 104 defines and 226 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.1079ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 104 defines and 227 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 136.7489ms ExitCode: 0 Duration: 11s Finished compiling graph: 562 nodes, 5476 flattened edges (4492 ToBuild, 78 ToUse), maximum node priority 285 [ 1/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp2 [ 2/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 3/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CrashReportingModule.dll_8A2BB167773A7519.mvfrm [ 4/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsSamplesModule.dll_0E1EC4FAD2898B5B.mvfrm [ 5/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ContentLoadModule.dll_7E2BA73C4D3E4EB1.mvfrm [ 6/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClothModule.dll_D085AF84FD85932C.mvfrm [ 7/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_699D528A2368B448.mvfrm [ 8/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DirectorModule.dll_8B8F8AA0E51A493E.mvfrm [ 9/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_006620B9E4CDBE08.mvfrm [ 10/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_10F4C16533DAA630.mvfrm [ 11/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneTemplateModule.dll_DE4F55CE33647E93.mvfrm [ 12/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_E5154DFB7EBBA6C4.mvfrm [ 13/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_B2C6D2B498AFE96C.mvfrm [ 14/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_E4DD503A3B2278D6.mvfrm [ 15/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CoreModule.dll_622AACCFC186CAE1.mvfrm [ 16/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsModule.dll_821D37E69BAE4F32.mvfrm [ 17/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WebGLModule.dll_D80A038D61704805.mvfrm [ 18/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AIModule.dll_4C38427DD07F534A.mvfrm [ 19/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GIModule.dll_E4748B8B6C2E3B64.mvfrm [ 20/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneViewModule.dll_5507B71955E8713E.mvfrm [ 21/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.dll_57BC584B76EE88E4.mvfrm [ 22/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_4F911FDF3A364C74.mvfrm [ 23/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_66260E4016559458.mvfrm [ 24/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_97795650C9BA0592.mvfrm [ 25/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ImageConversionModule.dll_1721A7E0A4017B63.mvfrm [ 26/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DSPGraphModule.dll_90E0EC0A577B1A5F.mvfrm [ 27/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GridModule.dll_3F9BC8BDD9DB60D8.mvfrm [ 28/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GameCenterModule.dll_2AB36AD4AB0EAEF9.mvfrm [ 29/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIBuilderModule.dll_6AE0812DD37E1D64.mvfrm [ 30/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.IMGUIModule.dll_A1FCF1F0E99A4829.mvfrm [ 31/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputLegacyModule.dll_765A691A16AD5CB5.mvfrm [ 32/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_D0131A3A99A0D8EC.mvfrm [ 33/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_710C4AA1331606BA.mvfrm [ 34/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_70B0121CE1B3AF2B.mvfrm [ 35/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_335EC24C8AD9134A.mvfrm [ 36/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.GradleProject.dll_B69450A4CF2B7EF7.mvfrm [ 37/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_BCF9E08D8009615A.mvfrm [ 38/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_0FD026776E910A7E.mvfrm [ 39/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_CD3CCA3557BB2BCC.mvfrm [ 40/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_D87987F852BD494A.mvfrm [ 41/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_30FC0E9794433F9E.mvfrm [ 42/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_9A7E0730CE80DE6E.mvfrm [ 43/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_8EA6D6F4E5FACFED.mvfrm [ 44/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_AC649F958513C41A.mvfrm [ 45/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_4824108CA19B849E.mvfrm [ 46/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_DD3DFAB3E54C00A7.mvfrm [ 47/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_035284205F4418D9.mvfrm [ 48/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_E09B16FFCC7780C9.mvfrm [ 49/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_06881C079896F80D.mvfrm [ 50/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_28C0AF8AAEF615E2.mvfrm [ 51/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_419087FAF17437B4.mvfrm [ 52/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_CC01DC06DC5A4B38.mvfrm [ 53/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityTestProtocolModule.dll_C9E17AED2C84E0B1.mvfrm [ 54/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_17F9F16BAB366AC3.mvfrm [ 55/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_A02656C39337EA17.mvfrm [ 56/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_E471FEA2B08F5FBB.mvfrm [ 57/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_EF44456C6FD81EFE.mvfrm [ 58/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_FCDD6B7D917352A3.mvfrm [ 59/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_47ABE0AB2CC658F6.mvfrm [ 60/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_2B860726AEA65AAD.mvfrm [ 61/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_64A44C5C43746210.mvfrm [ 62/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_B4336A30FEB9B311.mvfrm [ 63/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_15D8D1A3DCB7C45D.mvfrm [ 64/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_82CBA52E9DF2687D.mvfrm [ 65/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_CDF09B324D340B3F.mvfrm [ 66/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_7E8D43C69AC62C86.mvfrm [ 67/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_DDB8A386FE8EFB34.mvfrm [ 68/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_C5A7E4DB2BB78107.mvfrm [ 69/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_99723D8A8AAA3014.mvfrm [ 70/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_55DC380B00AA3734.mvfrm [ 71/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_761D51D3D5FD2E22.mvfrm [ 72/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteMaskModule.dll_13DFDD64CC7E4473.mvfrm [ 73/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SharedInternalsModule.dll_9B32E6B61B2F76B3.mvfrm [ 74/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteShapeModule.dll_FE767B56345DDECE.mvfrm [ 75/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll.mvfrm.rsp [ 76/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp [ 77/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.rsp2 [ 78/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.UnityAdditionalFile.txt [ 79/561 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp2 [ 80/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ScreenCaptureModule.dll_8AF3F8264782331C.mvfrm [ 81/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PropertiesModule.dll_57EEAA131DFA1335.mvfrm [ 82/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ProfilerModule.dll_BDD5C3D77E73D04B.mvfrm [ 83/561 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 84/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.rsp2 [ 85/561 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.UnityAdditionalFile.txt [ 86/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_3183402ADC1F706B.mvfrm [ 87/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_AB61696C55F93819.mvfrm [ 88/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_5405882855EF80A0.mvfrm [ 89/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_A582E7BEB221B5EB.mvfrm [ 90/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_09903B8EBBB0B3E8.mvfrm [ 91/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_25181173187AFBFF.mvfrm [ 92/561 0s] 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Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll (+2 others) [CacheWrite 00000000000000000000000000000003] Failure while invoking caching client: Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) move_path failed: No error [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [401/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll (+2 others) Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [CacheWrite 00000000000000000000000000000003] 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Library/Bee/artifacts/mvdfrm/Unity.2D.PixelPerfect.ref.dll_35AED35FB489C43C.mvfrm [409/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Extras.ref.dll_1B8669A2B18E1188.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [410/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.InternalAPIEngineBridge.001.ref.dll_2625A6EDA7C5CEF4.