[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 5228) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-09-04T10:53:23.1939567Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 5228, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: 745c3decf092406a9e564840a1b60fa8 Correlation Id: 4cad4aac54f4f7d703f1a8670fbfa676 External correlation Id: 3352639967231084852 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 2.88s, validation: 0.16s, handshake: 0.03s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-09-04T10:53:23.3894577Z" [Licensing::Module] Connected to LicensingClient (PId: 5228, launch time: 0.02, total connection time: 3.07s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logfile C:\inetpub\wwwroot\memetd\20240904_ba777d848878bb06ab05b3c8537bee5b9fd83cd4\build.log.txt -logLevel Error -logFileLogLevel Error -logFlushThreshold 0 -projectPath E:\rnd\jenkins\workspace\MemeTD\memetd-unity -buildTarget WebGL -executeMethod MemeTD.MemeTDCLIBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\memetd\20240904_ba777d848878bb06ab05b3c8537bee5b9fd83cd4\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\MemeTD\memetd-unity E:/rnd/jenkins/workspace/MemeTD/memetd-unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [2856] Target information: Player connection [2856] * "[IP] 10.66.38.9 [Port] 55504 [Flags] 2 [Guid] 1459846341 [EditorId] 1459846341 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [2856] Host joined multi-casting on [225.0.0.222:54997]... Player connection [2856] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-9828" after 1.4 seconds. Packages were changed. Update Mode: updateDependencies The following packages were updated: com.unity.collab-proxy from version 2.4.3 to 2.4.4 com.unity.ide.rider from version 3.0.28 to 3.0.31 [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 62 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.device-simulator.devices@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.device-simulator.devices@1.0.0) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) Git packages: com.codewriter.expression-parser@https://github.com/codewriter-packages/Expression-Parser.git (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.codewriter.expression-parser@6760d50b3a) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.cysharp.unitask@2e225fb841) Local Tarball packages: com.kyrylokuzyk.primetween@file:E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Assets\Plugins\PrimeTween\internal\com.kyrylokuzyk.primetween.tgz (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.kyrylokuzyk.primetween@ef3b05ac79f0) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.39 seconds [Package Manager] Done resolving packages in 5.75 seconds [Package Manager] Lock file was modified [Package Manager] Registered 62 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.collab-proxy@2.4.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collab-proxy@2.4.4) com.unity.device-simulator.devices@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.device-simulator.devices@1.0.0) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) Git packages: com.codewriter.expression-parser@https://github.com/codewriter-packages/Expression-Parser.git (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.codewriter.expression-parser@6760d50b3a) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.cysharp.unitask@2e225fb841) Local Tarball packages: com.kyrylokuzyk.primetween@file:E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Assets\Plugins\PrimeTween\internal\com.kyrylokuzyk.primetween.tgz (location: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\Library\PackageCache\com.kyrylokuzyk.primetween@ef3b05ac79f0) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 5203.41 ms, found 8 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/MemeTD/memetd-unity/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56828 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.283559 seconds. - Loaded All Assemblies, in 5.520 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 2328 ms Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.730 seconds Domain Reload Profiling: 8250ms BeginReloadAssembly (3676ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (380ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (345ms) LoadAllAssembliesAndSetupDomain (1111ms) LoadAssemblies (3676ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1109ms) TypeCache.Refresh (1107ms) TypeCache.ScanAssembly (890ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (1ms) FinalizeReload (2730ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2674ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2525ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (94ms) ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\MemeTD\memetd-unity\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 40.1348ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/MemeTD/memetd-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" DisplayProgressbar: Compiling Scripts info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 275.7418ms ExitCode: 3 Duration: 8s213ms [741/978 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [BUSY 6s] Csc Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.dll (+2 others) [970/978 6s] Csc Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetCoreRuntime\dotnet.exe" exec "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/DotNetSdkRoslyn/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.rsp2" ##### Contents of Library\Bee\artifacts\1900b0aE.dag\Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.ref.dll" -define:UNITY_2022_3_41 -define:UNITY_2022_3 -define:UNITY_2022 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_EVENT_QUEUE -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_VIDEO -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_NAVIGATION_PACKAGE_DEBUG_VISUALIZATION -define:ENABLE_NAVIGATION_HEIGHTMESH_RUNTIME_SUPPORT -define:ENABLE_NAVIGATION_UI_REQUIRES_PACKAGE -define:PLATFORM_STANDALONE -define:TEXTCORE_1_0_OR_NEWER -define:PLATFORM_STANDALONE_WIN -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_NVIDIA -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP -define:PLATFORM_INITIALIZES_MEMORY_MANAGER_EXPLICITLY -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:UNITY_PRO_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_LEGACY_INPUT_MANAGER -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:MOREMOUNTAINS_NICEVIBRATIONS_INSTALLED -define:ODIN_INSPECTOR -define:ODIN_INSPECTOR_3 -define:ODIN_INSPECTOR_3_1 -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -r:"Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll" -r:"Assets/Plugins/Demigiant/DOTween/DOTween.dll" -r:"Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Reflection.Editor.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Serialization.Config.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Serialization.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Utilities.dll" -r:"Assets/Plugins/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneViewModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" -r:"C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll" -r:"C:/Program 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"Assets/_METD/Scripts/IAP/IAPSearchOrderAPI.cs" "Assets/_METD/Scripts/IAP/IAPType.cs" "Assets/_METD/Scripts/IAP/ShopPurchaseResultView.cs" "Assets/_METD/Scripts/IAP/ShopView.cs" "Assets/_METD/Scripts/Item/BagItemRequest.cs" "Assets/_METD/Scripts/Item/BagView.cs" "Assets/_METD/Scripts/Item/IconItem.cs" "Assets/_METD/Scripts/Item/Inventory.cs" "Assets/_METD/Scripts/Item/InventoryUtils.cs" "Assets/_METD/Scripts/Item/ItemConfig.cs" "Assets/_METD/Scripts/Item/ItemConfigManager.cs" "Assets/_METD/Scripts/Item/ItemId.cs" "Assets/_METD/Scripts/Item/ItemInfoPopup.cs" "Assets/_METD/Scripts/Item/ItemWrapper.cs" "Assets/_METD/Scripts/Item/LabelInventoryItemCount.cs" "Assets/_METD/Scripts/Item/UIBagItem.cs" "Assets/_METD/Scripts/Item/UIItem.cs" "Assets/_METD/Scripts/Item/UIItemIcon.cs" "Assets/_METD/Scripts/Item/UIListItems.cs" "Assets/_METD/Scripts/Item/UIRewardPopup.cs" "Assets/_METD/Scripts/JSBridgeMemeTD.cs" "Assets/_METD/Scripts/JsonParse.cs" "Assets/_METD/Scripts/Mail/MailManager.cs" 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"Assets/_METD/Scripts/Network/MemeTDClubNetworkDefine.cs" "Assets/_METD/Scripts/Network/MemeTDNetworkDefine.cs" "Assets/_METD/Scripts/Network/MemeTDNetworkUtils.cs" "Assets/_METD/Scripts/Partnership/APIPartnershipLinkClaim.cs" "Assets/_METD/Scripts/Partnership/UIPartnershipButton.cs" "Assets/_METD/Scripts/Partnership/UIPartnershipPopup.cs" "Assets/_METD/Scripts/Partnership/UIPartnershipPopupButton.cs" "Assets/_METD/Scripts/PlayerData/CurrencyManager.cs" "Assets/_METD/Scripts/PlayerData/PlayerBattleTD.cs" "Assets/_METD/Scripts/PlayerData/PlayerBuffInventory.cs" "Assets/_METD/Scripts/PlayerData/PlayerCard.cs" "Assets/_METD/Scripts/PlayerData/PlayerDataManager.cs" "Assets/_METD/Scripts/PlayerData/PlayerEnergy.cs" "Assets/_METD/Scripts/PlayerData/PlayerMail.cs" "Assets/_METD/Scripts/PlayerData/PlayerProfile.cs" "Assets/_METD/Scripts/PlayerData/PlayerSeason.cs" "Assets/_METD/Scripts/PlayerData/PlayerTower.cs" "Assets/_METD/Scripts/PlayerData/PlayerTurret.cs" "Assets/_METD/Scripts/PlayerData/PlayerTutorial.cs" "Assets/_METD/Scripts/PlayerData/StatisticsManager.cs" "Assets/_METD/Scripts/PlayerData/_Model/AFKRewardModel.cs" "Assets/_METD/Scripts/PlayerData/_Model/BaseModel.cs" "Assets/_METD/Scripts/PlayerData/_Model/BattleTDModel.cs" "Assets/_METD/Scripts/PlayerData/_Model/EnergyModel.cs" "Assets/_METD/Scripts/PlayerData/_Model/GameplayTDModel.cs" "Assets/_METD/Scripts/PlayerData/_Model/ProfileModel.cs" "Assets/_METD/Scripts/PlayerData/_Model/TutorialModel.cs" "Assets/_METD/Scripts/ProcessCSVFile.cs" "Assets/_METD/Scripts/Quest/AchievementGetRequest.cs" "Assets/_METD/Scripts/Quest/AchivementManager.cs" "Assets/_METD/Scripts/Quest/AchivementModel.cs" "Assets/_METD/Scripts/Quest/APIAchievementClaim.cs" "Assets/_METD/Scripts/Quest/APICheckInClaim.cs" "Assets/_METD/Scripts/Quest/APITaskComplete.cs" "Assets/_METD/Scripts/Quest/QuestStatus.cs" "Assets/_METD/Scripts/Quest/QuestView.cs" "Assets/_METD/Scripts/Quest/TaskManager.cs" "Assets/_METD/Scripts/Quest/TaskModel.cs" "Assets/_METD/Scripts/Quest/TaskType.cs" "Assets/_METD/Scripts/Quest/UIAchievement.cs" "Assets/_METD/Scripts/Quest/UIAchievementItem.cs" "Assets/_METD/Scripts/Quest/UIAchievementsTab.cs" "Assets/_METD/Scripts/Quest/UITaskItem.cs" "Assets/_METD/Scripts/Quest/UITasksTab.cs" "Assets/_METD/Scripts/RemoveMissingScripts.cs" "Assets/_METD/Scripts/RemoveObject.cs" "Assets/_METD/Scripts/Scene/SceneLoginManager.cs" "Assets/_METD/Scripts/SimplePool.cs" "Assets/_METD/Scripts/Skill/Common/SkillArg.cs" "Assets/_METD/Scripts/Skill/Common/SkillEffectConfigManager.cs" "Assets/_METD/Scripts/Skill/Common/SkillGeneralConfigManager.cs" "Assets/_METD/Scripts/Skill/Common/SkillId.cs" "Assets/_METD/Scripts/Skill/Gameplay/ConfigMockActiveSkill.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillDamageArea.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillHandler_EnemyController.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillHandler_TurretController.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillHandler_TurretProjectile.