[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 24572) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-12-24T09:42:32.893858Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 24572, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: 174c587c43044ecaa84639548a96275d Correlation Id: 8af22867146bd12d88e1dc35fda2abb0 External correlation Id: 4595432070741340131 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 0.44s, validation: 0.04s, handshake: 0.02s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-12-24T09:42:32.9456536Z" [Licensing::Module] Connected to LicensingClient (PId: 24572, launch time: 0.00, total connection time: 0.49s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logLevel Error -logfile C:\inetpub\wwwroot\idle-fishing\\release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b\\build.log.txt -projectPath E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity -buildTarget WebGL -executeMethod MMW.MMWCliBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\idle-fishing\\release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b\\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [22096] Target information: Player connection [22096] * "[IP] 10.66.38.9 [Port] 55504 [Flags] 2 [Guid] 435552904 [EditorId] 435552904 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [22096] Host joined multi-casting on [225.0.0.222:54997]... Player connection [22096] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-14404" after 0.3 seconds. [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.5.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.5.2) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.34 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.34) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.3) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.7 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.7) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.18 seconds [Package Manager] Done resolving packages in 1.39 seconds [Package Manager] Lock file was modified [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.5.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.5.2) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.34 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.34) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.3) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.7 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.7) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 7473.00 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56404 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.016918 seconds. - Loaded All Assemblies, in 0.261 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 2156 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.398 seconds Domain Reload Profiling: 2658ms BeginReloadAssembly (73ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (102ms) LoadAssemblies (73ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (100ms) TypeCache.Refresh (99ms) TypeCache.ScanAssembly (89ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (2398ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2364ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2238ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (82ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 30.2862ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s25ms [ ] Require frontend run. Library/Bee/2000b0aE.dag couldn't be loaded DisplayProgressbar: Compiling Scripts Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s645ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 470.1153ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 125.1047ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 153.3160ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 136.7728ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 484.7460ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 714.6889ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 481.1193ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 420.3738ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 399.3161ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 479.6655ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 473.2973ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 45.2082ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6918ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.4382ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6618ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 367.3892ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 357.5093ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 356.9373ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 274.0739ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.4663ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.5578ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.7484ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.1328ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.8647ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 52.6999ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 52.8143ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.4929ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.8427ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.8037ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.0122ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.4353ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.6448ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7480ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 95.5704ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.2911ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.2348ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.8196ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.0017ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.6048ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 72.7798ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 73.2779ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4636ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.4090ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 52.2306ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.8606ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 94.7533ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 141.0290ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.3039ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.8024ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 205.0680ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.3150ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 140.0449ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.9653ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.4746ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 94.4294ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.5249ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.1814ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.0418ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.2011ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 43.2874ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.8296ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4430ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.9855ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.8598ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.6521ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.5289ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.2340ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.3398ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.3929ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 60.2524ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0442ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.1550ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.0858ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 63.2107ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 63.6699ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 32.0537ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.8055ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.1083ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.2902ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 166.6698ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.2813ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.1711ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 35.0326ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 35.2898ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 35.3689ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.8379ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.1213ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.0650ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.9685ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.9655ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.3311ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.9837ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 76.8466ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.0922ms ExitCode: 0 Duration: 11s Finished compiling graph: 1156 nodes, 17528 flattened edges (14238 ToBuild, 198 ToUse), maximum node priority 1156 [ 88/1152 0s] WriteText 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Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.Editor.ref.dll_637774E0225B1CEC.mvfrm [ 783/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll (+2 others) [ 745/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [CacheHit 0dcdafb1a1ce128b05cf9f23a72dd7fa00000000000000000000000000000003] [ 784/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [ 746/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [CacheHit 8c5e664752a70e4dae712f95ae6140e700000000000000000000000000000003] [ 786/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [ 788/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Registration.ref.dll_C77F1856ED378310.mvfrm [ 748/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [CacheHit 7fdf85d80310c1e4425422035ff3399000000000000000000000000000000003] [ 789/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [ 749/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheHit 6b36803acc3a7b7104529628b9431bc700000000000000000000000000000003] [ 791/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [ 793/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [ 794/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+2 others) [ 795/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll.mvfrm [ 753/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [CacheHit 9a235c437a5311bbc7e5ffd9e27e62b600000000000000000000000000000003] [ 796/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [ 798/1152 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ 755/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [CacheHit 846e4e33412a049a5b50d2494760a32300000000000000000000000000000003] [ 799/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [ 756/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [CacheHit 1df5f2bde19e59b2ca03b32847ea1a9a00000000000000000000000000000003] [ 801/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [ 803/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll (+2 others) [ 757/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheHit 397f495f76c2eab6657de4961838ee4900000000000000000000000000000003] [ 804/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [ 759/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [CacheHit 62e297fa12952c6cea944e93f103050200000000000000000000000000000003] [ 806/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [ 808/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll (+2 others) [ 761/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [CacheHit b5369a51083529677369d29c10ba75b700000000000000000000000000000003] [ 809/1152 1735033373s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [ 762/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [CacheHit 933111e54c0760dfd0ebaae2b4c7199600000000000000000000000000000003] [ 811/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [ 813/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll.mvfrm [ 764/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [CacheHit ff3da436193822f2e5a57dcc2ef48f5300000000000000000000000000000003] [ 814/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [ 816/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll.mvfrm [ 766/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [CacheHit 08c061d8fca459bd1f2a669f907f527700000000000000000000000000000003] [ 817/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [ 767/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [CacheHit d6e38cabd834ea69ca4f7ac1d5694fea00000000000000000000000000000003] [ 819/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [ 821/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll.mvfrm [ 822/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll.mvfrm [ 770/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [CacheHit 83bce5bd4cc67bce9adb5b4bcf3dccc400000000000000000000000000000003] [ 823/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [ 771/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [CacheHit 0e4b75a6eaea6aac39c1fea8b589320a00000000000000000000000000000003] [ 825/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [ 827/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll.mvfrm [ 828/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll.mvfrm [ 829/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll.mvfrm [ 830/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm [ 776/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit 488fc833e034ad31baf329c41dc507b200000000000000000000000000000003] [ 831/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [ 833/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll.mvfrm [ 834/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm [ 779/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others) [CacheHit 6783ac938a386f4f1a9357dafe1bcfa200000000000000000000000000000003] [ 835/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others) [ 837/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm [ 838/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Analytics.dll.mvfrm [ 839/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll.mvfrm [ 783/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [CacheHit 32448496f8b5d70da8bd1cee06b4efec00000000000000000000000000000003] [ 840/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [ 784/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [CacheHit bc8bb7e56c6d5fe733e17987dd1b939000000000000000000000000000000003] [ 842/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [ 844/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll.mvfrm [ 786/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [CacheHit 8e481b3ff467c3a4a7391bad1b70450700000000000000000000000000000003] [ 845/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [ 847/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [ 848/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.Editor.ref.dll_64944B6DD477E1FD.mvfrm [ 849/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll (+2 others) [ 850/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll (+2 others) [ 851/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Editor.ref.dll_F52649E6F8C5A487.mvfrm [ 852/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.EditorCoroutines.Editor.ref.dll_63B9EB35A0645901.mvfrm [ 853/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Performance.Profile-Analyzer.Editor.ref.dll_C0422B8CE3C1BDD1.mvfrm [ 854/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.Updater.ref.dll_80FC5D41077E44D3.mvfrm [ 855/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll (+2 others) [ 856/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll (+2 others) [ 857/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mobile.AndroidLogcat.Editor.ref.dll_F0D10029881F4094.mvfrm [ 858/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_7E7DD2F3C2805153.mvfrm [ 859/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.Editor.ref.dll_B64946439A88DBB2.mvfrm [ 860/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rider.Editor.ref.dll_BB682F4C994978A9.mvfrm [ 861/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VSCode.Editor.ref.dll_CF19E61DDF16767F.mvfrm [ 862/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+2 others) [ 803/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [CacheHit 3b9d8781e745341eaa67b92ba2bbabb700000000000000000000000000000003] [ 863/1152 1735033374s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [ 865/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Sprite.Editor.ref.dll_493FFFF13AE54DA2.mvfrm [ 866/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll (+2 others) [ 806/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [CacheHit 6300727dfea071408a71ed1221af008500000000000000000000000000000003] [ 867/1152 1735033375s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [ 869/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.ref.dll_BAA79943F1FA67F3.mvfrm [ 870/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_1CD8ED9B27D86E29.mvfrm [ 871/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_1C6E42BCD11A4CE5.mvfrm [ 872/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_008F7CC47E748F44.mvfrm [ 873/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Editor.ref.dll_B95EBC329496BC77.mvfrm [ 874/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [ 875/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_E01181B6C057CE40.mvfrm [ 876/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Editor.ref.dll_030BCB777AA5BDC3.mvfrm [ 877/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used [ 878/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TestTools.CodeCoverage.Editor.ref.dll_33A4BA77A8412D3F.mvfrm [ 817/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheHit d501e87fd164af44ea41bae18a76531400000000000000000000000000000003] [ 879/1152 1735033375s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 881/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.Editor.ref.dll_C8C9F2F6FB99FFEE.mvfrm [ 819/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [CacheHit 712c8d09d2b9eda1445724e6e11de14200000000000000000000000000000003] [ 882/1152 1735033375s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [ 884/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll.mvfrm [ 885/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll.mvfrm [ 886/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm [ 887/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.Editor.ref.dll_05875DFCD7CD8938.mvfrm [ 824/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [CacheHit f5d6d81c629e162a6feb174a9ca4d8c000000000000000000000000000000003] [ 888/1152 1735033375s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [ 890/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll.mvfrm [ 891/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll (+2 others) [ 892/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll (+2 others) [ 893/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Editor.ref.dll_DFE4B66DC59D5F04.mvfrm [ 829/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [CacheHit 48a257bbd67662c8e98bc417bcb0341d00000000000000000000000000000003] [ 894/1152 1735033375s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [ 896/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll.mvfrm [ 897/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 898/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 899/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 834/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [CacheHit 57b2b5cf5f2d2d3f62a841e4b3bdeb4800000000000000000000000000000003] [ 900/1152 1735033376s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [ 902/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll.mvfrm [ 903/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll.mvfrm [ 904/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [ 905/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll (+2 others) [ 906/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 907/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll (+2 others) [ 908/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 909/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 910/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 911/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 912/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 913/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 843/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [CacheHit 6122845babe211436789bca583d1306d00000000000000000000000000000003] [ 914/1152 1735033376s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [ 916/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 917/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 918/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 850/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [CacheHit 05345d75f72c3abcfb1c483fda041fe100000000000000000000000000000003] [ 919/1152 1735033376s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [ 921/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 922/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.Editor.ref.dll_E509DE20A6A19943.mvfrm [ 923/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.ref.dll_9B6D9940AFF80C3C.mvfrm [ 855/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [CacheHit cec83c4ba923b448fe73654938f08ee500000000000000000000000000000003] [ 924/1152 1735033376s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [ 926/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll.mvfrm [ 857/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheHit 4557b9edc464788976fd05a4c13d5faf00000000000000000000000000000003] [ 927/1152 1735033376s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [ 929/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 930/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 931/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 932/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 933/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Editor.ref.dll_114D0F7343692D7B.mvfrm [ 934/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 935/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 936/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 937/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 938/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 939/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 940/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 941/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 942/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 943/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 944/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 945/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 946/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 874/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [CacheHit 06f7017eb6168cd6a5111f5944fb6c1400000000000000000000000000000003] [ 947/1152 1735033376s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [ 949/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 950/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 951/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 952/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 879/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [CacheHit 27be2a95b80f8e6dc8a8b1f352dce6ca00000000000000000000000000000003] [ 953/1152 1735033376s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [ 955/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 956/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 957/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 958/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 959/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 960/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 961/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 962/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 963/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 964/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 965/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 966/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 967/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.EditorResources.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 968/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 969/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 970/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.Editor.ref.dll_83BC621B72BABDA3.mvfrm [ 971/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 972/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 973/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.EditorScripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 974/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Performance.Profile-Analyzer.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 975/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm [ 976/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 977/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 978/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 979/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/GoogleMobileAds.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 980/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 981/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 982/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ToolbarExtender.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 983/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 984/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 985/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 986/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 987/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 988/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 989/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/BuildReportTool.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 990/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 991/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Settings.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 992/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 993/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 994/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 995/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 996/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1055/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1056/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mobile.AndroidLogcat.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1057/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.ResourceManager.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1153/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1154/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.EditorCoroutines.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1163/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1164/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1165/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1166/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1176/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Updater.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1181/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1183/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/com.unity.cinemachine.editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1118/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [CacheHit 73379629b1e77b75f4e89976ca1cc9e100000000000000000000000000000003] [1191/1152 1735033378s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [1193/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1194/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.Editor.ref.dll_00ED4ACA819948E4.mvfrm [1196/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm [1197/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm [1125/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheHit 0f26cafcff91e9255014ecc02dc9bacd00000000000000000000000000000003] [1199/1152 1735033378s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [1201/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1204/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.SettingsProvider.Editor.ref.dll_95D4598D0844CFCE.mvfrm [1130/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheHit 61325eef538f9d976c50dab4ce612f2f00000000000000000000000000000003] [1205/1152 1735033379s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [1207/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1209/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.Editor.ref.dll_E0FF03DA7F2CFA69.mvfrm [1211/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm [1136/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheHit b9b7c087d4dec9762a17afebc061333700000000000000000000000000000003] [1212/1152 1735033379s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [1214/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1216/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Shared.Editor.ref.dll_D971BCE13ACE101D.mvfrm [1218/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm [1219/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm [1220/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll (+2 others) Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(198,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(213,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(268,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(134,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used [1221/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1222/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1223/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1224/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1225/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor *** Tundra build success (11.02 seconds), 772 items updated, 1152 evaluated Total cache size 268295064 Total cache size after purge 268295064 Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(198,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(213,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(268,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(134,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used AssetDatabase: script compilation time: 12.320811s Begin MonoManager ReloadAssembly Assembly 'Assets/ExternalDependencyManager/Editor/1.2.172/Google.IOSResolver.dll' will not be loaded due to errors: Unable to resolve reference 'UnityEditor.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector. Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 8.276 seconds Refreshing native plugins compatible for Editor in 9.10 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'd27b3e5495fca756808a6f957fa9796e') in 0.011060 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '483429a61ec5be5369dd815b48baa292') in 0.001190 seconds Start importing Assets/_IdleFishing/Scripts/Common/IAP/IAPManager.cs using Guid(4c1c9e311c6b47d9bacf196ada0d276c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '979c32f6a803c2230d4b398004a55338') in 0.010534 seconds Refreshing native plugins compatible for Editor in 9.11 ms, found 7 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Idle Fishing [Package Manager] Unable to remove package [com.unity.ads]: Package name [com.unity.ads] cannot be found in the project manifest [Licensing::Client] Successfully resolved entitlement details Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 4.857 seconds Domain Reload Profiling: 13132ms BeginReloadAssembly (107ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (21ms) RebuildCommonClasses (23ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (28ms) LoadAllAssembliesAndSetupDomain (8109ms) LoadAssemblies (7610ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (554ms) TypeCache.Refresh (520ms) TypeCache.ScanAssembly (463ms) ScanForSourceGeneratedMonoScriptInfo (23ms) ResolveRequiredComponents (9ms) FinalizeReload (4857ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4694ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (24ms) SetLoadedEditorAssemblies (11ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (92ms) ProcessInitializeOnLoadAttributes (4375ms) ProcessInitializeOnLoadMethodAttributes (187ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Items/UIShopItem.prefab using Guid(85023d5fd62458646993e4cb2f5d246b) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'aef85e11fcfc4a2f85e0e113e9b61c20') in 0.199513 seconds Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopToken.prefab using Guid(7fab3195ba81ae04db830dd419f3f5aa) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '6a40dd9c3a952110c6985970745631e8') in 0.197184 seconds Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopTon.prefab using Guid(2e69850fb6f0a3f48968e3cfa290655c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '398848bc333a9fc71eca0800563fedc8') in 0.061478 seconds Refreshing native plugins compatible for Editor in 8.89 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=c81941bed0c044840bb7068b4ba7b8cc): Total: 52.575 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=6 (actual=6, local cache=0, cache server=0) Asset DB Process Time: managed=3 ms, native=26660 ms Asset DB Callback time: managed=74 ms, native=21 ms Scripting: domain reloads=1, domain reload time=13443 ms, compile time=12321 ms, other=51 ms Project Asset Count: scripts=7423, non-scripts=1963 Asset File Changes: new=0, changed=5, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.335ms ApplyChangesToAssetFolders: 0.134ms Scan: 50.736ms OnSourceAssetsModified: 1.941ms GetAllGuidsForCategorization: 1.176ms CategorizeAssets: 182.401ms ImportOutOfDateAssets: 5656.712ms (-7193.588ms without children) ImportManagerImport: 499.926ms (17.479ms without children) ImportInProcess: 482.355ms UpdateCategorizedAssets: 0.092ms CompileScripts: 12320.889ms ReloadNativeAssets: 0.014ms UnloadImportedAssets: 22.015ms ReloadImportedAssets: 0.254ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.541ms InitializingProgressBar: 0.011ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 3.649ms PostProcessAllAssets: 143.381ms Hotreload: 9.321ms GatherAllCurrentPrimaryArtifactRevisions: 0.641ms UnloadStreamsBegin: 1.200ms PersistCurrentRevisions: 0.736ms UnloadStreamsEnd: 0.154ms GenerateScriptTypeHashes: 3.342ms Untracked: 46526.600ms Application.AssetDatabase Initial Refresh End Shader 'MoreMountains/MMRipple': fallback shader 'Particle/AlphaBlended' not found Scanning for USB devices : 2.938ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. ProgressiveSceneManager::Cancel() Unloading 36 Unused Serialized files (Serialized files now loaded: 0) Unloading 296 unused Assets / (44.4 MB). Loaded Objects now: 6386. Memory consumption went from 195.1 MB to 150.7 MB. Total: 18.853200 ms (FindLiveObjects: 0.611000 ms CreateObjectMapping: 0.269500 ms MarkObjects: 14.883400 ms DeleteObjects: 3.081800 ms) Asset Pipeline Refresh (id=ddbf9dfffdbe51e4ebb78a332697bdb8): Total: 0.037 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogWarning (string,object) Unity.Services.Core.Internal.CoreLogger:LogWarning (object) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Runtime/Core.Internal/Logging/CoreLogger.cs:15) Unity.Services.Core.Editor.ProjectUnlinkBuildWarning:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs:29) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass16_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs Line: 29) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'f253ae2b3244b2c3e3235c9bbb221206') in 0.002943 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '751ea97dea4b7be99f4598e1eb1c0f1b') in 0.000931 seconds Refreshing native plugins compatible for Editor in 8.70 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=47bff9917b9f82c489364ff8cab875ba): Total: 0.178 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.4748ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s26ms [ ] Require frontend run. Library/Bee/2000b0aESkipCompile.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s136ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 1s101ms Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5 [2/4 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp [3/4 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::SecondControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::ThirdControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Real' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Imaginary' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V0' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V1' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V2' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V3' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V4' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V5' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V6' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V7' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::A' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::B' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 *** Tundra build success (1.09 seconds), 2 items updated, 4 evaluated Total cache size 268295064 Total cache size after purge 268295064 Asset Pipeline Refresh (id=be3b76b61fd95e743a5b7a2b2bb90cfc): Total: 0.006 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1490ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s16ms [ ] Require frontend run. Library/Bee/2000b0aP.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s330ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 105.7262ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.9783ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0142ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.3804ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.8423ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.0730ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.4552ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.4553ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.0165ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.4801ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.7045ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.7263ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.0759ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.1658ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.7769ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 73.0846ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.6003ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.0403ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.9156ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.2421ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.6736ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 69.3993ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 57.2321ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.8053ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 63.2215ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 103 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6279ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.9730ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0351ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.9684ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.0286ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.6515ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.9061ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4725ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.2128ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.4090ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.3309ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4974ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.8142ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.8052ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.7383ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.6359ms info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 58.5446ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 348.0278ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4026ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.3001ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 82.0511ms ExitCode: 0 Duration: 15s Finished compiling graph: 701 nodes, 7061 flattened edges (5777 ToBuild, 104 ToUse), maximum node priority 376 [ 1/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 2/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp2 [ 3/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 4/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp2 [ 5/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_335EC24C8AD9134A.mvfrm [ 6/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_D87987F852BD494A.mvfrm [ 7/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.GradleProject.dll_B69450A4CF2B7EF7.mvfrm [ 8/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WebGLModule.dll_D80A038D61704805.mvfrm [ 9/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_BCF9E08D8009615A.mvfrm [ 10/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_AC649F958513C41A.mvfrm [ 11/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_06881C079896F80D.mvfrm [ 12/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_9A7E0730CE80DE6E.mvfrm [ 13/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_8EA6D6F4E5FACFED.mvfrm [ 14/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_CD3CCA3557BB2BCC.mvfrm [ 15/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_28C0AF8AAEF615E2.mvfrm [ 16/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_30FC0E9794433F9E.mvfrm [ 17/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_0FD026776E910A7E.mvfrm [ 18/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_035284205F4418D9.mvfrm [ 19/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_4824108CA19B849E.mvfrm [ 20/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_E09B16FFCC7780C9.mvfrm [ 21/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_E471FEA2B08F5FBB.mvfrm [ 22/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_CC01DC06DC5A4B38.mvfrm [ 23/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_5405882855EF80A0.mvfrm [ 24/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_FCDD6B7D917352A3.mvfrm [ 25/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_EF44456C6FD81EFE.mvfrm [ 26/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_419087FAF17437B4.mvfrm [ 27/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_A02656C39337EA17.mvfrm [ 28/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_17F9F16BAB366AC3.mvfrm [ 29/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_47ABE0AB2CC658F6.mvfrm [ 30/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_B4336A30FEB9B311.mvfrm [ 31/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_CDF09B324D340B3F.mvfrm [ 32/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_DDB8A386FE8EFB34.mvfrm [ 33/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_2B860726AEA65AAD.mvfrm [ 34/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_64A44C5C43746210.mvfrm [ 35/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_15D8D1A3DCB7C45D.mvfrm [ 36/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_82CBA52E9DF2687D.mvfrm [ 37/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_99723D8A8AAA3014.mvfrm [ 38/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_7E8D43C69AC62C86.mvfrm [ 39/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_C5A7E4DB2BB78107.mvfrm [ 40/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_761D51D3D5FD2E22.mvfrm [ 41/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_A582E7BEB221B5EB.mvfrm [ 42/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_25181173187AFBFF.mvfrm [ 43/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DiagnosticsModule.dll_161C99FCC37DF579.mvfrm [ 44/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_09903B8EBBB0B3E8.mvfrm [ 45/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PresetsUIModule.dll_D1BE0CF3631DFC35.mvfrm [ 46/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphViewModule.dll_1657D41160C5A430.mvfrm [ 47/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EditorToolbarModule.dll_BAAFE5103477D45B.mvfrm [ 48/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneViewModule.dll_5507B71955E8713E.mvfrm [ 49/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneTemplateModule.dll_DE4F55CE33647E93.mvfrm [ 50/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.CoreModule.dll_3F09D97D19815FB6.mvfrm [ 51/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.QuickSearchModule.dll_A12C1B0A1C54F1D2.mvfrm [ 52/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_4F911FDF3A364C74.mvfrm [ 53/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_97795650C9BA0592.mvfrm [ 54/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIBuilderModule.dll_6AE0812DD37E1D64.mvfrm [ 55/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsSamplesModule.dll_0E1EC4FAD2898B5B.mvfrm [ 56/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_B2C6D2B498AFE96C.mvfrm [ 57/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_006620B9E4CDBE08.mvfrm [ 58/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_10F4C16533DAA630.mvfrm [ 59/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AIModule.dll_4C38427DD07F534A.mvfrm [ 60/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsModule.dll_821D37E69BAE4F32.mvfrm [ 61/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_E4DD503A3B2278D6.mvfrm [ 62/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_E5154DFB7EBBA6C4.mvfrm [ 63/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClothModule.dll_D085AF84FD85932C.mvfrm [ 64/700 0s] MovedFromExtractor 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Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_D0131A3A99A0D8EC.mvfrm [ 83/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.UnityAdditionalFile.txt [ 84/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_710C4AA1331606BA.mvfrm [ 85/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_70B0121CE1B3AF2B.mvfrm [ 86/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_66260E4016559458.mvfrm [ 87/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_3183402ADC1F706B.mvfrm [ 88/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_DD3DFAB3E54C00A7.mvfrm [ 89/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_AB61696C55F93819.mvfrm [ 90/700 0s] MovedFromExtractor 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Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [489/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [490/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [491/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [492/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_367314490EB36FFA.