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [411/561 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [412/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.ref.dll_C52EA77D1C2DC08E.mvfrm [413/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.Demo.dll (+2 others) [414/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [415/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll (+2 others) [416/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_68878FD81F5C21BC.mvfrm [417/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [418/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll.mvfrm [419/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [420/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [421/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm [422/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm [423/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [424/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [425/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [426/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_3AC08951D7FF5D33.mvfrm [427/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm [428/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [429/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll.mvfrm [430/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [431/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_7A51C512D68BF41B.mvfrm [432/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.IK.Runtime.ref.dll_23FCBFA2BA70F491.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [433/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [434/561 2s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [435/561 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [436/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [437/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll (+2 others) [438/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [439/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll.mvfrm [440/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll.mvfrm [441/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm [442/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm [443/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_81D169A85A08D1E2.mvfrm [444/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [445/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [446/561 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [447/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [448/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Common.Runtime.ref.dll_5BE1C36C56BA6FFA.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [449/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll.mvfrm [450/561 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [451/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [452/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_3C5C88F0FB368CB3.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [453/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [454/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.InternalAPIEngineBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [455/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 106 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [456/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 107 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [457/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [458/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Tilemap.Extras.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [459/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 104 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [460/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [461/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [462/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 105 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [463/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [464/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [465/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [466/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 110 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [467/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.IK.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [468/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Lofelt.NiceVibrations.Demo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.Demo.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [469/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Collections.ref.dll_43AC5767C5E30E7E.mvfrm [470/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 105 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [471/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [472/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.dll [473/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.IK.Runtime.dll [474/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.dll [475/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.dll [476/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.dll [477/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.dll [478/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [479/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/PrimeTween.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/PrimeTween.Runtime.dll, with 110 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [480/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll [481/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [482/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 109 defines and 196 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [483/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.PixelPerfect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [484/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.dll [485/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll [486/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.dll [487/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.dll [488/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [489/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.dll [490/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.dll [491/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.dll [492/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.dll [493/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll [494/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/PrimeTween.Runtime.pdb [495/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.pdb [496/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.pdb [497/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.pdb [498/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.Demo.pdb [499/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.IK.Runtime.pdb [500/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.pdb [501/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.pdb [502/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.pdb [503/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.pdb [504/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [505/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.pdb [506/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.pdb [507/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/PrimeTween.Runtime.dll [508/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.pdb [509/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.dll [510/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.pdb [511/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.pdb [512/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.pdb [513/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.pdb [514/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.pdb [515/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.pdb [516/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.PixelPerfect.pdb [517/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.pdb [518/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.pdb [519/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.PixelPerfect.dll [520/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Lofelt.NiceVibrations.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Lofelt.NiceVibrations.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [521/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Common.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 104 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [522/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 109 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [523/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll.mvfrm [524/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CodeWriter.ExpressionParser.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CodeWriter.ExpressionParser.dll, with 104 defines and 197 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [525/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.dll [526/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.pdb [527/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Common.Runtime.pdb [528/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.pdb [529/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Lofelt.NiceVibrations.Demo.dll [530/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.dll [531/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Common.Runtime.dll [532/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CodeWriter.ExpressionParser.pdb [533/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.dll [534/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CodeWriter.ExpressionParser.dll [535/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll [536/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.SpriteShape.Runtime.ref.dll_5EDE5141AB38CFE7.mvfrm [537/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [538/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [539/561 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Animation.Runtime.ref.dll_CAA9FB91F4E4722F.mvfrm [540/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll.mvfrm [541/561 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm [542/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll (+2 others) [543/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [544/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Animation.