[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 29900) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-12-24T10:03:59.6498314Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 29900, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: 16f23dc27622435593e20cbbfd323545 Correlation Id: 990064cc3e2f481c007f3be1228700c1 External correlation Id: 1155248237948211363 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 1.93s, validation: 0.18s, handshake: 0.06s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-12-24T10:03:59.8848487Z" [Licensing::Module] Connected to LicensingClient (PId: 29900, launch time: 0.00, total connection time: 2.16s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logLevel Error -logfile C:\inetpub\wwwroot\idle-fishing\\release_195a3818b757761dc69c4a797f265c0833fc18a2\\build.log.txt -projectPath E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity -buildTarget WebGL -executeMethod MMW.MMWCliBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\idle-fishing\\release_195a3818b757761dc69c4a797f265c0833fc18a2\\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [13264] Target information: Player connection [13264] * "[IP] 10.66.38.9 [Port] 55504 [Flags] 2 [Guid] 459967895 [EditorId] 459967895 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [13264] Host joined multi-casting on [225.0.0.222:54997]... Player connection [13264] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-8644" after 1.8 seconds. [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.5.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.5.2) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.34 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.34) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.3) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.7 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.7) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.20 seconds [Package Manager] Done resolving packages in 1.38 seconds [Package Manager] Lock file was modified [Package Manager] Registered 63 packages: Packages from [https://packages.unity.com]: com.unity.ads.ios-support@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ads.ios-support@1.0.0) com.unity.ai.navigation@1.1.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ai.navigation@1.1.5) com.unity.analytics@3.8.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.analytics@3.8.1) com.unity.animation.rigging@1.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.animation.rigging@1.2.1) com.unity.cinemachine@2.10.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.cinemachine@2.10.1) com.unity.collab-proxy@2.5.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.collab-proxy@2.5.2) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.ide.rider@3.0.34 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.rider@3.0.34) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.mobile.android-logcat@1.4.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mobile.android-logcat@1.4.3) com.unity.recorder@4.0.3 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.recorder@4.0.3) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.7 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.textmeshpro@3.0.7) com.unity.timeline@1.7.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.timeline@1.7.6) com.unity.visualscripting@1.9.4 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.visualscripting@1.9.4) com.unity.editorcoroutines@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.testtools.codecoverage@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.burst@1.8.17) com.unity.services.analytics@5.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.analytics@5.0.0) com.unity.settings-manager@2.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.services.core@1.12.5 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.services.core@1.12.5) com.unity.nuget.newtonsoft-json@3.2.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.development@1.0.1 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.modules.subsystems@1.0.0) Git packages: com.coffee.ui-particle@https://github.com/mob-sakai/ParticleEffectForUGUI.git (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.coffee.ui-particle@598c85e0f4) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.cysharp.unitask@f9fd769be7) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 5481.80 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56644 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.361140 seconds. - Loaded All Assemblies, in 5.544 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 2187 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.533 seconds Domain Reload Profiling: 8076ms BeginReloadAssembly (3697ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (334ms) RebuildNativeTypeToScriptingClass (7ms) initialDomainReloadingComplete (396ms) LoadAllAssembliesAndSetupDomain (1108ms) LoadAssemblies (3696ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1107ms) TypeCache.Refresh (1105ms) TypeCache.ScanAssembly (883ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (2533ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2499ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2366ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (84ms) ProcessInitializeOnLoadMethodAttributes (44ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 32.8045ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s24ms [ ] Require frontend run. Library/Bee/2000b0aE.dag couldn't be loaded DisplayProgressbar: Compiling Scripts Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 1s488ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 569.3298ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.5052ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.7926ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6189ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.1834ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0163ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.3716ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.2799ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.5074ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.8208ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.2355ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4382ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.6381ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.2039ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.6915ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.2837ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.6433ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.6646ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.2207ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.4318ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.4030ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.5432ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.8761ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.8036ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.4970ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.7166ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.0643ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.4589ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 86.4911ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.9810ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.5789ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.2076ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 47.3045ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 69.9736ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 79.4730ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 75.6988ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 43.7436ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 49.7713ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 49.6661ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.6531ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.4578ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.3518ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.6789ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.4086ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.4034ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.2063ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.8145ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.3559ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.5532ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.8085ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.2404ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 44.3521ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.0654ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.4572ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 83.0460ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 93.5289ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 73.7954ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.8915ms info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 42.1299ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.0292ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.8860ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 86.2497ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.3369ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.0059ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 132.4906ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.0205ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 789.8873ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 56.8161ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 171.4444ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.5658ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 65.5699ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 120.0196ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.6230ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6549ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 102.3473ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 71.4942ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 115.0854ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.0526ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.2872ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.9101ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.3812ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.4518ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.7925ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 72.1406ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.7655ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.1204ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.9465ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.0034ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.2105ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.1226ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.7304ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.4126ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 60.0293ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 36.0191ms ExitCode: 0 Duration: 10s Finished compiling graph: 1156 nodes, 17528 flattened edges (14238 ToBuild, 198 ToUse), maximum node priority 1156 [ 70/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.rsp2 [ 78/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 104/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.rsp2 [ 105/1152 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.dll.mvfrm.rsp [ 106/1152 0s] 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[CacheHit 8c5e664752a70e4dae712f95ae6140e700000000000000000000000000000003] [ 777/1152 1735034666s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [ 779/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.Editor.ref.dll_637774E0225B1CEC.mvfrm [ 780/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Registration.ref.dll_C77F1856ED378310.mvfrm [ 741/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheHit 6b36803acc3a7b7104529628b9431bc700000000000000000000000000000003] [ 781/1152 1735034666s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [ 742/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [CacheHit 9a235c437a5311bbc7e5ffd9e27e62b600000000000000000000000000000003] [ 783/1152 1735034666s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll (+2 others) [ 785/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll.mvfrm [ 786/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll (+2 others) [ 787/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll (+2 others) [ 746/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [CacheHit 1df5f2bde19e59b2ca03b32847ea1a9a00000000000000000000000000000003] [ 788/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [ 790/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+2 others) [ 748/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [CacheHit 08c061d8fca459bd1f2a669f907f527700000000000000000000000000000003] [ 791/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [ 749/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [CacheHit 7fdf85d80310c1e4425422035ff3399000000000000000000000000000000003] [ 793/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll (+2 others) [ 795/1152 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ 750/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheHit 397f495f76c2eab6657de4961838ee4900000000000000000000000000000003] [ 796/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [ 751/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others) [CacheHit 6783ac938a386f4f1a9357dafe1bcfa200000000000000000000000000000003] [ 798/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll (+2 others) [ 753/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [CacheHit 62e297fa12952c6cea944e93f103050200000000000000000000000000000003] [ 800/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [ 802/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [ 755/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [CacheHit 933111e54c0760dfd0ebaae2b4c7199600000000000000000000000000000003] [ 803/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll (+2 others) [ 805/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll (+2 others) [ 757/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [CacheHit b5369a51083529677369d29c10ba75b700000000000000000000000000000003] [ 806/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll (+2 others) [ 758/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [CacheHit 0e4b75a6eaea6aac39c1fea8b589320a00000000000000000000000000000003] [ 758/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [CacheHit 0dcdafb1a1ce128b05cf9f23a72dd7fa00000000000000000000000000000003] [ 808/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll (+2 others) [ 810/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [ 812/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll.mvfrm [ 761/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [CacheHit 846e4e33412a049a5b50d2494760a32300000000000000000000000000000003] [ 813/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll (+2 others) [ 815/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll.mvfrm [ 816/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll.mvfrm [ 817/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll.mvfrm [ 818/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll.mvfrm [ 766/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [CacheHit d6e38cabd834ea69ca4f7ac1d5694fea00000000000000000000000000000003] [ 819/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll (+2 others) [ 821/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm [ 822/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll.mvfrm [ 823/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll.mvfrm [ 770/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [CacheHit 83bce5bd4cc67bce9adb5b4bcf3dccc400000000000000000000000000000003] [ 824/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [ 826/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll.mvfrm [ 827/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Analytics.dll.mvfrm [ 828/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm [ 829/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll.mvfrm [ 830/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm [ 776/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [CacheHit 8e481b3ff467c3a4a7391bad1b70450700000000000000000000000000000003] [ 831/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/Analytics.dll (+2 others) [ 833/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll.mvfrm [ 778/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [CacheHit bc8bb7e56c6d5fe733e17987dd1b939000000000000000000000000000000003] [ 834/1152 1735034667s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [ 779/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [CacheHit 712c8d09d2b9eda1445724e6e11de14200000000000000000000000000000003] [ 836/1152 1735034668s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll (+2 others) [ 780/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [CacheHit 32448496f8b5d70da8bd1cee06b4efec00000000000000000000000000000003] [ 838/1152 1735034668s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [ 840/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.ref.dll_BAA79943F1FA67F3.mvfrm [ 841/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Sprite.Editor.ref.dll_493FFFF13AE54DA2.mvfrm [ 842/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Performance.Profile-Analyzer.Editor.ref.dll_C0422B8CE3C1BDD1.mvfrm [ 784/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [CacheHit 3b9d8781e745341eaa67b92ba2bbabb700000000000000000000000000000003] [ 843/1152 1735034668s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll (+2 others) [ 