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [493/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm [494/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll.mvfrm [495/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm [496/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll.mvfrm [497/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll.mvfrm [498/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll.mvfrm [499/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [500/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_7A51C512D68BF41B.mvfrm [501/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [502/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [503/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [504/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [505/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Internal.ref.dll_4233865F64766B29.mvfrm [506/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll.mvfrm [507/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll.mvfrm [508/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll.mvfrm [509/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll.mvfrm [510/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll.mvfrm [511/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll.mvfrm [512/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll.mvfrm [513/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll.mvfrm [514/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll.mvfrm [515/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used [516/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [517/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [518/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [519/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [520/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [521/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [522/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [523/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll (+2 others) [524/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [525/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [526/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [527/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [CacheWrite 00000000000000000000000000000003] Failure while invoking caching client: Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) move_path failed: No error [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [528/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [529/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Threading.ref.dll_0B8DBE42C111F282.mvfrm [530/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm [531/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.Internal.ref.dll_88CB03C51EFCA385.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [532/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Telemetry.ref.dll_13D648244282F143.mvfrm [533/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [534/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.ref.dll_E25E0BCB1703C24C.mvfrm [535/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_68878FD81F5C21BC.mvfrm [536/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.ref.dll_0B3FFE8F28737420.mvfrm [537/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Device.ref.dll_4FEC43D3348D7C52.mvfrm [538/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Scheduler.ref.dll_07E12F31A98EBD55.mvfrm [539/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [540/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.ref.dll_8651E8E347A1B81A.mvfrm [541/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm [542/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [543/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [544/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.ref.dll_B5BEBE3C01B730F3.mvfrm [545/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [546/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [547/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [548/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [549/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm [550/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm [551/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [552/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_3AC08951D7FF5D33.mvfrm [553/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll.mvfrm [554/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [555/700 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [556/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [557/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [558/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [559/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [560/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [561/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [562/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [563/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [564/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [565/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [566/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [567/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [568/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [569/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [570/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [571/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [572/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [573/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [574/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [575/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [576/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [577/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [578/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [579/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [580/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [581/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [582/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [583/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 103 defines and 198 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [584/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [585/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [586/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [587/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Configuration.dll [588/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll [589/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiPlayFab.dll [590/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.dll [591/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [592/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.dll [593/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [594/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [595/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [596/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Analytics.dll [597/700 0s] CopyFiles 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CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.pdb [621/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [622/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Threading.pdb [623/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Analytics.pdb [624/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.UIParticle.pdb [625/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.pdb [626/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiPlayFab.pdb [627/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.pdb [628/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [629/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.pdb [630/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.pdb [631/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTweenPro.Scripts.pdb [632/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.pdb [633/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Configuration.pdb [634/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.pdb [635/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Networking.pdb [636/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.pdb [637/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.pdb [638/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.AI.Navigation.pdb [639/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.pdb [640/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.pdb [641/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.DocCodeExamples.pdb [642/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.pdb [643/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.pdb [644/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Analytics.pdb [645/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.pdb [646/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Cinemachine.pdb [647/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.pdb [648/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.PlayerPrefsEditor.Samples.SampleScene.pdb [649/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.Internal.pdb [650/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiUtil.pdb [651/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.pdb [652/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Scheduler.pdb [653/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Device.pdb [654/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.pdb [655/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.pdb [656/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.dll [657/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.UIParticle.dll [658/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [659/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [660/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [661/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.dll [662/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [663/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.dll [664/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.pdb [665/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Registration.pdb [666/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Telemetry.pdb [667/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Telemetry.dll [668/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [669/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Registration.dll [670/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.dll [671/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.pdb [672/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.dll [673/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.dll [674/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.pdb [675/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll [676/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [677/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll [678/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Analytics.dll [679/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [680/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.pdb [681/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.dll [682/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [683/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [684/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.pdb [685/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.dll [686/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_81D169A85A08D1E2.mvfrm [687/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll.mvfrm [688/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [689/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [690/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.pdb [691/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.dll [692/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_3C5C88F0FB368CB3.mvfrm [693/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm [694/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(134,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used [695/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [696/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb [697/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll [699/700 0s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (15.08 seconds), 698 items updated, 700 evaluated Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(134,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used Total cache size 268295064 Total cache size after purge 268295064 Rebuilding Data files because BuildOptions.CleanBuildCache is set. [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=3fb69591a5fca3b4f88e92429ee8d1c8): Total: 0.040 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) SpriteAtlasPacking completed in 0.001471 sec Opening scene 'Assets/_IdleFishing/Scenes/InitScene.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/InitScene.unity' Deserialize: 31.485 ms Integration: 1016.762 ms Integration of assets: 0.282 ms Thread Wait Time: 0.038 ms Total Operation Time: 1048.568 ms Unloading 207 unused Assets / (60.4 MB). Loaded Objects now: 13748. Memory consumption went from 259.3 MB to 198.9 MB. Total: 20.073200 ms (FindLiveObjects: 0.586200 ms CreateObjectMapping: 0.380200 ms MarkObjects: 15.983000 ms DeleteObjects: 3.123100 ms) Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.018s, timestamps: [93.354 - 93.372] gi::BakeBackendSwitch: switching bake backend from 3 to 1. GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "Mobile/Particles/Additive" pass "": Cached mesh channel usage data found for 0 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 3 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Opening scene 'Assets/_IdleFishing/Scenes/Level 1.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 266 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/Level 1.unity' Deserialize: 205.733 ms Integration: 671.742 ms Integration of assets: 492.806 ms Thread Wait Time: 0.039 ms Total Operation Time: 1370.320 ms Unloading 6146 unused Assets / (2.0 MB). Loaded Objects now: 11216. Memory consumption went from 186.7 MB to 184.8 MB. Total: 19.184600 ms (FindLiveObjects: 0.751300 ms CreateObjectMapping: 0.483900 ms MarkObjects: 15.017500 ms DeleteObjects: 2.931400 ms) GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 32 variants. 32 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 32 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "DEFERRED": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "Meta": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 5 variants. 5 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "DEFERRED": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "Meta": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 12 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 13 variants. 13 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 13 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "DEFERRED": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 10 variants. 10 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 10 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Mono dependencies included in the build Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - System.Design.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - mscorlib.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - DOTweenPro.Scripts.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Net.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - GoogleMobileAds.Common.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - netstandard.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - KawaiiUtil.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - DOTween.Modules.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - DemiLib.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Net.WebHeaderCollection.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - UniTask.Addressables.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - ACTk.Runtime.dll Dependency assembly - Unity.Services.Core.Analytics.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - System.Reflection.TypeExtensions.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - Unity.VisualScripting.State.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.AppContext.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - System.Data.Services.dll Dependency assembly - ACTk.Examples.Runtime.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - DOTweenPro.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Sockets.dll Dependency assembly - System.IO.dll Dependency assembly - System.Transactions.