[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Connection attempt to the License Client on channel: "LicenseClient-PC0043$" failed because channel doesn't exist; code: "0x80000002" [Licensing::Module] Successfully launched the LicensingClient (PId: 7100) [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-PC0043$" at "2024-09-26T02:15:32.3015129Z" [Licensing::Client] Error: Code 10 while verifying Licensing Client signature (process Id: 7100, path: "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] Error: LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.5+a2f8afb Session Id: a36d4c4ed1b54253a4b1dd8586153368 Correlation Id: fcfbca4c3181f7400421d930f017878e External correlation Id: 170134755739425971 Machine Id: QUSM7i+EgMUuUpCzXgA+0C4Fyz0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-PC0043$" (connect: 2.90s, validation: 0.17s, handshake: 0.03s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-PC0043$-notifications" at "2024-09-26T02:15:32.4990717Z" [Licensing::Module] Connected to LicensingClient (PId: 7100, launch time: 0.03, total connection time: 3.10s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.41f1 (0f988161febf) revision 1022081'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 32605 MB [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Serial number assigned to: "SC-X6YY-2VC8-BMKR-URW7-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Licensing::Client] Successfully resolved entitlement details COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Unity.exe -batchmode -nographics -logLevel Error -logfile C:\inetpub\wwwroot\fishtopia\\release_b12fe6646a21f541bf54fdd32549409bb3132c89\\build.log.txt -projectPath E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release -buildTarget WebGL -executeMethod MMW.MMWCliBuilder.BuildStaging -outputFolder C:\inetpub\wwwroot\fishtopia\\release_b12fe6646a21f541bf54fdd32549409bb3132c89\\webgl -cacheServerEnable -quit Successfully changed project path to: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [22192] Target information: Player connection [22192] * "[IP] 10.66.38.9 [Port] 55504 [Flags] 2 [Guid] 217212919 [EditorId] 217212919 [Version] 1048832 [Id] WindowsEditor(7,PC0043) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [22192] Host joined multi-casting on [225.0.0.222:54997]... Player connection [22192] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-17700" after 0.6 seconds. [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 44 packages: Packages from [https://packages.unity.com]: com.unity.addressables@1.21.21 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.addressables@1.21.21) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.textmeshpro@3.0.9 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.textmeshpro@3.0.9) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.scriptablebuildpipeline@1.21.24 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.scriptablebuildpipeline@1.21.24) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.uielements@1.0.0) Git packages: com.coffee.softmask-for-ugui@https://github.com/mob-sakai/SoftMaskForUGUI.git (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.coffee.softmask-for-ugui@b870d64b57) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.cysharp.unitask@cdf88c6a6a) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.44 seconds [Package Manager] Done resolving packages in 7.54 seconds [Package Manager] Lock file was modified [Package Manager] Registered 44 packages: Packages from [https://packages.unity.com]: com.unity.addressables@1.21.21 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.addressables@1.21.21) com.unity.ide.rider@3.0.31 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ide.rider@3.0.31) com.unity.ide.visualstudio@2.0.22 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ide.visualstudio@2.0.22) com.unity.ide.vscode@1.2.5 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.textmeshpro@3.0.9 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.textmeshpro@3.0.9) com.unity.test-framework@1.1.33 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.ext.nunit@1.0.6 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ext.nunit@1.0.6) com.unity.2d.animation@9.1.1 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.animation@9.1.1) com.unity.2d.pixel-perfect@5.0.3 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.3) com.unity.2d.psdimporter@8.0.5 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.psdimporter@8.0.5) com.unity.2d.spriteshape@9.0.4 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.spriteshape@9.0.4) com.unity.2d.tilemap.extras@3.1.2 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.tilemap.extras@3.1.2) com.unity.2d.aseprite@1.1.4 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.aseprite@1.1.4) com.unity.scriptablebuildpipeline@1.21.24 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.scriptablebuildpipeline@1.21.24) com.unity.2d.common@8.0.3 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.common@8.0.3) com.unity.mathematics@1.2.6 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.collections@1.2.4 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.collections@1.2.4) com.unity.burst@1.8.17 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.burst@1.8.17) Built-in packages: com.unity.2d.sprite@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.feature.2d@2.0.1 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.feature.2d@2.0.1) com.unity.ugui@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.androidjni@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.audio@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.tilemap@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.video@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.uielements@1.0.0 (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.unity.modules.uielements@1.0.0) Git packages: com.coffee.softmask-for-ugui@https://github.com/mob-sakai/SoftMaskForUGUI.git (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.coffee.softmask-for-ugui@b870d64b57) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask (location: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\Library\PackageCache\com.cysharp.unitask@cdf88c6a6a) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Targeting platform: WebGL Refreshing native plugins compatible for Editor in 3658.27 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Assets Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [Licensing::Client] Successfully resolved entitlement details Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56700 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll [Licensing::Client] Successfully resolved entitlement details Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.382514 seconds. - Loaded All Assemblies, in 5.838 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 2341 ms Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.824 seconds Domain Reload Profiling: 8661ms BeginReloadAssembly (3821ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (371ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (446ms) LoadAllAssembliesAndSetupDomain (1191ms) LoadAssemblies (3817ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1188ms) TypeCache.Refresh (1185ms) TypeCache.ScanAssembly (954ms) ScanForSourceGeneratedMonoScriptInfo (1ms) ResolveRequiredComponents (1ms) FinalizeReload (2825ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2780ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2579ms) SetLoadedEditorAssemblies (4ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (3ms) ProcessInitializeOnLoadAttributes (116ms) ProcessInitializeOnLoadMethodAttributes (77ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start The GUID inside 'Assets/_KFS/_GameResources/Effects/Effect_Materials/Confetti/material_confetti.mat.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. The GUID inside 'Assets/_KFS/_GameResources/Effects/Effect_Prefabs/Effect_Orb_Light.prefab.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. The GUID inside 'Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Text/NotoSans Underline.mat.