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 104 defines and 202 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [545/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.SpriteShape.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 105 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [546/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.pdb [547/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.pdb [548/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.pdb [549/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.dll [550/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll [551/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.dll [552/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp-firstpass.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp-firstpass.dll, with 104 defines and 226 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [553/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp-firstpass.pdb [554/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll [555/561 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\AdsControl.cs(303,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(391,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(479,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(604,20): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Ads\AdsManager.cs(69,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\JSBridgeMemeTD.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(164,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(162,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(89,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(111,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIWithdrawHistoryTokenPopup.cs(71,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(212,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(307,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Quest\TaskManager.cs(93,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used [556/561 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 104 defines and 227 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [557/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb [558/561 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll [560/561 0s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (11.00 seconds), 559 items updated, 561 evaluated Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\AdsControl.cs(303,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(391,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(479,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(604,20): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Ads\AdsManager.cs(69,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\JSBridgeMemeTD.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(164,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(162,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(89,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(111,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIWithdrawHistoryTokenPopup.cs(71,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(212,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(307,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Quest\TaskManager.cs(93,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Total cache size 228907800 Total cache size after purge 228907800 Rebuilding Data files because BuildOptions.CleanBuildCache is set. Asset Pipeline Refresh (id=98f61e0051d90ac4d8540c687708e41d): Total: 0.070 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) SpriteAtlasPacking completed in 0.004382 sec Opening scene 'Assets/_METD/_Scenes/Loading.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_METD/_Scenes/Loading.unity' Deserialize: 11.300 ms Integration: 257.188 ms Integration of assets: 0.152 ms Thread Wait Time: 0.031 ms Total Operation Time: 268.672 ms Unloading 94 unused Assets / (0.7 MB). Loaded Objects now: 6667. Memory consumption went from 176.5 MB to 175.8 MB. Total: 14.634300 ms (FindLiveObjects: 0.309800 ms CreateObjectMapping: 0.188500 ms MarkObjects: 13.786000 ms DeleteObjects: 0.349400 ms) Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.014s, timestamps: [47.708 - 47.721] gi::BakeBackendSwitch: switching bake backend from 3 to 1. GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MemeTD.MemeTDCLIBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:68) MemeTD.MemeTDCLIBuilder:BuildStaging () (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:103) [Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs line 68] Opening scene 'Assets/_METD/_Scenes/Game.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 238 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_METD/_Scenes/Game.unity' Deserialize: 15.065 ms Integration: 699.178 ms Integration of assets: 0.002 ms Thread Wait Time: 0.044 ms Total Operation Time: 714.289 ms Unloading 2591 unused Assets / (0.9 MB). Loaded Objects now: 34623. Memory consumption went from 279.9 MB to 278.9 MB. Total: 28.643200 ms (FindLiveObjects: 2.399500 ms CreateObjectMapping: 1.208000 ms MarkObjects: 23.551100 ms DeleteObjects: 1.483800 ms) GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MemeTD.MemeTDCLIBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:68) MemeTD.MemeTDCLIBuilder:BuildStaging () (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:103) [Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs line 68] Mono dependencies included in the build Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - Lofelt.NiceVibrations.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - System.Design.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - mscorlib.dll Dependency assembly - CodeWriter.ExpressionParser.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - Assembly-CSharp-firstpass.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Net.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - PrimeTween.Runtime.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - netstandard.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - Lofelt.NiceVibrations.Demo.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - DemiLib.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Net.WebHeaderCollection.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - UniTask.Addressables.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - ACTk.Runtime.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - System.Reflection.TypeExtensions.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - Unity.Collections.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - Unity.VisualScripting.State.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.AppContext.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - System.Data.Services.dll Dependency assembly - ACTk.Examples.Runtime.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - DOTweenPro.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Sockets.dll Dependency assembly - System.IO.dll Dependency assembly - System.Transactions.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - Unity.2D.PixelPerfect.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Net.Ping.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - System.Collections.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - Unity.VisualScripting.Flow.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - UniTask.TextMeshPro.dll Dependency assembly - System.Xml.Xsl.Primitives.dll Dependency assembly - UniTask.Linq.dll Dependency assembly - System.Security.Cryptography.Cng.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Net.Http.dll Dependency assembly - Unity.InternalAPIEngineBridge.001.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Unity.2D.IK.Runtime.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Burst.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Security.Principal.Windows.dll Dependency assembly - Unity.Recorder.Base.dll Dependency assembly - System.Web.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - Unity.VisualScripting.Core.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - System.Windows.dll Dependency assembly - Unity.2D.Animation.Runtime.dll Dependency assembly - DOTween.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.IO.UnmanagedMemoryStream.dll Dependency assembly - System.Data.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - System.Data.Common.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - ACTk.Examples.Genuine.Runtime.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Collections.LowLevel.ILSupport.dll Dependency assembly - Unity.2D.Common.Runtime.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - Unity.2D.Tilemap.Extras.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - Unity.2D.SpriteShape.Runtime.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Linq.dll Dependency assembly - System.Core.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - System.Console.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - Unity.Recorder.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - System.Management.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Newtonsoft.Json.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.Json.dll Dependency assembly - System.IO.FileSystem.Primitives.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Windows.Forms.DataVisualization.dll Dependency assembly - UniTask.