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - Unity.Services.Core.Networking.dll Dependency assembly - Unity.Services.Core.Configuration.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Net.Ping.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - GoogleMobileAds.Core.dll Dependency assembly - Unity.Services.Core.dll Dependency assembly - System.Collections.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - Unity.VisualScripting.Flow.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - Unity.AI.Navigation.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - UniTask.TextMeshPro.dll Dependency assembly - System.Xml.Xsl.Primitives.dll Dependency assembly - UniTask.Linq.dll Dependency assembly - System.Security.Cryptography.Cng.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Unity.Services.Core.Scheduler.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Security.Principal.Windows.dll Dependency assembly - Unity.Recorder.Base.dll Dependency assembly - System.Web.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - Unity.VisualScripting.Core.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Windows.dll Dependency assembly - DOTween.dll Dependency assembly - Unity.Services.Core.Threading.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.IO.UnmanagedMemoryStream.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - Unity.PlayerPrefsEditor.Samples.SampleScene.dll Dependency assembly - System.Data.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - Cinemachine.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - ImbaFrameworks.dll Dependency assembly - System.Data.Common.dll Dependency assembly - Coffee.UIParticle.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - ACTk.Examples.Genuine.Runtime.dll Dependency assembly - Unity.Services.Core.Environments.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Animation.Rigging.dll Dependency assembly - Unity.Services.Core.Registration.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - LocalPlayerData.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - KawaiiPlayFab.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - Unity.Services.Core.Device.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - Unity.Services.Core.Environments.Internal.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Linq.dll Dependency assembly - System.Core.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - System.Console.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - Unity.Recorder.dll Dependency assembly - Unity.Services.Core.Internal.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - System.Management.dll Dependency assembly - Unity.Services.Core.Telemetry.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - Unity.Services.Analytics.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Newtonsoft.Json.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.Json.dll Dependency assembly - System.IO.FileSystem.Primitives.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Windows.Forms.DataVisualization.dll Dependency assembly - UniTask.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - Unity.Animation.Rigging.DocCodeExamples.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - UniTask.DOTween.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - GoogleMobileAds.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Reflection.Emit.ILGeneration.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - Unity.VisualScripting.Antlr3.Runtime.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Messaging.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Collections.Specialized.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - System.Security.Claims.dll Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 197 Unused Serialized files (Serialized files now loaded: 0) Unloading 3335 unused Assets / (47.3 MB). Loaded Objects now: 6582. Memory consumption went from 242.6 MB to 195.3 MB. Total: 20.951800 ms (FindLiveObjects: 0.353800 ms CreateObjectMapping: 0.202500 ms MarkObjects: 16.237500 ms DeleteObjects: 4.157100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (1.4 MB). Loaded Objects now: 6582. Memory consumption went from 194.7 MB to 193.2 MB. Total: 15.174800 ms (FindLiveObjects: 0.386700 ms CreateObjectMapping: 0.259200 ms MarkObjects: 14.492800 ms DeleteObjects: 0.034400 ms) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 174 unused Assets / (132.4 MB). Loaded Objects now: 6582. Memory consumption went from 308.8 MB to 176.4 MB. Total: 25.033300 ms (FindLiveObjects: 0.281000 ms CreateObjectMapping: 0.152700 ms MarkObjects: 15.124100 ms DeleteObjects: 9.474700 ms) Compiling shader "Hidden/FogPlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/FogPlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Sprite in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/OutlinePlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/OutlinePlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Skybox/Procedural" pass "" (vp) Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Skybox/Procedural in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Particles/Standard Unlit" pass "" (vp) Full variant space: 72 After settings filtering: 72 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Particles/Standard Unlit in 0.00s gles3 (total internal programs: 20, unique: 20) Compiling shader "Mobile/Particles/Additive" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 12 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 12, unique: 12) Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 188 After settings filtering: 188 After built-in stripping: 13 After scriptable stripping: 13 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 208 After settings filtering: 208 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 140 After settings filtering: 140 After built-in stripping: 10 After scriptable stripping: 10 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 10 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Standard in 0.00s gles3 (total internal programs: 47, unique: 39) Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/VertexLit in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader LowPolyWater/Advanced in 0.00s gles3 (total internal programs: 22, unique: 20) Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 1328 After settings filtering: 1328 After built-in stripping: 32 After scriptable stripping: 32 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 232 After settings filtering: 232 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "DEFERRED" (vp) Full variant space: 152 After settings filtering: 152 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader FlatKit/Stylized Surface in 0.00s gles3 (total internal programs: 64, unique: 64) Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 8, unique: 8) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 20 After settings filtering: 20 After built-in stripping: 5 After scriptable stripping: 5 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 29, unique: 29) Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 26 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Sprites/Default" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/_IdleFishing/Scenes/InitScene.unity' uses 2.4 MB compressed / 11.5 MB uncompressed. Level 1 'Assets/_IdleFishing/Scenes/Level 1.unity' uses 2.1 MB compressed / 8.8 MB uncompressed. Total compressed size 4.5 MB. Total uncompressed size 20.3 MB. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1403ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player3d1a7440.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [ ] Require frontend run. Library/Bee/Player3d1a7440.dag couldn't be loaded ExitCode: 4 Duration: 0s19ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player3d1a7440.dag.json" "Library/Bee/Player3d1a7440-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity DisplayProgressbar: Incremental Player Build ExitCode: 0 Duration: 0s305ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player3d1a7440.dag" --dagfilejson="Library\Bee\Player3d1a7440.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 236 nodes, 476 flattened edges (476 ToBuild, 0 ToUse), maximum node priority 27 [ 1/234 0s] WriteResponseFile Library/Bee/artifacts/rsp/18083123667533751213.rsp [ 2/234 0s] WriteText Library/Bee/artifacts/WebGL/bdwgc/release_WebGL_wasm/_dummy_for_header_discovery [ 3/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p2.lump.cpp [ 4/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r0.lump.cpp [ 5/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p0.lump.cpp [ 6/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p1.lump.cpp [ 7/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza2.lump.cpp [ 8/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r2.lump.cpp [ 9/234 0s] WriteText 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C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/TemplateData/favicon.ico [198/234 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/6ne2jmzjax0h.o [199/234 0s] CopyFiles C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/TemplateData/webmemd-icon.png [200/234 0s] CopyFiles C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/TemplateData/webgl-logo.png [201/234 0s] CopyFiles C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/StreamingAssets/UnityServicesProjectConfiguration.json [202/234 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/9vvgetlk4uer.o [203/234 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ynw40lode3no.o [204/234 0s] PreprocessJS C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/TemplateData/style.css [205/234 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/wu57lahpoxbv.o [206/234 0s] PreprocessJS C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/index.html [207/234 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/14tm0z7rs1mf.o [208/234 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/hopdyv00dnbb.o [209/234 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ztyeyonebg58.o [210/234 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bgk0r3jbifju.o [211/234 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/eywka16it5vk.o [212/234 0s] PreprocessJS Library/Bee/artifacts/WebGLwebgl.loader.js [213/234 0s] CopyFiles C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.loader.js [214/234 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4hyeliv3rbls.o [215/234 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/nh8xrdmbb59r.o [216/234 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [217/234 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [218/234 5s] UnityLinker E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/unitylinker_ber2.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\18083123667533751213.rsp [BUSY 11s] Brotli C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.data.br [219/234 14s] Brotli C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.data.br *** Tundra requires additional run (29.35 seconds), 219 items updated, 234 evaluated *** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player3d1a7440.dag.json" "Library/Bee/Player3d1a7440-inputdata.json" "Library\Bee\buildprogram1.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 29s ExitCode: 0 Duration: 0s304ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player3d1a7440.dag" --dagfilejson="Library\Bee\Player3d1a7440.dag.json" --profile="Library/Bee/backend3.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 237 nodes, 478 flattened edges (478 ToBuild, 0 ToUse), maximum node priority 27 [ 67/235 0s] WriteResponseFile Library/Bee/artifacts/rsp/14558278603829265457.rsp [220/235 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [222/235 0s] ICallRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityICallRegistration.cpp [223/235 0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp [224/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fn5e93wth6js.o [225/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ckdsnnivdz3h.o [BUSY 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents [226/235 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe @Library\Bee\artifacts\rsp\14558278603829265457.rsp *** Tundra requires additional run (6.60 seconds), 7 items updated, 235 evaluated *** Additional run caused by: contents change of E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player3d1a7440.dag.json" "Library/Bee/Player3d1a7440-inputdata.json" "Library\Bee\buildprogram2.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 6s616ms ExitCode: 0 Duration: 0s351ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player3d1a7440.dag" --dagfilejson="Library\Bee\Player3d1a7440.dag.json" --profile="Library/Bee/backend4.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 639 nodes, 1692 flattened edges (1684 ToBuild, 7 ToUse), maximum node priority 430 [181/637 0s] WriteResponseFile Library/Bee/artifacts/rsp/6070537824006410562.rsp [201/637 0s] WriteText Library/Bee/artifacts/csharpactions/webgl.data_qnm2.info [225/637 0s] CopyFiles E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/build/Data/Resources/System.Drawing.dll-resources.dat [226/637 0s] CopyFiles 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C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.wasm.br [BUSY 77s] Brotli C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.wasm.br [BUSY 87s] Brotli C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.wasm.br [BUSY 97s] Brotli C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.wasm.br [636/637 100s] Brotli C:/inetpub/wwwroot/idle-fishing/release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b/webgl/Build/webgl.wasm.br *** Tundra build success (607.56 seconds - 0:10:07), 414 items updated, 637 evaluated ExitCode: 0 Duration: 10m:07s [websockify wrapper] Start node and websockify.js Build Report Tool: Saved "C:/WINDOWS/system32/config/systemprofile/Documents/UnityBuildReports/UBR-idle-fishing-unity-WebGL-2024Dec24-164343.xml" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) BuildReportTool.Util:Serialize (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2568) BuildReportTool.Util:SerializeAtFolder (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2549) BuildReportTool.Util:SaveUnityBuildReportToCurrent (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:308) BuildReportTool.ReportGenerator:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/ReportGeneration/BRT_ReportGenerator.cs:466) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass18_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs Line: 2568) Refreshing native plugins compatible for Editor in 15.14 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 15.8 mb 76.4% Meshes 1.2 mb 5.6% Animations 101.9 kb 0.5% Sounds 1.3 mb 6.1% Shaders 190.0 kb 0.9% Other Assets 1.7 mb 8.1% Levels 0.0 kb 0.0% Scripts 263.8 kb 1.2% Included DLLs 0.0 kb 0.0% File headers 250.1 kb 1.2% Total User Assets 20.7 mb 100.0% Complete build size 14.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 18.3% Built-in Texture2D: Splash Screen Unity Logo 2.0 mb 13.9% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF.asset 2.0 mb 13.9% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title.asset 1.8 mb 12.4% Assets/_IdleFishing/Textures/Common/_Common.spriteatlasv2 1.3 mb 9.2% Assets/AssetsPackages/Epic Toon FX/Textures/water_3x3.png 1.2 mb 8.3% Assets/_IdleFishing/_GameResources/Audio/Resources/BGM_Main.wav 682.8 kb 4.6% Assets/AssetsPackages/PolygonPirates/Textures/Texture_01_A.png 599.1 kb 4.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_wood_0.png 457.8 kb 3.1% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/_AtlasCommon.spriteatlasv2 385.2 kb 2.6% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1005.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/cloud_2x2_hard_softshadow.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/magic_orb2.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/glow4.