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. The GUID inside 'Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Underline.mat.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. The GUID inside 'Assets/_KFS/_GameResources/Prefabs/FishingGamePlay/CollectResources/IdleChest.prefab.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. The GUID inside 'Assets/Particles/JMO Assets/Cartoon FX Remaster/Demo Assets/UI.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data. [ScriptCompilation] Requested script compilation because: Assetdatabase observed changes in script compilation related files info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: E:\rnd\jenkins\workspace\fishtopia\fishtopia-unity-release\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 38.8363ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 4 Duration: 0s28ms [ ] Require frontend run. Library/Bee/2000b0aE.dag couldn't be loaded DisplayProgressbar: Compiling Scripts Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aE.dag.json" "Library/Bee/2000b0aE-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 0 Duration: 2s3ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 263.4067ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ScriptAction.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.dll, with 108 defines and 225 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.dll, with 108 defines and 222 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Fi.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 113 defines and 217 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DemoSpine.dll, with 108 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 68.6316ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 85.2183ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 288.6545ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 278.3979ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 296.3362ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 267.3056ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UIEffect.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 109 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 267.0410ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 244.6013ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 271.9067ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 288.1079ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 295.7084ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 280.9078ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.5364ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 284.3757ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1189.5840ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1132.5496ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.dll, with 109 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 108 defines and 223 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 109 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-csharp.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll, with 108 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/2DxFX.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.4786ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.4412ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.dll, with 108 defines and 225 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.0004ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.3800ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.5563ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.4704ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Demo.dll, with 108 defines and 225 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 68.0457ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 54.9248ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.5595ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 57.3126ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 72.1440ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 146.0616ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.4869ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 108 defines and 203 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.0746ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.5753ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 108 defines and 222 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 109 defines and 222 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.4831ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.3999ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 108 defines and 223 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.1525ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.4273ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll, with 109 defines and 222 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.0630ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.9270ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.3782ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.dll, with 109 defines and 223 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 73.2739ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.0440ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 53.8468ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 35.1090ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 54.7925ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 60.8098ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 108 defines and 229 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 14.5008ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.0679ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.2282ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.0937ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 114 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.dll, with 108 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4713ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.3081ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.1395ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0818ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.0594ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.dll, with 108 defines and 224 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.dll, with 109 defines and 219 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.6260ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.dll, with 108 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.2695ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.dll, with 109 defines and 221 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 38.5422ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.dll, with 109 defines and 241 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.9004ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 55.4481ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 39.9451ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 108 defines and 220 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXREditor.dll, with 109 defines and 239 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.4093ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.9223ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 66.2119ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll, with 109 defines and 239 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.5984ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 25.4329ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.8774ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.dll, with 109 defines and 242 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.3860ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.dll, with 109 defines and 244 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.9243ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.5553ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll, with 109 defines and 242 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 109 defines and 242 