785/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit 488fc833e034ad31baf329c41dc507b200000000000000000000000000000003] [ 845/1152 1735034668s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [ 786/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [CacheHit ff3da436193822f2e5a57dcc2ef48f5300000000000000000000000000000003] [ 847/1152 1735034668s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [ 849/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.Updater.ref.dll_80FC5D41077E44D3.mvfrm [ 850/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [ 851/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Editor.ref.dll_DFE4B66DC59D5F04.mvfrm [ 852/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_E01181B6C057CE40.mvfrm [ 791/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [CacheHit 6300727dfea071408a71ed1221af008500000000000000000000000000000003] [ 853/1152 1735034668s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [ 855/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_1C6E42BCD11A4CE5.mvfrm [ 856/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll (+2 others) [ 857/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll.mvfrm [ 858/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TestTools.CodeCoverage.Editor.ref.dll_33A4BA77A8412D3F.mvfrm [ 859/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_7E7DD2F3C2805153.mvfrm [ 860/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Editor.ref.dll_030BCB777AA5BDC3.mvfrm [ 861/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Editor.ref.dll_B95EBC329496BC77.mvfrm [ 799/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [CacheHit 6122845babe211436789bca583d1306d00000000000000000000000000000003] [ 862/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mobile.AndroidLogcat.Editor.ref.dll_F0D10029881F4094.mvfrm [ 863/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_1CD8ED9B27D86E29.mvfrm [ 864/1152 1735034668s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll (+2 others) [ 866/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.Editor.ref.dll_05875DFCD7CD8938.mvfrm [ 867/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VSCode.Editor.ref.dll_CF19E61DDF16767F.mvfrm [ 868/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll.mvfrm [ 869/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Advertisement.IosSupport.Editor.ref.dll_C8C9F2F6FB99FFEE.mvfrm [ 870/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.Editor.ref.dll_E509DE20A6A19943.mvfrm [ 871/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_008F7CC47E748F44.mvfrm [ 872/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.Editor.ref.dll_64944B6DD477E1FD.mvfrm [ 873/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll.mvfrm [ 874/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used [ 875/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [ 876/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.EditorCoroutines.Editor.ref.dll_63B9EB35A0645901.mvfrm [ 877/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.Editor.ref.dll_B64946439A88DBB2.mvfrm [ 878/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rider.Editor.ref.dll_BB682F4C994978A9.mvfrm [ 879/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll (+2 others) [ 880/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll.mvfrm [ 881/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll.mvfrm [ 882/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm [ 819/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheHit d501e87fd164af44ea41bae18a76531400000000000000000000000000000003] [ 883/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 820/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [CacheHit f5d6d81c629e162a6feb174a9ca4d8c000000000000000000000000000000003] [ 885/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [ 887/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll.mvfrm [ 822/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [CacheHit 48a257bbd67662c8e98bc417bcb0341d00000000000000000000000000000003] [ 888/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll (+2 others) [ 890/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [ 891/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 825/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [CacheHit 05345d75f72c3abcfb1c483fda041fe100000000000000000000000000000003] [ 892/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll (+2 others) [ 826/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [CacheHit 57b2b5cf5f2d2d3f62a841e4b3bdeb4800000000000000000000000000000003] [ 894/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll (+2 others) [ 896/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 897/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.ref.dll_9B6D9940AFF80C3C.mvfrm [ 898/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 899/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Base.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 900/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 901/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll.mvfrm [ 902/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 903/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 834/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheHit 4557b9edc464788976fd05a4c13d5faf00000000000000000000000000000003] [ 904/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [ 906/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 107 defines and 254 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 907/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 107 defines and 251 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 908/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 909/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 910/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 840/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [CacheHit 06f7017eb6168cd6a5111f5944fb6c1400000000000000000000000000000003] [ 911/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll (+2 others) [ 913/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 914/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 107 defines and 212 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 915/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 844/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [CacheHit 27be2a95b80f8e6dc8a8b1f352dce6ca00000000000000000000000000000003] [ 916/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [ 846/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [CacheHit cec83c4ba923b448fe73654938f08ee500000000000000000000000000000003] [ 918/1152 1735034669s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [ 920/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 108 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 921/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Device.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 922/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Editor.ref.dll_114D0F7343692D7B.mvfrm [ 923/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.Editor.ref.dll_83BC621B72BABDA3.mvfrm [ 924/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.dll, with 112 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 925/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 926/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 927/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Cinemachine.dll, with 113 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 928/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm [ 929/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 930/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 931/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll (+2 others) [ 932/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll (+2 others) [ 933/1152 2s] Csc Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+2 others) [ 934/1152 5s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll (+2 others) [ 935/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll (+2 others) [ 936/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll (+2 others) [ 937/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Telemetry.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Telemetry.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 938/1152 1s] Csc Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll (+2 others) [ 939/1152 3s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll (+2 others) [ 940/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 941/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.dll, with 107 defines and 213 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 942/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 112 defines and 246 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 943/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.dll, with 110 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 944/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 945/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Scheduler.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 946/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Analytics.DataPrivacy.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 947/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Registration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Registration.dll, with 107 defines and 257 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 948/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 949/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.EditorResources.ref.dll_56AA7AC4E5CDFF04.mvfrm [ 950/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 113 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 951/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 952/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Networking.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Networking.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 953/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.dll, with 108 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 954/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.dll, with 107 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 955/1152 2s] Csc Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll (+2 others) [ 956/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 957/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 958/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll (+2 others) [ 959/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 960/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 961/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Analytics.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 962/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll.mvfrm [ 963/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Internal.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 964/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Threading.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Threading.dll, with 107 defines and 250 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 965/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.ResourceManager.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 966/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 967/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.UIParticle.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.UIParticle.Editor.dll, with 105 defines and 223 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 968/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ToolbarExtender.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ToolbarExtender.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 969/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Advertisement.IosSupport.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Advertisement.IosSupport.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 970/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 971/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 972/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 973/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Analytics.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 974/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Editor.ConversionSystem.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Editor.ConversionSystem.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 975/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/BuildReportTool.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/BuildReportTool.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 976/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 977/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll (+2 others) [ 978/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Analytics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Analytics.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 979/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 980/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.dll, with 109 defines and 226 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 981/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlasticSCM.Editor.dll, with 105 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 982/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Editor.dll, with 106 defines and 268 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 983/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Configuration.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Configuration.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 984/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mobile.AndroidLogcat.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mobile.AndroidLogcat.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 985/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.dll, with 107 defines and 249 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 986/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.CollabProxy.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 987/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.AI.Navigation.Updater.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.AI.Navigation.Updater.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 988/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Editor.ref.dll_F52649E6F8C5A487.mvfrm [ 989/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 990/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.EditorResources.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 991/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Settings.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Settings.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 992/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 108 defines and 258 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 993/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.EditorScripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 994/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/GoogleMobileAds.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/GoogleMobileAds.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1044/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1045/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 105 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1046/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Timeline.Editor.dll, with 106 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1047/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1048/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.EditorCoroutines.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.EditorCoroutines.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 971/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [CacheHit 73379629b1e77b75f4e89976ca1cc9e100000000000000000000000000000003] [1049/1152 1735034671s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [1051/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Recorder.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Recorder.Editor.dll, with 105 defines and 263 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1052/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1053/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1163/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/com.unity.cinemachine.editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/com.unity.cinemachine.editor.dll, with 112 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1164/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Animation.Rigging.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Animation.Rigging.Editor.dll, with 106 defines and 261 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1174/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1175/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Performance.Profile-Analyzer.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Performance.Profile-Analyzer.Editor.dll, with 105 defines and 259 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1180/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Services.Core.Environments.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Services.Core.Environments.