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/glow1.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/confetti.png 334.3 kb 2.2% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1003.png 323.8 kb 2.2% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1004.png 274.3 kb 1.8% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1002.png 191.4 kb 1.3% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1001.png 179.9 kb 1.2% Assets/_IdleFishing/Art/Models/Ships/5_Boat.fbx 170.8 kb 1.1% Assets/AssetsPackages/Epic Toon FX/Textures/magic_line.png 164.2 kb 1.1% Resources/unity_builtin_extra 163.2 kb 1.1% Assets/_IdleFishing/Art/Models/Ships/6_Boat.fbx 154.8 kb 1.0% Assets/_IdleFishing/_GameResources/Effect/Particle/SunShine/Ring_02.png 131.5 kb 0.9% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1000.png 125.5 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 2.prefab 124.4 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 3.prefab 124.1 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 4.prefab 116.6 kb 0.8% Assets/_IdleFishing/Textures/logo_idle_fishing.png 98.7 kb 0.7% Assets/_IdleFishing/Prefabs/Boat/Boat 1.prefab 97.4 kb 0.7% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Social.prefab 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/bubble_soap.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/sparkle.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/circle.png 85.5 kb 0.6% Assets/AssetsPackages/LowPolyWaterv2/Textures/Bump.jpg 75.5 kb 0.5% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopTon.prefab 70.3 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 5.prefab 69.7 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 0.prefab 67.3 kb 0.5% Assets/_IdleFishing/Art/Models/Ships/4_Boat.fbx 63.1 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopToken.prefab 59.9 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatMerge.prefab 53.0 kb 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Prop_Crane_03.fbx 52.7 kb 0.4% Assets/_IdleFishing/Art/Models/Dory_Fish.fbx 51.9 kb 0.3% Assets/_IdleFishing/Art/Models/Brown_Fish.fbx 51.6 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_01.fbx 50.4 kb 0.3% Assets/_IdleFishing/_GameResources/Audio/sfx_reward.ogg 50.1 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Boat.prefab 49.8 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_04.fbx 45.4 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Mail.prefab 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Fish_Atlas (1).psd 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/Ships_Atlas.psd 41.4 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatInfo.prefab 41.0 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ReferralInfo.prefab 38.4 kb 0.3% Assets/AssetsPackages/FlatKit/Shaders/StylizedSurface/StylizedSurface.shader 38.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Wallet.prefab 38.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/MessageBox.prefab 37.9 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/3_Boat.fbx 37.4 kb 0.3% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_white_0.png 37.2 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_02.fbx 36.8 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_06.fbx 34.8 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_03.fbx 34.3 kb 0.2% Assets/SimpleMesh/SM_Env_PalmTree_02(Clone)_Quality_50.asset 33.8 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ChestEffect.prefab 33.2 kb 0.2% Assets/_IdleFishing/Art/Models/Barracuda_Fish.fbx 32.1 kb 0.2% Assets/AssetsPackages/LowPolyWaterv2/Shaders/LowPolyWaterAdvanced.shader 30.9 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Setting.prefab 30.4 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatUnlockSlot.prefab 28.5 kb 0.2% Assets/AssetsPackages/GUI Mobile Hyper-Casual/Sprites/Sprites by Menu/In Game-assets/Square Purple.png 24.5 kb 0.2% Assets/SimpleMesh/Man(Clone)_Quality_33.asset 23.8 kb 0.2% Assets/Plugins/NuGet/Resources/defaultIcon.png 22.5 kb 0.2% Assets/SimpleMesh/ClownFish(Clone)_Quality_33.asset 21.4 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Withdraw.prefab 20.6 kb 0.1% Assets/SimpleMesh/2_Ship(Clone)_Quality_50.asset 20.4 kb 0.1% Assets/AssetsPackages/Alstra Infinite/Boats LowPoly/Models/Wood_BoatV1.fbx 20.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatReward.prefab 19.8 kb 0.1% Assets/_IdleFishing/Art/Models/Fisherman.fbx 19.3 kb 0.1% Assets/SimpleMesh/SM_Veh_Boat_Small_01_Hull(Clone)_Quality_20.asset 19.3 kb 0.1% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_bubble_2.png 18.9 kb 0.1% Assets/SimpleMesh/SM_Veh_Boat_Rowing_01_Hull(Clone)_Quality_20.asset 18.1 kb 0.1% Assets/SimpleMesh/Plane(Clone)_Quality_33.asset 17.5 kb 0.1% Assets/SimpleMesh/Tuna(Clone)_Quality_33.asset 17.1 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_Stairs_01.fbx 17.0 kb 0.1% Assets/_IdleFishing/Art/Models/Fishing_Box.fbx 16.1 kb 0.1% Assets/SimpleMesh/Morish_idol(Clone)_Quality_33.asset 16.0 kb 0.1% Assets/SimpleMesh/Fishing_Rod(Clone)_Quality_50.asset 15.8 kb 0.1% Assets/_IdleFishing/Prefabs/Boat/SmokeExplosionWhite.prefab 15.8 kb 0.1% Assets/SimpleMesh/SM_Env_Grass_02(Clone)_Quality_30.asset 15.7 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reward.prefab 15.4 kb 0.1% Assets/_IdleFishing/Prefabs/WaterSplashTinySharp.prefab 14.7 kb 0.1% Assets/SimpleMesh/BrownFish(Clone)_Quality_33.asset 14.5 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_02.fbx 11.1 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reload.prefab 10.7 kb 0.1% Assets/AssetsPackages/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 10.0 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Flat_Sand_02.fbx 9.6 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/WithdrawFee.prefab 9.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Giftcode.prefab 9.0 kb 0.1% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_notice_red.png 8.9 kb 0.1% Assets/_IdleFishing/Art/Models/Clown_Fish.fbx 8.7 kb 0.1% Assets/_IdleFishing/Art/Models/Tuna_Fish.fbx 8.2 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_End_Top_01.fbx 8.1 kb 0.1% Assets/AssetsPackages/LowPolyWaterv2/Textures/WaterFresnel.psd 8.0 kb 0.1% Assets/SimpleMesh/SM_Bld_Dock_02(Clone)_Quality_20.asset 7.7 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BanInfo.prefab 7.3 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_shell.png 7.1 kb 0.0% Assets/_IdleFishing/Art/Models/SwordFish.fbx 7.1 kb 0.0% Assets/_IdleFishing/Art/Models/Morish_Fish.fbx 6.8 kb 0.0% Assets/SimpleMesh/SM_Env_Beach_04(Clone)_Quality_20.asset 6.4 kb 0.0% Assets/_IdleFishing/Art/Models/BACKET.fbx 6.4 kb 0.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_01.fbx 6.3 kb 0.0% Assets/_IdleFishing/Art/Models/OpenBoxews.obj 6.0 kb 0.0% Assets/SimpleMesh/SM_Env_Rock_Huge_01(Clone)_Quality_20.asset 5.8 kb 0.0% Assets/ImbaFrameworks/UI/Examples/Resources/Prefabs/UI/Popups/Sample.prefab 5.3 kb 0.0% Assets/AssetsPackages/TextMesh 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Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_ChestIdle.anim 2.6 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_LightIdle.anim 2.6 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_ChestOpen.anim 2.5 kb 0.0% Assets/_IdleFishing/Animation/Study.anim 2.5 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownFollower.prefab 2.5 kb 0.0% Assets/_IdleFishing/Animation/Finger/StudyFishing.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FoodEater/FoodFolower.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownLeader.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Classic.prefab 2.4 kb 0.0% Assets/ImbaFrameworks/UI/Animations/Loading.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Dory.prefab 2.4 kb 0.0% Assets/SimpleMesh/Rotor(Clone)_Quality_50.asset 2.4 kb 0.0% Assets/_KFS/_GameResources/Animations/Waiting/waiting.anim 2.3 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_LightOpen.anim 2.2 kb 0.0% Assets/AssetsPackages/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset 2.1 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Dory_Fish.prefab 2.1 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/CatchBrown.prefab 2.0 kb 0.0% Assets/AssetsPackages/PolygonPirates/Materials/PolygonPirates_Material_01_A.mat 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Morish.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Sword.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Barracuda.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Clown.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Tuna.prefab 2.0 kb 0.0% Assets/_IdleFishing/Textures/Common/Light/light_6.png 2.0 kb 0.0% Assets/_IdleFishing/Art/Models/Ships/Materials/Ship_Atlas.mat 2.0 kb 0.0% Assets/_IdleFishing/Art/Materials/WaterBacketMat.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Models/FishNormal.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Models/FishBownd.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/UnderWater.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/FishBlack.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/Box2Boat.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/Backet.mat 1.7 kb 0.0% Assets/GameAnalytics/Gizmos/GameAnalytics/Images/instrument.png 1.7 kb 0.0% Assets/GameAnalytics/Gizmos/GameAnalytics/Images/user.png 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_blue_btn_text 1.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Brown 0 Material.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_green_thin.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_blue_btn_text.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_brown 3.mat 1.7 kb 0.0% 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Loaded Objects now: 6591. Memory consumption went from 260.8 MB to 214.2 MB. Total: 89.986700 ms (FindLiveObjects: 0.918500 ms CreateObjectMapping: 0.697500 ms MarkObjects: 48.053900 ms DeleteObjects: 40.315200 ms) DisplayProgressNotification: Build Successful Build Finished, Result: Success. Total cache size 268295064 Total cache size after purge 268295064 ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1735034099980,"processId":14404,"steps":[{"description":"Preprocess Player","duration":285},{"description":"Prepare For Build","duration":3352},{"description":"ProducePlayerScriptAssemblies","duration":17260},{"description":"Verify Build setup","duration":11},{"description":"Prepare assets for target platform","duration":56},{"description":"Prepare splash screen","duration":12},{"description":"Building scenes","duration":5056},{"description":"Build scripts DLLs","duration":213},{"description":"Build GlobalGameManagers file","duration":91},{"description":"Writing asset files","duration":928},{"description":"Building Resources/unity_builtin_extra","duration":376},{"description":"Creating compressed player package","duration":1685},{"description":"Write data build dirty tracking information","duration":211},{"description":"Postprocess built player","duration":645006}],"duration":674542} [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.495 ms Integration: 439.084 ms Integration of assets: 0.002 ms Thread Wait Time: 0.006 ms Total Operation Time: 439.587 ms Unloading 0 unused Assets / (24.0 KB). Loaded Objects now: 6584. Memory consumption went from 187.8 MB to 187.7 MB. Total: 67.683600 ms (FindLiveObjects: 0.490900 ms CreateObjectMapping: 0.320500 ms MarkObjects: 66.843600 ms DeleteObjects: 0.027400 ms) Build successful - Build written to C:\inetpub\wwwroot\idle-fishing\\release_de897a8503d09d5e274b3dee2d1cce9a9be3cc2b\\webgl UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:83) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs Line: 83) Batchmode quit successfully invoked - shutting down! [websockify wrapper] OnUnload [websockify wrapper] Process killed Killing ADB server in 0.2873567 seconds. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Leftover web requests after shut down [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. Cleanup mono [websockify wrapper] OnUnload abort_threads: Failed aborting id: 0000000000000DE8, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000000DE8, mono_thread_manage will ignore it debugger-agent: Unable to listen on 4492 [Performance] WinEditorMain : 1 samples, Peak. 3.70 s (1.0x), Avg. 3.70 s, Total. 3.703 s (0.5%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 15.2 us (1.0x), Avg. 15.2 us, Total. 15.20 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 268 us (1.0x), Avg. 268 us, Total. 267.8 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 943 us (1.0x), Avg. 943 us, Total. 943.4 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 3.68 s (1.0x), Avg. 3.68 s, Total. 3.680 s (0.5%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 20.2 ms (1.0x), Avg. 20.2 ms, Total. 20.23 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 143 us (1.0x), Avg. 143 us, Total. 143.4 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 65.8 s (1.0x), Avg. 65.8 s, Total. 65.82 s (8.7%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.19 ms (1.0x), Avg. 2.19 ms, Total. 2.188 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 1.60 ms (1.0x), Avg. 1.60 ms, Total. 1.599 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 49.4 ms (1.0x), Avg. 49.4 ms, Total. 49.37 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 270 ms (1.0x), Avg. 270 ms, Total. 270.1 ms (0.0%) [Performance] Connecting to Package Manager : 28 samples, Peak. 37.2 us (22.3x), Avg. 1.67 us, Total. 46.80 us (0.0%) [Performance] PackageManager::Api::RunRequestSynchronously : 25 samples, Peak. 18.6 us (4.3x), Avg. 4.29 us, Total. 107.2 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 50.5 ms (1.0x), Avg. 50.5 ms, Total. 50.52 ms (0.0%) [Performance] Application.GI.Initialize : 1 samples, Peak. 1.99 ms (1.0x), Avg. 1.99 ms, Total. 1.985 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.85 ms (1.0x), Avg. 1.85 ms, Total. 1.853 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 2.67 s (1.0x), Avg. 2.67 s, Total. 2.669 s (0.4%) [Performance] RestoreManagedReferences : 2 samples, Peak. 49.6 ms (2.0x), Avg. 24.8 ms, Total. 49.63 ms (0.0%) [Performance] EditorResources.Load : 4 samples, Peak. 19.7 ms (4.0x), Avg. 4.96 ms, Total. 19.86 ms (0.0%) [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 2 samples, Peak. 2.99 ms (1.3x), Avg. 2.35 ms, Total. 4.701 ms (0.0%) [Performance] InitializeOnLoad SettingsService : 2 samples, Peak. 10.0 us (1.2x), Avg. 8.50 us, Total. 17.00 us (0.0%) [Performance] InitializeOnLoad AssetStoreContext : 2 samples, Peak. 21.5 ms (1.7x), Avg. 12.8 ms, Total. 25.61 ms (0.0%) [Performance] InitializeOnLoad ObjectSelectorSearch : 2 samples, Peak. 55.3 us (1.1x), Avg. 48.2 us, Total. 96.30 us (0.0%) [Performance] InitializeOnLoad SceneSearch : 2 samples, Peak. 41.1 us (1.2x), Avg. 34.6 us, Total. 69.20 us (0.0%) [Performance] InitializeOnLoad ProjectSearch : 2 samples, Peak. 70.7 us (1.4x), Avg. 51.5 us, Total. 103.0 us (0.0%) [Performance] InitializeOnLoad WindowLayout : 2 samples, Peak. 176 us (1.0x), Avg. 168 us, Total. 336.2 us (0.0%) [Performance] InitializeOnLoad CacheServerWindow : 2 samples, Peak. 14.7 us (1.3x), Avg. 11.8 us, Total. 23.50 us (0.0%) [Performance] InitializeOnLoad NativeFormatImporterUtility : 2 samples, Peak. 1.80 ms (1.2x), Avg. 1.54 ms, Total. 3.070 ms (0.0%) [Performance] InitializeOnLoad DrivenRectTransformUndo : 2 samples, Peak. 165 us (1.0x), Avg. 164 us, Total. 329.0 us (0.0%) [Performance] InitializeOnLoad CloudBuild : 2 samples, Peak. 3.90 us (1.1x), Avg. 3.45 us, Total. 6.900 us (0.0%) [Performance] InitializeOnLoad ManagedDebuggerWindow : 2 samples, Peak. 514 us (1.0x), Avg. 512 us, Total. 1.024 ms (0.0%) [Performance] InitializeOnLoad PrefabInstanceChangedListener : 2 samples, Peak. 110 us (1.1x), Avg. 105 us, Total. 209.3 us (0.0%) [Performance] InitializeOnLoad AddComponentWindow : 2 samples, Peak. 78.7 us (1.0x), Avg. 77.1 us, Total. 