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.6991ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.0724ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.dll, with 109 defines and 241 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 44.8976ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.9755ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll, with 109 defines and 240 references info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll, with 109 defines and 241 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 109 defines and 242 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.6449ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.1931ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.dll, with 109 defines and 243 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.4325ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.3692ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 69.8183ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 18.2055ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 59.8744ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 109 defines and 239 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 109 defines and 241 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll, with 109 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 110 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.7003ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.4457ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 81.9936ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 109 defines and 239 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.dll, with 112 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll, with 109 defines and 243 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll, with 109 defines and 244 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.9225ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 59.0211ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 30.9014ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 42.0133ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 42.1221ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.9301ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4708ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.3161ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 11.5026ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll, with 109 defines and 243 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1204.5281ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1463.6970ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 613.4444ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll, with 109 defines and 245 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 931.3600ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 236.7914ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.3891ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 64.9090ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 112 defines and 238 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 65.9578ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 21.1786ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 478.9084ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll, with 109 defines and 241 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 109 defines and 239 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0131ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.4623ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 35.0531ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 109 defines and 240 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll, with 109 defines and 248 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.3262ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.9165ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.dll, with 110 defines and 243 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.1494ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 108 defines and 313 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 119.7698ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 109 defines and 344 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 35.1679ms ExitCode: 0 Duration: 33s Finished compiling graph: 1286 nodes, 19161 flattened edges (15007 ToBuild, 230 ToUse), maximum node priority 1311 [ 1/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.rsp2 [ 2/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 3/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.rsp2 [ 4/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 99/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.rsp2 [ 101/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.UnityAdditionalFile.txt [ 102/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.dll.mvfrm.rsp [ 103/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.rsp [ 104/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll.mvfrm.rsp [ 105/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.rsp [ 106/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll.mvfrm.rsp [ 107/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.UnityAdditionalFile.txt [ 108/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.rsp2 [ 109/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.dll.mvfrm.rsp [ 114/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.rsp [ 115/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.rsp [ 116/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.rsp [ 117/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.rsp2 [ 119/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.UnityAdditionalFile.txt [ 120/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.rsp2 [ 121/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.rsp2 [ 122/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.UnityAdditionalFile.txt [ 123/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.rsp [ 124/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll.mvfrm.rsp [ 125/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.rsp [ 126/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.rsp2 [ 127/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.rsp2 [ 128/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.UnityAdditionalFile.txt [ 129/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.UnityAdditionalFile.txt [ 130/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.rsp2 [ 131/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.rsp2 [ 132/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.UnityAdditionalFile.txt [ 133/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.UnityAdditionalFile.txt [ 134/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.rsp [ 135/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll.mvfrm.rsp [ 136/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.rsp [ 137/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.UnityAdditionalFile.txt [ 138/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.rsp2 [ 139/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.rsp [ 140/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll.mvfrm.rsp [ 141/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll.mvfrm.rsp [ 142/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.rsp2 [ 143/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.UnityAdditionalFile.txt [ 144/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.UnityAdditionalFile.txt [ 145/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.rsp2 [ 146/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.dll.mvfrm.rsp [ 147/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.UnityAdditionalFile.txt [ 148/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.rsp [ 149/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.rsp2 [ 150/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.UnityAdditionalFile.txt [ 151/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.UnityAdditionalFile.txt [ 152/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.rsp [ 153/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.rsp [ 154/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.rsp2 [ 