[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 29956) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-12-23T03:23:20.2073651Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 29956, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: c93f2e9ee97046a0839cafdd8ffa3f91 Correlation Id: 5d98d1323761ecd79e38b1ff5a723074 External correlation Id: 3161058083726348839 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 2.07s, validation: 0.17s, handshake: 0.28s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-12-23T03:23:20.6533324Z" [Licensing::Module] Connected to LicensingClient (PId: 29956, launch time: 0.00, total connection time: 2.52s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logLevel Error -logfile C:\inetpub\wwwroot\idle-fishing\\release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6\\build.log.txt -projectPath E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity -buildTarget WebGL -executeMethod MMW.MMWCliBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\idle-fishing\\release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6\\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [19192] Target information: Player connection [19192] * "[IP] 10.66.38.9 [Port] 55504 [Flags] 2 [Guid] 2959606864 [EditorId] 2959606864 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [19192] Host joined multi-casting on [225.0.0.222:54997]... Player connection [19192] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-2672" after 1.8 seconds. [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.5.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.5.2) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.34 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.34) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.3) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.7 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.7) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.19 seconds [Package Manager] Done resolving packages in 1.40 seconds [Package Manager] Lock file was modified [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.5.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.5.2) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.34 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.34) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.3) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.7 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.7) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 7566.14 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56672 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.372517 seconds. - Loaded All Assemblies, in 5.498 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 2294 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.679 seconds Domain Reload Profiling: 8177ms BeginReloadAssembly (3681ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (328ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (410ms) LoadAllAssembliesAndSetupDomain (1072ms) LoadAssemblies (3680ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1070ms) TypeCache.Refresh (1069ms) TypeCache.ScanAssembly (866ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (2679ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2621ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2492ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (83ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 37.5051ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s26ms [ ] Require frontend run. Library/Bee/2000b0aE.dag couldn't be loaded DisplayProgressbar: Compiling Scripts Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 1s503ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 601.9778ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.5465ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9197ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.6230ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.9556ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.5369ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.1204ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.8317ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.3364ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6220ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6220ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6974ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6990ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6075ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.8884ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 305.9954ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 323.0303ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 147.3168ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 117.6591ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.7856ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.2925ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 31.0933ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.9159ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.2040ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.3144ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 55.9227ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 90.1986ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.7707ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.2882ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.5541ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.5066ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.5277ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.9165ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.7319ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 44.5744ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.8685ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.9231ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.0141ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 42.7951ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.7801ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 47.4589ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 43.2166ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 43.0788ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.2219ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.7358ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 977.4253ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 669.5477ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 769.8623ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 722.9731ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 786.4557ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.7873ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.8852ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.8050ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.4119ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 26.8290ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 32.8791ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.4410ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 159.6485ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 177.1145ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.4715ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0246ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.3315ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 50.2253ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 249.3864ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.2767ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 103.6110ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.8107ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.2158ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.5335ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.9066ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 95.5452ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 74.2664ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 151.2954ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 126.3914ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 90.0333ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.3648ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.1380ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.7111ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.9373ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.3433ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 39.4048ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 32.5971ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 56.9371ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 45.9955ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.8180ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.1323ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.3305ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.1564ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.8703ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.1588ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.6634ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0864ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 83.8022ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.0150ms ExitCode: 0 Duration: 11s Finished compiling graph: 1156 nodes, 17528 flattened edges (14238 ToBuild, 198 ToUse), maximum node priority 1156 [ 40/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 92/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.rsp2 [ 104/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.rsp2 [ 105/1152 0s] WriteText 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Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [ 779/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.Editor.ref.dll_637774E0225B1CEC.mvfrm [ 740/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheHit 6b36803acc3a7b7104529628b9431bc700000000000000000000000000000003] [ 780/1152 1734924229s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [ 741/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [CacheHit 9a235c437a5311bbc7e5ffd9e27e62b600000000000000000000000000000003] [ 782/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Registration.ref.dll_C77F1856ED378310.mvfrm [ 783/1152 1734924229s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [ 785/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll (+2 others) [ 744/1152 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1df5f2bde19e59b2ca03b32847ea1a9a00000000000000000000000000000003] [ 793/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [ 795/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [ 750/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [CacheHit 83bce5bd4cc67bce9adb5b4bcf3dccc400000000000000000000000000000003] [ 796/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [ 751/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [CacheHit 62e297fa12952c6cea944e93f103050200000000000000000000000000000003] [ 798/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [ 800/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll (+2 others) [ 754/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [CacheHit b5369a51083529677369d29c10ba75b700000000000000000000000000000003] [ 801/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [ 755/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [CacheHit 7fdf85d80310c1e4425422035ff3399000000000000000000000000000000003] [ 803/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [ 805/1152 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ 757/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [CacheHit 933111e54c0760dfd0ebaae2b4c7199600000000000000000000000000000003] [ 806/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [ 758/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [CacheHit ff3da436193822f2e5a57dcc2ef48f5300000000000000000000000000000003] [ 808/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [ 759/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheHit 397f495f76c2eab6657de4961838ee4900000000000000000000000000000003] [ 810/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [ 760/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [CacheHit 846e4e33412a049a5b50d2494760a32300000000000000000000000000000003] [ 812/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [ 814/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll.mvfrm [ 762/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [CacheHit d6e38cabd834ea69ca4f7ac1d5694fea00000000000000000000000000000003] [ 815/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [ 817/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll.mvfrm [ 818/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll.mvfrm [ 819/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll.mvfrm [ 820/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll.mvfrm [ 821/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll.mvfrm [ 822/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll.mvfrm [ 823/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll.mvfrm [ 770/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [CacheHit 08c061d8fca459bd1f2a669f907f527700000000000000000000000000000003] [ 824/1152 1734924230s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [ 826/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm [ 827/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll.mvfrm [ 828/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Analytics.dll.mvfrm [ 829/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm [ 830/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm [ 831/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll.mvfrm [ 777/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [CacheHit 8e481b3ff467c3a4a7391bad1b70450700000000000000000000000000000003] [ 832/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [ 778/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [CacheHit bc8bb7e56c6d5fe733e17987dd1b939000000000000000000000000000000003] [ 834/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [ 779/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [CacheHit 3b9d8781e745341eaa67b92ba2bbabb700000000000000000000000000000003] [ 836/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [ 780/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [CacheHit 0e4b75a6eaea6aac39c1fea8b589320a00000000000000000000000000000003] [ 838/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [ 781/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [CacheHit 712c8d09d2b9eda1445724e6e11de14200000000000000000000000000000003] [ 840/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [ 842/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [ 843/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rider.Editor.ref.dll_BB682F4C994978A9.mvfrm [ 844/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Editor.ref.dll_030BCB777AA5BDC3.mvfrm [ 845/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.EditorCoroutines.Editor.ref.dll_63B9EB35A0645901.mvfrm [ 846/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mobile.AndroidLogcat.Editor.ref.dll_F0D10029881F4094.mvfrm [ 787/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit 488fc833e034ad31baf329c41dc507b200000000000000000000000000000003] [ 847/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [ 849/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.ref.dll_BAA79943F1FA67F3.mvfrm [ 850/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Editor.ref.dll_DFE4B66DC59D5F04.mvfrm [ 851/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TestTools.CodeCoverage.Editor.ref.dll_33A4BA77A8412D3F.mvfrm [ 852/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll (+2 others) [ 853/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.Editor.ref.dll_B64946439A88DBB2.mvfrm [ 854/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll.mvfrm [ 794/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [CacheHit 32448496f8b5d70da8bd1cee06b4efec00000000000000000000000000000003] [ 855/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [ 857/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_7E7DD2F3C2805153.mvfrm [ 796/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [CacheHit 6122845babe211436789bca583d1306d00000000000000000000000000000003] [ 858/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [ 860/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Sprite.Editor.ref.dll_493FFFF13AE54DA2.mvfrm [ 861/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_1CD8ED9B27D86E29.mvfrm [ 862/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.Editor.ref.dll_C8C9F2F6FB99FFEE.mvfrm [ 863/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Editor.ref.dll_B95EBC329496BC77.mvfrm [ 801/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [CacheHit 6300727dfea071408a71ed1221af008500000000000000000000000000000003] [ 864/1152 1734924231s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [ 866/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.Editor.ref.dll_E509DE20A6A19943.mvfrm [ 867/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_E01181B6C057CE40.mvfrm [ 868/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used [ 869/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.Editor.ref.dll_64944B6DD477E1FD.mvfrm [ 870/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.Updater.ref.dll_80FC5D41077E44D3.mvfrm [ 871/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VSCode.Editor.ref.dll_CF19E61DDF16767F.mvfrm [ 872/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_1C6E42BCD11A4CE5.mvfrm [ 873/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.Editor.ref.dll_05875DFCD7CD8938.mvfrm [ 874/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll (+2 others) [ 875/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Performance.Profile-Analyzer.Editor.ref.dll_C0422B8CE3C1BDD1.mvfrm [ 876/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll.mvfrm [ 877/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [ 878/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll.mvfrm [ 879/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll.mvfrm [ 880/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_008F7CC47E748F44.mvfrm [ 881/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll.mvfrm [ 882/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll.mvfrm [ 819/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheHit d501e87fd164af44ea41bae18a76531400000000000000000000000000000003] [ 883/1152 1734924232s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 885/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [ 886/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm [ 822/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [CacheHit 48a257bbd67662c8e98bc417bcb0341d00000000000000000000000000000003] [ 887/1152 1734924232s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [ 823/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [CacheHit f5d6d81c629e162a6feb174a9ca4d8c000000000000000000000000000000003] [ 889/1152 1734924232s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [ 891/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 892/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 893/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 894/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 895/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 829/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [CacheHit 57b2b5cf5f2d2d3f62a841e4b3bdeb4800000000000000000000000000000003] [ 896/1152 1734924232s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [ 898/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 899/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 900/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 901/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 902/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 833/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [CacheHit 05345d75f72c3abcfb1c483fda041fe100000000000000000000000000000003] [ 903/1152 1734924232s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [ 836/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [CacheHit 06f7017eb6168cd6a5111f5944fb6c1400000000000000000000000000000003] [ 905/1152 1734924232s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [ 907/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 908/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 909/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 910/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 911/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.ref.dll_9B6D9940AFF80C3C.mvfrm [ 912/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll.mvfrm [ 843/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [CacheHit cec83c4ba923b448fe73654938f08ee500000000000000000000000000000003] [ 913/1152 1734924233s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [ 915/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 916/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 917/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 918/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 844/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheHit 4557b9edc464788976fd05a4c13d5faf00000000000000000000000000000003] [ 919/1152 1734924233s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [ 921/1152 2s] Csc Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll (+2 others) [ 922/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll (+2 others) [ 923/1152 2s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll (+2 others) [ 924/1152 2s] Csc Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll (+2 others) [ 925/1152 3s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll (+2 others) [ 926/1152 5s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll (+2 others) [ 927/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll (+2 others) [ 928/1152 2s] Csc Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+2 others) [ 929/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 930/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 931/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 932/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 933/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 934/1152 2s] Csc Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll (+2 others) [ 935/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Editor.ref.dll_114D0F7343692D7B.mvfrm [ 936/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 937/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 938/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 939/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 940/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.EditorResources.ref.dll_56AA7AC4E5CDFF04.mvfrm [ 941/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 942/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 943/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll (+2 others) [ 944/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 945/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 946/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 947/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 948/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll.mvfrm [ 949/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 950/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 951/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 952/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 953/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 954/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 955/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 956/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 957/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 958/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 959/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 888/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [CacheHit 27be2a95b80f8e6dc8a8b1f352dce6ca00000000000000000000000000000003] [ 960/1152 1734924234s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [ 962/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll (+2 others) [ 963/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.Editor.ref.dll_83BC621B72BABDA3.mvfrm [ 964/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Editor.ref.dll_F52649E6F8C5A487.mvfrm [ 965/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm [ 966/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 967/1152 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 968/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 969/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 970/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 971/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 972/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/com.unity.cinemachine.editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 973/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 974/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 975/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 976/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 977/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 978/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 979/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 980/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 981/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ToolbarExtender.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 982/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 983/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 984/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 985/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 986/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 987/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Performance.Profile-Analyzer.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 988/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.EditorScripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 989/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/GoogleMobileAds.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 990/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/BuildReportTool.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 991/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Updater.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 992/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 993/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 994/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 995/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1043/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.ResourceManager.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1044/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1067/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1068/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.EditorResources.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1069/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1070/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.EditorCoroutines.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1071/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Settings.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1088/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1156/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1171/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mobile.AndroidLogcat.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1173/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1175/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1187/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1117/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [CacheHit 73379629b1e77b75f4e89976ca1cc9e100000000000000000000000000000003] [1190/1152 1734924235s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [1192/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1193/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.Editor.ref.dll_00ED4ACA819948E4.mvfrm [1196/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm [1197/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm [1125/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheHit 0f26cafcff91e9255014ecc02dc9bacd00000000000000000000000000000003] [1199/1152 1734924235s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [1201/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1204/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.SettingsProvider.Editor.ref.dll_95D4598D0844CFCE.mvfrm [1130/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheHit 61325eef538f9d976c50dab4ce612f2f00000000000000000000000000000003] [1205/1152 1734924236s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [1207/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1209/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.Editor.ref.dll_E0FF03DA7F2CFA69.mvfrm [1211/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm [1136/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheHit b9b7c087d4dec9762a17afebc061333700000000000000000000000000000003] [1212/1152 1734924236s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [1214/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1216/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Shared.Editor.ref.dll_D971BCE13ACE101D.mvfrm [1218/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm [1219/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm [1220/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll (+2 others) Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(351,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(198,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(213,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(268,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(131,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupUsingItem.cs(90,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(103,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used [1221/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1222/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1223/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1224/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1225/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor *** Tundra build success (11.41 seconds), 772 items updated, 1152 evaluated Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(351,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(198,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(213,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(268,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(131,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupUsingItem.cs(90,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(103,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used AssetDatabase: script compilation time: 13.883295s Total cache size 268295064 Total cache size after purge 268295064 Begin MonoManager ReloadAssembly Assembly 'Assets/ExternalDependencyManager/Editor/1.2.172/Google.IOSResolver.dll' will not be loaded due to errors: Unable to resolve reference 'UnityEditor.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector. Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 10.016 seconds Refreshing native plugins compatible for Editor in 8.12 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '3765be1551f27b452d6d2baf0ea65d29') in 0.011105 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '483429a61ec5be5369dd815b48baa292') in 0.001133 seconds Start importing Assets/_IdleFishing/Plugins/JSExternalBridge/JSBridge.cs using Guid(af9c994b3f2d4733a6142fb5fe9574bd) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '1ed6da6bf221c9adad45ef3bf4fcece9') in 0.008635 seconds Refreshing native plugins compatible for Editor in 8.71 ms, found 7 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Idle Fishing [Package Manager] Unable to remove package [com.unity.ads]: Package name [com.unity.ads] cannot be found in the project manifest [Licensing::Client] Successfully resolved entitlement details Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.175 seconds Domain Reload Profiling: 15190ms BeginReloadAssembly (108ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) RebuildCommonClasses (23ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (9848ms) LoadAssemblies (9149ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (755ms) TypeCache.Refresh (721ms) TypeCache.ScanAssembly (663ms) ScanForSourceGeneratedMonoScriptInfo (23ms) ResolveRequiredComponents (10ms) FinalizeReload (5176ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (5041ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (57ms) ProcessInitializeOnLoadAttributes (4685ms) ProcessInitializeOnLoadMethodAttributes (278ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Refreshing native plugins compatible for Editor in 8.78 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=bace17157d735d5438e2765c1b48da94): Total: 52.018 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=3 (actual=3, local cache=0, cache server=0) Asset DB Process Time: managed=2 ms, native=22484 ms Asset DB Callback time: managed=63 ms, native=21 ms Scripting: domain reloads=1, domain reload time=15517 ms, compile time=13883 ms, other=45 ms Project Asset Count: scripts=7410, non-scripts=1950 Asset File Changes: new=0, changed=3, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.318ms ApplyChangesToAssetFolders: 0.117ms Scan: 50.398ms OnSourceAssetsModified: 1.784ms GetAllGuidsForCategorization: 1.292ms CategorizeAssets: 189.204ms ImportOutOfDateAssets: 5516.492ms (-8424.249ms without children) ImportManagerImport: 27.025ms (5.602ms without children) ImportInProcess: 21.373ms UpdateCategorizedAssets: 0.049ms CompileScripts: 13883.370ms ReloadNativeAssets: 0.017ms UnloadImportedAssets: 23.844ms ReloadImportedAssets: 0.213ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.451ms InitializingProgressBar: 0.008ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 2.813ms PostProcessAllAssets: 121.544ms Hotreload: 9.144ms GatherAllCurrentPrimaryArtifactRevisions: 0.362ms UnloadStreamsBegin: 1.191ms PersistCurrentRevisions: 0.626ms UnloadStreamsEnd: 0.119ms GenerateScriptTypeHashes: 3.898ms Untracked: 46125.532ms Application.AssetDatabase Initial Refresh End Shader 'MoreMountains/MMRipple': fallback shader 'Particle/AlphaBlended' not found Scanning for USB devices : 5.505ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. ProgressiveSceneManager::Cancel() Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Unloading 292 unused Assets / (44.4 MB). Loaded Objects now: 6384. Memory consumption went from 192.1 MB to 147.7 MB. Total: 17.135300 ms (FindLiveObjects: 0.352600 ms CreateObjectMapping: 0.200400 ms MarkObjects: 13.717500 ms DeleteObjects: 2.858300 ms) Asset Pipeline Refresh (id=518ff7747970188429a194318c0b355a): Total: 0.005 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogWarning (string,object) Unity.Services.Core.Internal.CoreLogger:LogWarning (object) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Runtime/Core.Internal/Logging/CoreLogger.cs:15) Unity.Services.Core.Editor.ProjectUnlinkBuildWarning:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs:29) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass16_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs Line: 29) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '0c2d92675ffff78bde95489261c3b7ca') in 0.001947 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '751ea97dea4b7be99f4598e1eb1c0f1b') in 0.001080 seconds Refreshing native plugins compatible for Editor in 8.68 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=4600f7d91e0d5044bafb1094ff29dcd0): Total: 0.129 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 3.8063ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s23ms [ ] Require frontend run. Library/Bee/2000b0aESkipCompile.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s140ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 1s239ms Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5 [2/4 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp [3/4 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::SecondControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::ThirdControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Real' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Imaginary' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V0' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V1' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V2' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V3' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V4' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V5' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V6' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V7' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::A' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::B' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 *** Tundra build success (1.22 seconds), 2 items updated, 4 evaluated Total cache size 268295064 Total cache size after purge 268295064 Asset Pipeline Refresh (id=f51d5ee045180c24a836f22380dbf898): Total: 0.007 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1912ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s16ms [ ] Require frontend run. Library/Bee/2000b0aP.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s340ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 106.7968ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1556.0039ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1556.3405ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1556.4616ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1556.4883ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1556.3469ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1555.9770ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1555.7221ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1574.5147ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1579.2648ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1579.7493ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1597.2706ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1596.9457ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1596.3447ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1597.9591ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1598.6308ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.3268ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0654ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.9527ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.5214ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.1767ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 32.5193ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.2048ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 50.5774ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.4297ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.4339ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.1513ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.1965ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.9883ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0332ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7514ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 103 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9945ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.3507ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6804ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.8644ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.7791ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.9331ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.1137ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8655ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.0734ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 31.9056ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 47.6662ms info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 316.3977ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7769ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.2141ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 108.7786ms ExitCode: 0 Duration: 15s Finished compiling graph: 701 nodes, 7061 flattened edges (5777 ToBuild, 104 ToUse), maximum node priority 376 [ 1/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 2/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp2 [ 3/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp2 [ 4/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 5/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.GradleProject.dll_B69450A4CF2B7EF7.mvfrm [ 6/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_035284205F4418D9.mvfrm [ 7/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_06881C079896F80D.mvfrm [ 8/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WebGLModule.dll_D80A038D61704805.mvfrm [ 9/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_28C0AF8AAEF615E2.mvfrm [ 10/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_0FD026776E910A7E.mvfrm [ 11/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_4824108CA19B849E.mvfrm [ 12/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_D87987F852BD494A.mvfrm [ 13/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_CD3CCA3557BB2BCC.mvfrm [ 14/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_BCF9E08D8009615A.mvfrm [ 15/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_AC649F958513C41A.mvfrm [ 16/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_8EA6D6F4E5FACFED.mvfrm [ 17/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_335EC24C8AD9134A.mvfrm [ 18/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_9A7E0730CE80DE6E.mvfrm [ 19/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_30FC0E9794433F9E.mvfrm [ 20/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_E09B16FFCC7780C9.mvfrm [ 21/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_E471FEA2B08F5FBB.mvfrm [ 22/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_5405882855EF80A0.mvfrm [ 23/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_CC01DC06DC5A4B38.mvfrm [ 24/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_17F9F16BAB366AC3.mvfrm [ 25/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_A02656C39337EA17.mvfrm [ 26/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_47ABE0AB2CC658F6.mvfrm [ 27/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_FCDD6B7D917352A3.mvfrm [ 28/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_419087FAF17437B4.mvfrm [ 29/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_EF44456C6FD81EFE.mvfrm [ 30/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_2B860726AEA65AAD.mvfrm [ 31/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_15D8D1A3DCB7C45D.mvfrm [ 32/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_DDB8A386FE8EFB34.mvfrm [ 33/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_B4336A30FEB9B311.mvfrm [ 34/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_CDF09B324D340B3F.mvfrm [ 35/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_64A44C5C43746210.mvfrm [ 36/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_82CBA52E9DF2687D.mvfrm [ 37/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_761D51D3D5FD2E22.mvfrm [ 38/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_99723D8A8AAA3014.mvfrm [ 39/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_7E8D43C69AC62C86.mvfrm [ 40/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_25181173187AFBFF.mvfrm [ 41/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_C5A7E4DB2BB78107.mvfrm [ 42/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_09903B8EBBB0B3E8.mvfrm [ 43/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_A582E7BEB221B5EB.mvfrm [ 44/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EditorToolbarModule.dll_BAAFE5103477D45B.mvfrm [ 45/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DiagnosticsModule.dll_161C99FCC37DF579.mvfrm [ 46/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PresetsUIModule.dll_D1BE0CF3631DFC35.mvfrm [ 47/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphViewModule.dll_1657D41160C5A430.mvfrm [ 48/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneTemplateModule.dll_DE4F55CE33647E93.mvfrm 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Library/Bee/artifacts/mvdfrm/UnityEngine.ClothModule.dll_D085AF84FD85932C.mvfrm [ 58/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CrashReportingModule.dll_8A2BB167773A7519.mvfrm [ 59/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ContentLoadModule.dll_7E2BA73C4D3E4EB1.mvfrm [ 60/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_699D528A2368B448.mvfrm [ 61/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_10F4C16533DAA630.mvfrm [ 62/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_006620B9E4CDBE08.mvfrm [ 63/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_B2C6D2B498AFE96C.mvfrm [ 64/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsModule.dll_821D37E69BAE4F32.mvfrm [ 65/700 0s] MovedFromExtractor 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MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.IMGUIModule.dll_A1FCF1F0E99A4829.mvfrm [ 75/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputLegacyModule.dll_765A691A16AD5CB5.mvfrm [ 76/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GridModule.dll_3F9BC8BDD9DB60D8.mvfrm [ 77/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll.mvfrm.rsp [ 78/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp [ 79/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.UnityAdditionalFile.txt [ 80/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.rsp2 [ 81/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.rsp2 [ 82/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_710C4AA1331606BA.mvfrm [ 83/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.UnityAdditionalFile.txt [ 84/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_70B0121CE1B3AF2B.mvfrm [ 85/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_D0131A3A99A0D8EC.mvfrm [ 86/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_3183402ADC1F706B.mvfrm [ 87/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_AB61696C55F93819.mvfrm [ 88/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_DD3DFAB3E54C00A7.mvfrm [ 89/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_66260E4016559458.mvfrm [ 90/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteShapeModule.dll_FE767B56345DDECE.mvfrm [ 91/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PropertiesModule.dll_57EEAA131DFA1335.mvfrm [ 92/700 0s] MovedFromExtractor 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Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [463/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll.mvfrm [464/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll (+2 others) Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used [465/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [466/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll (+2 others) [467/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll.mvfrm [468/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll (+2 others) [469/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll (+2 others) [470/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_BFF2A3A1621B6414.mvfrm [471/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Base.ref.dll_FC8A29D326C95C2A.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [472/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_17911B754997DA2F.mvfrm [473/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [474/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll (+2 others) [475/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.ref.dll_20255DC58CC224E8.mvfrm [476/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.ref.dll_4D899B05D69784E3.mvfrm [477/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll.mvfrm [478/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll.mvfrm [479/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [480/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll (+2 others) [481/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [482/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.ref.dll_C52EA77D1C2DC08E.mvfrm [483/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_07579D20DAADF330.mvfrm [484/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [485/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [486/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll.mvfrm [487/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll.mvfrm [488/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [489/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [490/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [491/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_367314490EB36FFA.mvfrm [492/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm [493/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll.mvfrm [494/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll.mvfrm [495/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm [496/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll.mvfrm [497/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [498/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll.mvfrm [499/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [500/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_7A51C512D68BF41B.