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillItem.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillItemUI.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillManager.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillSpawnedEntity.cs" "Assets/_METD/Scripts/Skill/Gameplay/SkillStatus.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamManager.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsFireRing.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsFreeze.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsGoldTower.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsLandMine.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsSatelliteShot.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsShield.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsSlow.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsSO.cs" "Assets/_METD/Scripts/Skill/Param/SkillParamsSpawnBase.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardAPI.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardClientModel.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardInfoPopup.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardManager.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardServerModel.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardsTab.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardUI.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillCardUpgradeConfig.cs" "Assets/_METD/Scripts/Skill/SkillCard/SkillViewBuyItem.cs" "Assets/_METD/Scripts/Skill/SkillCard/UIBuySkillSlotPopup.cs" "Assets/_METD/Scripts/Skill/_Old/ParamName.cs" "Assets/_METD/Scripts/Skill/_Old/SkillLevelConfig.cs" "Assets/_METD/Scripts/Skill/_Old/SkillLevelConfigManager.cs" "Assets/_METD/Scripts/Skill/_Old/SkillParamGenerator.cs" "Assets/_METD/Scripts/Skill/_Old/SkillParams.cs" "Assets/_METD/Scripts/SortingLayerBaseOnYAxis.cs" "Assets/_METD/Scripts/TestFloat.cs" "Assets/_METD/Scripts/TestPool.cs" "Assets/_METD/Scripts/Time/UITimeLeft.cs" "Assets/_METD/Scripts/TowerMode/TowerModeManager.cs" "Assets/_METD/Scripts/TurretController.cs" "Assets/_METD/Scripts/TurretProjectile.cs" "Assets/_METD/Scripts/UI/BanAccount/BanDefine.cs" "Assets/_METD/Scripts/UI/BanAccount/UIBanInfoPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/AFKRewardsPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/AttributeInfoPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BaseView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BattleSpeedPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BooksView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BooksViewBuyItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BottomHomeTab.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BuyCardRewardView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BuyEnergyItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/BuyEnergyPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/CardInfoPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/CardItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/CardRewardItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/CoinFXTarget.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/CurrencyUI.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/DialogView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/FactoryView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/FloatingText.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/FlyCoin.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/GameView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/GetCoinVfx.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/GoldBonusInfoItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/GoldBonusInfoPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/HomeView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/MainBoard.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/MemeCardsTab.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/NewsPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/NotifyView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/RankingItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/RankingPage.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/RankingRewardInfoItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/RankingRewardInfoPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/RankingTab.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/RankingView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/ResultView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/RetriveView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/SettingPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/SocialQuestPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/SpeedupItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/StoreView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TowerRankingItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TowerRankingPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TowerRankingTab.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TowerTicketShopItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TowerTicketShopPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TowerView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TutView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/TWUpView.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UIAFKFastRewardPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UIBookTab.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UIEnemyInfo.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UIManager.