154.2 us (0.0%) [Performance] InitializeOnLoad ManagedDebugger : 2 samples, Peak. 500 ns (1.3x), Avg. 400 ns, Total. 800.0 ns (0.0%) [Performance] InitializeOnLoad MenuItems : 2 samples, Peak. 58.3 us (1.0x), Avg. 57.6 us, Total. 115.3 us (0.0%) [Performance] InitializeOnLoad EditMode : 2 samples, Peak. 350 us (1.2x), Avg. 296 us, Total. 592.4 us (0.0%) [Performance] InitializeOnLoad UISystemProfilerRenderService : 2 samples, Peak. 7.20 us (1.1x), Avg. 6.55 us, Total. 13.10 us (0.0%) [Performance] InitializeOnLoad PlayModeDownload : 2 samples, Peak. 400 us (1.6x), Avg. 249 us, Total. 497.5 us (0.0%) [Performance] InitializeOnLoad ShortcutIntegration : 2 samples, Peak. 47.2 us (1.1x), Avg. 43.8 us, Total. 87.60 us (0.0%) [Performance] InitializeOnLoad UnityConnect : 2 samples, Peak. 36.3 us (1.0x), Avg. 34.6 us, Total. 69.30 us (0.0%) [Performance] InitializeOnLoad SearchService : 2 samples, Peak. 78.8 us (1.1x), Avg. 73.8 us, Total. 147.6 us (0.0%) [Performance] InitializeOnLoad EditorMonitor : 2 samples, Peak. 517 us (1.2x), Avg. 419 us, Total. 838.1 us (0.0%) [Performance] InitializeOnLoad RetainedMode : 2 samples, Peak. 1.73 ms (1.1x), Avg. 1.60 ms, Total. 3.196 ms (0.0%) [Performance] InitializeOnLoad EditorShaderLoader : 2 samples, Peak. 482 us (1.0x), Avg. 478 us, Total. 956.1 us (0.0%) [Performance] InitializeOnLoad EditorDelegateRegistration : 2 samples, Peak. 2.68 ms (1.8x), Avg. 1.48 ms, Total. 2.964 ms (0.0%) [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 2 samples, Peak. 157 us (1.5x), Avg. 107 us, Total. 213.4 us (0.0%) [Performance] InitializeOnLoad LiveReloadTrackerCreator : 2 samples, Peak. 252 us (1.4x), Avg. 181 us, Total. 361.9 us (0.0%) [Performance] InitializeOnLoad UxmlObjectEditorFactories : 2 samples, Peak. 692 us (1.4x), Avg. 493 us, Total. 985.6 us (0.0%) [Performance] InitializeOnLoad UXMLEditorFactories : 2 samples, Peak. 54.0 ms (1.1x), Avg. 48.7 ms, Total. 97.32 ms (0.0%) [Performance] InitializeOnLoad CloudBuildPoller : 2 samples, Peak. 201 us (1.0x), Avg. 193 us, Total. 387.0 us (0.0%) [Performance] InitializeOnLoad AdsService : 2 samples, Peak. 1.10 ms (1.0x), Avg. 1.09 ms, Total. 2.186 ms (0.0%) [Performance] InitializeOnLoad EditorGameServicesAnalytics : 2 samples, Peak. 1.56 ms (1.4x), Avg. 1.09 ms, Total. 2.189 ms (0.0%) [Performance] InitializeOnLoad UDPService : 2 samples, Peak. 127 us (1.0x), Avg. 125 us, Total. 250.4 us (0.0%) [Performance] InitializeOnLoad BuildService : 2 samples, Peak. 113 us (1.0x), Avg. 110 us, Total. 220.2 us (0.0%) [Performance] InitializeOnLoad ServicesRepository : 2 samples, Peak. 400 ns (1.1x), Avg. 350 ns, Total. 700.0 ns (0.0%) [Performance] InitializeOnLoad PurchasingService : 2 samples, Peak. 4.11 ms (1.0x), Avg. 4.07 ms, Total. 8.148 ms (0.0%) [Performance] InitializeOnLoad AnalyticsService : 2 samples, Peak. 784 us (1.0x), Avg. 780 us, Total. 1.559 ms (0.0%) [Performance] InitializeOnLoad CrashService : 2 samples, Peak. 121 us (1.0x), Avg. 121 us, Total. 242.0 us (0.0%) [Performance] InitializeOnLoad SearchWindow : 2 samples, Peak. 100 us (1.1x), Avg. 90.9 us, Total. 181.9 us (0.0%) [Performance] InitializeOnLoad CustomIndexers : 2 samples, Peak. 11.7 ms (1.1x), Avg. 10.7 ms, Total. 21.45 ms (0.0%) [Performance] InitializeOnLoad SearchMonitor : 2 samples, Peak. 707 us (1.1x), Avg. 657 us, Total. 1.315 ms (0.0%) [Performance] InitializeOnLoad ParameterControllerEditor : 2 samples, Peak. 12.5 us (1.0x), Avg. 12.1 us, Total. 24.10 us (0.0%) [Performance] InitializeOnLoad LayerSettingsWindow : 2 samples, Peak. 12.6 us (1.6x), Avg. 7.75 us, Total. 15.50 us (0.0%) [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 2 samples, Peak. 562 us (1.9x), Avg. 302 us, Total. 604.2 us (0.0%) [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 2 samples, Peak. 227 us (1.3x), Avg. 181 us, Total. 361.1 us (0.0%) [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 2 samples, Peak. 810 us (1.0x), Avg. 787 us, Total. 1.574 ms (0.0%) [Performance] InitializeOnLoad SceneTemplateService.Init : 2 samples, Peak. 844 us (1.1x), Avg. 800 us, Total. 1.600 ms (0.0%) [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 2 samples, Peak. 3.07 ms (1.7x), Avg. 1.76 ms, Total. 3.529 ms (0.0%) [Performance] InitializeOnLoad RectSelection.RegisterShortcutContext : 2 samples, Peak. 173 us (1.1x), Avg. 154 us, Total. 308.3 us (0.0%) [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 2 samples, Peak. 2.19 ms (1.6x), Avg. 1.36 ms, Total. 2.721 ms (0.0%) [Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode : 2 samples, Peak. 27.3 ms (2.0x), Avg. 13.7 ms, Total. 27.44 ms (0.0%) [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 2 samples, Peak. 2.16 ms (1.4x), Avg. 1.60 ms, Total. 3.202 ms (0.0%) [Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts : 2 samples, Peak. 138 us (1.1x), Avg. 120 us, Total. 240.0 us (0.0%) [Performance] InitializeOnLoad ToolShortcutContext.Init : 2 samples, Peak. 99.4 us (1.1x), Avg. 89.8 us, Total. 179.7 us (0.0%) [Performance] InitializeOnLoad EditorWindow.Initialize : 2 samples, Peak. 164 us (1.1x), Avg. 155 us, Total. 309.5 us (0.0%) [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 2 samples, Peak. 114 us (1.3x), Avg. 89.7 us, Total. 179.4 us (0.0%) [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 2 samples, Peak. 5.19 ms (2.0x), Avg. 2.63 ms, Total. 5.262 ms (0.0%) [Performance] InitializeOnLoad SysrootManager.Initialize : 2 samples, Peak. 9.80 us (1.2x), Avg. 8.05 us, Total. 16.10 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload : 2 samples, Peak. 2.19 ms (1.8x), Avg. 1.20 ms, Total. 2.405 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 260 us (1.1x), Avg. 230 us, Total. 460.1 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 12.8 ms (1.0x), Avg. 12.8 ms, Total. 12.84 ms (0.0%) [Performance] Application.InitialRefresh : 1 samples, Peak. 52.6 s (1.0x), Avg. 52.6 s, Total. 52.58 s (6.9%) [Performance] ShaderImporter.SourceAssetModified : 3 samples, Peak. 800 ns (1.1x), Avg. 733 ns, Total. 2.200 us (0.0%) [Performance] ShaderIncludeImporter.SourceAssetModified : 3 samples, Peak. 700 ns (1.1x), Avg. 633 ns, Total. 1.900 us (0.0%) [Performance] Compiling Scripts : 1 samples, Peak. 12.3 s (1.0x), Avg. 12.3 s, Total. 12.32 s (1.6%) [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload : 1 samples, Peak. 341 us (1.0x), Avg. 341 us, Total. 341.5 us (0.0%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 8 samples, Peak. 865 us (6.8x), Avg. 127 us, Total. 1.015 ms (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 8 samples, Peak. 96.2 us (6.6x), Avg. 14.6 us, Total. 117.1 us (0.0%) [Performance] InitializeOnLoad UnityVersion : 2 samples, Peak. 1.09 ms (1.6x), Avg. 660 us, Total. 1.320 ms (0.0%) [Performance] InitializeOnLoad PrefabSelectionTracker : 1 samples, Peak. 860 us (1.0x), Avg. 860 us, Total. 859.6 us (0.0%) [Performance] InitializeOnLoad FormatterLocator : 1 samples, Peak. 12.7 ms (1.0x), Avg. 12.7 ms, Total. 12.66 ms (0.0%) [Performance] InitializeOnLoad FormatterUtilities : 1 samples, Peak. 773 us (1.0x), Avg. 773 us, Total. 772.8 us (0.0%) [Performance] InitializeOnLoad UnityEditorEventUtility : 1 samples, Peak. 3.86 ms (1.0x), Avg. 3.86 ms, Total. 3.858 ms (0.0%) [Performance] InitializeOnLoad SirenixEditorGUI : 1 samples, Peak. 3.03 ms (1.0x), Avg. 3.03 ms, Total. 3.027 ms (0.0%) [Performance] InitializeOnLoad ASTEmitter : 1 samples, Peak. 9.49 ms (1.0x), Avg. 9.49 ms, Total. 9.494 ms (0.0%) [Performance] InitializeOnLoad AssemblyUtilities : 1 samples, Peak. 1.04 ms (1.0x), Avg. 1.04 ms, Total. 1.045 ms (0.0%) [Performance] InitializeOnLoad GUIHelper : 1 samples, Peak. 30.1 ms (1.0x), Avg. 30.1 ms, Total. 30.14 ms (0.0%) [Performance] InitializeOnLoad SirenixGUIStyles : 1 samples, Peak. 900 ns (1.0x), Avg. 900 ns, Total. 900.0 ns (0.0%) [Performance] InitializeOnLoad PersistentContextCache : 1 samples, Peak. 2.00 ms (1.0x), Avg. 2.00 ms, Total. 2.002 ms (0.0%) [Performance] InitializeOnLoad OdinModuleConfig : 1 samples, Peak. 246 us (1.0x), Avg. 246 us, Total. 245.6 us (0.0%) [Performance] InitializeOnLoad FixUnityScriptableObjectDirtying : 1 samples, Peak. 158 us (1.0x), Avg. 158 us, Total. 158.3 us (0.0%) [Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit : 1 samples, Peak. 120 us (1.0x), Avg. 120 us, Total. 119.8 us (0.0%) [Performance] InitializeOnLoad OdinEditor : 1 samples, Peak. 100 us (1.0x), Avg. 100 us, Total. 100.4 us (0.0%) [Performance] InitializeOnLoad FixUnityAssemblyVersionResolution : 1 samples, Peak. 130 us (1.0x), Avg. 130 us, Total. 129.7 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager : 1 samples, Peak. 10.6 us (1.0x), Avg. 10.6 us, Total. 10.60 us (0.0%) [Performance] InitializeOnLoad UndoTracker : 1 samples, Peak. 93.8 us (1.0x), Avg. 93.8 us, Total. 93.80 us (0.0%) [Performance] InitializeOnLoad GeneralDrawerConfig : 1 samples, Peak. 152 us (1.0x), Avg. 152 us, Total. 152.1 us (0.0%) [Performance] InitializeOnLoad ToolbarExtender : 1 samples, Peak. 1.14 ms (1.0x), Avg. 1.14 ms, Total. 1.136 ms (0.0%) [Performance] InitializeOnLoad MMWCliBuilder : 1 samples, Peak. 129 us (1.0x), Avg. 129 us, Total. 128.6 us (0.0%) [Performance] InitializeOnLoad SceneSwitchLeftButton : 1 samples, Peak. 183 us (1.0x), Avg. 183 us, Total. 183.5 us (0.0%) [Performance] InitializeOnLoad DOTSToggleEditor : 1 samples, Peak. 2.92 ms (1.0x), Avg. 2.92 ms, Total. 2.921 ms (0.0%) [Performance] InitializeOnLoad DeEditorNotification : 1 samples, Peak. 4.09 ms (1.0x), Avg. 4.09 ms, Total. 4.092 ms (0.0%) [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 1 samples, Peak. 2.17 ms (1.0x), Avg. 2.17 ms, Total. 2.173 ms (0.0%) [Performance] InitializeOnLoad DOTweenProEditorManager : 1 samples, Peak. 392 us (1.0x), Avg. 392 us, Total. 392.4 us (0.0%) [Performance] InitializeOnLoad Initializer : 2 samples, Peak. 145 us (1.1x), Avg. 133 us, Total. 265.6 us (0.0%) [Performance] InitializeOnLoad CoreStatsIntegration : 1 samples, Peak. 247 us (1.0x), Avg. 247 us, Total. 247.0 us (0.0%) [Performance] InitializeOnLoad OnDomainReload : 1 samples, Peak. 317 us (1.0x), Avg. 317 us, Total. 317.2 us (0.0%) [Performance] InitializeOnLoad EditorInitialize : 3 samples, Peak. 30.7 ms (2.9x), Avg. 10.7 ms, Total. 32.13 ms (0.0%) [Performance] InitializeOnLoad CanvasesAndTheirOwners : 1 samples, Peak. 147 us (1.0x), Avg. 147 us, Total. 147.5 us (0.0%) [Performance] InitializeOnLoad SaveDuringPlay : 1 samples, Peak. 64.4 us (1.0x), Avg. 64.4 us, Total. 64.40 us (0.0%) [Performance] InitializeOnLoad CinemachineScreenComposerGuidesGlobalDraggable : 1 samples, Peak. 107 us (1.0x), Avg. 107 us, Total. 106.8 us (0.0%) [Performance] InitializeOnLoad CinemachineStoryboardMute : 1 samples, Peak. 83.2 us (1.0x), Avg. 83.2 us, Total. 83.20 us (0.0%) [Performance] InitializeOnLoad CreateRigWithUndo : 1 samples, Peak. 149 us (1.0x), Avg. 149 us, Total. 149.1 us (0.0%) [Performance] InitializeOnLoad CreatePipelineWithUndo : 1 samples, Peak. 105 us (1.0x), Avg. 105 us, Total. 105.3 us (0.0%) [Performance] InitializeOnLoad CollectGizmoDrawers : 1 samples, Peak. 8.62 ms (1.0x), Avg. 8.62 ms, Total. 8.623 ms (0.0%) [Performance] InitializeOnLoad CinemachineEditorAnalytics : 1 samples, Peak. 63.5 us (1.0x), Avg. 63.5 us, Total. 63.50 us (0.0%) [Performance] InitializeOnLoad CinemachineColliderPrefs : 1 samples, Peak. 182 us (1.0x), Avg. 182 us, Total. 182.4 us (0.0%) [Performance] InitializeOnLoad SyncCacheEnabledSetting : 1 samples, Peak. 395 us (1.0x), Avg. 395 us, Total. 395.3 us (0.0%) [Performance] InitializeOnLoad PrefabLayoutRebuilder : 1 samples, Peak. 191 us (1.0x), Avg. 191 us, Total. 191.4 us (0.0%) [Performance] InitializeOnLoad RemoveAutoAddedPackage : 1 samples, Peak. 509 us (1.0x), Avg. 509 us, Total. 509.5 us (0.0%) [Performance] InitializeOnLoad PreloadSigningAlias : 1 samples, Peak. 51.3 us (1.0x), Avg. 51.3 us, Total. 51.30 us (0.0%) [Performance] InitializeOnLoad BurstLoader : 1 samples, Peak. 3.02 s (1.0x), Avg. 3.02 s, Total. 3.025 s (0.4%) [Performance] InitializeOnLoad RigEffectorRenderer : 1 samples, Peak. 2.52 ms (1.0x), Avg. 2.52 ms, Total. 2.516 ms (0.0%) [Performance] InitializeOnLoad BoneRendererUtils : 1 samples, Peak. 86.1 ms (1.0x), Avg. 86.1 ms, Total. 86.12 ms (0.0%) [Performance] Menu.BuildRegisteredMenuInterfaces : 2 samples, Peak. 598 ms (2.0x), Avg. 299 ms, Total. 597.9 ms (0.1%) [Performance] InitializeOnLoad AnimationWindowUtils : 1 samples, Peak. 33.5 us (1.0x), Avg. 33.5 us, Total. 33.50 us (0.0%) [Performance] InitializeOnLoad BackgroundWatcher : 1 samples, Peak. 242 us (1.0x), Avg. 242 us, Total. 242.5 us (0.0%) [Performance] InitializeOnLoad UnityTestProtocolStarter : 1 samples, Peak. 214 us (1.0x), Avg. 214 us, Total. 213.8 us (0.0%) [Performance] InitializeOnLoad TestStarter : 1 samples, Peak. 843 us (1.0x), Avg. 843 us, Total. 842.8 us (0.0%) [Performance] InitializeOnLoad RerunCallbackInitializer : 1 samples, Peak. 3.30 ms (1.0x), Avg. 3.30 ms, Total. 3.304 ms (0.0%) [Performance] InitializeOnLoad RiderScriptEditor : 1 samples, Peak. 8.79 ms (1.0x), Avg. 8.79 ms, Total. 8.792 ms (0.0%) [Performance] InitializeOnLoad CallbackInitializer : 1 samples, Peak. 1.03 ms (1.0x), Avg. 1.03 ms, Total. 1.032 ms (0.0%) [Performance] InitializeOnLoad SpriteEditorWindow : 1 samples, Peak. 5.88 ms (1.0x), Avg. 5.88 ms, Total. 5.876 ms (0.0%) [Performance] InitializeOnLoad CoverageReporterStarter : 1 samples, Peak. 17.6 ms (1.0x), Avg. 17.6 ms, Total. 17.64 ms (0.0%) [Performance] InitializeOnLoad VSCodeScriptEditor : 1 samples, Peak. 3.42 ms (1.0x), Avg. 3.42 ms, Total. 3.417 ms (0.0%) [Performance] InitializeOnLoad PlasticPlugin : 1 samples, Peak. 91.5 ms (1.0x), Avg. 91.5 ms, Total. 91.49 ms (0.0%) [Performance] InitializeOnLoad VSUsageUtility : 1 samples, Peak. 17.0 ms (1.0x), Avg. 17.0 ms, Total. 16.96 ms (0.0%) [Performance] InitializeOnLoad SettingsValidator : 1 samples, Peak. 116 us (1.0x), Avg. 116 us, Total. 116.2 us (0.0%) [Performance] InitializeOnLoad ToolbarBootstrap : 1 samples, Peak. 321 ms (1.0x), Avg. 321 ms, Total. 320.7 ms (0.0%) [Performance] Package.AsyncRequest : 3 samples, Peak. 871 us (2.4x), Avg. 359 us, Total. 1.076 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor : 1 samples, Peak. 5.19 ms (1.0x), Avg. 5.19 ms, Total. 5.189 ms (0.0%) [Performance] InitializeOnLoad TestRunnerApiListener : 1 samples, Peak. 680 us (1.0x), Avg. 680 us, Total. 679.9 us (0.0%) [Performance] InitializeOnLoad VisualStudioIntegration : 1 samples, Peak. 2.55 ms (1.0x), Avg. 2.55 ms, Total. 2.549 ms (0.0%) [Performance] InitializeOnLoad AnalyticsImporter : 1 samples, Peak. 701 us (1.0x), Avg. 701 us, Total. 701.1 us (0.0%) [Performance] InitializeOnLoad AnalyticsEventTrackerEditorCallbacks : 1 samples, Peak. 200 us (1.0x), Avg. 200 us, Total. 199.8 us (0.0%) [Performance] InitializeOnLoad NavigationWindow : 1 samples, Peak. 457 us (1.0x), Avg. 457 us, Total. 457.0 us (0.0%) [Performance] InitializeOnLoad GoogleMobileAdsSettingsEditor : 1 samples, Peak. 7.40 us (1.0x), Avg. 7.40 us, Total. 7.400 us (0.0%) [Performance] InitializeOnLoad VersionHandler : 1 samples, Peak. 595 us (1.0x), Avg. 595 us, Total. 594.8 us (0.0%) [Performance] InitializeOnLoad DotNetVersionUpdater : 1 samples, Peak. 510 ms (1.0x), Avg. 510 ms, Total. 510.3 ms (0.1%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 15.9 us (1.0x), Avg. 15.9 us, Total. 15.90 us (0.0%) [Performance] InitializeOnLoad VersionHandlerImpl : 1 samples, Peak. 1000 ns (1.0x), Avg. 1000 ns, Total. 1000.0 ns (0.0%) [Performance] InitializeOnLoad RunOnMainThread : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] InitializeOnLoad BuildTargetChecker : 1 samples, Peak. 12.1 ms (1.0x), Avg. 12.1 ms, Total. 12.08 ms (0.0%) [Performance] InitializeOnLoad PackageUninstallWindow : 1 samples, Peak. 51.1 us (1.0x), Avg. 51.1 us, Total. 51.10 us (0.0%) [Performance] InitializeOnLoad PackageManagerResolver : 1 samples, Peak. 866 us (1.0x), Avg. 866 us, Total. 865.7 us (0.0%) [Performance] InitializeOnLoad PackageMigrator : 1 samples, Peak. 1.94 ms (1.0x), Avg. 1.94 ms, Total. 