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - UniTask.DOTween.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Reflection.Emit.ILGeneration.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - Unity.VisualScripting.Antlr3.Runtime.dll Dependency assembly - System.Messaging.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Collections.Specialized.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - System.Security.Claims.dll Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 934 Unused Serialized files (Serialized files now loaded: 0) Unloading 15752 unused Assets / (7.8 MB). Loaded Objects now: 6888. Memory consumption went from 326.9 MB to 319.1 MB. Total: 27.555200 ms (FindLiveObjects: 0.850000 ms CreateObjectMapping: 0.802200 ms MarkObjects: 14.984100 ms DeleteObjects: 10.917900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (0.7 MB). Loaded Objects now: 6888. Memory consumption went from 319.0 MB to 318.3 MB. Total: 14.382300 ms (FindLiveObjects: 0.372600 ms CreateObjectMapping: 0.316600 ms MarkObjects: 13.607600 ms DeleteObjects: 0.084900 ms) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 167 unused Assets / (132.1 MB). Loaded Objects now: 6888. Memory consumption went from 344.8 MB to 212.8 MB. Total: 24.750700 ms (FindLiveObjects: 0.272500 ms CreateObjectMapping: 0.158500 ms MarkObjects: 13.851100 ms DeleteObjects: 10.467200 ms) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Sprite in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "TextMeshPro/Distance Field" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Distance Field in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Particles/Standard Unlit" pass "" (vp) Full variant space: 72 After settings filtering: 72 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Particles/Standard Unlit in 0.00s gles3 (total internal programs: 20, unique: 20) Compiling shader "Mobile/Particles/Additive" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Mobile/Particles/Alpha Blended" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Alpha Blended in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "UI/Additive" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 20 After settings filtering: 20 After built-in stripping: 5 After scriptable stripping: 5 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 17, unique: 17) Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 26 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Sprites/Default" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/DefaultETC1" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/DefaultETC1 in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/_METD/_Scenes/Loading.unity' uses 1.9 MB compressed / 5.4 MB uncompressed. Level 1 'Assets/_METD/_Scenes/Game.unity' uses 6.2 MB compressed / 28.0 MB uncompressed. Total compressed size 8.2 MB. Total uncompressed size 33.3 MB. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.0979ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player47862cd2.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity [ ] Require frontend run. Library/Bee/Player47862cd2.dag couldn't be loaded ExitCode: 4 Duration: 0s15ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player47862cd2.dag.json" "Library/Bee/Player47862cd2-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity DisplayProgressbar: Incremental Player Build ExitCode: 0 Duration: 0s355ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player47862cd2.dag" --dagfilejson="Library\Bee\Player47862cd2.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity Finished compiling graph: 235 nodes, 474 flattened edges (474 ToBuild, 0 ToUse), maximum node priority 27 [ 1/233 0s] WriteText Library/Bee/artifacts/WebGL/bdwgc/release_WebGL_wasm/_dummy_for_header_discovery [ 2/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3ps6sbggf3km0.lump.cpp [ 3/233 0s] WriteText Library/Bee/artifacts/csharpactions/UnityClassRegistration.cpp_gjcn.info [ 4/233 0s] WriteResponseFile Library/Bee/artifacts/rsp/3100148502627720477.rsp [ 5/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r3.lump.cpp [ 6/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza2.lump.cpp [ 7/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p2.lump.cpp [ 8/233 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/xpfdl8hp61ro0.lump.cpp [ 9/233 0s] MakeLump 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C:/inetpub/wwwroot/memetd/20241122_a0f95f155869434ea7bd7384ed7d3b6ff0f12856/webgl/index.html [206/233 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/hopdyv00dnbb.o [207/233 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/14tm0z7rs1mf.o [208/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ztyeyonebg58.o [209/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/eywka16it5vk.o [210/233 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bgk0r3jbifju.o [211/233 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/nh8xrdmbb59r.o [212/233 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4hyeliv3rbls.o [213/233 1s] PreprocessJS Library/Bee/artifacts/WebGLwebgl.loader.js [214/233 0s] CopyFiles C:/inetpub/wwwroot/memetd/20241122_a0f95f155869434ea7bd7384ed7d3b6ff0f12856/webgl/Build/webgl.loader.js [215/233 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [216/233 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [BUSY 6s] UnityLinker E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/unitylinker_ber2.traceevents [217/233 8s] UnityLinker E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/unitylinker_ber2.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\3100148502627720477.rsp [BUSY 14s] Brotli C:/inetpub/wwwroot/memetd/20241122_a0f95f155869434ea7bd7384ed7d3b6ff0f12856/webgl/Build/webgl.data.unityweb [218/233 23s] Brotli C:/inetpub/wwwroot/memetd/20241122_a0f95f155869434ea7bd7384ed7d3b6ff0f12856/webgl/Build/webgl.data.unityweb *** Tundra requires additional run (40.42 seconds), 218 items updated, 233 evaluated *** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player47862cd2.dag.json" "Library/Bee/Player47862cd2-inputdata.json" "Library\Bee\buildprogram1.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 4 Duration: 40s ExitCode: 0 Duration: 0s363ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player47862cd2.dag" --dagfilejson="Library\Bee\Player47862cd2.dag.json" --profile="Library/Bee/backend3.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity Finished compiling graph: 235 nodes, 474 flattened edges (474 ToBuild, 0 ToUse), maximum node priority 27 [218/233 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [220/233 0s] ICallRegistrationGenerator E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityICallRegistration.cpp [221/233 0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp [222/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gjcn2ar154q2.o [223/233 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/3tnhjl3y8x1g.o [BUSY 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/il2cpp_conv_kq2o.traceevents [224/233 7s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/il2cpp_conv_kq2o.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe --convert-to-cpp --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/ACTk.Examples.Genuine.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/ACTk.Examples.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/ACTk.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Assembly-CSharp-firstpass.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Assembly-CSharp.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/CodeWriter.ExpressionParser.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/DOTween.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/DOTweenPro.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Lofelt.NiceVibrations.Demo.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Lofelt.NiceVibrations.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Mono.Security.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/mscorlib.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Newtonsoft.Json.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/PrimeTween.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.OdinInspector.Attributes.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.Serialization.Config.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.Serialization.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Sirenix.Utilities.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Configuration.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Core.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Data.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Drawing.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Net.Http.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Numerics.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Runtime.Serialization.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Xml.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/System.Xml.Linq.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UniTask.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.2D.Animation.Runtime.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Burst.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Burst.Unsafe.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Collections.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.InternalAPIEngineBridge.001.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.Mathematics.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/Unity.TextMeshPro.