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [501/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' [502/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [503/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [504/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [505/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Internal.ref.dll_4233865F64766B29.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [506/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll.mvfrm [507/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll.mvfrm [508/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll.mvfrm [509/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll.mvfrm [510/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll.mvfrm [511/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll.mvfrm [512/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll.mvfrm [513/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll.mvfrm [514/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll.mvfrm [515/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [516/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [517/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [518/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used [519/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [520/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [521/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [522/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [523/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [524/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [525/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [526/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [527/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [528/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [529/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_68878FD81F5C21BC.mvfrm [530/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Threading.ref.dll_0B8DBE42C111F282.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [531/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.ref.dll_E25E0BCB1703C24C.mvfrm [532/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.Internal.ref.dll_88CB03C51EFCA385.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [533/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [534/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Scheduler.ref.dll_07E12F31A98EBD55.mvfrm [535/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.ref.dll_0B3FFE8F28737420.mvfrm [536/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm [537/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Device.ref.dll_4FEC43D3348D7C52.mvfrm [538/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [539/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Telemetry.ref.dll_13D648244282F143.mvfrm [540/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [541/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.ref.dll_8651E8E347A1B81A.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [542/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll.mvfrm [543/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [544/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.ref.dll_B5BEBE3C01B730F3.mvfrm [545/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [546/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [547/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [548/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm [549/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm [550/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [551/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [552/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [553/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_3AC08951D7FF5D33.mvfrm [554/700 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [555/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll.mvfrm [556/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [557/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [558/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [559/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [560/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [561/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [562/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [563/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [564/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [565/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [566/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [567/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [568/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [569/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [570/700 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [571/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [572/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [573/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [574/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [575/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [576/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [577/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [578/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [579/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [580/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [581/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [582/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [583/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [584/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.AI.Navigation.dll [585/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Scheduler.dll [586/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.dll [587/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.Internal.dll [588/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references processors: 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Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [593/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [594/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [595/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [596/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.dll [597/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.dll [598/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.UIParticle.dll [599/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Device.dll [600/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Cinemachine.dll [601/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Telemetry.dll [602/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTweenPro.Scripts.dll [603/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.dll [604/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.dll [605/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Analytics.dll [606/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Configuration.dll [607/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Recorder.Base.dll [608/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Networking.dll [609/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.dll [610/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll [611/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.dll [612/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.dll [613/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [614/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiPlayFab.dll [615/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.dll [616/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [617/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiUtil.dll [618/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.DocCodeExamples.dll [619/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [620/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.PlayerPrefsEditor.Samples.SampleScene.dll [621/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.dll [622/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Telemetry.pdb [623/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.pdb [624/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.pdb [625/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.pdb [626/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.pdb [627/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.dll [628/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Internal.pdb [629/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.AI.Navigation.pdb [630/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.UIParticle.pdb [631/700 0s] CopyFiles 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[643/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Scheduler.pdb [644/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.pdb [645/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.pdb [646/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Cinemachine.pdb [647/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.pdb [648/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiUtil.pdb [649/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.PlayerPrefsEditor.Samples.SampleScene.pdb [650/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [651/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.DocCodeExamples.pdb [652/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.pdb [653/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.pdb [654/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Analytics.pdb [655/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Device.pdb [656/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Environments.Internal.pdb [657/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.pdb [658/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.pdb [659/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.pdb [660/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.dll [661/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.dll [662/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.pdb [663/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.pdb [664/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [665/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.dll [666/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.pdb [667/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [668/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Registration.dll [669/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Registration.pdb [670/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll [671/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Threading.pdb [672/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Core.Threading.dll [673/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Timeline.dll [674/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Services.Analytics.dll [675/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll [676/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll [677/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.dll [678/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [679/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [680/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.pdb [681/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.dll [682/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [683/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [684/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.pdb [685/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Flow.dll [686/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_81D169A85A08D1E2.mvfrm [687/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll.mvfrm [688/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [689/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [690/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.pdb [691/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.State.dll [692/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_3C5C88F0FB368CB3.mvfrm [693/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm [694/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(351,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(131,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupUsingItem.cs(90,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(103,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used [695/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [696/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb [697/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll [699/700 0s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (15.35 seconds), 698 items updated, 700 evaluated Total cache size 268295064 Total cache size after purge 268295064 Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(351,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(131,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupUsingItem.cs(90,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(103,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Rebuilding Data files because BuildOptions.CleanBuildCache is set. [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=5dc33624cd2828345bc6c10946d51d58): Total: 0.041 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) SpriteAtlasPacking completed in 0.001414 sec Opening scene 'Assets/_IdleFishing/Scenes/InitScene.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/InitScene.unity' Deserialize: 43.080 ms Integration: 1140.217 ms Integration of assets: 0.331 ms Thread Wait Time: 0.040 ms Total Operation Time: 1183.668 ms Unloading 207 unused Assets / (1.1 MB). Loaded Objects now: 13158. Memory consumption went from 195.8 MB to 194.7 MB. Total: 17.836900 ms (FindLiveObjects: 0.555600 ms CreateObjectMapping: 0.366300 ms MarkObjects: 16.395600 ms DeleteObjects: 0.518600 ms) Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.015s, timestamps: [106.245 - 106.260] gi::BakeBackendSwitch: switching bake backend from 3 to 1. GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "Mobile/Particles/Additive" pass "": Cached mesh channel usage data found for 0 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 1 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 3 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Opening scene 'Assets/_IdleFishing/Scenes/Level 1.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 255 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/Level 1.unity' Deserialize: 187.655 ms Integration: 665.904 ms Integration of assets: 675.270 ms Thread Wait Time: 0.010 ms Total Operation Time: 1528.839 ms Unloading 5583 unused Assets / (1.9 MB). Loaded Objects now: 11210. Memory consumption went from 183.2 MB to 181.3 MB. Total: 18.346100 ms (FindLiveObjects: 0.733100 ms CreateObjectMapping: 0.480200 ms MarkObjects: 14.438900 ms DeleteObjects: 2.692400 ms) GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 32 variants. 32 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 32 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "DEFERRED": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "Meta": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 5 variants. 5 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "DEFERRED": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "Meta": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 12 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 13 variants. 13 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 13 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "DEFERRED": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 10 variants. 10 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 10 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Mono dependencies included in the build Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - System.Design.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - mscorlib.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - DOTweenPro.Scripts.