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1184/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.Editor.ref.dll_00ED4ACA819948E4.mvfrm [1185/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 105 defines and 260 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1186/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 105 defines and 262 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1193/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm [1194/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm [1124/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheHit 0f26cafcff91e9255014ecc02dc9bacd00000000000000000000000000000003] [1198/1152 1735034672s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [1200/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1203/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.SettingsProvider.Editor.ref.dll_95D4598D0844CFCE.mvfrm [1130/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheHit 61325eef538f9d976c50dab4ce612f2f00000000000000000000000000000003] [1205/1152 1735034672s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [1207/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 105 defines and 264 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1209/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.Editor.ref.dll_E0FF03DA7F2CFA69.mvfrm [1211/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm [1136/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheHit b9b7c087d4dec9762a17afebc061333700000000000000000000000000000003] [1212/1152 1735034672s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [1214/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 105 defines and 265 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1217/1152 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Shared.Editor.ref.dll_D971BCE13ACE101D.mvfrm [1218/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm [1219/1152 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm [1220/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll (+2 others) Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(198,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(213,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(268,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(142,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used [1221/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 107 defines and 301 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1222/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1223/1152 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1224/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1225/1152 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 105 defines and 334 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1226/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1227/1152 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (10.91 seconds), 774 items updated, 1152 evaluated Total cache size 268295064 Total cache size after purge 268295064 Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,17): warning CS0618: 'PrefabUtility.GetPrefabParent(Object)' is obsolete: 'Use GetCorrespondingObjectFromSource.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\src\LPWHiddenProps.cs(35,67): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\Login\UILogin.cs(62,13): warning CS0162: Unreachable code detected Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\Network\Script\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(95,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(198,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(213,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(268,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(142,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used AssetDatabase: script compilation time: 13.286506s Begin MonoManager ReloadAssembly Assembly 'Assets/ExternalDependencyManager/Editor/1.2.172/Google.IOSResolver.dll' will not be loaded due to errors: Unable to resolve reference 'UnityEditor.iOS.Extensions.Xcode'. Is the assembly missing or incompatible with the current platform? Reference validation can be disabled in the Plugin Inspector. Symbol file LoadedFromMemory is not a mono symbol file - Loaded All Assemblies, in 9.993 seconds Refreshing native plugins compatible for Editor in 8.96 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'c2c2c80119f21a07d3c2aa6ed281d28d') in 0.011365 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '483429a61ec5be5369dd815b48baa292') in 0.001866 seconds Start importing Assets/_IdleFishing/Scripts/UI/Common/UIManagerWrapper.cs using Guid(c0c1b2209b977d2429fe53c207a1faa4) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '7620d85ac996265b53de10cd47382dd6') in 0.011563 seconds Start importing Assets/_IdleFishing/Scripts/Common/IAP/IAPManager.cs using Guid(4c1c9e311c6b47d9bacf196ada0d276c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'fccfdb452a14afd12c1a8296af55eb0a') in 0.008099 seconds Start importing Assets/_IdleFishing/Scripts/Common/IAP/IAPItemUI.cs using Guid(7d10d70f59be4e788d34540c65bb126e) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '5ca1b0eb638649ffd962d840ebe4e74e') in 0.006762 seconds Refreshing native plugins compatible for Editor in 8.86 ms, found 7 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Idle Fishing [Package Manager] Unable to remove package [com.unity.ads]: Package name [com.unity.ads] cannot be found in the project manifest [Licensing::Client] Successfully resolved entitlement details Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 5.135 seconds Domain Reload Profiling: 15127ms BeginReloadAssembly (109ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (22ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (9823ms) LoadAssemblies (9155ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (724ms) TypeCache.Refresh (690ms) TypeCache.ScanAssembly (636ms) ScanForSourceGeneratedMonoScriptInfo (24ms) ResolveRequiredComponents (10ms) FinalizeReload (5136ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (5004ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (76ms) ProcessInitializeOnLoadAttributes (4600ms) ProcessInitializeOnLoadMethodAttributes (307ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (3ms) Start importing Assets/_IdleFishing/Scenes/Test.unity using Guid(f3148a86a6483244188d5518ec0c2d7d) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '29ffb5e155238f0dd3cc4665865fc384') in 0.004285 seconds Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Items/UIShopItem.prefab using Guid(85023d5fd62458646993e4cb2f5d246b) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '5c589fae14586192935d9a60234612ff') in 0.129465 seconds Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatUnlockSlot.prefab using Guid(a7e333cf3088097459a71c79d81c7670) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'b84180a88ed3bd32ccbec4136575779c') in 0.065268 seconds Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopToken.prefab using Guid(7fab3195ba81ae04db830dd419f3f5aa) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'bc5f62550462d20401e8a91702c43f30') in 0.258377 seconds Start importing Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopTon.prefab using Guid(2e69850fb6f0a3f48968e3cfa290655c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '84b3d04cd44f2c4fab14a5d0544c6fa0') in 0.077520 seconds Refreshing native plugins compatible for Editor in 8.22 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=68e72287f6952084d89993c24ac9ad2a): Total: 53.481 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=10 (actual=10, local cache=0, cache server=0) Asset DB Process Time: managed=3 ms, native=24608 ms Asset DB Callback time: managed=67 ms, native=21 ms Scripting: domain reloads=1, domain reload time=15436 ms, compile time=13287 ms, other=56 ms Project Asset Count: scripts=7423, non-scripts=1963 Asset File Changes: new=0, changed=7, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.329ms ApplyChangesToAssetFolders: 0.148ms Scan: 48.812ms OnSourceAssetsModified: 1.786ms GetAllGuidsForCategorization: 1.198ms CategorizeAssets: 175.052ms ImportOutOfDateAssets: 6058.959ms (-7883.110ms without children) ImportManagerImport: 625.733ms (48.396ms without children) ImportInProcess: 577.198ms UpdateCategorizedAssets: 0.139ms CompileScripts: 13286.570ms ReloadNativeAssets: 0.015ms UnloadImportedAssets: 22.276ms ReloadImportedAssets: 0.746ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.815ms InitializingProgressBar: 0.011ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 2.902ms PostProcessAllAssets: 138.307ms Hotreload: 8.658ms GatherAllCurrentPrimaryArtifactRevisions: 0.326ms UnloadStreamsBegin: 1.143ms PersistCurrentRevisions: 0.835ms UnloadStreamsEnd: 0.181ms GenerateScriptTypeHashes: 3.301ms Untracked: 47045.002ms Application.AssetDatabase Initial Refresh End Shader 'MoreMountains/MMRipple': fallback shader 'Particle/AlphaBlended' not found Scanning for USB devices : 5.904ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. ProgressiveSceneManager::Cancel() Unloading 40 Unused Serialized files (Serialized files now loaded: 0) Unloading 300 unused Assets / (44.4 MB). Loaded Objects now: 6386. Memory consumption went from 195.5 MB to 151.1 MB. Total: 17.609200 ms (FindLiveObjects: 0.308300 ms CreateObjectMapping: 0.209800 ms MarkObjects: 13.970600 ms DeleteObjects: 3.117400 ms) Asset Pipeline Refresh (id=3ff02dde81c669040a86b20a83121f09): Total: 0.007 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [ServicesCore]: To use Unity's dashboard services, you need to link your Unity project to a project ID. To do this, go to Project Settings to select your organization, select your project and then link a project ID. You also need to make sure your organization has access to the required products. Visit https://dashboard.unity3d.com to sign up. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogWarning (string,object) Unity.Services.Core.Internal.CoreLogger:LogWarning (object) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Runtime/Core.Internal/Logging/CoreLogger.cs:15) Unity.Services.Core.Editor.ProjectUnlinkBuildWarning:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs:29) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass16_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: ./Library/PackageCache/com.unity.services.core@1.12.5/Editor/Core/Build/ProjectUnlinkBuildWarning.cs Line: 29) Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '07095b28d6c9cb855cab906949d71b4a') in 0.002518 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '751ea97dea4b7be99f4598e1eb1c0f1b') in 0.001484 seconds Refreshing native plugins compatible for Editor in 8.16 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=2ea957a1331482d4b906d45e628b9cfa): Total: 0.170 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1961ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s27ms [ ] Require frontend run. Library/Bee/2000b0aESkipCompile.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s138ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 1s238ms Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5 [2/4 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp [3/4 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::SecondControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector2 SixLabors.Fonts.GlyphInstance/ControlPointCollection::ThirdControlPoint' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector2 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Real' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.ComplexVector4::Imaginary' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V0R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V1R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V2R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V3R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V4R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V5R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V6R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7L' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Block8x8F::V7R' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V0' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V1' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V2' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V3' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V4' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V5' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V6' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters.JpegColorConverter/Vector4Octet::V7' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::A' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 Field 'System.Numerics.Vector4 SixLabors.ImageSharp.Tuples.Vector4Pair::B' from 'E:\rnd\jenkins\workspace\idle-fishing\idle-fishing-unity\Library\PackageCache\com.unity.testtools.codecoverage@1.2.6\lib\ReportGenerator\ReportGeneratorMerged.dll', exception Failed to resolve System.Numerics.Vector4 *** Tundra build success (1.22 seconds), 2 items updated, 4 evaluated Total cache size 268295064 Total cache size after purge 268295064 Asset Pipeline Refresh (id=248d4681986eb2b40bffc41450365e26): Total: 0.006 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1053ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 0s16ms [ ] Require frontend run. Library/Bee/2000b0aP.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 0 Duration: 0s334ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll" info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 108.0189ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.1739ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.6069ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.1793ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.0175ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.1140ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.5653ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.9743ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0409ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.9270ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.4177ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.1587ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.1281ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.8289ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.3412ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 74.6961ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.1665ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8070ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.2975ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.9533ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8743ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.0885ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.4419ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 47.5636ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll, with 98 defines and 208 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.3686ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.7629ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 103 defines and 198 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.6566ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.7284ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 42.8254ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 99.0018ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.4627ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 98 defines and 202 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 31.8485ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.8994ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.3839ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7998ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.9010ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll, with 98 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.3182ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll, with 99 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 98 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.9706ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.4308ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.7115ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 49.3812ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Core.dll, with 101 defines and 199 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.3707ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 339.1396ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.Flow.dll, with 103 defines and 200 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8908ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.VisualScripting.State.dll, with 98 defines and 201 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.8056ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 84.6603ms ExitCode: 0 Duration: 15s Finished compiling graph: 701 nodes, 7061 flattened edges (5777 ToBuild, 104 ToUse), maximum node priority 376 [ 1/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp2 [ 2/700 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 3/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp2 [ 4/700 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 5/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.GradleProject.dll_B69450A4CF2B7EF7.mvfrm [ 6/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_BCF9E08D8009615A.mvfrm [ 7/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_D87987F852BD494A.mvfrm [ 8/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_9A7E0730CE80DE6E.mvfrm [ 9/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_035284205F4418D9.mvfrm [ 10/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_4824108CA19B849E.mvfrm [ 11/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_AC649F958513C41A.mvfrm [ 12/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_06881C079896F80D.mvfrm [ 13/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_30FC0E9794433F9E.mvfrm [ 14/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_28C0AF8AAEF615E2.mvfrm [ 15/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_8EA6D6F4E5FACFED.mvfrm [ 16/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_CD3CCA3557BB2BCC.mvfrm [ 17/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_335EC24C8AD9134A.mvfrm [ 18/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_E09B16FFCC7780C9.mvfrm [ 19/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WebGLModule.dll_D80A038D61704805.mvfrm [ 20/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_0FD026776E910A7E.mvfrm [ 21/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_E471FEA2B08F5FBB.mvfrm [ 22/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_5405882855EF80A0.mvfrm [ 23/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_A02656C39337EA17.mvfrm [ 24/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_EF44456C6FD81EFE.mvfrm [ 25/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_FCDD6B7D917352A3.mvfrm [ 26/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_CC01DC06DC5A4B38.mvfrm [ 27/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_17F9F16BAB366AC3.mvfrm [ 28/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_419087FAF17437B4.mvfrm [ 29/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_DDB8A386FE8EFB34.mvfrm [ 30/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_47ABE0AB2CC658F6.mvfrm [ 31/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_64A44C5C43746210.mvfrm [ 32/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_B4336A30FEB9B311.mvfrm [ 33/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_CDF09B324D340B3F.mvfrm [ 34/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_15D8D1A3DCB7C45D.mvfrm [ 35/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_2B860726AEA65AAD.mvfrm [ 36/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_82CBA52E9DF2687D.mvfrm [ 37/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_C5A7E4DB2BB78107.mvfrm [ 38/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_761D51D3D5FD2E22.mvfrm [ 39/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_7E8D43C69AC62C86.mvfrm [ 40/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_99723D8A8AAA3014.mvfrm [ 41/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_A582E7BEB221B5EB.mvfrm [ 42/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_09903B8EBBB0B3E8.mvfrm [ 43/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DiagnosticsModule.dll_161C99FCC37DF579.mvfrm [ 44/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_25181173187AFBFF.mvfrm [ 45/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PresetsUIModule.dll_D1BE0CF3631DFC35.mvfrm [ 46/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EditorToolbarModule.dll_BAAFE5103477D45B.mvfrm [ 47/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphViewModule.dll_1657D41160C5A430.mvfrm [ 48/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.QuickSearchModule.dll_A12C1B0A1C54F1D2.mvfrm [ 49/700 0s] MovedFromExtractor 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MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PropertiesModule.dll_57EEAA131DFA1335.mvfrm [ 93/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityTestProtocolModule.dll_C9E17AED2C84E0B1.mvfrm [ 94/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteMaskModule.dll_13DFDD64CC7E4473.mvfrm [ 95/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SharedInternalsModule.dll_9B32E6B61B2F76B3.mvfrm [ 96/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ProfilerModule.dll_BDD5C3D77E73D04B.mvfrm [ 97/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ScreenCaptureModule.dll_8AF3F8264782331C.mvfrm [ 98/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Antlr3.Runtime.dll_FBC62C826EB2B4B0.mvfrm [ 99/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_32D74AD575586E54.mvfrm [100/700 0s] MovedFromExtractor 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Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [467/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll (+2 others) [468/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll (+2 others) [469/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Samples.SampleScene.ref.dll_BFF2A3A1621B6414.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [470/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Base.ref.dll_FC8A29D326C95C2A.mvfrm [471/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Analytics.DataPrivacy.ref.dll_17911B754997DA2F.mvfrm [472/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [473/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll (+2 others) [474/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll (+2 others) [475/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AI.Navigation.ref.dll_4D899B05D69784E3.mvfrm [476/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.ref.dll_20255DC58CC224E8.mvfrm [477/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll.mvfrm [478/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll.mvfrm [479/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll (+2 others) [480/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Timeline.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [481/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others) [482/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.ref.dll_C52EA77D1C2DC08E.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [483/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [484/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [485/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll.mvfrm [486/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [487/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Analytics.ref.dll_07579D20DAADF330.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [488/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [489/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [490/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_367314490EB36FFA.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [491/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll.mvfrm [492/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm [493/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll.mvfrm [494/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm [495/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll.mvfrm [496/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm [497/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.ref.dll_7A51C512D68BF41B.mvfrm [498/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll.mvfrm [499/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [500/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [501/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' [502/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [503/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [504/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Internal.ref.dll_4233865F64766B29.mvfrm [505/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [506/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [507/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll.mvfrm [508/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll.mvfrm [509/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll.mvfrm [510/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll.mvfrm [511/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll.mvfrm [512/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [513/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll.mvfrm [514/700 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [515/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll.mvfrm [516/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_68878FD81F5C21BC.mvfrm [517/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [518/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm [519/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [520/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [521/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [522/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [523/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used [524/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [525/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [526/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [527/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [528/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm [529/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Telemetry.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Configuration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [530/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Threading.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [531/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Networking.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [532/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.ref.dll_E25E0BCB1703C24C.mvfrm [533/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Environments.Internal.ref.dll_88CB03C51EFCA385.mvfrm [534/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Telemetry.ref.dll_13D648244282F143.mvfrm [535/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Device.ref.dll_4FEC43D3348D7C52.mvfrm [536/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Scheduler.ref.dll_07E12F31A98EBD55.mvfrm [537/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Configuration.ref.dll_0B3FFE8F28737420.mvfrm [538/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Core.Threading.ref.dll_0B8DBE42C111F282.mvfrm [539/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Animation.Rigging.ref.dll_8651E8E347A1B81A.mvfrm [540/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll (+2 others) Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [541/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [542/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll.mvfrm [543/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [544/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [545/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [546/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [547/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Services.Analytics.ref.dll_B5BEBE3C01B730F3.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Registration.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [548/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm [549/700 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm [550/700 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [551/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [552/700 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [553/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [554/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.Internal.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.Internal.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [555/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [556/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [557/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 98 defines and 205 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [558/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [559/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Scheduler.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Scheduler.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [560/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 104 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [561/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Device.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Device.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [562/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.DocCodeExamples.dll, with 98 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [563/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Analytics.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [564/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.PlayerPrefsEditor.Samples.SampleScene.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.PlayerPrefsEditor.Samples.SampleScene.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [565/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.AI.Navigation.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.AI.Navigation.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [566/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Cinemachine.dll, with 104 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [567/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [568/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 99 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [569/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.Environments.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.Environments.dll, with 98 defines and 201 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [570/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Recorder.Base.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [571/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Coffee.UIParticle.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.UIParticle.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [572/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Analytics.dll, with 98 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [573/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 99 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [574/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Analytics.DataPrivacy.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Analytics.DataPrivacy.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [575/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Services.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Services.Core.dll, with 98 defines and 199 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [576/700 0s] ILPostProcess 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Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [674/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.pdb [675/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.dll [676/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Animation.Rigging.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Animation.Rigging.dll, with 98 defines and 200 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [677/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.pdb [678/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.VisualScripting.Core.dll [679/700 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_3AC08951D7FF5D33.mvfrm [680/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Animation.Rigging.dll [681/700 0s] MovedFromExtractorCombine 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Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm [694/700 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(142,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used [695/700 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 98 defines and 232 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [696/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb [697/700 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll [699/700 0s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (15.18 seconds), 698 items updated, 700 evaluated Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\LocalPlayerData\Implements\PlayerBase.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\SteeringAgents\PhysicsSteeringAgent.cs(10,31): warning CS0109: The member 'PhysicsSteeringAgent.