155/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.rsp [ 156/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.UnityAdditionalFile.txt [ 157/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.dll.mvfrm.rsp [ 158/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.rsp2 [ 159/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Fi.UnityAdditionalFile.txt [ 160/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll.mvfrm.rsp [ 161/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.UnityAdditionalFile.txt [ 162/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.rsp2 [ 163/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll.mvfrm.rsp [ 164/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Fi.rsp2 [ 165/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.rsp [ 166/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.UnityAdditionalFile.txt [ 167/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll.mvfrm.rsp [ 168/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.rsp [ 169/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.rsp2 [ 170/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.UnityAdditionalFile.txt [ 171/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.rsp [ 172/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.dll.mvfrm.rsp [ 173/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.dll.mvfrm.rsp [ 174/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll.mvfrm.rsp [ 175/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.rsp [ 176/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.UnityAdditionalFile.txt [ 177/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll.mvfrm.rsp [ 178/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll.mvfrm.rsp [ 179/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.rsp2 [ 180/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.dll.mvfrm.rsp [ 181/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.rsp2 [ 182/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.rsp2 [ 183/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/4747638433968585886.rsp [ 184/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.rsp2 [ 185/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.rsp [ 186/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Fi.dll.mvfrm.rsp [ 187/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.rsp [ 188/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Fi.rsp [ 189/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.rsp2 [ 190/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.UnityAdditionalFile.txt [ 191/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.rsp [ 192/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll.mvfrm.rsp [ 193/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.rsp2 [ 194/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll.mvfrm.rsp [ 195/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.UnityAdditionalFile.txt [ 196/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.UnityAdditionalFile.txt [ 197/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll.mvfrm.rsp [ 198/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-csharp.rsp2 [ 199/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.UnityAdditionalFile.txt [ 200/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.rsp [ 201/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.dll.mvfrm.rsp [ 202/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.rsp [ 203/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.UnityAdditionalFile.txt [ 204/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.rsp [ 205/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.rsp2 [ 206/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll.mvfrm.rsp [ 207/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.rsp [ 208/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.rsp [ 209/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-csharp.rsp [ 210/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.rsp2 [ 211/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.UnityAdditionalFile.txt [ 212/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-csharp.dll.mvfrm.rsp [ 213/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity.rsp2 [ 214/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll.mvfrm.rsp [ 215/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.dll.mvfrm.rsp [ 216/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity.UnityAdditionalFile.txt [ 217/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.rsp2 [ 218/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.UnityAdditionalFile.txt [ 219/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.rsp2 [ 220/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.rsp [ 221/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.rsp2 [ 222/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.UnityAdditionalFile.txt [ 223/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.dll.mvfrm.rsp [ 224/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.rsp2 [ 225/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.UnityAdditionalFile.txt [ 226/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.UnityAdditionalFile.txt [ 227/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.UnityAdditionalFile.txt [ 228/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.UnityAdditionalFile.txt [ 229/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.rsp2 [ 230/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.UnityAdditionalFile.txt [ 231/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.rsp2 [ 232/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.UnityAdditionalFile.txt [ 233/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-csharp.UnityAdditionalFile.txt [ 234/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.rsp2 [ 235/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.rsp2 [ 236/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.UnityAdditionalFile.txt [ 237/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.rsp2 [ 238/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.UnityAdditionalFile.txt [ 239/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.rsp2 [ 240/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.rsp2 [ 241/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.UnityAdditionalFile.txt [ 242/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.rsp2 [ 243/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.UnityAdditionalFile.txt [ 244/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.rsp [ 245/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity.dll.mvfrm.rsp [ 246/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.rsp [ 247/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.rsp2 [ 248/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity.rsp [ 249/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll.mvfrm.rsp [ 250/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.UnityAdditionalFile.txt [ 251/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.dll.mvfrm.rsp [ 252/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll.mvfrm.rsp [ 253/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll.mvfrm.rsp [ 254/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll.mvfrm.rsp [ 255/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.rsp2 [ 256/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.UnityAdditionalFile.txt [ 257/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll.mvfrm.rsp [ 258/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.rsp2 [ 259/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll.mvfrm.rsp [ 260/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/2DxFX.rsp2 [ 261/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll.mvfrm.rsp [ 262/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.rsp [ 263/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/2DxFX.UnityAdditionalFile.txt [ 264/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.rsp [ 265/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.rsp [ 266/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.UnityAdditionalFile.txt [ 