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.AnimationModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.AssetBundleModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.AudioModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.CoreModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.GridModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.ImageConversionModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.IMGUIModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.InputLegacyModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.JSONSerializeModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.ParticleSystemModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.Physics2DModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.PhysicsModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.PropertiesModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.SharedInternalsModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.SpriteShapeModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TextCoreFontEngineModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TextCoreTextEngineModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TextRenderingModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.TilemapModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UI.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UIElementsModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UIModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UnityWebRequestAssetBundleModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UnityWebRequestModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.UnityWebRequestTextureModule.dll --assembly=Library/Bee/artifacts/WebGL/ManagedStripped/UnityEngine.WebGLModule.dll --generatedcppdir=E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp --symbols-folder=E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp/Symbols --enable-analytics --emit-method-map --dotnetprofile=unityaot-linux --profiler-report --profiler-output-file=E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/il2cpp_conv_kq2o.traceevents --print-command-line --data-folder=E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/WebGL/il2cppOutput/data *** Tundra requires additional run (7.17 seconds), 6 items updated, 233 evaluated *** Additional run caused by: contents change of E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player47862cd2.dag.json" "Library/Bee/Player47862cd2-inputdata.json" "Library\Bee\buildprogram2.traceevents" WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity ExitCode: 4 Duration: 7s182ms ExitCode: 0 Duration: 0s426ms Starting: C:\Program 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wrapper] Start node and websockify.js Refreshing native plugins compatible for Editor in 7.26 ms, found 8 plugins. 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Assets/_METD/GameConfigs/Skill/SkillSlow.asset 0.1 kb 0.0% Assets/_METD/GameConfigs/Network/AzureHostSetting_AlphaTest.asset 0.1 kb 0.0% Assets/StompyRobot/SROptions/SROptions.cs 0.1 kb 0.0% Assets/StompyRobot/SRF/Scripts/UI/SRText.cs 0.1 kb 0.0% Assets/StompyRobot/SRF/Scripts/Helpers/SRMath.Tweening.cs 0.1 kb 0.0% Assets/StompyRobot/SRF/Scripts/Helpers/SRFileUtil.cs 0.1 kb 0.0% Assets/StompyRobot/SRF/Scripts/Helpers/SRDebugUtil.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Database/IconManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Cheat/CheatObject.cs 0.1 kb 0.0% Packages/com.kyrylokuzyk.primetween/Runtime/Internal/Utils.cs 0.1 kb 0.0% Assets/_METD/GameConfigs/Network/AzureHostSetting_Prod_1.asset 0.1 kb 0.0% Assets/_METD/GameConfigs/Network/AzureHostSetting_Local.asset 0.1 kb 0.0% Assets/_METD/Scripts/zCheat/AutoPlay.cs 0.1 kb 0.0% Assets/_METD/Scripts/UI/UICommon/UITab.cs 0.1 kb 0.0% Assets/_METD/Scripts/UI/GamePlayScreen/TutView.cs 0.1 kb 0.0% 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0.0% Assets/_METD/GameConfigs/Skill/SkillFreeze.asset ------------------------------------------------------------------------------- [websockify wrapper] Proxying from :54998 to localhost:34999 Unloading 569 Unused Serialized files (Serialized files now loaded: 0) Total cache size 228907800 Total cache size after purge 228907800 Unloading 6378 unused Assets / (4.0 MB). Loaded Objects now: 6897. Memory consumption went from 269.8 MB to 265.9 MB. Total: 20.026000 ms (FindLiveObjects: 0.565300 ms CreateObjectMapping: 0.459000 ms MarkObjects: 14.515600 ms DeleteObjects: 4.484700 ms) DisplayProgressNotification: Build Successful Build Finished, Result: Success. ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1732261484559,"processId":30696,"steps":[{"description":"Preprocess Player","duration":156},{"description":"Prepare For Build","duration":6964},{"description":"ProducePlayerScriptAssemblies","duration":12884},{"description":"Verify Build setup","duration":14},{"description":"Prepare assets for target platform","duration":73},{"description":"Prepare splash screen","duration":0},{"description":"Building scenes","duration":4778},{"description":"Build scripts DLLs","duration":329},{"description":"Build GlobalGameManagers file","duration":160},{"description":"Writing asset files","duration":1300},{"description":"Building Resources/unity_builtin_extra","duration":35},{"description":"Creating compressed player package","duration":4104},{"description":"Write data build dirty tracking information","duration":262},{"description":"Postprocess built player","duration":355507}],"duration":386566} [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.424 ms Integration: 334.876 ms Integration of assets: 0.001 ms Thread Wait Time: 0.006 ms Total Operation Time: 335.308 ms Unloading 0 unused Assets / (25.4 KB). Loaded Objects now: 6893. Memory consumption went from 218.2 MB to 218.2 MB. Total: 36.023900 ms (FindLiveObjects: 0.565800 ms CreateObjectMapping: 0.342600 ms MarkObjects: 35.088500 ms DeleteObjects: 0.026200 ms) Build successful - Build written to C:\inetpub\wwwroot\memetd\20241122_a0f95f155869434ea7bd7384ed7d3b6ff0f12856\webgl UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MemeTD.MemeTDCLIBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:72) MemeTD.MemeTDCLIBuilder:BuildStaging () (at Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs:103) (Filename: Assets/_METD/Scripts/Editor/MemeTDCLIBuilder.cs Line: 72) Batchmode quit successfully invoked - shutting down! [websockify wrapper] OnUnload [websockify wrapper] Process killed Killing ADB server in 0.0342047 seconds. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. Cleanup mono [websockify wrapper] OnUnload abort_threads: Failed aborting id: 0000000000009498, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000007BE8, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000009498, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000007BE8, mono_thread_manage will ignore it debugger-agent: Unable to listen on 4880 [Performance] WinEditorMain : 1 samples, Peak. 4.48 s (1.0x), Avg. 4.48 s, Total. 4.479 s (1.1%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 17.1 us (1.0x), Avg. 17.1 us, Total. 17.10 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 376 us (1.0x), Avg. 376 us, Total. 376.4 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 474 us (1.0x), Avg. 474 us, Total. 473.9 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 4.45 s (1.0x), Avg. 4.45 s, Total. 4.455 s (1.1%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 21.5 ms (1.0x), Avg. 21.5 ms, Total. 21.53 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 116 us (1.0x), Avg. 116 us, Total. 116.4 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 21.8 s (1.0x), Avg. 21.8 s, Total. 21.85 s (5.2%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.77 ms (1.0x), Avg. 2.77 ms, Total. 2.768 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 2.01 ms (1.0x), Avg. 2.01 ms, Total. 2.014 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 76.3 ms (1.0x), Avg. 76.3 ms, Total. 76.30 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 290 ms (1.0x), Avg. 290 ms, Total. 290.1 ms (0.1%) [Performance] Connecting to Package Manager : 30 samples, Peak. 46.9 us (22.5x), Avg. 2.08 us, Total. 62.40 us (0.0%) [Performance] PackageManager::Api::RunRequestSynchronously : 57 samples, Peak. 17.4 us (5.1x), Avg. 3.43 us, Total. 195.6 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 61.0 ms (1.0x), Avg. 61.0 ms, Total. 61.01 ms (0.0%) [Performance] Application.GI.Initialize : 1 samples, Peak. 2.16 ms (1.0x), Avg. 2.16 ms, Total. 2.163 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.80 ms (1.0x), Avg. 1.80 ms, Total. 1.797 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 743 ms (1.0x), Avg. 743 ms, Total. 742.8 ms (0.2%) [Performance] RestoreManagedReferences : 2 samples, Peak. 40.2 ms (2.0x), Avg. 20.1 ms, Total. 40.17 ms (0.0%) [Performance] EditorResources.Load : 4 samples, Peak. 18.1 ms (4.0x), Avg. 4.57 ms, Total. 18.27 ms (0.0%) [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 2 samples, Peak. 3.22 ms (1.2x), Avg. 2.73 ms, Total. 5.468 ms (0.0%) [Performance] InitializeOnLoad SettingsService : 2 samples, Peak. 15.4 us (1.4x), Avg. 10.9 us, Total. 21.90 us (0.0%) [Performance] InitializeOnLoad AssetStoreContext : 2 samples, Peak. 20.5 ms (1.7x), Avg. 11.7 ms, Total. 23.44 ms (0.0%) [Performance] InitializeOnLoad ObjectSelectorSearch : 2 samples, Peak. 65.9 us (1.3x), Avg. 51.3 us, Total. 102.7 us (0.0%) [Performance] InitializeOnLoad SceneSearch : 2 samples, Peak. 43.7 us (1.2x), Avg. 35.1 us, Total. 70.10 us (0.0%) [Performance] InitializeOnLoad ProjectSearch : 2 samples, Peak. 76.8 us (1.6x), Avg. 49.3 us, Total. 98.60 us (0.0%) [Performance] InitializeOnLoad WindowLayout : 2 samples, Peak. 178 us (1.1x), Avg. 167 us, Total. 