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UIQuickBattlePopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UITowerInfoPopup.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UITowerItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UITowerViewItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/UpgradeItem.cs" "Assets/_METD/Scripts/UI/GamePlayScreen/WaveInfoPopup.cs" "Assets/_METD/Scripts/UI/Loading/UILoadingOverlay.cs" "Assets/_METD/Scripts/UI/Login/UILoginPopup.cs" "Assets/_METD/Scripts/UI/Notice/NoticeBadge.cs" "Assets/_METD/Scripts/UI/Notice/UINoticeBadgeItem.cs" "Assets/_METD/Scripts/UI/Notice/UINoticeBadgeManager.cs" "Assets/_METD/Scripts/UI/Notice/UINoticeItem.cs" "Assets/_METD/Scripts/UI/Notice/UINoticeManager.cs" "Assets/_METD/Scripts/UI/UICommon/LabelCurrency.cs" "Assets/_METD/Scripts/UI/UICommon/UITab.cs" "Assets/_METD/Scripts/UI/UICommon/UITabContent.cs" "Assets/_METD/Scripts/UI/UICommon/UITabGroup.cs" "Assets/_METD/Scripts/Utils/Leaderboard/LeaderboardRewardConfig.cs" "Assets/_METD/Scripts/Utils/Leaderboard/LeaderboardSettingConfig.cs" "Assets/_METD/Scripts/Utils/Leaderboard/UILeaderboard.cs" "Assets/_METD/Scripts/Utils/Leaderboard/UILeaderboardItem.cs" "Assets/_METD/Scripts/Utils/Leaderboard/UILeaderboardRankIcon.cs" "Assets/_METD/Scripts/Utils/ListItemGenerator.cs" "Assets/_METD/Scripts/Utils/MemeTDDefine.cs" "Assets/_METD/Scripts/Utils/MemeTDModelDefine.cs" "Assets/_METD/Scripts/Utils/MemeTDUtils.cs" "Assets/_METD/Scripts/Utils/Network/APIBase.cs" "Assets/_METD/Scripts/Utils/Network/AzureHostVersion.cs" "Assets/_METD/Scripts/Utils/Network/AzureUrlSetting.cs" "Assets/_METD/Scripts/Utils/Time/AutoTriggerAfter.cs" "Assets/_METD/Scripts/Utils/Time/TimeLeftObjectSlider.cs" "Assets/_METD/Scripts/Utils/Time/TimeManager.cs" "Assets/_METD/Scripts/Utils/Time/UpdateManager.cs" "Assets/_METD/Scripts/VisibilityDetector.cs" "Assets/_METD/Scripts/zCheat/AutoPlay.cs" "Assets/_METD/Scripts/zCheat/CheatManager.cs" -langversion:9.0 /deterministic /optimize+ /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_MULTILEVEL_LOOKUP=0 ##### ExitCode 1 ##### Output Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\Ads\AdsManager.cs(69,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\AdsControl.cs(296,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(385,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(473,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(598,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Configs\TowerConfig.cs(79,46): warning CS0219: The variable 'curGroupId' is assigned but its value is never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillSpawnedEntity.cs(31,29): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Network\MemeTDNetworkUtils.cs(17,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\JSBridgeMemeTD.cs(101,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(158,29): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(225,33): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,43): error CS1061: 'Transform' does not contain a definition for 'DOMove' and no accessible extension method 'DOMove' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillHandler_EnemyController.cs(88,23): error CS1061: 'Transform' does not contain a definition for 'DOMove' and no accessible extension method 'DOMove' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,33): error CS1061: 'Slider' does not contain a definition for 'DOValue' and no accessible extension method 'DOValue' accepting a first argument of type 'Slider' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\UI\GamePlayScreen\BaseView.cs(61,13): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\BaseView.cs(108,13): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\CardRewardItem.cs(44,21): error CS1061: 'CanvasGroup' does not contain a definition for 'DOFade' and no accessible extension method 'DOFade' accepting a first argument of type 'CanvasGroup' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\UI\GamePlayScreen\CardRewardItem.cs(50,21): error CS1061: 'CanvasGroup' does not contain a definition for 'DOFade' and no accessible extension method 'DOFade' accepting a first argument of type 'CanvasGroup' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\UI\GamePlayScreen\FloatingText.cs(48,19): error CS1061: 'Transform' does not contain a definition for 'DOMoveY' and no accessible extension method 'DOMoveY' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Quest\UITaskItem.cs(34,48): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Quest\UITaskItem.cs(35,51): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\GameView.cs(58,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(92,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\GameView.cs(70,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(159,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(157,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\RetriveView.cs(74,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Quest\TaskManager.cs(92,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(98,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(113,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(113,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(217,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\IAP\IAPManager.cs(210,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(305,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used *** Tundra build failed (7.53 seconds), 2 items updated, 978 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetCoreRuntime\dotnet.exe" exec "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/DotNetSdkRoslyn/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.rsp2" ## Output: Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\Ads\AdsManager.cs(69,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\AdsControl.cs(296,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(385,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(473,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(598,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Configs\TowerConfig.cs(79,46): warning CS0219: The variable 'curGroupId' is assigned but its value is never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillSpawnedEntity.cs(31,29): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Network\MemeTDNetworkUtils.cs(17,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\JSBridgeMemeTD.cs(101,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(158,29): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(225,33): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,43): error CS1061: 'Transform' does not contain a definition for 'DOMove' and no accessible extension method 'DOMove' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillHandler_EnemyController.cs(88,23): error CS1061: 'Transform' does not contain a definition for 'DOMove' and no accessible extension method 'DOMove' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,33): error CS1061: 'Slider' does not contain a definition for 'DOValue' and no accessible extension method 'DOValue' accepting a first argument of type 'Slider' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\UI\GamePlayScreen\BaseView.cs(61,13): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\BaseView.cs(108,13): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\CardRewardItem.cs(44,21): error CS1061: 'CanvasGroup' does not contain a definition for 'DOFade' and no accessible extension method 'DOFade' accepting a first argument of type 'CanvasGroup' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\UI\GamePlayScreen\CardRewardItem.cs(50,21): error CS1061: 'CanvasGroup' does not contain a definition for 'DOFade' and no accessible extension method 'DOFade' accepting a first argument of type 'CanvasGroup' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\UI\GamePlayScreen\FloatingText.cs(48,19): error CS1061: 'Transform' does not contain a definition for 'DOMoveY' and no accessible extension method 'DOMoveY' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Quest\UITaskItem.cs(34,48): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Quest\UITaskItem.cs(35,51): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\GameView.cs(58,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(92,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\GameView.cs(70,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(159,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(157,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\RetriveView.cs(74,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Quest\TaskManager.cs(92,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(98,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(113,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(113,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(217,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\IAP\IAPManager.cs(210,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(305,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(167,20): warning CS0108: 'EnemyController.name' hides inherited member 'Object.name'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPClaimOrderAPI.cs(27,23): warning CS0108: 'IAPClaimOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\IAP\IAPSearchOrderAPI.cs(24,23): warning CS0108: 'IAPSearchOrderRequest.UserAccessToken' hides inherited member 'MemeTDAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_METD\Scripts\Ads\AdsManager.cs(44,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_METD\Scripts\Ads\AdsManager.cs(69,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Ads\AdsManager.cs(87,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\AdsControl.cs(296,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(385,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(473,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\AdsControl.cs(598,16): warning CS0219: The variable 'adUnitId' is assigned but its value is never used Assets\_METD\Scripts\Configs\TowerConfig.cs(79,46): warning CS0219: The variable 'curGroupId' is assigned but its value is never used Assets\_METD\Scripts\Friend\UIFriendsTab.cs(130,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Skill\Gameplay\SkillSpawnedEntity.cs(31,29): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Network\MemeTDNetworkUtils.cs(17,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Mail\MailManager.cs(18,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\JSBridgeMemeTD.cs(101,26): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\Managers\AttributionManager.cs(188,9): warning CS1522: Empty switch block Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(158,29): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(225,33): error CS1061: 'Camera' does not contain a definition for 'DOShakePosition' and no accessible extension method 'DOShakePosition' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillManager.cs(304,43): error CS1061: 'Transform' does not contain a definition for 'DOMove' and no accessible extension method 'DOMove' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillHandler_EnemyController.cs(88,23): error CS1061: 'Transform' does not contain a definition for 'DOMove' and no accessible extension method 'DOMove' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Skill\Gameplay\SkillItemUI.cs(74,33): error