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\_IdleFishing\Scripts\Common\IAP\IAPGetOrderInfoAPI.cs(25,23): warning CS0108: 'IAPGetOrderInfoAPI.SessionTicket' hides inherited member 'IdleFishingAPIRequest.SessionTicket'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\IAP\IAPManager.cs(355,27): warning CS0108: 'IAPManager.PurchaseCallbackMessage.Command' hides inherited member 'JSExternalBridge.BaseExternalMessage.Command'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\SocialQuest\APISocialTaskComplete.cs(17,22): warning CS0108: 'APISocialTaskComplete.Response' hides inherited member 'IdleFishingAPIRequestRewards.Response'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Wallet\APIWalletHistory.cs(12,23): warning CS0108: 'APIWalletHistory.UserAccessToken' hides inherited member 'IdleFishingAPIRequest.UserAccessToken'. Use the new keyword if hiding was intended. Assets\_IdleFishing\Scripts\Common\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(131,26): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Plugins\JSExternalBridge\JSBridge.cs(354,9): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Boats\FlockBoxPositioner.cs(27,26): warning CS0168: The variable 'e' is declared but never used Assets\WPinyin\Scripts\ENLoader.cs(34,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Wallet\UIWalletPopup.cs(281,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\WPinyin\Scripts\Pinyin.cs(21,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\Common\AdsManager.cs(117,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\PlayerData\Implement\PlayerLeaderboard.cs(31,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\UIHomePopup.cs(21,13): warning CS0162: Unreachable code detected Assets\AssetsPackages\LowPolyWaterv2\Scripts\LowPolyWaterScript.cs(81,30): warning CS0618: 'Light.GetLights(LightType, int)' is obsolete: 'Light.GetLights has been deprecated, use FindObjectsOfType in combination with light.cullingmask/light.type' Assets\_IdleFishing\Scripts\Common\IAP\IAPItemUI.cs(142,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\UI\Common\UITabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(14,13): warning CS0162: Unreachable code detected Assets\_IdleFishing\Scripts\SocialQuest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\Friend\UIFriendsTab.cs(31,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_IdleFishing\Scripts\SocialQuest\TaskManager.cs(110,30): warning CS0168: The variable 'ex' is declared but never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(24,42): warning CS0414: The field 'UISettingTab._tabCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_IdleFishing\PlayerData\PlayerDataManager.cs(52,22): warning CS0414: The field 'PlayerDataManager._isDisconnect' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(34,43): warning CS0414: The field 'UISettingTab._tabMoreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Boat\UIBoatPopupInventory.cs(8,42): warning CS0414: The field 'UIBoatPopupInventory._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatUp\PriceChanger.cs(9,20): warning CS0414: The field 'PriceChanger._buttonName' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(14,35): warning CS0414: The field 'UIMailNoti._tglChangeLogCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\FinishingZone.cs(11,17): warning CS0414: The field 'FinishingZone._fishZoneTriangle' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(97,22): warning CS0414: The field 'FlockBox.drawBoundary' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(25,42): warning CS0414: The field 'UISettingTab._moreGame' is assigned but its value is never used Assets\_IdleFishing\Scripts\UI\Setting\UISettingTab.cs(33,43): warning CS0414: The field 'UISettingTab._tabContentCommunity' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(12,35): warning CS0414: The field 'UIMailNoti._tglMailCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\BoatMover\BoatEllipseMoverCreator.cs(11,34): warning CS0414: The field 'BoatEllipseMoverCreator._segmentCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(13,35): warning CS0414: The field 'UIMailNoti._tglNewsCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Login\UILoginWithCustomId.cs(12,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\UI\Leaderboard\UILBRewardItem.cs(20,19): warning CS0414: The field 'UILBRewardItem._record' is assigned but its value is never used Assets\_IdleFishing\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailNoti.cs(11,42): warning CS0414: The field 'UIMailNoti._mailNewCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_IdleFishing\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_IdleFishing\Scripts\AdsManager.cs(16,17): warning CS0414: The field 'AdsManager.skinID' is assigned but its value is never used Assets\_IdleFishing\Scripts\Boats\Fishing\PlayerFishingRod.cs(12,36): warning CS0414: The field 'PlayerFishingRod._radius' is assigned but its value is never used Assets\AssetsPackages\FlockBox\Classic\Scripts\Core\FlockBox.cs(99,22): warning CS0414: The field 'FlockBox.drawOccupiedCells' is assigned but its value is never used Total cache size 268295064 Total cache size after purge 268295064 Rebuilding Data files because BuildOptions.CleanBuildCache is set. [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=efe26b0c74377fe47a38f19fb0975167): Total: 0.042 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) SpriteAtlasPacking completed in 0.001606 sec Opening scene 'Assets/_IdleFishing/Scenes/InitScene.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/InitScene.unity' Deserialize: 27.074 ms Integration: 991.865 ms Integration of assets: 0.236 ms Thread Wait Time: 0.037 ms Total Operation Time: 1019.212 ms Unloading 207 unused Assets / (1.1 MB). Loaded Objects now: 13748. Memory consumption went from 200.0 MB to 198.9 MB. Total: 18.299500 ms (FindLiveObjects: 0.611600 ms CreateObjectMapping: 0.410400 ms MarkObjects: 16.692300 ms DeleteObjects: 0.584200 ms) Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.017s, timestamps: [100.154 - 100.171] gi::BakeBackendSwitch: switching bake backend from 3 to 1. GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "Mobile/Particles/Additive" pass "": Cached mesh channel usage data found for 0 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 1 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 3 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Opening scene 'Assets/_IdleFishing/Scenes/Level 1.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 266 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_IdleFishing/Scenes/Level 1.unity' Deserialize: 174.001 ms Integration: 648.246 ms Integration of assets: 135.015 ms Thread Wait Time: 0.012 ms Total Operation Time: 957.273 ms Unloading 6146 unused Assets / (2.0 MB). Loaded Objects now: 11216. Memory consumption went from 186.8 MB to 184.8 MB. Total: 22.745700 ms (FindLiveObjects: 0.771300 ms CreateObjectMapping: 0.470800 ms MarkObjects: 15.520100 ms DeleteObjects: 5.982700 ms) GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) [Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs line 79] Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 32 variants. 32 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 32 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "DEFERRED": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "FlatKit/Stylized Surface" pass "Meta": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 16 variants. 16 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 16 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "FORWARD": Cached mesh channel usage data found for 5 variants. 5 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "DEFERRED": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/Diffuse" pass "Meta": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ShadowCaster": Cached mesh channel usage data found for 8 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "SceneSelectionPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "ScenePickingPass": Cached mesh channel usage data found for 2 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Particles/Standard Unlit" pass "": Cached mesh channel usage data found for 12 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 13 variants. 13 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 13 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "DEFERRED": Cached mesh channel usage data found for 4 variants. 4 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD": Cached mesh channel usage data found for 8 variants. 8 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "FORWARD_DELTA": Cached mesh channel usage data found for 10 variants. 10 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 10 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "ShadowCaster": Cached mesh channel usage data found for 2 variants. 2 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Standard" pass "META": Cached mesh channel usage data found for 1 variants. 1 variants require compilation to get this data. Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 3 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "": Cached mesh channel usage data found for 1 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Compiling mesh data optimization processing for "Legacy Shaders/VertexLit" pass "ShadowCaster": Cached mesh channel usage data found for 4 variants. 0 variants require compilation to get this data. Processed in 0.00 seconds Mono dependencies included in the build Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - System.Design.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - mscorlib.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - DOTweenPro.Scripts.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Net.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - GoogleMobileAds.Common.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - netstandard.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - KawaiiUtil.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - DOTween.Modules.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - DemiLib.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Net.WebHeaderCollection.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - UniTask.Addressables.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - ACTk.Runtime.dll Dependency assembly - Unity.Services.Core.Analytics.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - System.Reflection.TypeExtensions.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - Unity.VisualScripting.State.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.AppContext.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - System.Data.Services.dll Dependency assembly - ACTk.Examples.Runtime.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - DOTweenPro.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Sockets.dll Dependency assembly - System.IO.dll Dependency assembly - System.Transactions.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - Unity.Services.Core.Networking.dll Dependency assembly - Unity.Services.Core.Configuration.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Net.Ping.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - GoogleMobileAds.Core.dll Dependency assembly - Unity.Services.Core.dll Dependency assembly - System.Collections.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - Unity.VisualScripting.Flow.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - Unity.AI.Navigation.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - UniTask.TextMeshPro.dll Dependency assembly - System.Xml.Xsl.Primitives.dll Dependency assembly - UniTask.Linq.dll Dependency assembly - System.Security.Cryptography.Cng.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Unity.Services.Core.Scheduler.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Security.Principal.Windows.dll Dependency assembly - Unity.Recorder.Base.dll Dependency assembly - System.Web.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - Unity.VisualScripting.Core.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Windows.dll Dependency assembly - DOTween.dll Dependency assembly - Unity.Services.Core.Threading.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.IO.UnmanagedMemoryStream.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - Unity.PlayerPrefsEditor.Samples.SampleScene.dll Dependency assembly - System.Data.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - Cinemachine.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - ImbaFrameworks.dll Dependency assembly - System.Data.Common.dll Dependency assembly - Coffee.UIParticle.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - ACTk.Examples.Genuine.Runtime.dll Dependency assembly - Unity.Services.Core.Environments.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Animation.Rigging.dll Dependency assembly - Unity.Services.Core.Registration.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - LocalPlayerData.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - KawaiiPlayFab.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - Unity.Services.Core.Device.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - Unity.Services.Core.Environments.Internal.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Linq.dll Dependency assembly - System.Core.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - System.Console.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - Unity.Recorder.dll Dependency assembly - Unity.Services.Core.Internal.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - System.Management.dll Dependency assembly - Unity.Services.Core.Telemetry.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - Unity.Services.Analytics.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Newtonsoft.Json.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.Json.dll Dependency assembly - System.IO.FileSystem.Primitives.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Windows.Forms.DataVisualization.dll Dependency assembly - UniTask.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - Unity.Animation.Rigging.DocCodeExamples.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - UniTask.DOTween.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - GoogleMobileAds.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Reflection.Emit.ILGeneration.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - Unity.VisualScripting.Antlr3.Runtime.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Messaging.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Collections.Specialized.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - System.Security.Claims.dll Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 197 Unused Serialized files (Serialized files now loaded: 0) Unloading 3335 unused Assets / (47.7 MB). Loaded Objects now: 6582. Memory consumption went from 242.7 MB to 195.0 MB. Total: 20.728900 ms (FindLiveObjects: 0.365300 ms CreateObjectMapping: 0.208800 ms MarkObjects: 16.149600 ms DeleteObjects: 4.004300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (1.0 MB). Loaded Objects now: 6582. Memory consumption went from 194.3 MB to 193.3 MB. Total: 17.627100 ms (FindLiveObjects: 0.314500 ms CreateObjectMapping: 0.202700 ms MarkObjects: 17.080000 ms DeleteObjects: 0.029100 ms) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 174 unused Assets / (132.4 MB). Loaded Objects now: 6582. Memory consumption went from 308.8 MB to 176.5 MB. Total: 27.099600 ms (FindLiveObjects: 0.478900 ms CreateObjectMapping: 0.170500 ms MarkObjects: 14.643800 ms DeleteObjects: 11.803800 ms) Compiling shader "Hidden/FogPlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/FogPlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Sprite in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/OutlinePlus" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/OutlinePlus in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Skybox/Procedural" pass "" (vp) Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Skybox/Procedural in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Particles/Standard Unlit" pass "" (vp) Full variant space: 72 After settings filtering: 72 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Particles/Standard Unlit in 0.00s gles3 (total internal programs: 20, unique: 20) Compiling shader "Mobile/Particles/Additive" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 12 After scriptable stripping: 12 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 12 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 12, unique: 12) Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 188 After settings filtering: 188 After built-in stripping: 13 After scriptable stripping: 13 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 13 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD" (vp) Full variant space: 208 After settings filtering: 208 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "FORWARD_DELTA" (vp) Full variant space: 140 After settings filtering: 140 After built-in stripping: 10 After scriptable stripping: 10 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 10 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Standard" pass "ShadowCaster" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Standard in 0.00s gles3 (total internal programs: 47, unique: 39) Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Mobile/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/VertexLit in 0.00s gles3 (total internal programs: 6, unique: 6) Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 64 After settings filtering: 64 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "LowPolyWater/Advanced" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader LowPolyWater/Advanced in 0.00s gles3 (total internal programs: 22, unique: 20) Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 1328 After settings filtering: 1328 After built-in stripping: 32 After scriptable stripping: 32 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "FORWARD" (vp) Full variant space: 232 After settings filtering: 232 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "FlatKit/Stylized Surface" pass "DEFERRED" (vp) Full variant space: 152 After settings filtering: 152 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader FlatKit/Stylized Surface in 0.00s gles3 (total internal programs: 64, unique: 64) Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 8, unique: 8) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 16 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 20 After settings filtering: 20 After built-in stripping: 5 After scriptable stripping: 5 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 5 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 29, unique: 29) Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 26 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Sprites/Default" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/_IdleFishing/Scenes/InitScene.unity' uses 2.4 MB compressed / 11.5 MB uncompressed. Level 1 'Assets/_IdleFishing/Scenes/Level 1.unity' uses 2.1 MB compressed / 8.8 MB uncompressed. Total compressed size 4.5 MB. Total uncompressed size 20.3 MB. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.0851ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere26a60ff.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity [ ] Require frontend run. Library/Bee/Playere26a60ff.dag couldn't be loaded ExitCode: 4 Duration: 0s15ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playere26a60ff.dag.json" "Library/Bee/Playere26a60ff-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity DisplayProgressbar: Incremental Player Build ExitCode: 0 Duration: 1s96ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere26a60ff.dag" --dagfilejson="Library\Bee\Playere26a60ff.