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Net.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - GoogleMobileAds.Common.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - netstandard.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - KawaiiUtil.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - DOTween.Modules.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - DemiLib.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Net.WebHeaderCollection.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - UniTask.Addressables.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - ACTk.Runtime.dll Dependency assembly - Unity.Services.Core.Analytics.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - System.Reflection.TypeExtensions.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - Unity.VisualScripting.State.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.AppContext.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - System.Data.Services.dll Dependency assembly - ACTk.Examples.Runtime.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - DOTweenPro.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Sockets.dll Dependency assembly - System.IO.dll Dependency assembly - System.Transactions.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - Unity.Services.Core.Networking.dll Dependency assembly - Unity.Services.Core.Configuration.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Net.Ping.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - GoogleMobileAds.Core.dll Dependency assembly - Unity.Services.Core.dll Dependency assembly - System.Collections.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - Unity.VisualScripting.Flow.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - Unity.AI.Navigation.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - UniTask.TextMeshPro.dll Dependency assembly - System.Xml.Xsl.Primitives.dll Dependency assembly - UniTask.Linq.dll Dependency assembly - System.Security.Cryptography.Cng.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Unity.Services.Core.Scheduler.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Security.Principal.Windows.dll Dependency assembly - Unity.Recorder.Base.dll Dependency assembly - System.Web.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - Unity.VisualScripting.Core.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Windows.dll Dependency assembly - DOTween.dll Dependency assembly - Unity.Services.Core.Threading.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.IO.UnmanagedMemoryStream.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - Unity.PlayerPrefsEditor.Samples.SampleScene.dll Dependency assembly - System.Data.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - Cinemachine.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - ImbaFrameworks.dll Dependency assembly - System.Data.Common.dll Dependency assembly - Coffee.UIParticle.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - ACTk.Examples.Genuine.Runtime.dll Dependency assembly - Unity.Services.Core.Environments.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Animation.Rigging.dll Dependency assembly - Unity.Services.Core.Registration.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - LocalPlayerData.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - KawaiiPlayFab.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - Unity.Services.Core.Device.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - Unity.Services.Core.Environments.Internal.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Linq.dll Dependency assembly - System.Core.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - System.Console.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - Unity.Recorder.dll Dependency assembly - Unity.Services.Core.Internal.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - System.Management.dll Dependency assembly - Unity.Services.Core.Telemetry.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - Unity.Services.Analytics.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Newtonsoft.Json.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.Json.dll Dependency assembly - System.IO.FileSystem.Primitives.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Windows.Forms.DataVisualization.dll Dependency assembly - UniTask.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - Unity.Animation.Rigging.DocCodeExamples.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - UniTask.DOTween.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - GoogleMobileAds.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Reflection.Emit.ILGeneration.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - Unity.VisualScripting.Antlr3.Runtime.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Messaging.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Collections.Specialized.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - System.Security.Claims.dll Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 197 Unused Serialized files (Serialized files now loaded: 0) Unloading 3335 unused Assets / (47.5 MB). Loaded Objects now: 6576. Memory consumption went from 240.1 MB to 192.6 MB. Total: 27.054400 ms (FindLiveObjects: 0.348800 ms CreateObjectMapping: 0.183800 ms MarkObjects: 18.431200 ms DeleteObjects: 8.088500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (1.1 MB). Loaded Objects now: 6576. Memory consumption went from 191.8 MB to 190.7 MB. Total: 15.858400 ms (FindLiveObjects: 0.700000 ms CreateObjectMapping: 0.228500 ms MarkObjects: 14.888200 ms DeleteObjects: 0.040700 ms) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 174 unused Assets / (132.4 MB). Loaded Objects now: 6576. Memory consumption went from 306.3 MB to 173.9 MB. Total: 24.968000 ms (FindLiveObjects: 0.280400 ms CreateObjectMapping: 0.166500 ms MarkObjects: 15.097800 ms DeleteObjects: 9.422500 ms) Compiling shader "Hidden/FogPlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/FogPlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Sprite in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/OutlinePlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/OutlinePlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Skybox/Procedural" pass "" (vp) Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Skybox/Procedural in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Particles/Standard Unlit" pass "" (vp) Full variant space: 72 After settings filtering: 72 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Particles/Standard Unlit in 0.00s gles3 (total internal programs: 20, unique: 20) Compiling shader "Mobile/Particles/Additive" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 12 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 12, unique: 12) Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 188 After settings filtering: 188 After built-in stripping: 13 After scriptable stripping: 13 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 208 After settings filtering: 208 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 140 After settings filtering: 140 After built-in stripping: 10 After scriptable stripping: 10 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 10 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Standard in 0.00s gles3 (total internal programs: 47, unique: 39) Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/VertexLit in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader LowPolyWater/Advanced in 0.00s gles3 (total internal programs: 22, unique: 20) Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 1328 After settings filtering: 1328 After built-in stripping: 32 After scriptable stripping: 32 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 232 After settings filtering: 232 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "DEFERRED" (vp) Full variant space: 152 After settings filtering: 152 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader FlatKit/Stylized Surface in 0.00s gles3 (total internal programs: 64, unique: 64) Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 8, unique: 8) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 20 After settings filtering: 20 After built-in stripping: 5 After scriptable stripping: 5 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 29, unique: 29) Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 26 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Sprites/Default" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/_IdleFishing/Scenes/InitScene.unity' uses 2.2 MB compressed / 10.8 MB uncompressed. Level 1 'Assets/_IdleFishing/Scenes/Level 1.unity' uses 1.7 MB compressed / 7.6 MB uncompressed. Total compressed size 3.9 MB. Total uncompressed size 18.4 MB. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1452ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player66fb6310.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [ ] Require frontend run. Library/Bee/Player66fb6310.dag couldn't be loaded ExitCode: 4 Duration: 0s20ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player66fb6310.dag.json" "Library/Bee/Player66fb6310-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity DisplayProgressbar: Incremental Player Build ExitCode: 0 Duration: 1s99ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player66fb6310.dag" --dagfilejson="Library\Bee\Player66fb6310.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 236 nodes, 476 flattened edges (476 ToBuild, 0 ToUse), maximum node priority 27 [ 1/234 0s] WriteText Library/Bee/artifacts/csharpactions/UnityClassRegistration.cpp_ckds.info [ 2/234 0s] WriteResponseFile Library/Bee/artifacts/rsp/18083123667533751213.rsp [ 3/234 0s] WriteText Library/Bee/artifacts/WebGL/bdwgc/release_WebGL_wasm/_dummy_for_header_discovery [ 4/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r0.lump.cpp [ 5/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r4.lump.cpp [ 6/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r3.lump.cpp [ 7/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza0.lump.cpp [ 8/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/xpfdl8hp61ro0.lump.cpp [ 9/234 0s] MakeLump 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C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.loader.js [216/234 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [217/234 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [BUSY 6s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.data.br [218/234 6s] UnityLinker E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/unitylinker_ber2.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\18083123667533751213.rsp [219/234 14s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.data.br *** Tundra requires additional run (30.36 seconds), 219 items updated, 234 evaluated *** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player66fb6310.dag.json" "Library/Bee/Player66fb6310-inputdata.json" "Library\Bee\buildprogram1.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 30s ExitCode: 0 Duration: 0s309ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player66fb6310.dag" --dagfilejson="Library\Bee\Player66fb6310.dag.json" --profile="Library/Bee/backend3.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 237 nodes, 478 flattened edges (478 ToBuild, 0 ToUse), maximum node priority 27 [ 66/235 0s] WriteResponseFile Library/Bee/artifacts/rsp/14558278603829265457.rsp [220/235 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [222/235 0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp [223/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ckdsnnivdz3h.o [224/235 0s] ICallRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityICallRegistration.cpp [225/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fn5e93wth6js.o [BUSY 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents [226/235 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe @Library\Bee\artifacts\rsp\14558278603829265457.rsp *** Tundra requires additional run (6.92 seconds), 7 items updated, 235 evaluated *** Additional run caused by: contents change of E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Player66fb6310.dag.json" "Library/Bee/Player66fb6310-inputdata.json" "Library\Bee\buildprogram2.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 6s937ms ExitCode: 0 Duration: 0s346ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Player66fb6310.dag" --dagfilejson="Library\Bee\Player66fb6310.dag.json" --profile="Library/Bee/backend4.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 639 nodes, 1692 flattened edges (1684 ToBuild, 7 ToUse), maximum node priority 430 [173/637 0s] WriteResponseFile Library/Bee/artifacts/rsp/6070537824006410562.rsp [205/637 0s] WriteText Library/Bee/artifacts/csharpactions/webgl.data_qnm2.info [225/637 0s] CopyFiles E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/build/Data/Resources/System.Drawing.dll-resources.dat [226/637 0s] CopyFiles 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Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 56s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 66s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 76s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [633/637 84s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [634/637 0s] FrameworkAssembler Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.framework.js [635/637 0s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.framework.js.br [BUSY 7s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [BUSY 17s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [BUSY 27s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [BUSY 37s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [BUSY 47s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [BUSY 57s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [BUSY 67s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [BUSY 77s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br [636/637 87s] Brotli C:/inetpub/wwwroot/idle-fishing/release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6/webgl/Build/webgl.wasm.br *** Tundra build success (447.90 seconds - 0:07:27), 414 items updated, 637 evaluated ExitCode: 0 Duration: 7m:27s [websockify wrapper] Start node and websockify.js Build Report Tool: Saved "C:/WINDOWS/system32/config/systemprofile/Documents/UnityBuildReports/UBR-idle-fishing-unity-WebGL-2024Dec23-102437.xml" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) BuildReportTool.Util:Serialize (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2568) BuildReportTool.Util:SerializeAtFolder (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2549) BuildReportTool.Util:SaveUnityBuildReportToCurrent (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:308) BuildReportTool.ReportGenerator:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/ReportGeneration/BRT_ReportGenerator.cs:466) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass18_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs Line: 2568) Refreshing native plugins compatible for Editor in 9.85 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 14.0 mb 74.5% Meshes 1.2 mb 6.1% Animations 101.9 kb 0.5% Sounds 1.3 mb 6.7% Shaders 190.0 kb 1.0% Other Assets 1.6 mb 8.5% Levels 0.0 kb 0.0% Scripts 263.6 kb 1.4% Included DLLs 0.0 kb 0.0% File headers 236.0 kb 1.2% Total User Assets 18.8 mb 100.0% Complete build size 14.