1.943 ms (0.0%) [Performance] InitializeOnLoad PlayServicesResolver : 1 samples, Peak. 2.37 ms (1.0x), Avg. 2.37 ms, Total. 2.371 ms (0.0%) [Performance] InitializeOnLoad NugetHelper : 1 samples, Peak. 22.7 ms (1.0x), Avg. 22.7 ms, Total. 22.67 ms (0.0%) [Performance] AssetDatabase.Refresh : 2 samples, Peak. 5.98 ms (2.0x), Avg. 2.99 ms, Total. 5.981 ms (0.0%) [Performance] InitializeOnLoad GUITimeHelper.Init : 1 samples, Peak. 420 us (1.0x), Avg. 420 us, Total. 419.9 us (0.0%) [Performance] InitializeOnLoad SdfIcons.FixBug : 1 samples, Peak. 135 ms (1.0x), Avg. 135 ms, Total. 135.0 ms (0.0%) [Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init : 1 samples, Peak. 278 us (1.0x), Avg. 278 us, Total. 278.0 us (0.0%) [Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates : 1 samples, Peak. 248 us (1.0x), Avg. 248 us, Total. 248.5 us (0.0%) [Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL : 1 samples, Peak. 269 us (1.0x), Avg. 269 us, Total. 268.7 us (0.0%) [Performance] InitializeOnLoad GettingStartedWindow.AutoOpen : 1 samples, Peak. 291 us (1.0x), Avg. 291 us, Total. 290.9 us (0.0%) [Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 297 us (1.0x), Avg. 297 us, Total. 296.9 us (0.0%) [Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 1.20 ms (1.0x), Avg. 1.20 ms, Total. 1.199 ms (0.0%) [Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted : 1 samples, Peak. 94.1 us (1.0x), Avg. 94.1 us, Total. 94.10 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs : 1 samples, Peak. 78.8 us (1.0x), Avg. 78.8 us, Total. 78.80 us (0.0%) [Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor : 1 samples, Peak. 13.7 ms (1.0x), Avg. 13.7 ms, Total. 13.66 ms (0.0%) [Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents : 1 samples, Peak. 2.55 ms (1.0x), Avg. 2.55 ms, Total. 2.552 ms (0.0%) [Performance] InitializeOnLoad SceneViewGridManager.Initialize : 1 samples, Peak. 3.17 ms (1.0x), Avg. 3.17 ms, Total. 3.169 ms (0.0%) [Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize : 1 samples, Peak. 1.42 ms (1.0x), Avg. 1.42 ms, Total. 1.416 ms (0.0%) [Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize : 1 samples, Peak. 904 us (1.0x), Avg. 904 us, Total. 903.5 us (0.0%) [Performance] InitializeOnLoad TileDragAndDropManager.Initialize : 1 samples, Peak. 582 us (1.0x), Avg. 582 us, Total. 581.6 us (0.0%) [Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor : 1 samples, Peak. 5.31 ms (1.0x), Avg. 5.31 ms, Total. 5.311 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler : 1 samples, Peak. 1.12 ms (1.0x), Avg. 1.12 ms, Total. 1.117 ms (0.0%) [Performance] InitializeOnLoad EditorGameServiceRegistry.RegisterAllServices : 1 samples, Peak. 5.10 ms (1.0x), Avg. 5.10 ms, Total. 5.096 ms (0.0%) [Performance] InitializeOnLoad ActionSchedulerCleaner.RegisterSchedulerCleaner : 1 samples, Peak. 399 us (1.0x), Avg. 399 us, Total. 398.7 us (0.0%) [Performance] InitializeOnLoad ServiceInstallationListener.RegisterToEvents : 1 samples, Peak. 256 us (1.0x), Avg. 256 us, Total. 256.4 us (0.0%) [Performance] InitializeOnLoad UIParticleUpdater.InitializeOnLoad : 1 samples, Peak. 1.60 ms (1.0x), Avg. 1.60 ms, Total. 1.601 ms (0.0%) [Performance] InitializeOnLoad UIExtraCallbacks.InitializeOnLoad : 1 samples, Peak. 80.7 us (1.0x), Avg. 80.7 us, Total. 80.70 us (0.0%) [Performance] InitializeOnLoad EngineStateHelper.Init : 1 samples, Peak. 188 us (1.0x), Avg. 188 us, Total. 188.3 us (0.0%) [Performance] InitializeOnLoad ThreadHelper.Init : 1 samples, Peak. 191 us (1.0x), Avg. 191 us, Total. 191.5 us (0.0%) [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 1 samples, Peak. 854 us (1.0x), Avg. 854 us, Total. 854.0 us (0.0%) [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 1 samples, Peak. 214 us (1.0x), Avg. 214 us, Total. 213.7 us (0.0%) [Performance] InitializeOnLoad UnityThreadUtils.CaptureUnityThreadInfo : 1 samples, Peak. 124 us (1.0x), Avg. 124 us, Total. 124.5 us (0.0%) [Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors : 1 samples, Peak. 6.51 ms (1.0x), Avg. 6.51 ms, Total. 6.513 ms (0.0%) [Performance] DidReloadScriptsCinemachineExtension.OnScriptReload : 1 samples, Peak. 482 us (1.0x), Avg. 482 us, Total. 482.2 us (0.0%) [Performance] DidReloadScriptsCinemachineVirtualCameraBase.OnScriptReload : 1 samples, Peak. 89.5 us (1.0x), Avg. 89.5 us, Total. 89.50 us (0.0%) [Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile : 1 samples, Peak. 46.5 us (1.0x), Avg. 46.5 us, Total. 46.50 us (0.0%) [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 1 samples, Peak. 152 us (1.0x), Avg. 152 us, Total. 152.1 us (0.0%) [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 1 samples, Peak. 1.04 ms (1.0x), Avg. 1.04 ms, Total. 1.040 ms (0.0%) [Performance] DidReloadScriptsGA_PostprocessBuild.OnScriptsReloaded : 1 samples, Peak. 5.29 ms (1.0x), Avg. 5.29 ms, Total. 5.294 ms (0.0%) [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 1 samples, Peak. 162 us (1.0x), Avg. 162 us, Total. 161.6 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload : 1 samples, Peak. 50.5 us (1.0x), Avg. 50.5 us, Total. 50.50 us (0.0%) [Performance] AssetDatabase.ImportAssets : 6 samples, Peak. 178 ms (6.0x), Avg. 29.7 ms, Total. 178.1 ms (0.0%) [Performance] CinemachineSettings.OnPostprocessAllAssets : 4 samples, Peak. 331 us (2.4x), Avg. 138 us, Total. 551.9 us (0.0%) [Performance] Postprocessor.OnPostprocessAllAssets : 4 samples, Peak. 7.39 ms (2.0x), Avg. 3.70 ms, Total. 14.81 ms (0.0%) [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 746 us (2.0x), Avg. 372 us, Total. 1.488 ms (0.0%) [Performance] GA_AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.95 ms (1.9x), Avg. 1.02 ms, Total. 4.076 ms (0.0%) [Performance] GA_Autorun.OnPostprocessAllAssets : 4 samples, Peak. 2.89 ms (2.0x), Avg. 1.45 ms, Total. 5.789 ms (0.0%) [Performance] PackageManagerResolver.OnPostprocessAllAssets : 4 samples, Peak. 6.98 ms (1.9x), Avg. 3.63 ms, Total. 14.51 ms (0.0%) [Performance] VersionHandlerImpl.OnPostprocessAllAssets : 4 samples, Peak. 126 ms (2.0x), Avg. 64.2 ms, Total. 256.7 ms (0.0%) [Performance] PlayServicesResolver.OnPostprocessAllAssets : 4 samples, Peak. 347 us (2.0x), Avg. 176 us, Total. 703.3 us (0.0%) [Performance] PlayMakerPresenceCheck.OnPostprocessAllAssets : 4 samples, Peak. 284 us (1.8x), Avg. 155 us, Total. 621.0 us (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 335 us (2.0x), Avg. 168 us, Total. 671.6 us (0.0%) [Performance] AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 577 us (2.0x), Avg. 288 us, Total. 1.154 ms (0.0%) [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 2.37 ms (2.0x), Avg. 1.19 ms, Total. 4.776 ms (0.0%) [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 388 us (2.0x), Avg. 194 us, Total. 777.4 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 8 samples, Peak. 167 us (3.1x), Avg. 54.6 us, Total. 436.8 us (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 252 us (2.0x), Avg. 126 us, Total. 504.0 us (0.0%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 23.4 ms (2.0x), Avg. 11.7 ms, Total. 46.82 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 22.6 ms (1.0x), Avg. 22.6 ms, Total. 22.59 ms (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 900 us (2.0x), Avg. 457 us, Total. 1.829 ms (0.0%) [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.76 ms (2.0x), Avg. 884 us, Total. 3.536 ms (0.0%) [Performance] AssetChangedListener.OnPostprocessAllAssets : 4 samples, Peak. 1.20 ms (1.8x), Avg. 673 us, Total. 2.693 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 147 us (1.9x), Avg. 78.2 us, Total. 312.9 us (0.0%) [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 326 us (1.9x), Avg. 169 us, Total. 674.3 us (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 12 samples, Peak. 1.18 ms (3.3x), Avg. 360 us, Total. 4.315 ms (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 232 us (1.8x), Avg. 126 us, Total. 504.0 us (0.0%) [Performance] SyncVS.PostprocessSyncProject : 2 samples, Peak. 2.87 ms (2.0x), Avg. 1.46 ms, Total. 2.925 ms (0.0%) [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 11.6 ms (1.0x), Avg. 11.6 ms, Total. 11.59 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 3.02 ms (1.0x), Avg. 3.02 ms, Total. 3.016 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 6.07 ms (1.0x), Avg. 6.07 ms, Total. 6.070 ms (0.0%) [Performance] CodeEditorProjectSync.SyncEditorProject : 1 samples, Peak. 658 ms (1.0x), Avg. 658 ms, Total. 657.5 ms (0.1%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 20.5 ms (1.0x), Avg. 20.5 ms, Total. 20.52 ms (0.0%) [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 1.50 us (9.1x), Avg. 165 ns, Total. 4.300 us (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 19.5 ms (1.7x), Avg. 11.4 ms, Total. 22.77 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 330 samples, Peak. 1.10 ms (58.5x), Avg. 18.8 us, Total. 6.189 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 59.4 ms (1.0x), Avg. 59.4 ms, Total. 59.45 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 600 ms (1.0x), Avg. 600 ms, Total. 599.8 ms (0.1%) [Performance] Menu.RebuildAll : 1 samples, Peak. 600 ms (1.0x), Avg. 600 ms, Total. 599.8 ms (0.1%) [Performance] Menu.FilterMenuItem : 1138 samples, Peak. 303 us (527.8x), Avg. 574 ns, Total. 653.7 us (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 360 us (1.0x), Avg. 360 us, Total. 360.4 us (0.0%) [Performance] Menu.RebuildOSMainMenu : 3 samples, Peak. 2.04 ms (1.2x), Avg. 1.72 ms, Total. 5.162 ms (0.0%) [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 6 samples, Peak. 198 us (5.5x), Avg. 35.8 us, Total. 214.8 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 1.60 us (1.4x), Avg. 1.13 us, Total. 4.500 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated : 3 samples, Peak. 210 us (2.9x), Avg. 71.5 us, Total. 214.5 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated : 3 samples, Peak. 194 us (2.8x), Avg. 69.6 us, Total. 208.8 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated : 3 samples, Peak. 45.2 us (2.9x), Avg. 15.8 us, Total. 47.40 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 14.4 ms (1.0x), Avg. 14.4 ms, Total. 14.38 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 56.1 us (1.0x), Avg. 56.1 us, Total. 56.10 us (0.0%) [Performance] Inspector.InitOrRebuild : 4 samples, Peak. 568 us (1.4x), Avg. 398 us, Total. 1.593 ms (0.0%) [Performance] DotNetVersionUpdater.OnWillSaveAssets : 2 samples, Peak. 206 us (1.6x), Avg. 126 us, Total. 251.8 us (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 238 us (2.0x), Avg. 122 us, Total. 243.3 us (0.0%) [Performance] StateMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 139 us (2.0x), Avg. 70.2 us, Total. 140.5 us (0.0%) [Performance] FlowMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 108 us (2.0x), Avg. 55.0 us, Total. 110.0 us (0.0%) [Performance] AssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 214 us (2.0x), Avg. 108 us, Total. 215.8 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 273 us (2.0x), Avg. 138 us, Total. 276.0 us (0.0%) [Performance] TerrainModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 435 us (2.0x), Avg. 219 us, Total. 437.1 us (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 36.0 ms (1.3x), Avg. 28.6 ms, Total. 57.21 ms (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened : 2 samples, Peak. 177 us (2.0x), Avg. 89.4 us, Total. 178.7 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened : 2 samples, Peak. 167 us (2.0x), Avg. 84.5 us, Total. 169.1 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened : 2 samples, Peak. 41.7 us (2.0x), Avg. 21.3 us, Total. 42.60 us (0.0%) [Performance] TimelineAnalyticsProcess.OnProcessScene : 2 samples, Peak. 3.96 ms (2.0x), Avg. 1.98 ms, Total. 3.967 ms (0.0%) [Performance] UnityBuildPostprocessor.OnProcessScene : 2 samples, Peak. 788 us (2.0x), Avg. 396 us, Total. 791.0 us (0.0%) [Performance] AttributeCallbackWrapper.OnProcessScene : 4 samples, Peak. 244 us (2.0x), Avg. 122 us, Total. 489.5 us (0.0%) [Performance] SceneDataContainer.TransformHierarchyChangedSetParentCallback : 3 samples, Peak. 24.2 us (2.8x), Avg. 8.70 us, Total. 26.10 us (0.0%) [Performance] SceneVisibilityState.IsFlagSetInParents : 9 samples, Peak. 2.60 us (4.3x), Avg. 611 ns, Total. 5.500 us (0.0%) [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 42.1 us (1.0x), Avg. 42.1 us, Total. 42.10 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.SettingsManagement.FileSettingsRepository.Save : 1 samples, Peak. 2.23 ms (1.0x), Avg. 2.23 ms, Total. 2.229 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting : 1 samples, Peak. 98.5 us (1.0x), Avg. 98.5 us, Total. 98.50 us (0.0%) [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 93.7 ms (1.0x), Avg. 93.7 ms, Total. 93.68 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill : 1 samples, Peak. 1.17 ms (1.0x), Avg. 1.17 ms, Total. 1.169 ms (0.0%) [Performance] Killing ADB server : 1 samples, Peak. 289 ms (1.0x), Avg. 289 ms, Total. 288.5 ms (0.0%) [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 37.2 us (1.0x), Avg. 37.2 us, Total. 37.20 us (0.0%) [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 32.7 ms (1.0x), Avg. 32.7 ms, Total. 32.69 ms (0.0%) [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 41.5 ms (1.0x), Avg. 41.5 ms, Total. 41.52 ms (0.0%) [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 11.8 us (1.0x), Avg. 11.8 us, Total. 11.80 us (0.0%) [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 9.96 ms (1.0x), Avg. 9.96 ms, Total. 9.961 ms (0.0%) [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 927 us (1.0x), Avg. 927 us, Total. 926.7 us (0.0%) [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 5.22 s (1.0x), Avg. 5.22 s, Total. 5.216 s (0.7%) [Performance] Application.Shutdown.Progress : 1 samples, Peak. 18.5 us (1.0x), Avg. 18.5 us, Total. 18.50 us (0.0%) [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 95.0 ms (1.0x), Avg. 95.0 ms, Total. 94.98 ms (0.0%) [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 462 us (1.0x), Avg. 462 us, Total. 462.1 us (0.0%) [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 8.40 us (1.0x), Avg. 8.40 us, Total. 8.400 us (0.0%) [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 800 ns (1.0x), Avg. 800 ns, Total. 800.0 ns (0.0%) [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 10.4 us (1.0x), Avg. 10.4 us, Total. 10.40 us (0.0%) [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 834 us (1.0x), Avg. 834 us, Total. 833.6 us (0.0%) [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 158 us (1.0x), Avg. 158 us, Total. 157.8 us (0.0%) [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 5.48 s (1.0x), Avg. 5.48 s, Total. 5.485 s (0.7%) [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 17.7 ms (1.0x), Avg. 17.7 ms, Total. 17.71 ms (0.0%) [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 9.55 ms (1.0x), Avg. 9.55 ms, Total. 9.551 ms (0.0%) [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 209 us (1.0x), Avg. 209 us, Total. 209.2 us (0.0%) [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 3.11 ms (1.0x), Avg. 3.11 ms, Total. 3.115 ms (0.0%) [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 274 us (1.0x), Avg. 274 us, Total. 273.6 us (0.0%) [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 132 ms (1.0x), Avg. 132 ms, Total. 131.5 ms (0.0%) [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 9.40 us (1.0x), Avg. 9.40 us, Total. 9.400 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 500 ns (1.0x), Avg. 500 ns, Total. 500.0 ns (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 356 us (1.0x), Avg. 356 us, Total. 356.0 us (0.0%) [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 49.0 us (1.0x), Avg. 49.0 us, Total. 49.00 us (0.0%) [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 62.2 us (1.0x), Avg. 62.2 us, Total. 62.20 us (0.0%) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0