267/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll.mvfrm.rsp [ 268/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.dll.mvfrm.rsp [ 269/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.rsp [ 270/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.rsp [ 271/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.rsp [ 272/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.rsp [ 273/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll.mvfrm.rsp [ 274/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.rsp [ 275/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.rsp [ 276/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.rsp [ 277/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll.mvfrm.rsp [ 278/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll.mvfrm.rsp [ 279/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.UnityAdditionalFile.txt [ 280/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.dll.mvfrm.rsp [ 281/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.dll.mvfrm.rsp [ 282/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.rsp2 [ 283/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.rsp2 [ 284/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.rsp2 [ 285/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.UnityAdditionalFile.txt [ 286/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.rsp2 [ 287/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.rsp [ 288/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.rsp2 [ 289/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/2DxFX.rsp [ 290/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.rsp [ 291/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.rsp2 [ 292/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.UnityAdditionalFile.txt [ 293/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.UnityAdditionalFile.txt [ 294/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.rsp2 [ 295/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.UnityAdditionalFile.txt [ 296/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.rsp2 [ 297/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.rsp2 [ 298/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.UnityAdditionalFile.txt [ 299/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.UnityAdditionalFile.txt [ 300/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.rsp2 [ 301/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.rsp2 [ 302/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.UnityAdditionalFile.txt [ 303/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.UnityAdditionalFile.txt [ 304/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.rsp2 [ 305/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.rsp2 [ 306/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.UnityAdditionalFile.txt [ 307/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.rsp2 [ 308/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.rsp2 [ 309/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.rsp [ 310/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.UnityAdditionalFile.txt [ 311/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.rsp2 [ 312/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll.mvfrm.rsp [ 313/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.rsp2 [ 314/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.UnityAdditionalFile.txt [ 315/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.rsp [ 316/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.UnityAdditionalFile.txt [ 317/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.UnityAdditionalFile.txt [ 318/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.UnityAdditionalFile.txt [ 319/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.rsp2 [ 320/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.UnityAdditionalFile.txt [ 321/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.UnityAdditionalFile.txt [ 322/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.rsp2 [ 323/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.rsp2 [ 324/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.rsp2 [ 325/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.rsp2 [ 326/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.UnityAdditionalFile.txt [ 327/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.UnityAdditionalFile.txt [ 328/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.UnityAdditionalFile.txt [ 329/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.rsp2 [ 330/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.UnityAdditionalFile.txt [ 331/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/2DxFX.dll.mvfrm.rsp [ 332/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.UnityAdditionalFile.txt [ 333/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.UnityAdditionalFile.txt [ 334/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.rsp2 [ 335/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.rsp2 [ 336/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.rsp2 [ 337/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.UnityAdditionalFile.txt [ 338/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.UnityAdditionalFile.txt [ 339/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.UnityAdditionalFile.txt [ 340/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.dll.mvfrm.rsp [ 341/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.UnityAdditionalFile.txt [ 342/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll.mvfrm.rsp [ 343/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll.mvfrm.rsp [ 344/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll.mvfrm.rsp [ 345/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.dll.mvfrm.rsp [ 346/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.dll.mvfrm.rsp [ 347/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.dll.mvfrm.rsp [ 348/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.dll.mvfrm.rsp [ 349/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.dll.mvfrm.rsp [ 350/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.dll.mvfrm.rsp [ 351/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.UnityAdditionalFile.txt [ 352/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.rsp [ 353/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll.mvfrm.rsp [ 354/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.dll.mvfrm.rsp [ 355/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.dll.mvfrm.rsp [ 356/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.dll.mvfrm.rsp [ 357/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll.mvfrm.rsp [ 358/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll.mvfrm.rsp [ 359/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll.mvfrm.rsp [ 360/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.rsp2 [ 361/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll.mvfrm.rsp [ 362/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.rsp [ 363/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll.mvfrm.rsp [ 364/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll.mvfrm.rsp [ 365/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.dll.mvfrm.rsp [ 366/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll.mvfrm.rsp [ 367/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.rsp [ 368/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll.mvfrm.rsp [ 369/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll.mvfrm.rsp [ 370/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.rsp [ 371/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.dll.mvfrm.rsp [ 372/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.rsp2 [ 373/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll.mvfrm.rsp [ 374/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.rsp [ 375/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.UnityAdditionalFile.txt [ 376/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.rsp2 [ 377/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.rsp [ 378/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.rsp [ 