334.8 us (0.0%) [Performance] InitializeOnLoad CacheServerWindow : 2 samples, Peak. 17.0 us (1.4x), Avg. 12.3 us, Total. 24.60 us (0.0%) [Performance] InitializeOnLoad NativeFormatImporterUtility : 2 samples, Peak. 1.98 ms (1.2x), Avg. 1.72 ms, Total. 3.433 ms (0.0%) [Performance] InitializeOnLoad DrivenRectTransformUndo : 2 samples, Peak. 200 us (1.0x), Avg. 199 us, Total. 397.9 us (0.0%) [Performance] InitializeOnLoad CloudBuild : 2 samples, Peak. 4.60 us (1.2x), Avg. 3.75 us, Total. 7.500 us (0.0%) [Performance] InitializeOnLoad ManagedDebuggerWindow : 2 samples, Peak. 581 us (1.0x), Avg. 562 us, Total. 1.124 ms (0.0%) [Performance] InitializeOnLoad PrefabInstanceChangedListener : 2 samples, Peak. 112 us (1.0x), Avg. 108 us, Total. 215.0 us (0.0%) [Performance] InitializeOnLoad AddComponentWindow : 2 samples, Peak. 92.9 us (1.1x), Avg. 84.8 us, Total. 169.6 us (0.0%) [Performance] InitializeOnLoad ManagedDebugger : 2 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 800.0 ns (0.0%) [Performance] InitializeOnLoad MenuItems : 2 samples, Peak. 62.0 us (1.0x), Avg. 60.5 us, Total. 120.9 us (0.0%) [Performance] InitializeOnLoad EditMode : 2 samples, Peak. 378 us (1.2x), Avg. 326 us, Total. 653.0 us (0.0%) [Performance] InitializeOnLoad UISystemProfilerRenderService : 2 samples, Peak. 8.00 us (1.2x), Avg. 6.95 us, Total. 13.90 us (0.0%) [Performance] InitializeOnLoad PlayModeDownload : 2 samples, Peak. 456 us (1.6x), Avg. 284 us, Total. 567.9 us (0.0%) [Performance] InitializeOnLoad ShortcutIntegration : 2 samples, Peak. 49.4 us (1.0x), Avg. 47.9 us, Total. 95.90 us (0.0%) [Performance] InitializeOnLoad UnityConnect : 2 samples, Peak. 42.9 us (1.0x), Avg. 41.1 us, Total. 82.30 us (0.0%) [Performance] InitializeOnLoad SearchService : 2 samples, Peak. 87.0 us (1.1x), Avg. 79.5 us, Total. 159.1 us (0.0%) [Performance] InitializeOnLoad EditorMonitor : 2 samples, Peak. 549 us (1.3x), Avg. 432 us, Total. 863.1 us (0.0%) [Performance] InitializeOnLoad RetainedMode : 2 samples, Peak. 2.24 ms (1.2x), Avg. 1.93 ms, Total. 3.868 ms (0.0%) [Performance] InitializeOnLoad EditorShaderLoader : 2 samples, Peak. 871 us (1.2x), Avg. 723 us, Total. 1.445 ms (0.0%) [Performance] InitializeOnLoad EditorDelegateRegistration : 2 samples, Peak. 448 us (1.1x), Avg. 392 us, Total. 784.1 us (0.0%) [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 2 samples, Peak. 65.1 us (1.0x), Avg. 64.7 us, Total. 129.3 us (0.0%) [Performance] InitializeOnLoad LiveReloadTrackerCreator : 2 samples, Peak. 166 us (1.3x), Avg. 133 us, Total. 265.2 us (0.0%) [Performance] InitializeOnLoad UxmlObjectEditorFactories : 2 samples, Peak. 462 us (1.1x), Avg. 420 us, Total. 840.0 us (0.0%) [Performance] InitializeOnLoad UXMLEditorFactories : 2 samples, Peak. 62.5 ms (1.1x), Avg. 56.1 ms, Total. 112.2 ms (0.0%) [Performance] InitializeOnLoad CloudBuildPoller : 2 samples, Peak. 276 us (1.1x), Avg. 250 us, Total. 499.3 us (0.0%) [Performance] InitializeOnLoad AdsService : 2 samples, Peak. 1.32 ms (1.0x), Avg. 1.28 ms, Total. 2.567 ms (0.0%) [Performance] InitializeOnLoad EditorGameServicesAnalytics : 2 samples, Peak. 1.37 ms (1.4x), Avg. 992 us, Total. 1.983 ms (0.0%) [Performance] InitializeOnLoad UDPService : 2 samples, Peak. 136 us (1.0x), Avg. 134 us, Total. 268.9 us (0.0%) [Performance] InitializeOnLoad BuildService : 2 samples, Peak. 124 us (1.0x), Avg. 121 us, Total. 241.8 us (0.0%) [Performance] InitializeOnLoad ServicesRepository : 2 samples, Peak. 500 ns (1.1x), Avg. 450 ns, Total. 900.0 ns (0.0%) [Performance] InitializeOnLoad PurchasingService : 2 samples, Peak. 6.81 ms (1.2x), Avg. 5.79 ms, Total. 11.58 ms (0.0%) [Performance] InitializeOnLoad AnalyticsService : 2 samples, Peak. 207 us (1.2x), Avg. 174 us, Total. 347.4 us (0.0%) [Performance] InitializeOnLoad CrashService : 2 samples, Peak. 168 us (1.2x), Avg. 142 us, Total. 284.8 us (0.0%) [Performance] InitializeOnLoad SearchWindow : 2 samples, Peak. 128 us (1.0x), Avg. 124 us, Total. 247.7 us (0.0%) [Performance] InitializeOnLoad CustomIndexers : 2 samples, Peak. 14.3 ms (1.1x), Avg. 13.3 ms, Total. 26.64 ms (0.0%) [Performance] InitializeOnLoad SearchMonitor : 2 samples, Peak. 843 us (1.2x), Avg. 731 us, Total. 1.462 ms (0.0%) [Performance] InitializeOnLoad ParameterControllerEditor : 2 samples, Peak. 54.8 us (1.6x), Avg. 33.7 us, Total. 67.40 us (0.0%) [Performance] InitializeOnLoad LayerSettingsWindow : 2 samples, Peak. 23.8 us (1.8x), Avg. 13.5 us, Total. 27.00 us (0.0%) [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 2 samples, Peak. 626 us (1.7x), Avg. 378 us, Total. 756.8 us (0.0%) [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 2 samples, Peak. 401 us (1.5x), Avg. 274 us, Total. 547.7 us (0.0%) [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 2 samples, Peak. 1.17 ms (1.1x), Avg. 1.05 ms, Total. 2.096 ms (0.0%) [Performance] InitializeOnLoad SceneTemplateService.Init : 2 samples, Peak. 918 us (1.0x), Avg. 881 us, Total. 1.762 ms (0.0%) [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 2 samples, Peak. 3.24 ms (1.8x), Avg. 1.82 ms, Total. 3.639 ms (0.0%) [Performance] InitializeOnLoad RectSelection.RegisterShortcutContext : 2 samples, Peak. 212 us (1.1x), Avg. 197 us, Total. 394.3 us (0.0%) [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 2 samples, Peak. 2.37 ms (1.4x), Avg. 1.66 ms, Total. 3.324 ms (0.0%) [Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode : 2 samples, Peak. 18.5 ms (2.0x), Avg. 9.30 ms, Total. 18.61 ms (0.0%) [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 2 samples, Peak. 2.60 ms (1.0x), Avg. 2.53 ms, Total. 5.052 ms (0.0%) [Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts : 2 samples, Peak. 143 us (1.2x), Avg. 124 us, Total. 247.8 us (0.0%) [Performance] InitializeOnLoad ToolShortcutContext.Init : 2 samples, Peak. 144 us (1.3x), Avg. 115 us, Total. 230.1 us (0.0%) [Performance] InitializeOnLoad EditorWindow.Initialize : 2 samples, Peak. 295 us (1.3x), Avg. 226 us, Total. 451.6 us (0.0%) [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 2 samples, Peak. 155 us (1.2x), Avg. 133 us, Total. 266.2 us (0.0%) [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 2 samples, Peak. 7.42 ms (2.0x), Avg. 3.75 ms, Total. 7.490 ms (0.0%) [Performance] InitializeOnLoad SysrootManager.Initialize : 2 samples, Peak. 14.7 us (1.4x), Avg. 10.5 us, Total. 21.00 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload : 2 samples, Peak. 9.21 ms (2.0x), Avg. 4.72 ms, Total. 9.434 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 328 us (1.3x), Avg. 251 us, Total. 502.9 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 12.5 ms (1.0x), Avg. 12.5 ms, Total. 12.50 ms (0.0%) [Performance] Application.InitialRefresh : 1 samples, Peak. 16.7 s (1.0x), Avg. 16.7 s, Total. 16.71 s (4.0%) [Performance] ShaderImporter.SourceAssetModified : 3 samples, Peak. 1.20 us (1.6x), Avg. 733 ns, Total. 2.200 us (0.0%) [Performance] ShaderIncludeImporter.SourceAssetModified : 3 samples, Peak. 1.20 us (1.5x), Avg. 800 ns, Total. 2.400 us (0.0%) [Performance] Compiling Scripts : 1 samples, Peak. 11.4 s (1.0x), Avg. 11.4 s, Total. 11.38 s (2.7%) [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload : 1 samples, Peak. 381 us (1.0x), Avg. 381 us, Total. 381.5 us (0.0%) [Performance] PSDImporterAssetPostProcessor.OnPreprocessAsset : 3 samples, Peak. 1.01 ms (3.0x), Avg. 342 us, Total. 1.026 ms (0.0%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 3 samples, Peak. 256 us (2.8x), Avg. 89.9 us, Total. 269.7 us (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 3 samples, Peak. 111 us (2.9x), Avg. 38.2 us, Total. 114.7 us (0.0%) [Performance] SpritePostProcess.OnPreprocessAsset : 3 samples, Peak. 1.71 ms (3.0x), Avg. 578 us, Total. 1.734 ms (0.0%) [Performance] InitializeOnLoad DeEditorNotification : 1 samples, Peak. 766 us (1.0x), Avg. 766 us, Total. 766.1 us (0.0%) [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 1 samples, Peak. 225 us (1.0x), Avg. 225 us, Total. 225.3 us (0.0%) [Performance] InitializeOnLoad DOTweenProEditorManager : 1 samples, Peak. 406 us (1.0x), Avg. 406 us, Total. 406.2 us (0.0%) [Performance] InitializeOnLoad Initializer : 2 samples, Peak. 155 us (1.1x), Avg. 135 us, Total. 269.0 us (0.0%) [Performance] InitializeOnLoad UnityVersion : 2 samples, Peak. 1.28 ms (1.7x), Avg. 766 us, Total. 1.532 ms (0.0%) [Performance] InitializeOnLoad PrefabSelectionTracker : 1 samples, Peak. 976 us (1.0x), Avg. 976 us, Total. 975.7 us (0.0%) [Performance] InitializeOnLoad FormatterLocator : 1 samples, Peak. 10.8 ms (1.0x), Avg. 10.8 ms, Total. 10.77 ms (0.0%) [Performance] InitializeOnLoad FormatterUtilities : 1 samples, Peak. 912 us (1.0x), Avg. 912 us, Total. 912.2 us (0.0%) [Performance] InitializeOnLoad UnityEditorEventUtility : 1 samples, Peak. 4.51 ms (1.0x), Avg. 4.51 ms, Total. 4.508 ms (0.0%) [Performance] InitializeOnLoad SirenixEditorGUI : 1 samples, Peak. 3.61 ms (1.0x), Avg. 3.61 ms, Total. 3.608 ms (0.0%) [Performance] InitializeOnLoad ASTEmitter : 1 samples, Peak. 2.49 ms (1.0x), Avg. 2.49 ms, Total. 2.493 ms (0.0%) [Performance] InitializeOnLoad AssemblyUtilities : 1 samples, Peak. 1.11 ms (1.0x), Avg. 1.11 ms, Total. 1.109 ms (0.0%) [Performance] InitializeOnLoad GUIHelper : 1 samples, Peak. 31.4 ms (1.0x), Avg. 31.4 ms, Total. 31.38 ms (0.0%) [Performance] InitializeOnLoad SirenixGUIStyles : 1 samples, Peak. 2.40 us (1.0x), Avg. 2.40 us, Total. 2.400 us (0.0%) [Performance] InitializeOnLoad PersistentContextCache : 1 samples, Peak. 3.16 ms (1.0x), Avg. 3.16 ms, Total. 3.158 ms (0.0%) [Performance] InitializeOnLoad OdinModuleConfig : 1 samples, Peak. 243 us (1.0x), Avg. 243 us, Total. 