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 18.9% Built-in Texture2D: Splash Screen Unity Logo 2.0 mb 14.4% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF.asset 2.0 mb 14.4% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title.asset 1.8 mb 12.8% Assets/_IdleFishing/Textures/Common/_Common.spriteatlasv2 1.3 mb 9.5% Assets/AssetsPackages/Epic Toon FX/Textures/water_3x3.png 1.2 mb 8.6% Assets/_IdleFishing/_GameResources/Audio/Resources/BGM_Main.wav 682.8 kb 4.7% Assets/AssetsPackages/PolygonPirates/Textures/Texture_01_A.png 341.5 kb 2.4% Assets/AssetsPackages/Epic Toon FX/Textures/cloud_2x2_hard_softshadow.png 341.5 kb 2.4% Assets/AssetsPackages/Epic Toon FX/Textures/magic_orb2.png 341.5 kb 2.4% Assets/AssetsPackages/Epic Toon FX/Textures/glow4.png 341.5 kb 2.4% Assets/AssetsPackages/Epic Toon FX/Textures/glow1.png 341.5 kb 2.4% Assets/AssetsPackages/Epic Toon FX/Textures/confetti.png 231.9 kb 1.6% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1004.png 222.7 kb 1.5% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1005.png 179.9 kb 1.2% Assets/_IdleFishing/Art/Models/Ships/5_Boat.fbx 170.8 kb 1.2% Assets/AssetsPackages/Epic Toon FX/Textures/magic_line.png 164.2 kb 1.1% Resources/unity_builtin_extra 163.2 kb 1.1% Assets/_IdleFishing/Art/Models/Ships/6_Boat.fbx 154.8 kb 1.1% Assets/_IdleFishing/_GameResources/Effect/Particle/SunShine/Ring_02.png 135.3 kb 0.9% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1003.png 125.5 kb 0.9% Assets/_IdleFishing/Prefabs/Boat/Boat 2.prefab 124.4 kb 0.9% Assets/_IdleFishing/Prefabs/Boat/Boat 3.prefab 124.1 kb 0.9% Assets/_IdleFishing/Prefabs/Boat/Boat 4.prefab 116.6 kb 0.8% Assets/_IdleFishing/Textures/logo_idle_fishing.png 116.5 kb 0.8% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/_AtlasCommon.spriteatlasv2 102.4 kb 0.7% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1002.png 98.7 kb 0.7% Assets/_IdleFishing/Prefabs/Boat/Boat 1.prefab 97.4 kb 0.7% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Social.prefab 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/bubble_soap.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/sparkle.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/circle.png 85.5 kb 0.6% Assets/AssetsPackages/LowPolyWaterv2/Textures/Bump.jpg 75.5 kb 0.5% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopTon.prefab 71.0 kb 0.5% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1001.png 70.3 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 5.prefab 69.7 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 0.prefab 67.3 kb 0.5% Assets/_IdleFishing/Art/Models/Ships/4_Boat.fbx 63.1 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopToken.prefab 59.9 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatMerge.prefab 59.7 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Boat.prefab 53.0 kb 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Prop_Crane_03.fbx 52.7 kb 0.4% Assets/_IdleFishing/Art/Models/Dory_Fish.fbx 51.9 kb 0.4% Assets/_IdleFishing/Art/Models/Brown_Fish.fbx 51.6 kb 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_01.fbx 50.4 kb 0.3% Assets/_IdleFishing/_GameResources/Audio/sfx_reward.ogg 49.8 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_04.fbx 47.0 kb 0.3% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1000.png 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Fish_Atlas (1).psd 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/Ships_Atlas.psd 41.4 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatInfo.prefab 41.0 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ReferralInfo.prefab 38.4 kb 0.3% Assets/AssetsPackages/FlatKit/Shaders/StylizedSurface/StylizedSurface.shader 38.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Wallet.prefab 38.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/MessageBox.prefab 37.9 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/3_Boat.fbx 37.2 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_02.fbx 36.8 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_06.fbx 34.8 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_03.fbx 34.3 kb 0.2% Assets/SimpleMesh/SM_Env_PalmTree_02(Clone)_Quality_50.asset 33.8 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ChestEffect.prefab 33.2 kb 0.2% Assets/_IdleFishing/Art/Models/Barracuda_Fish.fbx 32.1 kb 0.2% Assets/AssetsPackages/LowPolyWaterv2/Shaders/LowPolyWaterAdvanced.shader 30.9 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Setting.prefab 28.5 kb 0.2% Assets/AssetsPackages/GUI Mobile Hyper-Casual/Sprites/Sprites by Menu/In Game-assets/Square Purple.png 24.5 kb 0.2% Assets/SimpleMesh/Man(Clone)_Quality_33.asset 23.8 kb 0.2% Assets/Plugins/NuGet/Resources/defaultIcon.png 22.5 kb 0.2% Assets/SimpleMesh/ClownFish(Clone)_Quality_33.asset 21.4 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Withdraw.prefab 20.6 kb 0.1% Assets/SimpleMesh/2_Ship(Clone)_Quality_50.asset 20.4 kb 0.1% Assets/AssetsPackages/Alstra Infinite/Boats LowPoly/Models/Wood_BoatV1.fbx 20.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatReward.prefab 19.8 kb 0.1% Assets/_IdleFishing/Art/Models/Fisherman.fbx 19.3 kb 0.1% Assets/SimpleMesh/SM_Veh_Boat_Small_01_Hull(Clone)_Quality_20.asset 18.9 kb 0.1% Assets/SimpleMesh/SM_Veh_Boat_Rowing_01_Hull(Clone)_Quality_20.asset 18.1 kb 0.1% Assets/SimpleMesh/Plane(Clone)_Quality_33.asset 17.5 kb 0.1% Assets/SimpleMesh/Tuna(Clone)_Quality_33.asset 17.1 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_Stairs_01.fbx 17.0 kb 0.1% Assets/_IdleFishing/Art/Models/Fishing_Box.fbx 16.1 kb 0.1% Assets/SimpleMesh/Morish_idol(Clone)_Quality_33.asset 16.0 kb 0.1% Assets/SimpleMesh/Fishing_Rod(Clone)_Quality_50.asset 15.8 kb 0.1% Assets/_IdleFishing/Prefabs/Boat/SmokeExplosionWhite.prefab 15.8 kb 0.1% Assets/SimpleMesh/SM_Env_Grass_02(Clone)_Quality_30.asset 15.5 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reward.prefab 15.4 kb 0.1% Assets/_IdleFishing/Prefabs/WaterSplashTinySharp.prefab 14.7 kb 0.1% Assets/SimpleMesh/BrownFish(Clone)_Quality_33.asset 14.5 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_02.fbx 11.1 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reload.prefab 10.7 kb 0.1% Assets/AssetsPackages/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 10.0 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Flat_Sand_02.fbx 9.6 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/WithdrawFee.prefab 9.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Giftcode.prefab 8.9 kb 0.1% Assets/_IdleFishing/Art/Models/Clown_Fish.fbx 8.7 kb 0.1% Assets/_IdleFishing/Art/Models/Tuna_Fish.fbx 8.2 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_End_Top_01.fbx 8.1 kb 0.1% Assets/AssetsPackages/LowPolyWaterv2/Textures/WaterFresnel.psd 8.0 kb 0.1% Assets/SimpleMesh/SM_Bld_Dock_02(Clone)_Quality_20.asset 7.7 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BanInfo.prefab 7.1 kb 0.0% Assets/_IdleFishing/Art/Models/SwordFish.fbx 7.1 kb 0.0% Assets/_IdleFishing/Art/Models/Morish_Fish.fbx 6.8 kb 0.0% Assets/SimpleMesh/SM_Env_Beach_04(Clone)_Quality_20.asset 6.4 kb 0.0% Assets/_IdleFishing/Art/Models/BACKET.fbx 6.4 kb 0.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_01.fbx 6.3 kb 0.0% Assets/_IdleFishing/Art/Models/OpenBoxews.obj 6.0 kb 0.0% Assets/SimpleMesh/SM_Env_Rock_Huge_01(Clone)_Quality_20.asset 5.8 kb 0.0% Assets/ImbaFrameworks/UI/Examples/Resources/Prefabs/UI/Popups/Sample.prefab 5.3 kb 0.0% Assets/AssetsPackages/TextMesh Pro/Shaders/TMP_Sprite.shader 5.0 kb 0.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_Large_01.fbx 4.9 kb 0.0% Assets/AssetsPackages/FlatKit/[Render Pipeline] Built-in/ImageEffects/Resources/FogPlus.shader 4.9 kb 0.0% Assets/_IdleFishing/_GameResources/Audio/sfx_ui_tab.wav 4.8 kb 0.0% Assets/GameAnalytics/Gizmos/GameAnalytics/Images/game.png 4.1 kb 0.0% Assets/GameAnalytics/Gizmos/GameAnalytics/gaLogo.png 4.1 kb 0.0% Assets/AssetsPackages/LowPolyWaterv2/Textures/Noise.png 4.1 kb 0.0% Assets/SimpleMesh/SM_Env_Rock_Large_01(Clone)_Quality_20.asset 3.9 kb 0.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_Large_End_01.fbx 3.7 kb 0.0% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Stone_Wall_End_01.fbx 3.7 kb 0.0% Assets/AssetsPackages/FlatKit/[Render Pipeline] Built-in/ImageEffects/Resources/OutlinePlus.shader 3.3 kb 0.0% Assets/AssetsPackages/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset 2.8 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_ChestIdle.anim 2.6 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_LightIdle.anim 2.6 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_ChestOpen.anim 2.5 kb 0.0% Assets/_IdleFishing/Animation/Study.anim 2.5 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownFollower.prefab 2.5 kb 0.0% Assets/_IdleFishing/Animation/Finger/StudyFishing.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FoodEater/FoodFolower.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownLeader.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Classic.prefab 2.4 kb 0.0% Assets/ImbaFrameworks/UI/Animations/Loading.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Dory.prefab 2.4 kb 0.0% Assets/SimpleMesh/Rotor(Clone)_Quality_50.asset 2.4 kb 0.0% Assets/_KFS/_GameResources/Animations/Waiting/waiting.anim 2.3 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_LightOpen.anim 2.2 kb 0.0% Assets/AssetsPackages/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset 2.1 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Dory_Fish.prefab 2.1 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/CatchBrown.prefab 2.0 kb 0.0% Assets/AssetsPackages/PolygonPirates/Materials/PolygonPirates_Material_01_A.mat 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Morish.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Sword.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Barracuda.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Clown.prefab 2.0 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Tuna.prefab 2.0 kb 0.0% Assets/_IdleFishing/Textures/Common/Light/light_6.png 2.0 kb 0.0% Assets/_IdleFishing/Art/Models/Ships/Materials/Ship_Atlas.mat 2.0 kb 0.0% Assets/_IdleFishing/Art/Materials/WaterBacketMat.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Models/FishNormal.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Models/FishBownd.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/UnderWater.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/FishBlack.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/Box2Boat.mat 1.9 kb 0.0% Assets/_IdleFishing/Art/Materials/Backet.mat 1.7 kb 0.0% Assets/GameAnalytics/Gizmos/GameAnalytics/Images/instrument.png 1.7 kb 0.0% Assets/GameAnalytics/Gizmos/GameAnalytics/Images/user.png 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_blue_btn_text 1.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Brown 0 Material.mat 1.7 kb 0.0% 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Assets/AssetsPackages/FlockBox/Classic/Demo/Scripts/Orbit.cs 0.1 kb 0.0% Assets/_IdleFishing/_GameResources/Audio/Resources/AudioDataManager.asset 0.1 kb 0.0% Assets/_IdleFishing/Scripts/Boats/BoatUp/Boat.cs 0.1 kb 0.0% Assets/Resources/BillingMode.json 0.0 kb 0.0% Assets/_IdleFishing/_Addressable/Atlas/Shop.spriteatlas ------------------------------------------------------------------------------- Total cache size 268295064 Total cache size after purge 268295064 Unloading 363 Unused Serialized files (Serialized files now loaded: 0) Unloading 6563 unused Assets / (46.5 MB). Loaded Objects now: 6585. Memory consumption went from 259.3 MB to 212.9 MB. Total: 21.262700 ms (FindLiveObjects: 0.503500 ms CreateObjectMapping: 0.432500 ms MarkObjects: 15.020200 ms DeleteObjects: 5.305300 ms) DisplayProgressNotification: Build Successful Build Finished, Result: Success. [websockify wrapper] Proxying from :54998 to localhost:34999 ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1734924800547,"processId":2672,"steps":[{"description":"Preprocess Player","duration":259},{"description":"Prepare For Build","duration":6945},{"description":"ProducePlayerScriptAssemblies","duration":17912},{"description":"Verify Build setup","duration":10},{"description":"Prepare assets for target platform","duration":59},{"description":"Prepare splash screen","duration":12},{"description":"Building scenes","duration":6057},{"description":"Build scripts DLLs","duration":181},{"description":"Build GlobalGameManagers file","duration":97},{"description":"Writing asset files","duration":858},{"description":"Building Resources/unity_builtin_extra","duration":347},{"description":"Creating compressed player package","duration":1589},{"description":"Write data build dirty tracking information","duration":211},{"description":"Postprocess built player","duration":487349}],"duration":521886} [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.069 ms Integration: 204.758 ms Integration of assets: 0.002 ms Thread Wait Time: 0.056 ms Total Operation Time: 205.885 ms Unloading 0 unused Assets / (15.5 KB). Loaded Objects now: 6578. Memory consumption went from 187.4 MB to 187.4 MB. Total: 15.715900 ms (FindLiveObjects: 0.334100 ms CreateObjectMapping: 0.232800 ms MarkObjects: 15.136500 ms DeleteObjects: 0.011900 ms) Build successful - Build written to C:\inetpub\wwwroot\idle-fishing\\release_2e9362df08cc16c4c0bb59fde81748d8e7b468e6\\webgl UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:83) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs Line: 83) Batchmode quit successfully invoked - shutting down! [websockify wrapper] OnUnload [websockify wrapper] Process killed Killing ADB server in 0.0266002 seconds. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Leftover web requests after shut down [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. Cleanup mono [websockify wrapper] OnUnload abort_threads: Failed aborting id: 0000000000001A48, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000007128, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000001A48, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000007128, mono_thread_manage will ignore it debugger-agent: Unable to listen on 4640 [Performance] WinEditorMain : 1 samples, Peak. 6.08 s (1.0x), Avg. 6.08 s, Total. 6.084 s (1.0%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 15.1 us (1.0x), Avg. 15.1 us, Total. 15.10 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 293 us (1.0x), Avg. 293 us, Total. 292.8 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 414 us (1.0x), Avg. 414 us, Total. 414.4 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 6.06 s (1.0x), Avg. 6.06 s, Total. 6.061 s (1.0%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 20.6 ms (1.0x), Avg. 20.6 ms, Total. 20.57 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 154 us (1.0x), Avg. 154 us, Total. 153.6 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 72.6 s (1.0x), Avg. 72.6 s, Total. 72.65 s (12.0%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.28 ms (1.0x), Avg. 2.28 ms, Total. 2.284 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 1.60 ms (1.0x), Avg. 1.60 ms, Total. 1.603 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 55.1 ms (1.0x), Avg. 55.1 ms, Total. 55.06 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 1.80 s (1.0x), Avg. 1.80 s, Total. 1.800 s (0.3%) [Performance] Connecting to Package Manager : 181 samples, Peak. 41.3 us (94.9x), Avg. 435 ns, Total. 78.80 us (0.0%) [Performance] PackageManager::Api::RunRequestSynchronously : 26 samples, Peak. 15.5 us (3.9x), Avg. 3.95 us, Total. 102.8 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 64.8 ms (1.0x), Avg. 64.8 ms, Total. 64.84 ms (0.0%) [Performance] Application.GI.Initialize : 1 samples, Peak. 3.89 ms (1.0x), Avg. 3.89 ms, Total. 3.892 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.73 ms (1.0x), Avg. 1.73 ms, Total. 1.725 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 8.19 s (1.0x), Avg. 8.19 s, Total. 8.188 s (1.4%) [Performance] RestoreManagedReferences : 2 samples, Peak. 33.1 ms (2.0x), Avg. 16.6 ms, Total. 33.10 ms (0.0%) [Performance] EditorResources.Load : 4 samples, Peak. 19.9 ms (4.0x), Avg. 5.01 ms, Total. 20.04 ms (0.0%) [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 2 samples, Peak. 3.06 ms (1.3x), Avg. 2.40 ms, Total. 4.808 ms (0.0%) [Performance] InitializeOnLoad SettingsService : 2 samples, Peak. 10.1 us (1.2x), Avg. 8.45 us, Total. 16.90 us (0.0%) [Performance] InitializeOnLoad AssetStoreContext : 2 samples, Peak. 16.9 ms (1.6x), Avg. 10.4 ms, Total. 20.90 ms (0.0%) [Performance] InitializeOnLoad ObjectSelectorSearch : 2 samples, Peak. 59.4 us (1.2x), Avg. 50.3 us, Total. 100.6 us (0.0%) [Performance] InitializeOnLoad SceneSearch : 2 samples, Peak. 38.1 us (1.1x), Avg. 34.8 us, Total. 69.60 us (0.0%) [Performance] InitializeOnLoad ProjectSearch : 2 samples, Peak. 68.4 us (1.5x), Avg. 46.4 us, Total. 92.70 us (0.0%) [Performance] InitializeOnLoad WindowLayout : 2 samples, Peak. 196 us (1.1x), Avg. 179 us, Total. 358.4 us (0.0%) [Performance] InitializeOnLoad CacheServerWindow : 2 samples, Peak. 12.8 us (1.2x), Avg. 10.5 us, Total. 21.10 us (0.0%) [Performance] InitializeOnLoad NativeFormatImporterUtility : 2 samples, Peak. 1.86 ms (1.2x), Avg. 1.58 ms, Total. 3.151 ms (0.0%) [Performance] InitializeOnLoad DrivenRectTransformUndo : 2 samples, Peak. 172 us (1.0x), Avg. 167 us, Total. 