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 236 nodes, 476 flattened edges (476 ToBuild, 0 ToUse), maximum node priority 27 [ 1/234 0s] WriteText Library/Bee/artifacts/csharpactions/UnityClassRegistration.cpp_ckds.info [ 2/234 0s] WriteResponseFile Library/Bee/artifacts/rsp/18083123667533751213.rsp [ 3/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza2.lump.cpp [ 4/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/xpfdl8hp61ro0.lump.cpp [ 5/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza1.lump.cpp [ 6/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p1.lump.cpp [ 7/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r0.lump.cpp [ 8/234 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p3.lump.cpp [ 9/234 0s] MakeLump 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C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.loader.js [216/234 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [217/234 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [BUSY 6s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.data.br [218/234 5s] UnityLinker E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/unitylinker_ber2.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\18083123667533751213.rsp [BUSY 14s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.data.br [219/234 15s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.data.br *** Tundra requires additional run (31.14 seconds), 219 items updated, 234 evaluated *** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playere26a60ff.dag.json" "Library/Bee/Playere26a60ff-inputdata.json" "Library\Bee\buildprogram1.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 31s ExitCode: 0 Duration: 0s308ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere26a60ff.dag" --dagfilejson="Library\Bee\Playere26a60ff.dag.json" --profile="Library/Bee/backend3.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 237 nodes, 478 flattened edges (478 ToBuild, 0 ToUse), maximum node priority 27 [ 66/235 0s] WriteResponseFile Library/Bee/artifacts/rsp/14558278603829265457.rsp [220/235 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [222/235 0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp [223/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ckdsnnivdz3h.o [224/235 0s] ICallRegistrationGenerator E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/UnityICallRegistration.cpp [225/235 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fn5e93wth6js.o [BUSY 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents [226/235 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/il2cpp_conv_km0l.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe @Library\Bee\artifacts\rsp\14558278603829265457.rsp *** Tundra requires additional run (6.36 seconds), 7 items updated, 235 evaluated *** Additional run caused by: contents change of E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/cpp Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playere26a60ff.dag.json" "Library/Bee/Playere26a60ff-inputdata.json" "Library\Bee\buildprogram2.traceevents" WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity ExitCode: 4 Duration: 6s377ms ExitCode: 0 Duration: 0s347ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playere26a60ff.dag" --dagfilejson="Library\Bee\Playere26a60ff.dag.json" --profile="Library/Bee/backend4.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity Finished compiling graph: 639 nodes, 1692 flattened edges (1684 ToBuild, 7 ToUse), maximum node priority 430 [201/637 0s] WriteResponseFile Library/Bee/artifacts/rsp/6070537824006410562.rsp [217/637 0s] WriteText Library/Bee/artifacts/csharpactions/webgl.data_qnm2.info [225/637 0s] CopyFiles E:/rnd/jenkins/workspace/idle-fishing/idle-fishing-unity/Library/Bee/artifacts/WebGL/il2cppOutput/build/Data/Resources/System.Drawing.dll-resources.dat [226/637 0s] CopyFiles 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[BUSY 56s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 66s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 76s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [633/637 84s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [634/637 0s] FrameworkAssembler Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.framework.js [635/637 0s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.framework.js.br [BUSY 7s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [BUSY 17s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [BUSY 27s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [BUSY 37s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [BUSY 47s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [BUSY 57s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [BUSY 67s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [BUSY 77s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br [636/637 87s] Brotli C:/inetpub/wwwroot/idle-fishing/release_195a3818b757761dc69c4a797f265c0833fc18a2/webgl/Build/webgl.wasm.br *** Tundra build success (445.24 seconds - 0:07:25), 414 items updated, 637 evaluated ExitCode: 0 Duration: 7m:25s [websockify wrapper] Start node and websockify.js Build Report Tool: Saved "C:/WINDOWS/system32/config/systemprofile/Documents/UnityBuildReports/UBR-idle-fishing-unity-WebGL-2024Dec24-170516.xml" UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) BuildReportTool.Util:Serialize (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2568) BuildReportTool.Util:SerializeAtFolder (BuildReportTool.UnityBuildReport,string) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:2549) BuildReportTool.Util:SaveUnityBuildReportToCurrent (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs:308) BuildReportTool.ReportGenerator:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/BuildReport/Scripts/Editor/ReportGeneration/BRT_ReportGenerator.cs:466) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass18_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/BuildReport/Scripts/Editor/Utility/BRT_Util.cs Line: 2568) [websockify wrapper] Proxying from :54998 to localhost:34999 Refreshing native plugins compatible for Editor in 9.91 ms, found 7 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 15.8 mb 76.4% Meshes 1.2 mb 5.6% Animations 101.9 kb 0.5% Sounds 1.3 mb 6.1% Shaders 190.0 kb 0.9% Other Assets 1.7 mb 8.1% Levels 0.0 kb 0.0% Scripts 263.8 kb 1.2% Included DLLs 0.0 kb 0.0% File headers 250.1 kb 1.2% Total User Assets 20.7 mb 100.0% Complete build size 14.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 18.3% Built-in Texture2D: Splash Screen Unity Logo 2.0 mb 13.9% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF.asset 2.0 mb 13.9% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title.asset 1.8 mb 12.3% Assets/_IdleFishing/Textures/Common/_Common.spriteatlasv2 1.3 mb 9.1% Assets/AssetsPackages/Epic Toon FX/Textures/water_3x3.png 1.2 mb 8.3% Assets/_IdleFishing/_GameResources/Audio/Resources/BGM_Main.wav 682.8 kb 4.6% Assets/AssetsPackages/PolygonPirates/Textures/Texture_01_A.png 599.1 kb 4.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_wood_0.png 457.8 kb 3.1% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/_AtlasCommon.spriteatlasv2 385.2 kb 2.6% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1005.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/cloud_2x2_hard_softshadow.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/magic_orb2.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/glow4.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/glow1.png 341.5 kb 2.3% Assets/AssetsPackages/Epic Toon FX/Textures/confetti.png 334.3 kb 2.2% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1003.png 323.8 kb 2.2% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1004.png 274.3 kb 1.8% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1002.png 191.4 kb 1.3% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1001.png 179.9 kb 1.2% Assets/_IdleFishing/Art/Models/Ships/5_Boat.fbx 170.8 kb 1.1% Assets/AssetsPackages/Epic Toon FX/Textures/magic_line.png 164.2 kb 1.1% Resources/unity_builtin_extra 163.2 kb 1.1% Assets/_IdleFishing/Art/Models/Ships/6_Boat.fbx 154.8 kb 1.0% Assets/_IdleFishing/_GameResources/Effect/Particle/SunShine/Ring_02.png 131.5 kb 0.9% Assets/_IdleFishing/Resources/Atlas/AtlasCommon/1000.png 125.5 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 2.prefab 124.4 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 3.prefab 124.1 kb 0.8% Assets/_IdleFishing/Prefabs/Boat/Boat 4.prefab 116.6 kb 0.8% Assets/_IdleFishing/Textures/logo_idle_fishing.png 98.7 kb 0.7% Assets/_IdleFishing/Prefabs/Boat/Boat 1.prefab 97.4 kb 0.7% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Social.prefab 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/bubble_soap.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/sparkle.png 85.5 kb 0.6% Assets/AssetsPackages/Epic Toon FX/Textures/circle.png 85.5 kb 0.6% Assets/AssetsPackages/LowPolyWaterv2/Textures/Bump.jpg 75.6 kb 0.5% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopTon.prefab 70.3 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 5.prefab 69.7 kb 0.5% Assets/_IdleFishing/Prefabs/Boat/Boat 0.prefab 67.3 kb 0.5% Assets/_IdleFishing/Art/Models/Ships/4_Boat.fbx 63.1 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ShopToken.prefab 59.9 kb 0.4% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatMerge.prefab 53.0 kb 0.4% Assets/AssetsPackages/PolygonPirates/Models/SM_Prop_Crane_03.fbx 52.7 kb 0.4% Assets/_IdleFishing/Art/Models/Dory_Fish.fbx 51.9 kb 0.3% Assets/_IdleFishing/Art/Models/Brown_Fish.fbx 51.6 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_01.fbx 50.4 kb 0.3% Assets/_IdleFishing/_GameResources/Audio/sfx_reward.ogg 50.1 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Boat.prefab 49.8 kb 0.3% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_04.fbx 45.4 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Mail.prefab 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Fish_Atlas (1).psd 42.8 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/Ships_Atlas.psd 41.4 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatInfo.prefab 41.0 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ReferralInfo.prefab 38.4 kb 0.3% Assets/AssetsPackages/FlatKit/Shaders/StylizedSurface/StylizedSurface.shader 38.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Wallet.prefab 38.3 kb 0.3% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/MessageBox.prefab 37.9 kb 0.3% Assets/_IdleFishing/Art/Models/Ships/3_Boat.fbx 37.4 kb 0.3% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_white_0.png 37.2 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_02.fbx 36.8 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_06.fbx 34.8 kb 0.2% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_03.fbx 34.3 kb 0.2% Assets/SimpleMesh/SM_Env_PalmTree_02(Clone)_Quality_50.asset 33.8 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/ChestEffect.prefab 33.2 kb 0.2% Assets/_IdleFishing/Art/Models/Barracuda_Fish.fbx 32.1 kb 0.2% Assets/AssetsPackages/LowPolyWaterv2/Shaders/LowPolyWaterAdvanced.shader 30.9 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Setting.prefab 30.4 kb 0.2% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatUnlockSlot.prefab 28.5 kb 0.2% Assets/AssetsPackages/GUI Mobile Hyper-Casual/Sprites/Sprites by Menu/In Game-assets/Square Purple.png 24.5 kb 0.2% Assets/SimpleMesh/Man(Clone)_Quality_33.asset 23.8 kb 0.2% Assets/Plugins/NuGet/Resources/defaultIcon.png 22.5 kb 0.2% Assets/SimpleMesh/ClownFish(Clone)_Quality_33.asset 21.4 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Withdraw.prefab 20.6 kb 0.1% Assets/SimpleMesh/2_Ship(Clone)_Quality_50.asset 20.4 kb 0.1% Assets/AssetsPackages/Alstra Infinite/Boats LowPoly/Models/Wood_BoatV1.fbx 20.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/BoatReward.prefab 19.8 kb 0.1% Assets/_IdleFishing/Art/Models/Fisherman.fbx 19.3 kb 0.1% Assets/SimpleMesh/SM_Veh_Boat_Small_01_Hull(Clone)_Quality_20.asset 19.3 kb 0.1% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_bubble_2.png 18.9 kb 0.1% Assets/SimpleMesh/SM_Veh_Boat_Rowing_01_Hull(Clone)_Quality_20.asset 18.1 kb 0.1% Assets/SimpleMesh/Plane(Clone)_Quality_33.asset 17.5 kb 0.1% Assets/SimpleMesh/Tuna(Clone)_Quality_33.asset 17.1 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Bld_Dock_Stairs_01.fbx 17.0 kb 0.1% Assets/_IdleFishing/Art/Models/Fishing_Box.fbx 16.1 kb 0.1% Assets/SimpleMesh/Morish_idol(Clone)_Quality_33.asset 16.0 kb 0.1% Assets/SimpleMesh/Fishing_Rod(Clone)_Quality_50.asset 15.8 kb 0.1% Assets/_IdleFishing/Prefabs/Boat/SmokeExplosionWhite.prefab 15.8 kb 0.1% Assets/SimpleMesh/SM_Env_Grass_02(Clone)_Quality_30.asset 15.7 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reward.prefab 15.4 kb 0.1% Assets/_IdleFishing/Prefabs/WaterSplashTinySharp.prefab 14.7 kb 0.1% Assets/SimpleMesh/BrownFish(Clone)_Quality_33.asset 14.5 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Beach_02.fbx 11.1 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Reload.prefab 10.7 kb 0.1% Assets/AssetsPackages/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 10.0 kb 0.1% Assets/AssetsPackages/PolygonPirates/Models/SM_Env_Flat_Sand_02.fbx 9.6 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/WithdrawFee.prefab 9.0 kb 0.1% Assets/_IdleFishing/_GameResources/Prefabs/UI/Popups/Giftcode.prefab 9.0 kb 0.1% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_notice_red.png 8.9 kb 0.1% Assets/_IdleFishing/Art/Models/Clown_Fish.fbx 8.7 kb 0.1% Assets/_IdleFishing/Art/Models/Tuna_Fish.fbx 8.2 kb 0.1% 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Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_ChestIdle.anim 2.6 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_LightIdle.anim 2.6 kb 0.0% Assets/_IdleFishing/_GameResources/Effect/ChestEffect/ChestEffect_ChestOpen.anim 2.5 kb 0.0% Assets/_IdleFishing/Animation/Study.anim 2.5 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownFollower.prefab 2.5 kb 0.0% Assets/_IdleFishing/Animation/Finger/StudyFishing.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FoodEater/FoodFolower.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/FishGrowps/BrownLeader.prefab 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Classic.prefab 2.4 kb 0.0% Assets/ImbaFrameworks/UI/Animations/Loading.anim 2.4 kb 0.0% Assets/_IdleFishing/Prefabs/Fish/Dory.prefab 2.4 kb 0.0% Assets/SimpleMesh/Rotor(Clone)_Quality_50.asset 2.4 kb 0.0% Assets/_KFS/_GameResources/Animations/Waiting/waiting.anim 2.3 kb 0.0% 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Assets/ImbaFrameworks/UI/Scripts/Utils/UIMath.cs 0.1 kb 0.0% Assets/AssetsPackages/FlockBox/Classic/Demo/Scripts/Orbit.cs 0.1 kb 0.0% Assets/_IdleFishing/_GameResources/Audio/Resources/AudioDataManager.asset 0.1 kb 0.0% Assets/_IdleFishing/Scripts/Boats/BoatUp/Boat.cs 0.1 kb 0.0% Assets/Resources/BillingMode.json 0.0 kb 0.0% Assets/_IdleFishing/_Addressable/Atlas/Shop.spriteatlas ------------------------------------------------------------------------------- Total cache size 268295064 Total cache size after purge 268295064 Unloading 370 Unused Serialized files (Serialized files now loaded: 0) Unloading 7100 unused Assets / (46.5 MB). Loaded Objects now: 6591. Memory consumption went from 260.8 MB to 214.3 MB. Total: 20.416000 ms (FindLiveObjects: 0.501400 ms CreateObjectMapping: 0.417900 ms MarkObjects: 14.732500 ms DeleteObjects: 4.763200 ms) DisplayProgressNotification: Build Successful Build Finished, Result: Success. ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1735035230279,"processId":8644,"steps":[{"description":"Preprocess Player","duration":254},{"description":"Prepare For Build","duration":2926},{"description":"ProducePlayerScriptAssemblies","duration":17484},{"description":"Verify Build setup","duration":11},{"description":"Prepare assets for target platform","duration":58},{"description":"Prepare splash screen","duration":12},{"description":"Building scenes","duration":4377},{"description":"Build scripts DLLs","duration":229},{"description":"Build GlobalGameManagers file","duration":93},{"description":"Writing asset files","duration":934},{"description":"Building Resources/unity_builtin_extra","duration":357},{"description":"Creating compressed player package","duration":1689},{"description":"Write data build dirty tracking information","duration":214},{"description":"Postprocess built player","duration":484909}],"duration":513547} [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.720 ms Integration: 201.171 ms Integration of assets: 0.002 ms Thread Wait Time: 0.057 ms Total Operation Time: 201.950 ms Unloading 0 unused Assets / (5.1 KB). Loaded Objects now: 6584. Memory consumption went from 187.7 MB to 187.7 MB. Total: 15.994400 ms (FindLiveObjects: 0.337800 ms CreateObjectMapping: 0.190200 ms MarkObjects: 15.452500 ms DeleteObjects: 0.013200 ms) Build successful - Build written to C:\inetpub\wwwroot\idle-fishing\\release_195a3818b757761dc69c4a797f265c0833fc18a2\\webgl UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:83) MMW.MMWCliBuilder:BuildStaging () (at Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs:114) (Filename: Assets/_IdleFishing/Plugins/JSExternalBridge/Editor/MMWCliBuilder.cs Line: 83) Batchmode quit successfully invoked - shutting down! [websockify wrapper] OnUnload [websockify wrapper] Process killed Killing ADB server in 0.0325926 seconds. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Leftover web requests after shut down [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. Cleanup mono [websockify wrapper] OnUnload abort_threads: Failed aborting id: 0000000000002904, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000001BDC, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000002904, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000001BDC, mono_thread_manage will ignore it debugger-agent: Unable to listen on 4468 [Performance] WinEditorMain : 1 samples, Peak. 5.51 s (1.0x), Avg. 5.51 s, Total. 5.510 s (0.9%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 20.8 us (1.0x), Avg. 20.8 us, Total. 20.80 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 383 us (1.0x), Avg. 383 us, Total. 382.9 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 510 us (1.0x), Avg. 510 us, Total. 510.1 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 5.49 s (1.0x), Avg. 5.49 s, Total. 