242.8 us (0.0%) [Performance] InitializeOnLoad FixUnityScriptableObjectDirtying : 1 samples, Peak. 629 us (1.0x), Avg. 629 us, Total. 629.0 us (0.0%) [Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit : 1 samples, Peak. 492 us (1.0x), Avg. 492 us, Total. 492.0 us (0.0%) [Performance] InitializeOnLoad OdinEditor : 1 samples, Peak. 99.3 us (1.0x), Avg. 99.3 us, Total. 99.30 us (0.0%) [Performance] InitializeOnLoad FixUnityAssemblyVersionResolution : 1 samples, Peak. 148 us (1.0x), Avg. 148 us, Total. 147.9 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager : 1 samples, Peak. 17.8 us (1.0x), Avg. 17.8 us, Total. 17.80 us (0.0%) [Performance] InitializeOnLoad UndoTracker : 1 samples, Peak. 104 us (1.0x), Avg. 104 us, Total. 104.2 us (0.0%) [Performance] InitializeOnLoad GeneralDrawerConfig : 1 samples, Peak. 177 us (1.0x), Avg. 177 us, Total. 177.2 us (0.0%) [Performance] InitializeOnLoad PrefabLayoutRebuilder : 1 samples, Peak. 225 us (1.0x), Avg. 225 us, Total. 224.6 us (0.0%) [Performance] InitializeOnLoad ToolbarExtender : 1 samples, Peak. 1.09 ms (1.0x), Avg. 1.09 ms, Total. 1.086 ms (0.0%) [Performance] InitializeOnLoad MemeTDCLIBuilder : 1 samples, Peak. 135 us (1.0x), Avg. 135 us, Total. 135.1 us (0.0%) [Performance] InitializeOnLoad WelcomeWindow : 1 samples, Peak. 63.8 us (1.0x), Avg. 63.8 us, Total. 63.80 us (0.0%) [Performance] InitializeOnLoad SceneViewFocuser : 1 samples, Peak. 404 us (1.0x), Avg. 404 us, Total. 404.5 us (0.0%) [Performance] InitializeOnLoad Migrations : 1 samples, Peak. 896 us (1.0x), Avg. 896 us, Total. 896.1 us (0.0%) [Performance] InitializeOnLoad SceneSwitchLeftButton : 1 samples, Peak. 95.6 us (1.0x), Avg. 95.6 us, Total. 95.60 us (0.0%) [Performance] InitializeOnLoad BurstLoader : 1 samples, Peak. 1.79 s (1.0x), Avg. 1.79 s, Total. 1.794 s (0.4%) [Performance] InitializeOnLoad EditorToolManager : 1 samples, Peak. 13.7 ms (1.0x), Avg. 13.7 ms, Total. 13.68 ms (0.0%) [Performance] InitializeOnLoad SpriteEditorWindow : 1 samples, Peak. 1.48 ms (1.0x), Avg. 1.48 ms, Total. 1.479 ms (0.0%) [Performance] InitializeOnLoad SceneDragAndDrop : 1 samples, Peak. 456 us (1.0x), Avg. 456 us, Total. 455.8 us (0.0%) [Performance] InitializeOnLoad SpriteShapeUpdateCache : 1 samples, Peak. 1.56 ms (1.0x), Avg. 1.56 ms, Total. 1.563 ms (0.0%) [Performance] InitializeOnLoad SpriteShapeUnityAnalyticsStorage : 1 samples, Peak. 3.77 ms (1.0x), Avg. 3.77 ms, Total. 3.768 ms (0.0%) [Performance] InitializeOnLoad BackgroundWatcher : 1 samples, Peak. 257 us (1.0x), Avg. 257 us, Total. 257.3 us (0.0%) [Performance] InitializeOnLoad UnityTestProtocolStarter : 1 samples, Peak. 456 us (1.0x), Avg. 456 us, Total. 455.7 us (0.0%) [Performance] InitializeOnLoad TestStarter : 1 samples, Peak. 1.09 ms (1.0x), Avg. 1.09 ms, Total. 1.092 ms (0.0%) [Performance] InitializeOnLoad RerunCallbackInitializer : 1 samples, Peak. 3.52 ms (1.0x), Avg. 3.52 ms, Total. 3.519 ms (0.0%) [Performance] InitializeOnLoad RiderScriptEditor : 1 samples, Peak. 11.6 ms (1.0x), Avg. 11.6 ms, Total. 11.59 ms (0.0%) [Performance] InitializeOnLoad CallbackInitializer : 1 samples, Peak. 1.81 ms (1.0x), Avg. 1.81 ms, Total. 1.808 ms (0.0%) [Performance] InitializeOnLoad NiceVibrationsDefineSymbols : 1 samples, Peak. 3.08 ms (1.0x), Avg. 3.08 ms, Total. 3.078 ms (0.0%) [Performance] InitializeOnLoad BackgroundImport : 1 samples, Peak. 1.19 ms (1.0x), Avg. 1.19 ms, Total. 1.194 ms (0.0%) [Performance] InitializeOnLoad PlasticPlugin : 1 samples, Peak. 92.9 ms (1.0x), Avg. 92.9 ms, Total. 92.86 ms (0.0%) [Performance] InitializeOnLoad SettingsValidator : 1 samples, Peak. 139 us (1.0x), Avg. 139 us, Total. 139.3 us (0.0%) [Performance] InitializeOnLoad VSUsageUtility : 1 samples, Peak. 35.5 ms (1.0x), Avg. 35.5 ms, Total. 35.45 ms (0.0%) [Performance] InitializeOnLoad ToolbarBootstrap : 1 samples, Peak. 273 ms (1.0x), Avg. 273 ms, Total. 272.9 ms (0.1%) [Performance] Package.AsyncRequest : 3 samples, Peak. 871 us (3.0x), Avg. 292 us, Total. 874.8 us (0.0%) [Performance] InitializeOnLoad VisualStudioEditor : 1 samples, Peak. 6.04 ms (1.0x), Avg. 6.04 ms, Total. 6.038 ms (0.0%) [Performance] InitializeOnLoad TestRunnerApiListener : 1 samples, Peak. 749 us (1.0x), Avg. 749 us, Total. 748.6 us (0.0%) [Performance] InitializeOnLoad VisualStudioIntegration : 1 samples, Peak. 1.87 ms (1.0x), Avg. 1.87 ms, Total. 1.868 ms (0.0%) [Performance] InitializeOnLoad SpriteSkinCompositeStartup : 1 samples, Peak. 15.7 ms (1.0x), Avg. 15.7 ms, Total. 15.69 ms (0.0%) [Performance] InitializeOnLoad UnityAnalyticsStorage : 1 samples, Peak. 378 us (1.0x), Avg. 378 us, Total. 378.4 us (0.0%) [Performance] InitializeOnLoad BoneGizmoInitializer : 1 samples, Peak. 4.58 ms (1.0x), Avg. 4.58 ms, Total. 4.578 ms (0.0%) [Performance] InitializeOnLoad Analytics : 1 samples, Peak. 432 us (1.0x), Avg. 432 us, Total. 432.0 us (0.0%) [Performance] InitializeOnLoad GUITimeHelper.Init : 1 samples, Peak. 882 us (1.0x), Avg. 882 us, Total. 882.5 us (0.0%) [Performance] InitializeOnLoad SdfIcons.FixBug : 1 samples, Peak. 137 ms (1.0x), Avg. 137 ms, Total. 137.2 ms (0.0%) [Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init : 1 samples, Peak. 251 us (1.0x), Avg. 251 us, Total. 250.7 us (0.0%) [Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates : 1 samples, Peak. 243 us (1.0x), Avg. 243 us, Total. 242.7 us (0.0%) [Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL : 1 samples, Peak. 205 us (1.0x), Avg. 205 us, Total. 205.3 us (0.0%) [Performance] InitializeOnLoad GettingStartedWindow.AutoOpen : 1 samples, Peak. 203 us (1.0x), Avg. 203 us, Total. 202.6 us (0.0%) [Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 245 us (1.0x), Avg. 245 us, Total. 245.1 us (0.0%) [Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 892 us (1.0x), Avg. 892 us, Total. 891.7 us (0.0%) [Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted : 1 samples, Peak. 103 us (1.0x), Avg. 103 us, Total. 103.4 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs : 1 samples, Peak. 72.8 us (1.0x), Avg. 72.8 us, Total. 72.80 us (0.0%) [Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor : 1 samples, Peak. 14.7 ms (1.0x), Avg. 14.7 ms, Total. 14.70 ms (0.0%) [Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents : 1 samples, Peak. 2.66 ms (1.0x), Avg. 2.66 ms, Total. 2.660 ms (0.0%) [Performance] InitializeOnLoad IKEditorManager.CreateInstance : 1 samples, Peak. 1.63 ms (1.0x), Avg. 1.63 ms, Total. 1.629 ms (0.0%) [Performance] InitializeOnLoad $BurstDirectCallInitializer.Initialize : 7 samples, Peak. 50.5 ms (4.9x), Avg. 10.4 ms, Total. 72.73 ms (0.0%) [Performance] InitializeOnLoad SceneViewGridManager.Initialize : 1 samples, Peak. 3.65 ms (1.0x), Avg. 3.65 ms, Total. 3.653 ms (0.0%) [Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize : 1 samples, Peak. 5.95 ms (1.0x), Avg. 5.95 ms, Total. 5.948 ms (0.0%) [Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize : 1 samples, Peak. 1.51 ms (1.0x), Avg. 1.51 ms, Total. 1.508 ms (0.0%) [Performance] InitializeOnLoad TileDragAndDropManager.Initialize : 1 samples, Peak. 651 us (1.0x), Avg. 651 us, Total. 651.2 us (0.0%) [Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor : 1 samples, Peak. 8.54 ms (1.0x), Avg. 8.54 ms, Total. 8.540 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler : 1 samples, Peak. 427 us (1.0x), Avg. 427 us, Total. 426.6 us (0.0%) [Performance] InitializeOnLoad InstallerInspector.InitOnLoad : 1 samples, Peak. 355 us (1.0x), Avg. 355 us, Total. 354.8 us (0.0%) [Performance] InitializeOnLoad BackgroundImport.Setup : 1 samples, Peak. 591 us (1.0x), Avg. 591 us, Total. 591.4 us (0.0%) [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 1 samples, Peak. 1.29 ms (1.0x), Avg. 1.29 ms, Total. 1.286 ms (0.0%) [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 1 samples, Peak. 421 us (1.0x), Avg. 421 us, Total. 421.2 us (0.0%) [Performance] InitializeOnLoad PrimeTweenManager.iniOnLoad : 1 samples, Peak. 808 us (1.0x), Avg. 808 us, Total. 808.0 us (0.0%) [Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors : 1 samples, Peak. 2.88 ms (1.0x), Avg. 2.88 ms, Total. 2.878 ms (0.0%) [Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile : 1 samples, Peak. 62.7 us (1.0x), Avg. 62.7 us, Total. 62.70 us (0.0%) [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 1 samples, Peak. 544 us (1.0x), Avg. 544 us, Total. 544.3 us (0.0%) [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 1 samples, Peak. 1.54 ms (1.0x), Avg. 1.54 ms, Total. 1.535 ms (0.0%) [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 1 samples, Peak. 231 us (1.0x), Avg. 231 us, Total. 230.6 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.U2D.Animation.BoneGizmo.OnAfterAssemblyReload : 1 samples, Peak. 971 us (1.0x), Avg. 971 us, Total. 970.6 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload : 1 samples, Peak. 30.1 us (1.0x), Avg. 30.1 us, Total. 30.10 us (0.0%) [Performance] AssetDatabase.ImportAssets : 6 samples, Peak. 43.4 ms (6.0x), Avg. 7.23 ms, Total. 43.40 ms (0.0%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 7.50 us (1.0x), Avg. 7.50 us, Total. 7.500 us (0.0%) [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 756 us (2.2x), Avg. 350 us, Total. 1.399 ms (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 427 us (2.0x), Avg. 214 us, Total. 857.7 us (0.0%) [Performance] AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 222 us (2.0x), Avg. 112 us, Total. 446.8 us (0.0%) [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 2.52 ms (2.0x), Avg. 1.27 ms, Total. 