334.9 us (0.0%) [Performance] InitializeOnLoad CloudBuild : 2 samples, Peak. 3.50 us (1.1x), Avg. 3.20 us, Total. 6.400 us (0.0%) [Performance] InitializeOnLoad ManagedDebuggerWindow : 2 samples, Peak. 509 us (1.0x), Avg. 503 us, Total. 1.007 ms (0.0%) [Performance] InitializeOnLoad PrefabInstanceChangedListener : 2 samples, Peak. 103 us (1.0x), Avg. 100 us, Total. 200.8 us (0.0%) [Performance] InitializeOnLoad AddComponentWindow : 2 samples, Peak. 79.1 us (1.0x), Avg. 78.9 us, Total. 157.8 us (0.0%) [Performance] InitializeOnLoad ManagedDebugger : 2 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 800.0 ns (0.0%) [Performance] InitializeOnLoad MenuItems : 2 samples, Peak. 59.4 us (1.0x), Avg. 58.4 us, Total. 116.8 us (0.0%) [Performance] InitializeOnLoad EditMode : 2 samples, Peak. 387 us (1.2x), Avg. 316 us, Total. 631.6 us (0.0%) [Performance] InitializeOnLoad UISystemProfilerRenderService : 2 samples, Peak. 7.40 us (1.2x), Avg. 6.30 us, Total. 12.60 us (0.0%) [Performance] InitializeOnLoad PlayModeDownload : 2 samples, Peak. 397 us (1.6x), Avg. 248 us, Total. 495.7 us (0.0%) [Performance] InitializeOnLoad ShortcutIntegration : 2 samples, Peak. 47.8 us (1.1x), Avg. 44.9 us, Total. 89.70 us (0.0%) [Performance] InitializeOnLoad UnityConnect : 2 samples, Peak. 37.2 us (1.1x), Avg. 34.6 us, Total. 69.30 us (0.0%) [Performance] InitializeOnLoad SearchService : 2 samples, Peak. 76.4 us (1.0x), Avg. 73.3 us, Total. 146.7 us (0.0%) [Performance] InitializeOnLoad EditorMonitor : 2 samples, Peak. 480 us (1.1x), Avg. 440 us, Total. 880.3 us (0.0%) [Performance] InitializeOnLoad RetainedMode : 2 samples, Peak. 1.72 ms (1.1x), Avg. 1.60 ms, Total. 3.190 ms (0.0%) [Performance] InitializeOnLoad EditorShaderLoader : 2 samples, Peak. 506 us (1.0x), Avg. 492 us, Total. 983.7 us (0.0%) [Performance] InitializeOnLoad EditorDelegateRegistration : 2 samples, Peak. 406 us (1.2x), Avg. 352 us, Total. 703.6 us (0.0%) [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 2 samples, Peak. 55.6 us (1.0x), Avg. 55.2 us, Total. 110.4 us (0.0%) [Performance] InitializeOnLoad LiveReloadTrackerCreator : 2 samples, Peak. 157 us (1.2x), Avg. 127 us, Total. 254.3 us (0.0%) [Performance] InitializeOnLoad UxmlObjectEditorFactories : 2 samples, Peak. 410 us (1.2x), Avg. 350 us, Total. 700.6 us (0.0%) [Performance] InitializeOnLoad UXMLEditorFactories : 2 samples, Peak. 43.7 ms (1.0x), Avg. 43.6 ms, Total. 87.25 ms (0.0%) [Performance] InitializeOnLoad CloudBuildPoller : 2 samples, Peak. 192 us (1.0x), Avg. 188 us, Total. 376.6 us (0.0%) [Performance] InitializeOnLoad AdsService : 2 samples, Peak. 1.06 ms (1.0x), Avg. 1.05 ms, Total. 2.099 ms (0.0%) [Performance] InitializeOnLoad EditorGameServicesAnalytics : 2 samples, Peak. 1.28 ms (1.4x), Avg. 908 us, Total. 1.816 ms (0.0%) [Performance] InitializeOnLoad UDPService : 2 samples, Peak. 127 us (1.0x), Avg. 125 us, Total. 249.5 us (0.0%) [Performance] InitializeOnLoad BuildService : 2 samples, Peak. 134 us (1.1x), Avg. 121 us, Total. 242.0 us (0.0%) [Performance] InitializeOnLoad ServicesRepository : 2 samples, Peak. 500 ns (1.3x), Avg. 400 ns, Total. 800.0 ns (0.0%) [Performance] InitializeOnLoad PurchasingService : 2 samples, Peak. 4.82 ms (1.1x), Avg. 4.44 ms, Total. 8.888 ms (0.0%) [Performance] InitializeOnLoad AnalyticsService : 2 samples, Peak. 783 us (1.1x), Avg. 738 us, Total. 1.477 ms (0.0%) [Performance] InitializeOnLoad CrashService : 2 samples, Peak. 126 us (1.0x), Avg. 124 us, Total. 248.0 us (0.0%) [Performance] InitializeOnLoad SearchWindow : 2 samples, Peak. 98.2 us (1.1x), Avg. 89.5 us, Total. 179.1 us (0.0%) [Performance] InitializeOnLoad CustomIndexers : 2 samples, Peak. 11.5 ms (1.1x), Avg. 10.7 ms, Total. 21.36 ms (0.0%) [Performance] InitializeOnLoad SearchMonitor : 2 samples, Peak. 721 us (1.0x), Avg. 687 us, Total. 1.373 ms (0.0%) [Performance] InitializeOnLoad ParameterControllerEditor : 2 samples, Peak. 12.2 us (1.1x), Avg. 11.1 us, Total. 22.20 us (0.0%) [Performance] InitializeOnLoad LayerSettingsWindow : 2 samples, Peak. 108 us (1.9x), Avg. 55.6 us, Total. 111.1 us (0.0%) [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 2 samples, Peak. 639 us (1.9x), Avg. 342 us, Total. 683.5 us (0.0%) [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 2 samples, Peak. 216 us (1.2x), Avg. 176 us, Total. 352.7 us (0.0%) [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 2 samples, Peak. 899 us (1.0x), Avg. 857 us, Total. 1.715 ms (0.0%) [Performance] InitializeOnLoad SceneTemplateService.Init : 2 samples, Peak. 821 us (1.1x), Avg. 770 us, Total. 1.540 ms (0.0%) [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 2 samples, Peak. 3.05 ms (1.7x), Avg. 1.76 ms, Total. 3.521 ms (0.0%) [Performance] InitializeOnLoad RectSelection.RegisterShortcutContext : 2 samples, Peak. 146 us (1.0x), Avg. 140 us, Total. 279.6 us (0.0%) [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 2 samples, Peak. 2.12 ms (1.6x), Avg. 1.34 ms, Total. 2.674 ms (0.0%) [Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode : 2 samples, Peak. 28.0 ms (2.0x), Avg. 14.0 ms, Total. 28.08 ms (0.0%) [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 2 samples, Peak. 2.22 ms (1.4x), Avg. 1.60 ms, Total. 3.203 ms (0.0%) [Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts : 2 samples, Peak. 136 us (1.1x), Avg. 122 us, Total. 244.0 us (0.0%) [Performance] InitializeOnLoad ToolShortcutContext.Init : 2 samples, Peak. 128 us (1.1x), Avg. 112 us, Total. 224.3 us (0.0%) [Performance] InitializeOnLoad EditorWindow.Initialize : 2 samples, Peak. 174 us (1.1x), Avg. 163 us, Total. 326.9 us (0.0%) [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 2 samples, Peak. 114 us (1.1x), Avg. 99.2 us, Total. 198.4 us (0.0%) [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 2 samples, Peak. 5.20 ms (2.0x), Avg. 2.64 ms, Total. 5.277 ms (0.0%) [Performance] InitializeOnLoad SysrootManager.Initialize : 2 samples, Peak. 13.6 us (1.3x), Avg. 10.2 us, Total. 20.30 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload : 2 samples, Peak. 2.56 ms (1.8x), Avg. 1.39 ms, Total. 2.782 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 313 us (1.2x), Avg. 255 us, Total. 509.7 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 13.0 ms (1.0x), Avg. 13.0 ms, Total. 13.02 ms (0.0%) [Performance] Application.InitialRefresh : 1 samples, Peak. 52.0 s (1.0x), Avg. 52.0 s, Total. 52.02 s (8.6%) [Performance] ShaderImporter.SourceAssetModified : 3 samples, Peak. 900 ns (1.3x), Avg. 700 ns, Total. 2.100 us (0.0%) [Performance] ShaderIncludeImporter.SourceAssetModified : 3 samples, Peak. 700 ns (1.1x), Avg. 667 ns, Total. 2.000 us (0.0%) [Performance] Compiling Scripts : 1 samples, Peak. 13.9 s (1.0x), Avg. 13.9 s, Total. 13.88 s (2.3%) [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload : 1 samples, Peak. 353 us (1.0x), Avg. 353 us, Total. 353.4 us (0.0%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 5 samples, Peak. 871 us (4.6x), Avg. 187 us, Total. 936.7 us (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 5 samples, Peak. 96.5 us (4.6x), Avg. 20.9 us, Total. 104.6 us (0.0%) [Performance] InitializeOnLoad UnityVersion : 2 samples, Peak. 1.09 ms (1.7x), Avg. 660 us, Total. 1.321 ms (0.0%) [Performance] InitializeOnLoad PrefabSelectionTracker : 1 samples, Peak. 828 us (1.0x), Avg. 828 us, Total. 828.3 us (0.0%) [Performance] InitializeOnLoad FormatterLocator : 1 samples, Peak. 8.77 ms (1.0x), Avg. 8.77 ms, Total. 8.775 ms (0.0%) [Performance] InitializeOnLoad FormatterUtilities : 1 samples, Peak. 791 us (1.0x), Avg. 791 us, Total. 791.1 us (0.0%) [Performance] InitializeOnLoad UnityEditorEventUtility : 1 samples, Peak. 4.15 ms (1.0x), Avg. 4.15 ms, Total. 4.152 ms (0.0%) [Performance] InitializeOnLoad SirenixEditorGUI : 1 samples, Peak. 2.91 ms (1.0x), Avg. 2.91 ms, Total. 2.911 ms (0.0%) [Performance] InitializeOnLoad ASTEmitter : 1 samples, Peak. 2.02 ms (1.0x), Avg. 2.02 ms, Total. 2.018 ms (0.0%) [Performance] InitializeOnLoad AssemblyUtilities : 1 samples, Peak. 756 us (1.0x), Avg. 756 us, Total. 755.7 us (0.0%) [Performance] InitializeOnLoad GUIHelper : 1 samples, Peak. 22.9 ms (1.0x), Avg. 22.9 ms, Total. 22.86 ms (0.0%) [Performance] InitializeOnLoad SirenixGUIStyles : 1 samples, Peak. 2.84 ms (1.0x), Avg. 2.84 ms, Total. 2.844 ms (0.0%) [Performance] InitializeOnLoad PersistentContextCache : 1 samples, Peak. 2.34 ms (1.0x), Avg. 2.34 ms, Total. 2.342 ms (0.0%) [Performance] InitializeOnLoad OdinModuleConfig : 1 samples, Peak. 118 us (1.0x), Avg. 118 us, Total. 117.7 us (0.0%) [Performance] InitializeOnLoad FixUnityScriptableObjectDirtying : 1 samples, Peak. 128 us (1.0x), Avg. 128 us, Total. 127.8 us (0.0%) [Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit : 1 samples, Peak. 158 us (1.0x), Avg. 158 us, Total. 158.5 us (0.0%) [Performance] InitializeOnLoad OdinEditor : 1 samples, Peak. 89.9 us (1.0x), Avg. 89.9 us, Total. 89.90 us (0.0%) [Performance] InitializeOnLoad FixUnityAssemblyVersionResolution : 1 samples, Peak. 180 us (1.0x), Avg. 180 us, Total. 179.6 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager : 1 samples, Peak. 10.6 us (1.0x), Avg. 10.6 us, Total. 10.60 us (0.0%) [Performance] InitializeOnLoad UndoTracker : 1 samples, Peak. 91.6 us (1.0x), Avg. 91.6 us, Total. 91.60 us (0.0%) [Performance] InitializeOnLoad GeneralDrawerConfig : 1 samples, Peak. 141 us (1.0x), Avg. 141 us, Total. 140.8 us (0.0%) [Performance] InitializeOnLoad ToolbarExtender : 1 samples, Peak. 1.64 ms (1.0x), Avg. 1.64 ms, Total. 1.642 ms (0.0%) [Performance] InitializeOnLoad MMWCliBuilder : 1 samples, Peak. 146 us (1.0x), Avg. 146 us, Total. 146.0 us (0.0%) [Performance] InitializeOnLoad SceneSwitchLeftButton : 1 samples, Peak. 164 us (1.0x), Avg. 164 us, Total. 163.8 us (0.0%) [Performance] InitializeOnLoad DOTSToggleEditor : 1 samples, Peak. 1.34 ms (1.0x), Avg. 1.34 ms, Total. 1.342 ms (0.0%) [Performance] InitializeOnLoad DeEditorNotification : 1 samples, Peak. 904 us (1.0x), Avg. 904 us, Total. 904.0 us (0.0%) [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 1 samples, Peak. 668 us (1.0x), Avg. 668 us, Total. 668.0 us (0.0%) [Performance] InitializeOnLoad DOTweenProEditorManager : 1 samples, Peak. 1.08 ms (1.0x), Avg. 1.08 ms, Total. 1.083 ms (0.0%) [Performance] InitializeOnLoad Initializer : 2 samples, Peak. 1.21 ms (1.5x), Avg. 816 us, Total. 1.632 ms (0.0%) [Performance] InitializeOnLoad CoreStatsIntegration : 1 samples, Peak. 306 us (1.0x), Avg. 306 us, Total. 305.6 us (0.0%) [Performance] InitializeOnLoad OnDomainReload : 1 samples, Peak. 377 us (1.0x), Avg. 377 us, Total. 377.1 us (0.0%) [Performance] InitializeOnLoad EditorInitialize : 3 samples, Peak. 27.4 ms (2.9x), Avg. 9.61 ms, Total. 28.84 ms (0.0%) [Performance] InitializeOnLoad CanvasesAndTheirOwners : 1 samples, Peak. 95.0 us (1.0x), Avg. 95.0 us, Total. 95.00 us (0.0%) [Performance] InitializeOnLoad SaveDuringPlay : 1 samples, Peak. 56.8 us (1.0x), Avg. 56.8 us, Total. 56.80 us (0.0%) [Performance] InitializeOnLoad CinemachineScreenComposerGuidesGlobalDraggable : 1 samples, Peak. 141 us (1.0x), Avg. 141 us, Total. 140.7 us (0.0%) [Performance] InitializeOnLoad CinemachineStoryboardMute : 1 samples, Peak. 64.5 us (1.0x), Avg. 64.5 us, Total. 64.50 us (0.0%) [Performance] InitializeOnLoad CreateRigWithUndo : 1 samples, Peak. 150 us (1.0x), Avg. 150 us, Total. 150.2 us (0.0%) [Performance] InitializeOnLoad CreatePipelineWithUndo : 1 samples, Peak. 115 us (1.0x), Avg. 115 us, Total. 115.0 us (0.0%) [Performance] InitializeOnLoad CollectGizmoDrawers : 1 samples, Peak. 8.21 ms (1.0x), Avg. 8.21 ms, Total. 8.210 ms (0.0%) [Performance] InitializeOnLoad CinemachineEditorAnalytics : 1 samples, Peak. 67.6 us (1.0x), Avg. 67.6 us, Total. 67.60 us (0.0%) [Performance] InitializeOnLoad CinemachineColliderPrefs : 1 samples, Peak. 178 us (1.0x), Avg. 178 us, Total. 177.9 us (0.0%) [Performance] InitializeOnLoad SyncCacheEnabledSetting : 1 samples, Peak. 392 us (1.0x), Avg. 392 us, Total. 391.9 us (0.0%) [Performance] InitializeOnLoad PrefabLayoutRebuilder : 1 samples, Peak. 185 us (1.0x), Avg. 185 us, Total. 184.9 us (0.0%) [Performance] InitializeOnLoad RemoveAutoAddedPackage : 1 samples, Peak. 429 us (1.0x), Avg. 429 us, Total. 429.5 us (0.0%) [Performance] InitializeOnLoad PreloadSigningAlias : 1 samples, Peak. 22.4 us (1.0x), Avg. 22.4 us, Total. 22.40 us (0.0%) [Performance] InitializeOnLoad BurstLoader : 1 samples, Peak. 3.08 s (1.0x), Avg. 3.08 s, Total. 3.082 s (0.5%) [Performance] InitializeOnLoad RigEffectorRenderer : 1 samples, Peak. 2.34 ms (1.0x), Avg. 2.34 ms, Total. 2.342 ms (0.0%) [Performance] InitializeOnLoad BoneRendererUtils : 1 samples, Peak. 80.3 ms (1.0x), Avg. 80.3 ms, Total. 80.25 ms (0.0%) [Performance] Menu.BuildRegisteredMenuInterfaces : 2 samples, Peak. 716 ms (2.0x), Avg. 358 ms, Total. 716.3 ms (0.1%) [Performance] InitializeOnLoad AnimationWindowUtils : 1 samples, Peak. 4.40 us (1.0x), Avg. 4.40 us, Total. 4.400 us (0.0%) [Performance] InitializeOnLoad BackgroundWatcher : 1 samples, Peak. 110 us (1.0x), Avg. 110 us, Total. 109.6 us (0.0%) [Performance] InitializeOnLoad UnityTestProtocolStarter : 1 samples, Peak. 137 us (1.0x), Avg. 137 us, Total. 136.7 us (0.0%) [Performance] InitializeOnLoad TestStarter : 1 samples, Peak. 456 us (1.0x), Avg. 456 us, Total. 455.8 us (0.0%) [Performance] InitializeOnLoad RerunCallbackInitializer : 1 samples, Peak. 2.20 ms (1.0x), Avg. 2.20 ms, Total. 2.204 ms (0.0%) [Performance] InitializeOnLoad RiderScriptEditor : 1 samples, Peak. 7.02 ms (1.0x), Avg. 7.02 ms, Total. 7.020 ms (0.0%) [Performance] InitializeOnLoad CallbackInitializer : 1 samples, Peak. 997 us (1.0x), Avg. 997 us, Total. 997.2 us (0.0%) [Performance] InitializeOnLoad SpriteEditorWindow : 1 samples, Peak. 353 us (1.0x), Avg. 353 us, Total. 352.7 us (0.0%) [Performance] InitializeOnLoad CoverageReporterStarter : 1 samples, Peak. 8.41 ms (1.0x), Avg. 8.41 ms, Total. 8.408 ms (0.0%) [Performance] InitializeOnLoad VSCodeScriptEditor : 1 samples, Peak. 3.23 ms (1.0x), Avg. 3.23 ms, Total. 3.235 ms (0.0%) [Performance] InitializeOnLoad PlasticPlugin : 1 samples, Peak. 116 ms (1.0x), Avg. 116 ms, Total. 115.7 ms (0.0%) [Performance] InitializeOnLoad VSUsageUtility : 1 samples, Peak. 16.5 ms (1.0x), Avg. 16.5 ms, Total. 16.52 ms (0.0%) [Performance] InitializeOnLoad SettingsValidator : 1 samples, Peak. 125 us (1.0x), Avg. 125 us, Total. 125.4 us (0.0%) [Performance] InitializeOnLoad ToolbarBootstrap : 1 samples, Peak. 296 ms (1.0x), Avg. 296 ms, Total. 296.0 ms (0.0%) [Performance] Package.AsyncRequest : 3 samples, Peak. 941 us (2.4x), Avg. 387 us, Total. 1.160 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor : 1 samples, Peak. 5.00 ms (1.0x), Avg. 5.00 ms, Total. 5.003 ms (0.0%) [Performance] InitializeOnLoad TestRunnerApiListener : 1 samples, Peak. 688 us (1.0x), Avg. 688 us, Total. 687.8 us (0.0%) [Performance] InitializeOnLoad VisualStudioIntegration : 1 samples, Peak. 1.83 ms (1.0x), Avg. 1.83 ms, Total. 1.833 ms (0.0%) [Performance] InitializeOnLoad AnalyticsImporter : 1 samples, Peak. 719 us (1.0x), Avg. 719 us, Total. 719.3 us (0.0%) [Performance] InitializeOnLoad AnalyticsEventTrackerEditorCallbacks : 1 samples, Peak. 289 us (1.0x), Avg. 289 us, Total. 288.8 us (0.0%) [Performance] InitializeOnLoad NavigationWindow : 1 samples, Peak. 545 us (1.0x), Avg. 545 us, Total. 545.0 us (0.0%) [Performance] InitializeOnLoad GoogleMobileAdsSettingsEditor : 1 samples, Peak. 7.60 us (1.0x), Avg. 7.60 us, Total. 7.600 us (0.0%) [Performance] InitializeOnLoad VersionHandler : 1 samples, Peak. 692 us (1.0x), Avg. 692 us, Total. 691.9 us (0.0%) [Performance] InitializeOnLoad DotNetVersionUpdater : 1 samples, Peak. 817 ms (1.0x), Avg. 817 ms, Total. 817.3 ms (0.1%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 11.5 us (1.0x), Avg. 11.5 us, Total. 11.50 us (0.0%) [Performance] InitializeOnLoad VersionHandlerImpl : 1 samples, Peak. 1.40 us (1.0x), Avg. 1.40 us, Total. 1.400 us (0.0%) [Performance] InitializeOnLoad RunOnMainThread : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] InitializeOnLoad BuildTargetChecker : 1 samples, Peak. 14.7 ms (1.0x), Avg. 14.7 ms, Total. 14.69 ms (0.0%) [Performance] InitializeOnLoad PackageUninstallWindow : 1 samples, Peak. 80.9 us (1.0x), Avg. 80.9 us, Total. 80.90 us (0.0%) [Performance] InitializeOnLoad PackageManagerResolver : 1 samples, Peak. 1.24 ms (1.0x), Avg. 1.24 ms, Total. 