5.486 s (0.9%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 20.7 ms (1.0x), Avg. 20.7 ms, Total. 20.70 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 128 us (1.0x), Avg. 128 us, Total. 128.0 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 71.8 s (1.0x), Avg. 71.8 s, Total. 71.79 s (12.1%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.19 ms (1.0x), Avg. 2.19 ms, Total. 2.190 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 1.69 ms (1.0x), Avg. 1.69 ms, Total. 1.690 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 56.8 ms (1.0x), Avg. 56.8 ms, Total. 56.81 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 1.84 s (1.0x), Avg. 1.84 s, Total. 1.840 s (0.3%) [Performance] Connecting to Package Manager : 185 samples, Peak. 38.8 us (99.6x), Avg. 390 ns, Total. 72.10 us (0.0%) [Performance] PackageManager::Api::RunRequestSynchronously : 26 samples, Peak. 14.4 us (3.4x), Avg. 4.23 us, Total. 110.1 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 53.5 ms (1.0x), Avg. 53.5 ms, Total. 53.45 ms (0.0%) [Performance] Application.GI.Initialize : 1 samples, Peak. 3.88 ms (1.0x), Avg. 3.88 ms, Total. 3.883 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.78 ms (1.0x), Avg. 1.78 ms, Total. 1.785 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 8.09 s (1.0x), Avg. 8.09 s, Total. 8.087 s (1.4%) [Performance] RestoreManagedReferences : 2 samples, Peak. 32.6 ms (2.0x), Avg. 16.3 ms, Total. 32.65 ms (0.0%) [Performance] EditorResources.Load : 4 samples, Peak. 27.1 ms (4.0x), Avg. 6.81 ms, Total. 27.25 ms (0.0%) [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 2 samples, Peak. 3.03 ms (1.3x), Avg. 2.37 ms, Total. 4.745 ms (0.0%) [Performance] InitializeOnLoad SettingsService : 2 samples, Peak. 10.7 us (1.3x), Avg. 8.45 us, Total. 16.90 us (0.0%) [Performance] InitializeOnLoad AssetStoreContext : 2 samples, Peak. 17.2 ms (1.6x), Avg. 10.9 ms, Total. 21.82 ms (0.0%) [Performance] InitializeOnLoad ObjectSelectorSearch : 2 samples, Peak. 76.0 us (1.0x), Avg. 73.2 us, Total. 146.4 us (0.0%) [Performance] InitializeOnLoad SceneSearch : 2 samples, Peak. 56.2 us (1.2x), Avg. 47.7 us, Total. 95.40 us (0.0%) [Performance] InitializeOnLoad ProjectSearch : 2 samples, Peak. 72.8 us (1.3x), Avg. 57.7 us, Total. 115.4 us (0.0%) [Performance] InitializeOnLoad WindowLayout : 2 samples, Peak. 342 us (1.4x), Avg. 251 us, Total. 502.9 us (0.0%) [Performance] InitializeOnLoad CacheServerWindow : 2 samples, Peak. 14.2 us (1.0x), Avg. 13.8 us, Total. 27.60 us (0.0%) [Performance] InitializeOnLoad NativeFormatImporterUtility : 2 samples, Peak. 2.45 ms (1.3x), Avg. 1.87 ms, Total. 3.733 ms (0.0%) [Performance] InitializeOnLoad DrivenRectTransformUndo : 2 samples, Peak. 187 us (1.0x), Avg. 178 us, Total. 356.9 us (0.0%) [Performance] InitializeOnLoad CloudBuild : 2 samples, Peak. 4.20 us (1.1x), Avg. 3.95 us, Total. 7.900 us (0.0%) [Performance] InitializeOnLoad ManagedDebuggerWindow : 2 samples, Peak. 611 us (1.1x), Avg. 558 us, Total. 1.117 ms (0.0%) [Performance] InitializeOnLoad PrefabInstanceChangedListener : 2 samples, Peak. 116 us (1.1x), Avg. 106 us, Total. 212.9 us (0.0%) [Performance] InitializeOnLoad AddComponentWindow : 2 samples, Peak. 83.9 us (1.0x), Avg. 82.3 us, Total. 164.5 us (0.0%) [Performance] InitializeOnLoad ManagedDebugger : 2 samples, Peak. 400 ns (1.1x), Avg. 350 ns, Total. 700.0 ns (0.0%) [Performance] InitializeOnLoad MenuItems : 2 samples, Peak. 64.7 us (1.0x), Avg. 62.4 us, Total. 124.7 us (0.0%) [Performance] InitializeOnLoad EditMode : 2 samples, Peak. 404 us (1.2x), Avg. 324 us, Total. 647.1 us (0.0%) [Performance] InitializeOnLoad UISystemProfilerRenderService : 2 samples, Peak. 7.50 us (1.2x), Avg. 6.40 us, Total. 12.80 us (0.0%) [Performance] InitializeOnLoad PlayModeDownload : 2 samples, Peak. 483 us (1.7x), Avg. 291 us, Total. 581.6 us (0.0%) [Performance] InitializeOnLoad ShortcutIntegration : 2 samples, Peak. 85.5 us (1.3x), Avg. 63.6 us, Total. 127.2 us (0.0%) [Performance] InitializeOnLoad UnityConnect : 2 samples, Peak. 48.3 us (1.2x), Avg. 40.4 us, Total. 80.90 us (0.0%) [Performance] InitializeOnLoad SearchService : 2 samples, Peak. 92.3 us (1.1x), Avg. 85.5 us, Total. 171.1 us (0.0%) [Performance] InitializeOnLoad EditorMonitor : 2 samples, Peak. 489 us (1.1x), Avg. 437 us, Total. 873.6 us (0.0%) [Performance] InitializeOnLoad RetainedMode : 2 samples, Peak. 1.53 ms (1.0x), Avg. 1.48 ms, Total. 2.957 ms (0.0%) [Performance] InitializeOnLoad EditorShaderLoader : 2 samples, Peak. 505 us (1.0x), Avg. 492 us, Total. 983.9 us (0.0%) [Performance] InitializeOnLoad EditorDelegateRegistration : 2 samples, Peak. 406 us (1.2x), Avg. 352 us, Total. 704.6 us (0.0%) [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 2 samples, Peak. 56.4 us (1.0x), Avg. 56.2 us, Total. 112.3 us (0.0%) [Performance] InitializeOnLoad LiveReloadTrackerCreator : 2 samples, Peak. 152 us (1.2x), Avg. 126 us, Total. 251.1 us (0.0%) [Performance] InitializeOnLoad UxmlObjectEditorFactories : 2 samples, Peak. 414 us (1.2x), Avg. 359 us, Total. 718.4 us (0.0%) [Performance] InitializeOnLoad UXMLEditorFactories : 2 samples, Peak. 44.0 ms (1.0x), Avg. 43.9 ms, Total. 87.90 ms (0.0%) [Performance] InitializeOnLoad CloudBuildPoller : 2 samples, Peak. 226 us (1.1x), Avg. 211 us, Total. 421.5 us (0.0%) [Performance] InitializeOnLoad AdsService : 2 samples, Peak. 1.05 ms (1.0x), Avg. 1.05 ms, Total. 2.099 ms (0.0%) [Performance] InitializeOnLoad EditorGameServicesAnalytics : 2 samples, Peak. 1.53 ms (1.5x), Avg. 1.02 ms, Total. 2.049 ms (0.0%) [Performance] InitializeOnLoad UDPService : 2 samples, Peak. 124 us (1.0x), Avg. 123 us, Total. 245.5 us (0.0%) [Performance] InitializeOnLoad BuildService : 2 samples, Peak. 114 us (1.0x), Avg. 111 us, Total. 222.3 us (0.0%) [Performance] InitializeOnLoad ServicesRepository : 2 samples, Peak. 1.10 us (1.4x), Avg. 800 ns, Total. 1.600 us (0.0%) [Performance] InitializeOnLoad PurchasingService : 2 samples, Peak. 4.04 ms (1.0x), Avg. 4.00 ms, Total. 7.990 ms (0.0%) [Performance] InitializeOnLoad AnalyticsService : 2 samples, Peak. 722 us (1.0x), Avg. 717 us, Total. 1.435 ms (0.0%) [Performance] InitializeOnLoad CrashService : 2 samples, Peak. 122 us (1.0x), Avg. 121 us, Total. 242.4 us (0.0%) [Performance] InitializeOnLoad SearchWindow : 2 samples, Peak. 101 us (1.1x), Avg. 90.4 us, Total. 180.8 us (0.0%) [Performance] InitializeOnLoad CustomIndexers : 2 samples, Peak. 11.5 ms (1.1x), Avg. 10.7 ms, Total. 21.40 ms (0.0%) [Performance] InitializeOnLoad SearchMonitor : 2 samples, Peak. 738 us (1.1x), Avg. 653 us, Total. 1.307 ms (0.0%) [Performance] InitializeOnLoad ParameterControllerEditor : 2 samples, Peak. 12.0 us (1.0x), Avg. 12.0 us, Total. 24.00 us (0.0%) [Performance] InitializeOnLoad LayerSettingsWindow : 2 samples, Peak. 13.4 us (1.6x), Avg. 8.30 us, Total. 16.60 us (0.0%) [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 2 samples, Peak. 565 us (1.9x), Avg. 304 us, Total. 608.0 us (0.0%) [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 2 samples, Peak. 207 us (1.2x), Avg. 177 us, Total. 353.9 us (0.0%) [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 2 samples, Peak. 846 us (1.1x), Avg. 781 us, Total. 1.562 ms (0.0%) [Performance] InitializeOnLoad SceneTemplateService.Init : 2 samples, Peak. 809 us (1.1x), Avg. 764 us, Total. 1.528 ms (0.0%) [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 2 samples, Peak. 3.08 ms (1.7x), Avg. 1.78 ms, Total. 3.556 ms (0.0%) [Performance] InitializeOnLoad RectSelection.RegisterShortcutContext : 2 samples, Peak. 146 us (1.0x), Avg. 142 us, Total. 284.5 us (0.0%) [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 2 samples, Peak. 2.15 ms (1.6x), Avg. 1.35 ms, Total. 2.699 ms (0.0%) [Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode : 2 samples, Peak. 32.8 ms (2.0x), Avg. 16.5 ms, Total. 32.95 ms (0.0%) [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 2 samples, Peak. 2.31 ms (1.4x), Avg. 1.71 ms, Total. 3.416 ms (0.0%) [Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts : 2 samples, Peak. 135 us (1.1x), Avg. 124 us, Total. 248.1 us (0.0%) [Performance] InitializeOnLoad ToolShortcutContext.Init : 2 samples, Peak. 98.0 us (1.1x), Avg. 92.5 us, Total. 185.0 us (0.0%) [Performance] InitializeOnLoad EditorWindow.Initialize : 2 samples, Peak. 207 us (1.2x), Avg. 176 us, Total. 352.5 us (0.0%) [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 2 samples, Peak. 113 us (1.1x), Avg. 102 us, Total. 204.7 us (0.0%) [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 2 samples, Peak. 5.40 ms (2.0x), Avg. 2.73 ms, Total. 5.469 ms (0.0%) [Performance] InitializeOnLoad SysrootManager.Initialize : 2 samples, Peak. 10.5 us (1.2x), Avg. 9.00 us, Total. 18.00 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload : 2 samples, Peak. 2.09 ms (1.8x), Avg. 1.15 ms, Total. 2.305 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 251 us (1.1x), Avg. 223 us, Total. 446.0 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 13.5 ms (1.0x), Avg. 13.5 ms, Total. 13.49 ms (0.0%) [Performance] Application.InitialRefresh : 1 samples, Peak. 53.5 s (1.0x), Avg. 53.5 s, Total. 53.48 s (9.0%) [Performance] ShaderImporter.SourceAssetModified : 3 samples, Peak. 800 ns (1.2x), Avg. 667 ns, Total. 2.000 us (0.0%) [Performance] ShaderIncludeImporter.SourceAssetModified : 3 samples, Peak. 1.10 us (1.4x), Avg. 800 ns, Total. 2.400 us (0.0%) [Performance] Compiling Scripts : 1 samples, Peak. 13.3 s (1.0x), Avg. 13.3 s, Total. 13.29 s (2.2%) [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload : 1 samples, Peak. 437 us (1.0x), Avg. 437 us, Total. 437.1 us (0.0%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 12 samples, Peak. 880 us (9.3x), Avg. 94.4 us, Total. 1.133 ms (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 12 samples, Peak. 95.6 us (8.5x), Avg. 11.3 us, Total. 135.0 us (0.0%) [Performance] InitializeOnLoad UnityVersion : 2 samples, Peak. 1.09 ms (1.6x), Avg. 662 us, Total. 1.324 ms (0.0%) [Performance] InitializeOnLoad PrefabSelectionTracker : 1 samples, Peak. 876 us (1.0x), Avg. 876 us, Total. 876.3 us (0.0%) [Performance] InitializeOnLoad FormatterLocator : 1 samples, Peak. 8.92 ms (1.0x), Avg. 8.92 ms, Total. 8.924 ms (0.0%) [Performance] InitializeOnLoad FormatterUtilities : 1 samples, Peak. 808 us (1.0x), Avg. 808 us, Total. 808.3 us (0.0%) [Performance] InitializeOnLoad UnityEditorEventUtility : 1 samples, Peak. 3.78 ms (1.0x), Avg. 3.78 ms, Total. 3.781 ms (0.0%) [Performance] InitializeOnLoad SirenixEditorGUI : 1 samples, Peak. 3.03 ms (1.0x), Avg. 3.03 ms, Total. 3.028 ms (0.0%) [Performance] InitializeOnLoad ASTEmitter : 1 samples, Peak. 2.36 ms (1.0x), Avg. 2.36 ms, Total. 2.361 ms (0.0%) [Performance] InitializeOnLoad AssemblyUtilities : 1 samples, Peak. 765 us (1.0x), Avg. 765 us, Total. 765.4 us (0.0%) [Performance] InitializeOnLoad GUIHelper : 1 samples, Peak. 27.0 ms (1.0x), Avg. 27.0 ms, Total. 27.05 ms (0.0%) [Performance] InitializeOnLoad SirenixGUIStyles : 1 samples, Peak. 1.10 us (1.0x), Avg. 1.10 us, Total. 1.100 us (0.0%) [Performance] InitializeOnLoad PersistentContextCache : 1 samples, Peak. 1.58 ms (1.0x), Avg. 1.58 ms, Total. 1.578 ms (0.0%) [Performance] InitializeOnLoad OdinModuleConfig : 1 samples, Peak. 163 us (1.0x), Avg. 163 us, Total. 163.5 us (0.0%) [Performance] InitializeOnLoad FixUnityScriptableObjectDirtying : 1 samples, Peak. 133 us (1.0x), Avg. 133 us, Total. 133.4 us (0.0%) [Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit : 1 samples, Peak. 124 us (1.0x), Avg. 124 us, Total. 124.3 us (0.0%) [Performance] InitializeOnLoad OdinEditor : 1 samples, Peak. 150 us (1.0x), Avg. 150 us, Total. 150.1 us (0.0%) [Performance] InitializeOnLoad FixUnityAssemblyVersionResolution : 1 samples, Peak. 133 us (1.0x), Avg. 133 us, Total. 133.2 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager : 1 samples, Peak. 11.3 us (1.0x), Avg. 11.3 us, Total. 11.30 us (0.0%) [Performance] InitializeOnLoad UndoTracker : 1 samples, Peak. 89.7 us (1.0x), Avg. 89.7 us, Total. 89.70 us (0.0%) [Performance] InitializeOnLoad GeneralDrawerConfig : 1 samples, Peak. 154 us (1.0x), Avg. 154 us, Total. 153.6 us (0.0%) [Performance] InitializeOnLoad ToolbarExtender : 1 samples, Peak. 1.97 ms (1.0x), Avg. 1.97 ms, Total. 1.969 ms (0.0%) [Performance] InitializeOnLoad MMWCliBuilder : 1 samples, Peak. 181 us (1.0x), Avg. 181 us, Total. 181.3 us (0.0%) [Performance] InitializeOnLoad SceneSwitchLeftButton : 1 samples, Peak. 248 us (1.0x), Avg. 248 us, Total. 247.9 us (0.0%) [Performance] InitializeOnLoad DOTSToggleEditor : 1 samples, Peak. 1.82 ms (1.0x), Avg. 1.82 ms, Total. 1.818 ms (0.0%) [Performance] InitializeOnLoad DeEditorNotification : 1 samples, Peak. 738 us (1.0x), Avg. 738 us, Total. 737.6 us (0.0%) [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 1 samples, Peak. 149 us (1.0x), Avg. 149 us, Total. 149.0 us (0.0%) [Performance] InitializeOnLoad DOTweenProEditorManager : 1 samples, Peak. 393 us (1.0x), Avg. 393 us, Total. 393.0 us (0.0%) [Performance] InitializeOnLoad Initializer : 2 samples, Peak. 372 us (1.1x), Avg. 338 us, Total. 675.8 us (0.0%) [Performance] InitializeOnLoad CoreStatsIntegration : 1 samples, Peak. 233 us (1.0x), Avg. 233 us, Total. 233.3 us (0.0%) [Performance] InitializeOnLoad OnDomainReload : 1 samples, Peak. 377 us (1.0x), Avg. 377 us, Total. 376.9 us (0.0%) [Performance] InitializeOnLoad EditorInitialize : 3 samples, Peak. 21.0 ms (2.5x), Avg. 8.47 ms, Total. 25.40 ms (0.0%) [Performance] InitializeOnLoad CanvasesAndTheirOwners : 1 samples, Peak. 501 us (1.0x), Avg. 501 us, Total. 501.4 us (0.0%) [Performance] InitializeOnLoad SaveDuringPlay : 1 samples, Peak. 434 us (1.0x), Avg. 434 us, Total. 433.7 us (0.0%) [Performance] InitializeOnLoad CinemachineScreenComposerGuidesGlobalDraggable : 1 samples, Peak. 113 us (1.0x), Avg. 113 us, Total. 112.8 us (0.0%) [Performance] InitializeOnLoad CinemachineStoryboardMute : 1 samples, Peak. 68.1 us (1.0x), Avg. 68.1 us, Total. 68.10 us (0.0%) [Performance] InitializeOnLoad CreateRigWithUndo : 1 samples, Peak. 162 us (1.0x), Avg. 162 us, Total. 162.4 us (0.0%) [Performance] InitializeOnLoad CreatePipelineWithUndo : 1 samples, Peak. 108 us (1.0x), Avg. 108 us, Total. 107.8 us (0.0%) [Performance] InitializeOnLoad CollectGizmoDrawers : 1 samples, Peak. 7.06 ms (1.0x), Avg. 7.06 ms, Total. 7.059 ms (0.0%) [Performance] InitializeOnLoad CinemachineEditorAnalytics : 1 samples, Peak. 76.3 us (1.0x), Avg. 76.3 us, Total. 76.30 us (0.0%) [Performance] InitializeOnLoad CinemachineColliderPrefs : 1 samples, Peak. 301 us (1.0x), Avg. 301 us, Total. 301.3 us (0.0%) [Performance] InitializeOnLoad SyncCacheEnabledSetting : 1 samples, Peak. 395 us (1.0x), Avg. 395 us, Total. 395.3 us (0.0%) [Performance] InitializeOnLoad PrefabLayoutRebuilder : 1 samples, Peak. 638 us (1.0x), Avg. 638 us, Total. 637.6 us (0.0%) [Performance] InitializeOnLoad RemoveAutoAddedPackage : 1 samples, Peak. 717 us (1.0x), Avg. 717 us, Total. 716.6 us (0.0%) [Performance] InitializeOnLoad PreloadSigningAlias : 1 samples, Peak. 108 us (1.0x), Avg. 108 us, Total. 107.7 us (0.0%) [Performance] InitializeOnLoad BurstLoader : 1 samples, Peak. 3.28 s (1.0x), Avg. 3.28 s, Total. 3.278 s (0.6%) [Performance] InitializeOnLoad RigEffectorRenderer : 1 samples, Peak. 2.35 ms (1.0x), Avg. 2.35 ms, Total. 2.351 ms (0.0%) [Performance] InitializeOnLoad BoneRendererUtils : 1 samples, Peak. 94.0 ms (1.0x), Avg. 94.0 ms, Total. 93.99 ms (0.0%) [Performance] Menu.BuildRegisteredMenuInterfaces : 2 samples, Peak. 600 ms (2.0x), Avg. 300 ms, Total. 599.5 ms (0.1%) [Performance] InitializeOnLoad AnimationWindowUtils : 1 samples, Peak. 5.40 us (1.0x), Avg. 5.40 us, Total. 5.400 us (0.0%) [Performance] InitializeOnLoad BackgroundWatcher : 1 samples, Peak. 137 us (1.0x), Avg. 137 us, Total. 136.9 us (0.0%) [Performance] InitializeOnLoad UnityTestProtocolStarter : 1 samples, Peak. 150 us (1.0x), Avg. 150 us, Total. 150.3 us (0.0%) [Performance] InitializeOnLoad TestStarter : 1 samples, Peak. 442 us (1.0x), Avg. 442 us, Total. 442.0 us (0.0%) [Performance] InitializeOnLoad RerunCallbackInitializer : 1 samples, Peak. 2.15 ms (1.0x), Avg. 2.15 ms, Total. 2.151 ms (0.0%) [Performance] InitializeOnLoad RiderScriptEditor : 1 samples, Peak. 7.01 ms (1.0x), Avg. 7.01 ms, Total. 7.005 ms (0.0%) [Performance] InitializeOnLoad CallbackInitializer : 1 samples, Peak. 1.06 ms (1.0x), Avg. 1.06 ms, Total. 1.061 ms (0.0%) [Performance] InitializeOnLoad SpriteEditorWindow : 1 samples, Peak. 332 us (1.0x), Avg. 332 us, Total. 332.0 us (0.0%) [Performance] InitializeOnLoad CoverageReporterStarter : 1 samples, Peak. 8.39 ms (1.0x), Avg. 8.39 ms, Total. 8.387 ms (0.0%) [Performance] InitializeOnLoad VSCodeScriptEditor : 1 samples, Peak. 4.22 ms (1.0x), Avg. 4.22 ms, Total. 4.222 ms (0.0%) [Performance] InitializeOnLoad PlasticPlugin : 1 samples, Peak. 98.4 ms (1.0x), Avg. 98.4 ms, Total. 98.40 ms (0.0%) [Performance] InitializeOnLoad VSUsageUtility : 1 samples, Peak. 18.3 ms (1.0x), Avg. 18.3 ms, Total. 18.27 ms (0.0%) [Performance] InitializeOnLoad SettingsValidator : 1 samples, Peak. 191 us (1.0x), Avg. 191 us, Total. 191.0 us (0.0%) [Performance] InitializeOnLoad ToolbarBootstrap : 1 samples, Peak. 391 ms (1.0x), Avg. 391 ms, Total. 390.7 ms (0.1%) [Performance] Package.AsyncRequest : 3 samples, Peak. 971 us (2.5x), Avg. 393 us, Total. 1.179 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor : 1 samples, Peak. 4.89 ms (1.0x), Avg. 4.89 ms, Total. 4.890 ms (0.0%) [Performance] InitializeOnLoad TestRunnerApiListener : 1 samples, Peak. 642 us (1.0x), Avg. 642 us, Total. 641.8 us (0.0%) [Performance] InitializeOnLoad VisualStudioIntegration : 1 samples, Peak. 1.66 ms (1.0x), Avg. 1.66 ms, Total. 1.662 ms (0.0%) [Performance] InitializeOnLoad AnalyticsImporter : 1 samples, Peak. 608 us (1.0x), Avg. 608 us, Total. 