379/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll.mvfrm.rsp [ 380/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.rsp [ 381/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.rsp [ 382/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.rsp [ 383/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.rsp [ 384/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.rsp [ 385/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.rsp [ 386/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.rsp [ 387/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.rsp [ 388/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.rsp [ 389/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.rsp [ 390/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.rsp [ 391/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.rsp [ 392/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.rsp [ 393/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.rsp [ 394/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.rsp [ 395/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.rsp [ 396/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.rsp [ 397/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.UnityAdditionalFile.txt [ 398/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.rsp [ 399/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll.mvfrm.rsp [ 400/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.rsp [ 401/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.rsp2 [ 402/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.rsp [ 403/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.rsp2 [ 404/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.rsp2 [ 405/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.rsp2 [ 406/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.UnityAdditionalFile.txt [ 407/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.UnityAdditionalFile.txt [ 408/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.UnityAdditionalFile.txt [ 409/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.rsp2 [ 410/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.UnityAdditionalFile.txt [ 411/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ScriptAction.UnityAdditionalFile.txt [ 412/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DemoSpine.UnityAdditionalFile.txt [ 413/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.rsp [ 414/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.UnityAdditionalFile.txt [ 415/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.rsp2 [ 416/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.UnityAdditionalFile.txt [ 417/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.UnityAdditionalFile.txt [ 418/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.UnityAdditionalFile.txt [ 419/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.rsp2 [ 420/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.rsp2 [ 421/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.UnityAdditionalFile.txt [ 422/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.rsp2 [ 423/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Demo.rsp2 [ 424/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.rsp2 [ 425/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Demo.UnityAdditionalFile.txt [ 426/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.rsp2 [ 427/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.rsp2 [ 428/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UIEffect.UnityAdditionalFile.txt [ 429/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.UnityAdditionalFile.txt [ 430/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.UnityAdditionalFile.txt [ 431/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.rsp2 [ 432/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.rsp2 [ 433/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.rsp2 [ 434/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.UnityAdditionalFile.txt [ 435/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.UnityAdditionalFile.txt [ 436/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.UnityAdditionalFile.txt [ 437/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DemoSpine.rsp2 [ 438/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.UnityAdditionalFile.txt [ 439/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.rsp2 [ 440/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.rsp2 [ 441/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.rsp2 [ 442/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.UnityAdditionalFile.txt [ 443/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.rsp2 [ 444/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.rsp2 [ 445/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UIEffect.rsp2 [ 446/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.UnityAdditionalFile.txt [ 447/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.UnityAdditionalFile.txt [ 448/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.UnityAdditionalFile.txt [ 449/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.rsp2 [ 450/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXREditor.UnityAdditionalFile.txt [ 451/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.rsp2 [ 452/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.UnityAdditionalFile.txt [ 453/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.UnityAdditionalFile.txt [ 454/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.rsp2 [ 455/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.UnityAdditionalFile.txt [ 456/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.rsp2 [ 457/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ScriptAction.rsp2 [ 458/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.rsp2 [ 459/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.UnityAdditionalFile.txt [ 460/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXREditor.rsp2 [ 461/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.UnityAdditionalFile.txt [ 462/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.rsp2 [ 463/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.rsp2 [ 464/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.UnityAdditionalFile.txt [ 465/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.rsp2 [ 466/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.UnityAdditionalFile.txt [ 467/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.UnityAdditionalFile.txt [ 468/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.rsp2 [ 469/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.dll.mvfrm.rsp [ 470/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.dll.mvfrm.rsp [ 471/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.UnityAdditionalFile.txt [ 472/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.dll.mvfrm.rsp [ 473/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.dll.mvfrm.rsp [ 474/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.dll.mvfrm.rsp [ 475/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.dll.mvfrm.rsp [ 476/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll.mvfrm.rsp [ 477/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DemoSpine.dll.mvfrm.rsp [ 478/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.dll.mvfrm.rsp [ 479/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll.mvfrm.rsp [ 480/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll.mvfrm.rsp [ 481/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.dll.mvfrm.rsp [ 482/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.dll.mvfrm.rsp [ 483/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Demo.dll.mvfrm.rsp [ 484/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXREditor.dll.mvfrm.rsp [ 485/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.dll.mvfrm.rsp [ 486/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.dll.mvfrm.rsp [ 487/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm.rsp [ 488/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UIEffect.dll.mvfrm.rsp [ 489/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.dll.mvfrm.rsp [ 