1.244 ms (0.0%) [Performance] InitializeOnLoad PackageMigrator : 1 samples, Peak. 2.28 ms (1.0x), Avg. 2.28 ms, Total. 2.277 ms (0.0%) [Performance] InitializeOnLoad PlayServicesResolver : 1 samples, Peak. 2.01 ms (1.0x), Avg. 2.01 ms, Total. 2.006 ms (0.0%) [Performance] InitializeOnLoad NugetHelper : 1 samples, Peak. 31.9 ms (1.0x), Avg. 31.9 ms, Total. 31.94 ms (0.0%) [Performance] AssetDatabase.Refresh : 2 samples, Peak. 7.06 ms (2.0x), Avg. 3.53 ms, Total. 7.064 ms (0.0%) [Performance] InitializeOnLoad GUITimeHelper.Init : 1 samples, Peak. 17.1 ms (1.0x), Avg. 17.1 ms, Total. 17.09 ms (0.0%) [Performance] InitializeOnLoad SdfIcons.FixBug : 1 samples, Peak. 211 ms (1.0x), Avg. 211 ms, Total. 211.1 ms (0.0%) [Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init : 1 samples, Peak. 297 us (1.0x), Avg. 297 us, Total. 296.6 us (0.0%) [Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates : 1 samples, Peak. 234 us (1.0x), Avg. 234 us, Total. 233.6 us (0.0%) [Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL : 1 samples, Peak. 199 us (1.0x), Avg. 199 us, Total. 198.6 us (0.0%) [Performance] InitializeOnLoad GettingStartedWindow.AutoOpen : 1 samples, Peak. 186 us (1.0x), Avg. 186 us, Total. 186.0 us (0.0%) [Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 303 us (1.0x), Avg. 303 us, Total. 303.4 us (0.0%) [Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 835 us (1.0x), Avg. 835 us, Total. 834.7 us (0.0%) [Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted : 1 samples, Peak. 88.8 us (1.0x), Avg. 88.8 us, Total. 88.80 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs : 1 samples, Peak. 359 us (1.0x), Avg. 359 us, Total. 359.1 us (0.0%) [Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor : 1 samples, Peak. 12.7 ms (1.0x), Avg. 12.7 ms, Total. 12.68 ms (0.0%) [Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents : 1 samples, Peak. 2.45 ms (1.0x), Avg. 2.45 ms, Total. 2.452 ms (0.0%) [Performance] InitializeOnLoad SceneViewGridManager.Initialize : 1 samples, Peak. 3.11 ms (1.0x), Avg. 3.11 ms, Total. 3.114 ms (0.0%) [Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize : 1 samples, Peak. 1.01 ms (1.0x), Avg. 1.01 ms, Total. 1.006 ms (0.0%) [Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize : 1 samples, Peak. 729 us (1.0x), Avg. 729 us, Total. 728.9 us (0.0%) [Performance] InitializeOnLoad TileDragAndDropManager.Initialize : 1 samples, Peak. 440 us (1.0x), Avg. 440 us, Total. 440.2 us (0.0%) [Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor : 1 samples, Peak. 4.64 ms (1.0x), Avg. 4.64 ms, Total. 4.642 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler : 1 samples, Peak. 1.06 ms (1.0x), Avg. 1.06 ms, Total. 1.058 ms (0.0%) [Performance] InitializeOnLoad EditorGameServiceRegistry.RegisterAllServices : 1 samples, Peak. 5.46 ms (1.0x), Avg. 5.46 ms, Total. 5.465 ms (0.0%) [Performance] InitializeOnLoad ActionSchedulerCleaner.RegisterSchedulerCleaner : 1 samples, Peak. 446 us (1.0x), Avg. 446 us, Total. 445.5 us (0.0%) [Performance] InitializeOnLoad ServiceInstallationListener.RegisterToEvents : 1 samples, Peak. 252 us (1.0x), Avg. 252 us, Total. 252.1 us (0.0%) [Performance] InitializeOnLoad UIParticleUpdater.InitializeOnLoad : 1 samples, Peak. 1.43 ms (1.0x), Avg. 1.43 ms, Total. 1.431 ms (0.0%) [Performance] InitializeOnLoad UIExtraCallbacks.InitializeOnLoad : 1 samples, Peak. 77.9 us (1.0x), Avg. 77.9 us, Total. 77.90 us (0.0%) [Performance] InitializeOnLoad EngineStateHelper.Init : 1 samples, Peak. 182 us (1.0x), Avg. 182 us, Total. 181.8 us (0.0%) [Performance] InitializeOnLoad ThreadHelper.Init : 1 samples, Peak. 190 us (1.0x), Avg. 190 us, Total. 190.4 us (0.0%) [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 1 samples, Peak. 912 us (1.0x), Avg. 912 us, Total. 911.6 us (0.0%) [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 1 samples, Peak. 221 us (1.0x), Avg. 221 us, Total. 221.0 us (0.0%) [Performance] InitializeOnLoad UnityThreadUtils.CaptureUnityThreadInfo : 1 samples, Peak. 133 us (1.0x), Avg. 133 us, Total. 133.4 us (0.0%) [Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors : 1 samples, Peak. 6.27 ms (1.0x), Avg. 6.27 ms, Total. 6.274 ms (0.0%) [Performance] DidReloadScriptsCinemachineExtension.OnScriptReload : 1 samples, Peak. 529 us (1.0x), Avg. 529 us, Total. 528.9 us (0.0%) [Performance] DidReloadScriptsCinemachineVirtualCameraBase.OnScriptReload : 1 samples, Peak. 87.8 us (1.0x), Avg. 87.8 us, Total. 87.80 us (0.0%) [Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile : 1 samples, Peak. 45.7 us (1.0x), Avg. 45.7 us, Total. 45.70 us (0.0%) [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 1 samples, Peak. 151 us (1.0x), Avg. 151 us, Total. 151.3 us (0.0%) [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 1 samples, Peak. 1.02 ms (1.0x), Avg. 1.02 ms, Total. 1.021 ms (0.0%) [Performance] DidReloadScriptsGA_PostprocessBuild.OnScriptsReloaded : 1 samples, Peak. 8.64 ms (1.0x), Avg. 8.64 ms, Total. 8.641 ms (0.0%) [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 1 samples, Peak. 333 us (1.0x), Avg. 333 us, Total. 332.7 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload : 1 samples, Peak. 70.5 us (1.0x), Avg. 70.5 us, Total. 70.50 us (0.0%) [Performance] AssetDatabase.ImportAssets : 6 samples, Peak. 130 ms (6.0x), Avg. 21.6 ms, Total. 129.6 ms (0.0%) [Performance] CinemachineSettings.OnPostprocessAllAssets : 4 samples, Peak. 238 us (2.5x), Avg. 96.6 us, Total. 386.3 us (0.0%) [Performance] Postprocessor.OnPostprocessAllAssets : 4 samples, Peak. 6.66 ms (2.0x), Avg. 3.34 ms, Total. 13.36 ms (0.0%) [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 636 us (2.0x), Avg. 319 us, Total. 1.277 ms (0.0%) [Performance] GA_AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 2.26 ms (1.9x), Avg. 1.18 ms, Total. 4.712 ms (0.0%) [Performance] GA_Autorun.OnPostprocessAllAssets : 4 samples, Peak. 4.10 ms (2.0x), Avg. 2.05 ms, Total. 8.200 ms (0.0%) [Performance] PackageManagerResolver.OnPostprocessAllAssets : 4 samples, Peak. 5.19 ms (1.9x), Avg. 2.72 ms, Total. 10.86 ms (0.0%) [Performance] VersionHandlerImpl.OnPostprocessAllAssets : 4 samples, Peak. 85.1 ms (2.0x), Avg. 43.4 ms, Total. 173.6 ms (0.0%) [Performance] PlayServicesResolver.OnPostprocessAllAssets : 4 samples, Peak. 305 us (2.0x), Avg. 155 us, Total. 620.0 us (0.0%) [Performance] PlayMakerPresenceCheck.OnPostprocessAllAssets : 4 samples, Peak. 271 us (1.8x), Avg. 149 us, Total. 596.8 us (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 297 us (2.0x), Avg. 150 us, Total. 598.1 us (0.0%) [Performance] AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 538 us (2.0x), Avg. 269 us, Total. 1.077 ms (0.0%) [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 2.68 ms (2.0x), Avg. 1.35 ms, Total. 5.404 ms (0.0%) [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 428 us (2.0x), Avg. 214 us, Total. 857.7 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 8 samples, Peak. 142 us (2.9x), Avg. 48.3 us, Total. 386.2 us (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 237 us (2.0x), Avg. 119 us, Total. 475.1 us (0.0%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 19.3 ms (2.0x), Avg. 9.64 ms, Total. 38.57 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 18.4 ms (1.0x), Avg. 18.4 ms, Total. 18.43 ms (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 841 us (2.0x), Avg. 426 us, Total. 1.706 ms (0.0%) [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.70 ms (2.0x), Avg. 852 us, Total. 3.407 ms (0.0%) [Performance] AssetChangedListener.OnPostprocessAllAssets : 4 samples, Peak. 969 us (1.7x), Avg. 578 us, Total. 2.313 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 131 us (1.9x), Avg. 70.0 us, Total. 280.0 us (0.0%) [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 290 us (1.9x), Avg. 151 us, Total. 602.7 us (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 12 samples, Peak. 1.50 ms (3.7x), Avg. 405 us, Total. 4.860 ms (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 262 us (1.8x), Avg. 142 us, Total. 567.7 us (0.0%) [Performance] SyncVS.PostprocessSyncProject : 2 samples, Peak. 2.77 ms (2.0x), Avg. 1.42 ms, Total. 2.836 ms (0.0%) [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 10.7 ms (1.0x), Avg. 10.7 ms, Total. 10.69 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 800 ns (1.0x), Avg. 800 ns, Total. 800.0 ns (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 5.55 ms (1.0x), Avg. 5.55 ms, Total. 5.555 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 4.59 ms (1.0x), Avg. 4.59 ms, Total. 4.585 ms (0.0%) [Performance] CodeEditorProjectSync.SyncEditorProject : 1 samples, Peak. 635 ms (1.0x), Avg. 635 ms, Total. 635.4 ms (0.1%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 24.9 ms (1.0x), Avg. 24.9 ms, Total. 24.86 ms (0.0%) [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 1.40 us (6.0x), Avg. 235 ns, Total. 6.100 us (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 23.3 ms (1.9x), Avg. 12.6 ms, Total. 25.16 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 330 samples, Peak. 1.06 ms (71.5x), Avg. 14.8 us, Total. 4.879 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 59.3 ms (1.0x), Avg. 59.3 ms, Total. 59.29 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 719 ms (1.0x), Avg. 719 ms, Total. 718.5 ms (0.1%) [Performance] Menu.RebuildAll : 1 samples, Peak. 719 ms (1.0x), Avg. 719 ms, Total. 718.5 ms (0.1%) [Performance] Menu.FilterMenuItem : 1136 samples, Peak. 270 us (465.9x), Avg. 580 ns, Total. 659.0 us (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 586 us (1.0x), Avg. 586 us, Total. 585.8 us (0.0%) [Performance] Menu.RebuildOSMainMenu : 3 samples, Peak. 1.80 ms (1.1x), Avg. 1.68 ms, Total. 5.042 ms (0.0%) [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 6 samples, Peak. 227 us (5.5x), Avg. 41.1 us, Total. 246.4 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 900 ns (1.2x), Avg. 725 ns, Total. 2.900 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated : 3 samples, Peak. 253 us (3.0x), Avg. 85.3 us, Total. 255.8 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated : 3 samples, Peak. 325 us (2.9x), Avg. 114 us, Total. 341.4 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated : 3 samples, Peak. 64.6 us (2.9x), Avg. 22.5 us, Total. 67.40 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 14.9 ms (1.0x), Avg. 14.9 ms, Total. 14.90 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 61.9 us (1.0x), Avg. 61.9 us, Total. 61.90 us (0.0%) [Performance] Inspector.InitOrRebuild : 4 samples, Peak. 611 us (1.7x), Avg. 363 us, Total. 1.453 ms (0.0%) [Performance] DotNetVersionUpdater.OnWillSaveAssets : 2 samples, Peak. 163 us (1.7x), Avg. 96.5 us, Total. 193.1 us (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 181 us (2.0x), Avg. 92.2 us, Total. 184.4 us (0.0%) [Performance] StateMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 133 us (2.0x), Avg. 66.9 us, Total. 133.9 us (0.0%) [Performance] FlowMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 105 us (2.0x), Avg. 52.8 us, Total. 105.6 us (0.0%) [Performance] AssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 212 us (2.0x), Avg. 107 us, Total. 213.2 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 263 us (2.0x), Avg. 132 us, Total. 264.5 us (0.0%) [Performance] TerrainModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 409 us (2.0x), Avg. 205 us, Total. 410.0 us (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 54.9 ms (1.4x), Avg. 38.0 ms, Total. 76.07 ms (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened : 2 samples, Peak. 345 us (2.0x), Avg. 173 us, Total. 346.3 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened : 2 samples, Peak. 253 us (2.0x), Avg. 128 us, Total. 255.4 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened : 2 samples, Peak. 42.6 us (2.0x), Avg. 21.7 us, Total. 43.40 us (0.0%) [Performance] TimelineAnalyticsProcess.OnProcessScene : 2 samples, Peak. 1.30 ms (2.0x), Avg. 656 us, Total. 1.312 ms (0.0%) [Performance] UnityBuildPostprocessor.OnProcessScene : 2 samples, Peak. 317 us (2.0x), Avg. 160 us, Total. 319.4 us (0.0%) [Performance] AttributeCallbackWrapper.OnProcessScene : 4 samples, Peak. 153 us (2.0x), Avg. 74.7 us, Total. 298.6 us (0.0%) [Performance] SceneDataContainer.TransformHierarchyChangedSetParentCallback : 3 samples, Peak. 23.7 us (2.7x), Avg. 8.70 us, Total. 26.10 us (0.0%) [Performance] SceneVisibilityState.IsFlagSetInParents : 9 samples, Peak. 1.70 us (3.1x), Avg. 556 ns, Total. 5.000 us (0.0%) [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 49.6 us (1.0x), Avg. 49.6 us, Total. 49.60 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.SettingsManagement.FileSettingsRepository.Save : 1 samples, Peak. 1.65 ms (1.0x), Avg. 1.65 ms, Total. 1.651 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting : 1 samples, Peak. 80.8 us (1.0x), Avg. 80.8 us, Total. 80.80 us (0.0%) [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 36.9 ms (1.0x), Avg. 36.9 ms, Total. 36.94 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill : 1 samples, Peak. 905 us (1.0x), Avg. 905 us, Total. 905.0 us (0.0%) [Performance] Killing ADB server : 1 samples, Peak. 27.9 ms (1.0x), Avg. 27.9 ms, Total. 27.89 ms (0.0%) [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 26.5 us (1.0x), Avg. 26.5 us, Total. 26.50 us (0.0%) [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 205 us (1.0x), Avg. 205 us, Total. 205.5 us (0.0%) [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 4.62 ms (1.0x), Avg. 4.62 ms, Total. 4.618 ms (0.0%) [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 39.9 us (1.0x), Avg. 39.9 us, Total. 39.90 us (0.0%) [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 10.1 ms (1.0x), Avg. 10.1 ms, Total. 10.06 ms (0.0%) [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 623 us (1.0x), Avg. 623 us, Total. 623.2 us (0.0%) [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 215 ms (1.0x), Avg. 215 ms, Total. 215.1 ms (0.0%) [Performance] Application.Shutdown.Progress : 1 samples, Peak. 12.3 us (1.0x), Avg. 12.3 us, Total. 12.30 us (0.0%) [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 1.27 ms (1.0x), Avg. 1.27 ms, Total. 1.269 ms (0.0%) [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 502 us (1.0x), Avg. 502 us, Total. 501.5 us (0.0%) [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 7.90 us (1.0x), Avg. 7.90 us, Total. 7.900 us (0.0%) [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 700 ns (1.0x), Avg. 700 ns, Total. 700.0 ns (0.0%) [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 6.60 us (1.0x), Avg. 6.60 us, Total. 6.600 us (0.0%) [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 677 us (1.0x), Avg. 677 us, Total. 677.2 us (0.0%) [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 90.9 us (1.0x), Avg. 90.9 us, Total. 90.90 us (0.0%) [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 1.08 s (1.0x), Avg. 1.08 s, Total. 1.076 s (0.2%) [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 11.7 ms (1.0x), Avg. 11.7 ms, Total. 11.71 ms (0.0%) [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 7.46 ms (1.0x), Avg. 7.46 ms, Total. 7.462 ms (0.0%) [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 154 us (1.0x), Avg. 154 us, Total. 153.8 us (0.0%) [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 2.52 ms (1.0x), Avg. 2.52 ms, Total. 2.518 ms (0.0%) [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 368 us (1.0x), Avg. 368 us, Total. 367.6 us (0.0%) [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 500 ns (1.0x), Avg. 500 ns, Total. 500.0 ns (0.0%) [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 105 ms (1.0x), Avg. 105 ms, Total. 105.3 ms (0.0%) [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 11.8 us (1.0x), Avg. 11.8 us, Total. 11.80 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 1.40 us (1.0x), Avg. 1.40 us, Total. 1.400 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 100 ns (1.0x), Avg. 100 ns, Total. 100.0 ns (0.0%) [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 328 us (1.0x), Avg. 328 us, Total. 327.9 us (0.0%) [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 45.8 us (1.0x), Avg. 45.8 us, Total. 45.80 us (0.0%) [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 240 us (1.0x), Avg. 240 us, Total. 240.2 us (0.0%) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0