607.7 us (0.0%) [Performance] InitializeOnLoad AnalyticsEventTrackerEditorCallbacks : 1 samples, Peak. 206 us (1.0x), Avg. 206 us, Total. 205.9 us (0.0%) [Performance] InitializeOnLoad NavigationWindow : 1 samples, Peak. 453 us (1.0x), Avg. 453 us, Total. 453.1 us (0.0%) [Performance] InitializeOnLoad GoogleMobileAdsSettingsEditor : 1 samples, Peak. 8.10 us (1.0x), Avg. 8.10 us, Total. 8.100 us (0.0%) [Performance] InitializeOnLoad VersionHandler : 1 samples, Peak. 553 us (1.0x), Avg. 553 us, Total. 553.3 us (0.0%) [Performance] InitializeOnLoad DotNetVersionUpdater : 1 samples, Peak. 452 ms (1.0x), Avg. 452 ms, Total. 451.8 ms (0.1%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 11.0 us (1.0x), Avg. 11.0 us, Total. 11.00 us (0.0%) [Performance] InitializeOnLoad VersionHandlerImpl : 1 samples, Peak. 1000 ns (1.0x), Avg. 1000 ns, Total. 1000.0 ns (0.0%) [Performance] InitializeOnLoad RunOnMainThread : 1 samples, Peak. 1.00 us (1.0x), Avg. 1.00 us, Total. 1.000 us (0.0%) [Performance] InitializeOnLoad BuildTargetChecker : 1 samples, Peak. 19.2 ms (1.0x), Avg. 19.2 ms, Total. 19.16 ms (0.0%) [Performance] InitializeOnLoad PackageUninstallWindow : 1 samples, Peak. 51.7 us (1.0x), Avg. 51.7 us, Total. 51.70 us (0.0%) [Performance] InitializeOnLoad PackageManagerResolver : 1 samples, Peak. 987 us (1.0x), Avg. 987 us, Total. 986.7 us (0.0%) [Performance] InitializeOnLoad PackageMigrator : 1 samples, Peak. 2.05 ms (1.0x), Avg. 2.05 ms, Total. 2.049 ms (0.0%) [Performance] InitializeOnLoad PlayServicesResolver : 1 samples, Peak. 2.30 ms (1.0x), Avg. 2.30 ms, Total. 2.298 ms (0.0%) [Performance] InitializeOnLoad NugetHelper : 1 samples, Peak. 21.6 ms (1.0x), Avg. 21.6 ms, Total. 21.58 ms (0.0%) [Performance] AssetDatabase.Refresh : 2 samples, Peak. 6.18 ms (2.0x), Avg. 3.09 ms, Total. 6.183 ms (0.0%) [Performance] InitializeOnLoad GUITimeHelper.Init : 1 samples, Peak. 466 us (1.0x), Avg. 466 us, Total. 466.5 us (0.0%) [Performance] InitializeOnLoad SdfIcons.FixBug : 1 samples, Peak. 210 ms (1.0x), Avg. 210 ms, Total. 210.3 ms (0.0%) [Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init : 1 samples, Peak. 305 us (1.0x), Avg. 305 us, Total. 305.2 us (0.0%) [Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates : 1 samples, Peak. 262 us (1.0x), Avg. 262 us, Total. 262.4 us (0.0%) [Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL : 1 samples, Peak. 227 us (1.0x), Avg. 227 us, Total. 227.4 us (0.0%) [Performance] InitializeOnLoad GettingStartedWindow.AutoOpen : 1 samples, Peak. 191 us (1.0x), Avg. 191 us, Total. 191.1 us (0.0%) [Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 302 us (1.0x), Avg. 302 us, Total. 301.9 us (0.0%) [Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 971 us (1.0x), Avg. 971 us, Total. 971.2 us (0.0%) [Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted : 1 samples, Peak. 75.3 us (1.0x), Avg. 75.3 us, Total. 75.30 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs : 1 samples, Peak. 88.6 us (1.0x), Avg. 88.6 us, Total. 88.60 us (0.0%) [Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor : 1 samples, Peak. 33.4 ms (1.0x), Avg. 33.4 ms, Total. 33.37 ms (0.0%) [Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents : 1 samples, Peak. 28.0 ms (1.0x), Avg. 28.0 ms, Total. 27.99 ms (0.0%) [Performance] InitializeOnLoad SceneViewGridManager.Initialize : 1 samples, Peak. 3.77 ms (1.0x), Avg. 3.77 ms, Total. 3.767 ms (0.0%) [Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize : 1 samples, Peak. 935 us (1.0x), Avg. 935 us, Total. 934.8 us (0.0%) [Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize : 1 samples, Peak. 724 us (1.0x), Avg. 724 us, Total. 723.8 us (0.0%) [Performance] InitializeOnLoad TileDragAndDropManager.Initialize : 1 samples, Peak. 449 us (1.0x), Avg. 449 us, Total. 449.4 us (0.0%) [Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor : 1 samples, Peak. 5.22 ms (1.0x), Avg. 5.22 ms, Total. 5.223 ms (0.0%) [Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler : 1 samples, Peak. 1.07 ms (1.0x), Avg. 1.07 ms, Total. 1.066 ms (0.0%) [Performance] InitializeOnLoad EditorGameServiceRegistry.RegisterAllServices : 1 samples, Peak. 4.90 ms (1.0x), Avg. 4.90 ms, Total. 4.904 ms (0.0%) [Performance] InitializeOnLoad ActionSchedulerCleaner.RegisterSchedulerCleaner : 1 samples, Peak. 357 us (1.0x), Avg. 357 us, Total. 357.0 us (0.0%) [Performance] InitializeOnLoad ServiceInstallationListener.RegisterToEvents : 1 samples, Peak. 279 us (1.0x), Avg. 279 us, Total. 278.7 us (0.0%) [Performance] InitializeOnLoad UIParticleUpdater.InitializeOnLoad : 1 samples, Peak. 1.48 ms (1.0x), Avg. 1.48 ms, Total. 1.482 ms (0.0%) [Performance] InitializeOnLoad UIExtraCallbacks.InitializeOnLoad : 1 samples, Peak. 94.7 us (1.0x), Avg. 94.7 us, Total. 94.70 us (0.0%) [Performance] InitializeOnLoad EngineStateHelper.Init : 1 samples, Peak. 190 us (1.0x), Avg. 190 us, Total. 190.2 us (0.0%) [Performance] InitializeOnLoad ThreadHelper.Init : 1 samples, Peak. 199 us (1.0x), Avg. 199 us, Total. 199.3 us (0.0%) [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 1 samples, Peak. 894 us (1.0x), Avg. 894 us, Total. 894.3 us (0.0%) [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 1 samples, Peak. 219 us (1.0x), Avg. 219 us, Total. 219.4 us (0.0%) [Performance] InitializeOnLoad UnityThreadUtils.CaptureUnityThreadInfo : 1 samples, Peak. 128 us (1.0x), Avg. 128 us, Total. 127.8 us (0.0%) [Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors : 1 samples, Peak. 11.1 ms (1.0x), Avg. 11.1 ms, Total. 11.06 ms (0.0%) [Performance] DidReloadScriptsCinemachineExtension.OnScriptReload : 1 samples, Peak. 485 us (1.0x), Avg. 485 us, Total. 484.7 us (0.0%) [Performance] DidReloadScriptsCinemachineVirtualCameraBase.OnScriptReload : 1 samples, Peak. 87.2 us (1.0x), Avg. 87.2 us, Total. 87.20 us (0.0%) [Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile : 1 samples, Peak. 64.7 us (1.0x), Avg. 64.7 us, Total. 64.70 us (0.0%) [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 1 samples, Peak. 166 us (1.0x), Avg. 166 us, Total. 165.9 us (0.0%) [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 1 samples, Peak. 1.06 ms (1.0x), Avg. 1.06 ms, Total. 1.063 ms (0.0%) [Performance] DidReloadScriptsGA_PostprocessBuild.OnScriptsReloaded : 1 samples, Peak. 5.35 ms (1.0x), Avg. 5.35 ms, Total. 5.349 ms (0.0%) [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 1 samples, Peak. 169 us (1.0x), Avg. 169 us, Total. 169.4 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload : 1 samples, Peak. 50.1 us (1.0x), Avg. 50.1 us, Total. 50.10 us (0.0%) [Performance] AssetDatabase.ImportAssets : 6 samples, Peak. 170 ms (6.0x), Avg. 28.4 ms, Total. 170.3 ms (0.0%) [Performance] CinemachineSettings.OnPostprocessAllAssets : 4 samples, Peak. 336 us (2.5x), Avg. 135 us, Total. 541.5 us (0.0%) [Performance] Postprocessor.OnPostprocessAllAssets : 4 samples, Peak. 6.61 ms (2.0x), Avg. 3.31 ms, Total. 13.23 ms (0.0%) [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 580 us (2.0x), Avg. 291 us, Total. 1.163 ms (0.0%) [Performance] GA_AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.69 ms (1.9x), Avg. 882 us, Total. 3.530 ms (0.0%) [Performance] GA_Autorun.OnPostprocessAllAssets : 4 samples, Peak. 2.33 ms (2.0x), Avg. 1.18 ms, Total. 4.727 ms (0.0%) [Performance] PackageManagerResolver.OnPostprocessAllAssets : 4 samples, Peak. 8.56 ms (1.9x), Avg. 4.40 ms, Total. 17.60 ms (0.0%) [Performance] VersionHandlerImpl.OnPostprocessAllAssets : 4 samples, Peak. 119 ms (2.0x), Avg. 60.7 ms, Total. 242.8 ms (0.0%) [Performance] PlayServicesResolver.OnPostprocessAllAssets : 4 samples, Peak. 427 us (2.0x), Avg. 216 us, Total. 863.0 us (0.0%) [Performance] PlayMakerPresenceCheck.OnPostprocessAllAssets : 4 samples, Peak. 328 us (1.8x), Avg. 177 us, Total. 709.5 us (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 409 us (2.0x), Avg. 205 us, Total. 820.9 us (0.0%) [Performance] AssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 662 us (2.0x), Avg. 332 us, Total. 1.327 ms (0.0%) [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 3.06 ms (2.0x), Avg. 1.54 ms, Total. 6.172 ms (0.0%) [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 451 us (2.0x), Avg. 225 us, Total. 901.8 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 8 samples, Peak. 165 us (3.0x), Avg. 55.3 us, Total. 442.1 us (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 297 us (2.0x), Avg. 148 us, Total. 593.5 us (0.0%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 19.9 ms (2.0x), Avg. 9.95 ms, Total. 39.81 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 19.0 ms (1.0x), Avg. 19.0 ms, Total. 19.00 ms (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 886 us (2.0x), Avg. 450 us, Total. 1.802 ms (0.0%) [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 1.74 ms (2.0x), Avg. 872 us, Total. 3.487 ms (0.0%) [Performance] AssetChangedListener.OnPostprocessAllAssets : 4 samples, Peak. 1.18 ms (1.8x), Avg. 662 us, Total. 2.649 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 168 us (1.9x), Avg. 88.7 us, Total. 354.7 us (0.0%) [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 4 samples, Peak. 339 us (1.9x), Avg. 175 us, Total. 700.3 us (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 12 samples, Peak. 1.23 ms (3.4x), Avg. 365 us, Total. 4.376 ms (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 4 samples, Peak. 247 us (1.8x), Avg. 135 us, Total. 538.3 us (0.0%) [Performance] SyncVS.PostprocessSyncProject : 2 samples, Peak. 2.86 ms (1.9x), Avg. 1.48 ms, Total. 2.960 ms (0.0%) [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 12.1 ms (1.0x), Avg. 12.1 ms, Total. 12.09 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 900 ns (1.0x), Avg. 900 ns, Total. 900.0 ns (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 5.96 ms (1.0x), Avg. 5.96 ms, Total. 5.958 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 4.72 ms (1.0x), Avg. 4.72 ms, Total. 4.720 ms (0.0%) [Performance] CodeEditorProjectSync.SyncEditorProject : 1 samples, Peak. 483 ms (1.0x), Avg. 483 ms, Total. 482.6 ms (0.1%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 39.9 ms (1.0x), Avg. 39.9 ms, Total. 39.86 ms (0.0%) [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 1.60 us (7.3x), Avg. 219 ns, Total. 5.700 us (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 28.5 ms (1.9x), Avg. 15.1 ms, Total. 30.27 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 330 samples, Peak. 1.78 ms (48.9x), Avg. 36.4 us, Total. 12.01 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 57.3 ms (1.0x), Avg. 57.3 ms, Total. 57.28 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 601 ms (1.0x), Avg. 601 ms, Total. 601.5 ms (0.1%) [Performance] Menu.RebuildAll : 1 samples, Peak. 601 ms (1.0x), Avg. 601 ms, Total. 601.4 ms (0.1%) [Performance] Menu.FilterMenuItem : 1138 samples, Peak. 433 us (520.1x), Avg. 833 ns, Total. 948.0 us (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 411 us (1.0x), Avg. 411 us, Total. 410.6 us (0.0%) [Performance] Menu.RebuildOSMainMenu : 3 samples, Peak. 1.87 ms (1.1x), Avg. 1.69 ms, Total. 5.055 ms (0.0%) [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 6 samples, Peak. 212 us (5.0x), Avg. 42.4 us, Total. 254.7 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 1.40 us (1.6x), Avg. 875 ns, Total. 3.500 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated : 3 samples, Peak. 207 us (3.0x), Avg. 70.1 us, Total. 210.4 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated : 3 samples, Peak. 279 us (2.9x), Avg. 97.8 us, Total. 293.5 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated : 3 samples, Peak. 47.0 us (2.9x), Avg. 16.4 us, Total. 49.20 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 13.8 ms (1.0x), Avg. 13.8 ms, Total. 13.84 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 47.3 us (1.0x), Avg. 47.3 us, Total. 47.30 us (0.0%) [Performance] Inspector.InitOrRebuild : 4 samples, Peak. 652 us (1.7x), Avg. 392 us, Total. 1.566 ms (0.0%) [Performance] DotNetVersionUpdater.OnWillSaveAssets : 2 samples, Peak. 158 us (1.7x), Avg. 94.8 us, Total. 189.5 us (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 187 us (2.0x), Avg. 95.5 us, Total. 191.0 us (0.0%) [Performance] StateMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 134 us (2.0x), Avg. 67.3 us, Total. 134.5 us (0.0%) [Performance] FlowMacroSavedEvent.OnWillSaveAssets : 2 samples, Peak. 102 us (2.0x), Avg. 51.6 us, Total. 103.1 us (0.0%) [Performance] AssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 201 us (2.0x), Avg. 101 us, Total. 201.6 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 265 us (2.0x), Avg. 133 us, Total. 266.7 us (0.0%) [Performance] TerrainModificationProcessor.OnWillSaveAssets : 2 samples, Peak. 448 us (2.0x), Avg. 224 us, Total. 448.8 us (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 34.6 ms (1.2x), Avg. 27.7 ms, Total. 55.34 ms (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened : 2 samples, Peak. 830 us (2.0x), Avg. 416 us, Total. 831.0 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened : 2 samples, Peak. 373 us (2.0x), Avg. 188 us, Total. 375.0 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened : 2 samples, Peak. 93.3 us (2.0x), Avg. 47.1 us, Total. 94.20 us (0.0%) [Performance] TimelineAnalyticsProcess.OnProcessScene : 2 samples, Peak. 1.74 ms (2.0x), Avg. 877 us, Total. 1.753 ms (0.0%) [Performance] UnityBuildPostprocessor.OnProcessScene : 2 samples, Peak. 300 us (2.0x), Avg. 152 us, Total. 303.6 us (0.0%) [Performance] AttributeCallbackWrapper.OnProcessScene : 4 samples, Peak. 164 us (2.0x), Avg. 81.7 us, Total. 326.6 us (0.0%) [Performance] SceneDataContainer.TransformHierarchyChangedSetParentCallback : 3 samples, Peak. 14.4 us (2.8x), Avg. 5.17 us, Total. 15.50 us (0.0%) [Performance] SceneVisibilityState.IsFlagSetInParents : 9 samples, Peak. 1.20 us (3.6x), Avg. 333 ns, Total. 3.000 us (0.0%) [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 30.2 us (1.0x), Avg. 30.2 us, Total. 30.20 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.SettingsManagement.FileSettingsRepository.Save : 1 samples, Peak. 1.53 ms (1.0x), Avg. 1.53 ms, Total. 1.530 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting : 1 samples, Peak. 135 us (1.0x), Avg. 135 us, Total. 134.7 us (0.0%) [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 37.4 ms (1.0x), Avg. 37.4 ms, Total. 37.42 ms (0.0%) [Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill : 1 samples, Peak. 924 us (1.0x), Avg. 924 us, Total. 924.0 us (0.0%) [Performance] Killing ADB server : 1 samples, Peak. 33.8 ms (1.0x), Avg. 33.8 ms, Total. 33.76 ms (0.0%) [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 35.8 us (1.0x), Avg. 35.8 us, Total. 35.80 us (0.0%) [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 573 us (1.0x), Avg. 573 us, Total. 573.3 us (0.0%) [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 4.11 ms (1.0x), Avg. 4.11 ms, Total. 4.114 ms (0.0%) [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 25.3 us (1.0x), Avg. 25.3 us, Total. 25.30 us (0.0%) [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 9.70 ms (1.0x), Avg. 9.70 ms, Total. 9.701 ms (0.0%) [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 614 us (1.0x), Avg. 614 us, Total. 613.8 us (0.0%) [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 211 ms (1.0x), Avg. 211 ms, Total. 211.3 ms (0.0%) [Performance] Application.Shutdown.Progress : 1 samples, Peak. 12.8 us (1.0x), Avg. 12.8 us, Total. 12.80 us (0.0%) [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 1.15 ms (1.0x), Avg. 1.15 ms, Total. 1.152 ms (0.0%) [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 409 us (1.0x), Avg. 409 us, Total. 409.2 us (0.0%) [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 8.00 us (1.0x), Avg. 8.00 us, Total. 8.000 us (0.0%) [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 1.90 us (1.0x), Avg. 1.90 us, Total. 1.900 us (0.0%) [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 7.00 us (1.0x), Avg. 7.00 us, Total. 7.000 us (0.0%) [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 400 ns (1.0x), Avg. 400 ns, Total. 400.0 ns (0.0%) [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 701 us (1.0x), Avg. 701 us, Total. 701.5 us (0.0%) [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 78.0 us (1.0x), Avg. 78.0 us, Total. 78.00 us (0.0%) [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 1.07 s (1.0x), Avg. 1.07 s, Total. 1.071 s (0.2%) [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 12.5 ms (1.0x), Avg. 12.5 ms, Total. 12.52 ms (0.0%) [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 7.80 ms (1.0x), Avg. 7.80 ms, Total. 7.798 ms (0.0%) [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 704 us (1.0x), Avg. 704 us, Total. 703.8 us (0.0%) [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 1.89 ms (1.0x), Avg. 1.89 ms, Total. 1.894 ms (0.0%) [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 399 us (1.0x), Avg. 399 us, Total. 398.7 us (0.0%) [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 109 ms (1.0x), Avg. 109 ms, Total. 108.8 ms (0.0%) [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 7.60 us (1.0x), Avg. 7.60 us, Total. 7.600 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 500 ns (1.0x), Avg. 500 ns, Total. 500.0 ns (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 0.0 (-nan(ind)x), Avg. 0.0, Total. 0.0 (0.0%) [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 335 us (1.0x), Avg. 335 us, Total. 335.1 us (0.0%) [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 47.0 us (1.0x), Avg. 47.0 us, Total. 47.00 us (0.0%) [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 100 ns (1.0x), Avg. 100 ns, Total. 100.0 ns (0.0%) [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 59.6 us (1.0x), Avg. 59.6 us, Total. 59.60 us (0.0%) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0