CS1061: 'Slider' does not contain a definition for 'DOValue' and no accessible extension method 'DOValue' accepting a first argument of type 'Slider' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Managers\GameManager.cs(378,48): warning CS8509: The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'EndBattleRewardType.Free' is not covered. Assets\_METD\Scripts\UI\GamePlayScreen\BaseView.cs(61,13): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\BaseView.cs(108,13): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\BuyEnergyItem.cs(23,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\CardRewardItem.cs(44,21): error CS1061: 'CanvasGroup' does not contain a definition for 'DOFade' and no accessible extension method 'DOFade' accepting a first argument of type 'CanvasGroup' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\UI\GamePlayScreen\CardRewardItem.cs(50,21): error CS1061: 'CanvasGroup' does not contain a definition for 'DOFade' and no accessible extension method 'DOFade' accepting a first argument of type 'CanvasGroup' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\UI\GamePlayScreen\FloatingText.cs(48,19): error CS1061: 'Transform' does not contain a definition for 'DOMoveY' and no accessible extension method 'DOMoveY' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?) Assets\_METD\Scripts\Quest\UITaskItem.cs(34,48): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Quest\UITaskItem.cs(35,51): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\GameView.cs(58,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(92,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\GameView.cs(70,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\Quest\UIAchievementsTab.cs(14,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(159,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\UI\GamePlayScreen\HomeView.cs(157,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\RetriveView.cs(74,9): error CS0103: The name 'DOTween' does not exist in the current context Assets\_METD\Scripts\UI\GamePlayScreen\ResultView.cs(33,32): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(23,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\SocialQuestPopup.cs(32,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\UI\GamePlayScreen\TowerTicketShopItem.cs(21,23): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Quest\TaskManager.cs(92,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\UI\GamePlayScreen\MainBoard.cs(518,9): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Quest\AchievementGetRequest.cs(20,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Partnership\UIPartnershipPopup.cs(25,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(19,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Partnership\UIPartnershipButton.cs(46,46): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(87,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(98,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(113,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(113,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\Airdrop\UIMyAssetsPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\StompyRobot\SRDebugger\Scripts\Internal\BugReportApi.cs(124,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\_METD\Scripts\Item\Inventory.cs(23,34): warning CS0168: The variable 'e' is declared but never used Assets\_METD\Scripts\Friend\GetMyAssetsRequest.cs(20,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetRefBonusRequest.cs(17,51): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\GetTopInvitersRequest.cs(17,54): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefConfirmPurchasePopup.cs(42,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(217,13): warning CS0162: Unreachable code detected Assets\_METD\Scripts\IAP\IAPManager.cs(210,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\Friend\UIRefLevel.cs(59,56): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_METD\Scripts\Friend\UITabBase.cs(16,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_METD\Scripts\IAP\IAPManager.cs(305,30): warning CS0168: The variable 'ex' is declared but never used Assets\_METD\Scripts\PlayerData\PlayerEnergy.cs(13,39): warning CS0067: The event 'PlayerEnergy.OnBalanceChange' is never used Assets\Samples\iOS 14 Advertising Support\1.0.0\01 Context Screen\Scripts\ContextScreenView.cs(20,29): warning CS0067: The event 'ContextScreenView.sentTrackingAuthorizationRequest' is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(40,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_METD\Scripts\PlayerData\PlayerBuffInventory.cs(11,24): warning CS0414: The field 'PlayerBuffInventory._paramKeyEndDate' is assigned but its value is never used Assets\_METD\Scripts\Configs\ConfigCSV\ConfigManager.cs(14,31): warning CS0414: The field 'ConfigManager.CONF_SHARE_PATH' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(37,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\KawaiiFrameworks\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailItem.cs(24,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(26,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailDetail.cs(24,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_METD\Scripts\Mail\UIMailPopup.cs(38,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_METD\Scripts\EnemyController.cs(74,20): warning CS0414: The field 'EnemyController._animKeyDie' is assigned but its value is never used AssetDatabase: script compilation time: 9.506584s Scripts have compiler errors. Exiting without the bug reporter. Application will terminate with return code 1Total cache size 182574548 Total cache size after purge 182574548