5.077 ms (0.0%) [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 451 us (2.0x), Avg. 226 us, Total. 904.8 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 8 samples, Peak. 151 us (2.9x), Avg. 52.2 us, Total. 417.2 us (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 284 us (2.0x), Avg. 142 us, Total. 569.4 us (0.0%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 18.2 ms (2.0x), Avg. 9.12 ms, Total. 36.47 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 17.3 ms (1.0x), Avg. 17.3 ms, Total. 17.34 ms (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 867 us (2.0x), Avg. 441 us, Total. 1.765 ms (0.0%) [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.88 ms (2.0x), Avg. 946 us, Total. 3.783 ms (0.0%) [Performance] AssetChangedListener.OnPostprocessAllAssets : 4 samples, Peak. 1.23 ms (1.8x), Avg. 694 us, Total. 2.778 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 162 us (1.9x), Avg. 84.6 us, Total. 338.4 us (0.0%) [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 347 us (2.0x), Avg. 178 us, Total. 711.2 us (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 12 samples, Peak. 1.82 ms (3.5x), Avg. 523 us, Total. 6.276 ms (0.0%) [Performance] SpriteLibraryAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 328 us (2.0x), Avg. 162 us, Total. 648.5 us (0.0%) [Performance] PSDImporterAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 136 us (2.0x), Avg. 68.3 us, Total. 273.4 us (0.0%) [Performance] PSDImportPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 155 us (2.0x), Avg. 78.0 us, Total. 312.0 us (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 325 us (1.8x), Avg. 177 us, Total. 707.1 us (0.0%) [Performance] SpriteShapeAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 351 us (2.0x), Avg. 179 us, Total. 715.4 us (0.0%) [Performance] SyncVS.PostprocessSyncProject : 2 samples, Peak. 3.38 ms (2.0x), Avg. 1.73 ms, Total. 3.464 ms (0.0%) [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 11.8 ms (1.0x), Avg. 11.8 ms, Total. 11.78 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 3.47 ms (1.0x), Avg. 3.47 ms, Total. 3.473 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 10.7 ms (1.0x), Avg. 10.7 ms, Total. 10.67 ms (0.0%) [Performance] CodeEditorProjectSync.SyncEditorProject : 1 samples, Peak. 249 ms (1.0x), Avg. 249 ms, Total. 249.2 ms (0.1%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 27.0 ms (1.0x), Avg. 27.0 ms, Total. 27.05 ms (0.0%) [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 1.70 us (8.2x), Avg. 208 ns, Total. 5.400 us (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 25.5 ms (1.9x), Avg. 13.3 ms, Total. 26.51 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 272 samples, Peak. 3.10 ms (133.8x), Avg. 23.2 us, Total. 6.305 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 74.8 ms (1.0x), Avg. 74.8 ms, Total. 74.75 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 756 ms (1.0x), Avg. 756 ms, Total. 755.7 ms (0.2%) [Performance] Menu.RebuildAll : 1 samples, Peak. 756 ms (1.0x), Avg. 756 ms, Total. 755.7 ms (0.2%) [Performance] Menu.BuildRegisteredMenuInterfaces : 1 samples, Peak. 753 ms (1.0x), Avg. 753 ms, Total. 752.9 ms (0.2%) [Performance] Menu.FilterMenuItem : 1251 samples, Peak. 45.9 ms (1232.5x), Avg. 37.2 us, Total. 46.56 ms (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 552 us (1.0x), Avg. 552 us, Total. 551.7 us (0.0%) [Performance] Menu.RebuildOSMainMenu : 3 samples, Peak. 8.83 ms (2.1x), Avg. 4.26 ms, Total. 12.78 ms (0.0%) [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 6 samples, Peak. 272 us (5.7x), Avg. 48.0 us, Total. 287.9 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 2.00 us (1.9x), Avg. 1.07 us, Total. 4.300 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated : 3 samples, Peak. 235 us (3.0x), Avg. 79.6 us, Total. 238.8 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated : 3 samples, Peak. 187 us (2.8x), Avg. 67.9 us, Total. 203.6 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated : 3 samples, Peak. 76.5 us (2.9x), Avg. 26.5 us, Total. 79.50 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 15.9 ms (1.0x), Avg. 15.9 ms, Total. 15.86 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 80.2 us (1.0x), Avg. 80.2 us, Total. 80.20 us (0.0%) [Performance] Inspector.InitOrRebuild : 4 samples, Peak. 1.47 ms (2.5x), Avg. 587 us, Total. 2.348 ms (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 235 us (1.9x), Avg. 122 us, Total. 244.2 us (0.0%) [Performance] StateMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 142 us (2.0x), Avg. 71.6 us, Total. 143.2 us (0.0%) [Performance] FlowMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 116 us (2.0x), Avg. 58.5 us, Total. 117.1 us (0.0%) [Performance] AssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 237 us (2.0x), Avg. 119 us, Total. 238.4 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 281 us (2.0x), Avg. 141 us, Total. 282.7 us (0.0%) [Performance] TerrainModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 466 us (2.0x), Avg. 234 us, Total. 467.3 us (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 36.0 ms (1.2x), Avg. 30.2 ms, Total. 60.49 ms (0.0%) [Performance] AssetDatabase.Refresh : 1 samples, Peak. 6.52 ms (1.0x), Avg. 6.52 ms, Total. 6.522 ms (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened : 2 samples, Peak. 212 us (2.0x), Avg. 107 us, Total. 214.1 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened : 2 samples, Peak. 209 us (2.0x), Avg. 105 us, Total. 210.6 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened : 2 samples, Peak. 44.4 us (1.9x), Avg. 23.0 us, Total. 45.90 us (0.0%) [Performance] TimelineAnalyticsProcess.OnProcessScene : 2 samples, Peak. 1.27 ms (2.0x), Avg. 640 us, Total. 1.281 ms (0.0%) [Performance] UnityBuildPostprocessor.OnProcessScene : 2 samples, Peak. 323 us (2.0x), Avg. 163 us, Total. 326.7 us (0.0%) [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 39.6 us (1.0x), Avg. 39.6 us, Total. 39.60 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting : 1 samples, Peak. 93.1 us (1.0x), Avg. 93.1 us, Total. 93.10 us (0.0%) [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 165 ms (1.0x), Avg. 165 ms, Total. 164.8 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill : 1 samples, Peak. 1.17 ms (1.0x), Avg. 1.17 ms, Total. 1.167 ms (0.0%) [Performance] Killing ADB server : 1 samples, Peak. 36.2 ms (1.0x), Avg. 36.2 ms, Total. 36.21 ms (0.0%) [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 29.1 us (1.0x), Avg. 29.1 us, Total. 29.10 us (0.0%) [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 481 us (1.0x), Avg. 481 us, Total. 481.5 us (0.0%) [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 4.89 ms (1.0x), Avg. 4.89 ms, Total. 4.886 ms (0.0%) [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 9.90 us (1.0x), Avg. 9.90 us, Total. 9.900 us (0.0%) [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 9.88 ms (1.0x), Avg. 9.88 ms, Total. 9.880 ms (0.0%) [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 668 us (1.0x), Avg. 668 us, Total. 668.0 us (0.0%) [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 293 ms (1.0x), Avg. 293 ms, Total. 293.0 ms (0.1%) [Performance] Application.Shutdown.Progress : 1 samples, Peak. 27.6 us (1.0x), Avg. 27.6 us, Total. 27.60 us (0.0%) [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 90.5 ms (1.0x), Avg. 90.5 ms, Total. 90.48 ms (0.0%) [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 440 us (1.0x), Avg. 440 us, Total. 440.4 us (0.0%) [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 12.4 us (1.0x), Avg. 12.4 us, Total. 12.40 us (0.0%) [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 800 ns (1.0x), Avg. 800 ns, Total. 800.0 ns (0.0%) [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 9.00 us (1.0x), Avg. 9.00 us, Total. 9.000 us (0.0%) [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 820 us (1.0x), Avg. 820 us, Total. 820.3 us (0.0%) [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 173 us (1.0x), Avg. 173 us, Total. 172.7 us (0.0%) [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 264 ms (1.0x), Avg. 264 ms, Total. 264.1 ms (0.1%) [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 21.8 ms (1.0x), Avg. 21.8 ms, Total. 21.83 ms (0.0%) [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 13.6 ms (1.0x), Avg. 13.6 ms, Total. 13.63 ms (0.0%) [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 135 us (1.0x), Avg. 135 us, Total. 134.7 us (0.0%) [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 3.29 ms (1.0x), Avg. 3.29 ms, Total. 3.295 ms (0.0%) [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 550 us (1.0x), Avg. 550 us, Total. 550.1 us (0.0%) [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 600 ns (1.0x), Avg. 600 ns, Total. 600.0 ns (0.0%) [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 220 ms (1.0x), Avg. 220 ms, Total. 220.5 ms (0.1%) [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 10.8 us (1.0x), Avg. 10.8 us, Total. 10.80 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 500 ns (1.0x), Avg. 500 ns, Total. 500.0 ns (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 100 ns (1.0x), Avg. 100 ns, Total. 100.0 ns (0.0%) [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 499 us (1.0x), Avg. 499 us, Total. 499.5 us (0.0%) [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 68.6 us (1.0x), Avg. 68.6 us, Total. 68.60 us (0.0%) [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 500 ns (1.0x), Avg. 500 ns, Total. 500.0 ns (0.0%) [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 252 us (1.0x), Avg. 252 us, Total. 252.2 us (0.0%) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0