490/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.dll.mvfrm.rsp [ 491/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.dll.mvfrm.rsp [ 492/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll.mvfrm.rsp [ 493/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll.mvfrm.rsp [ 494/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm.rsp [ 495/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm.rsp [ 496/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.dll.mvfrm.rsp [ 497/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll.mvfrm.rsp [ 498/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.dll.mvfrm.rsp [ 499/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ScriptAction.dll.mvfrm.rsp [ 500/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.dll.mvfrm.rsp [ 501/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.rsp [ 502/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.rsp [ 503/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.dll.mvfrm.rsp [ 504/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.rsp [ 505/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.rsp [ 506/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXREditor.rsp [ 507/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.rsp [ 508/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.dll.mvfrm.rsp [ 509/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.dll.mvfrm.rsp [ 510/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.rsp [ 511/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.rsp [ 512/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.rsp [ 513/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.rsp [ 514/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.rsp [ 515/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.rsp [ 516/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DemoSpine.rsp [ 517/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.rsp [ 518/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.rsp [ 519/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.rsp [ 520/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.rsp [ 521/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.rsp [ 522/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.rsp [ 523/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.rsp [ 524/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.rsp [ 525/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.rsp [ 526/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.rsp [ 527/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.rsp [ 528/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.UnityAdditionalFile.txt [ 529/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ScriptAction.rsp [ 530/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.rsp [ 531/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.rsp [ 532/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.rsp [ 533/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm.rsp [ 534/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.rsp [ 535/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.rsp [ 536/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.rsp [ 537/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm.rsp [ 538/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll.mvfrm.rsp [ 539/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.rsp2 [ 540/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.rsp [ 541/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.rsp [ 542/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Demo.rsp [ 543/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.rsp2 [ 544/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.UnityAdditionalFile.txt [ 545/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.UnityAdditionalFile.txt [ 546/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.UnityAdditionalFile.txt [ 547/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.rsp2 [ 548/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.UnityAdditionalFile.txt [ 549/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.rsp2 [ 550/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.UnityAdditionalFile.txt [ 551/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.rsp2 [ 552/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.rsp [ 553/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.rsp [ 554/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.rsp2 [ 555/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.rsp [ 556/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm.rsp [ 557/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.rsp [ 558/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/UIEffect.rsp [ 559/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll.mvfrm.rsp [ 560/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll.mvfrm.rsp [ 561/1282 0s] WriteText Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.rsp [ 562/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/3037372816226278216.rsp [ 563/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/4588534067319979143.rsp [ 564/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/7807372642065535457.rsp [ 565/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/8921692119453678987.rsp [ 566/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/12532257378646203744.rsp [ 567/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10243031876154297219.rsp [ 568/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/1940321964224293809.rsp [ 569/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/16406375434841681987.rsp [ 570/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10051806243359462546.rsp [ 571/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/12197041409158739961.rsp [ 572/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/7089705125685002664.rsp [ 573/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/1627721056362641208.rsp [ 574/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/17219277294738968022.rsp [ 575/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/125445277631596645.rsp [ 576/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/11746143318027142271.rsp [ 577/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/3722798137308836143.rsp [ 578/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/6470013216222000215.rsp [ 579/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/6647770831582118876.rsp [ 580/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/11730766778106747610.rsp [ 581/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/5381410434056633135.rsp [ 582/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10326163042969577008.rsp [ 583/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/13446887281938065683.rsp [ 584/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/790199709598377214.rsp [ 585/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/5180968902964960791.rsp [ 586/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/5076016037371757970.rsp [ 587/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/3564464126089106462.rsp [ 588/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/9788846994219083598.rsp [ 589/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/641210153779327399.rsp [ 590/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/7636445477972720360.rsp [ 591/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/16930868653801853013.rsp [ 592/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/18426180123303721377.rsp [ 593/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/8542837875481535423.rsp [ 594/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/16011274273247466425.rsp [ 595/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/1962678215866682489.rsp [ 596/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/1809701653003716264.rsp [ 597/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/11828063073545808983.rsp [ 598/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/14194175965821155859.rsp [ 599/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10376552923787358332.rsp [ 600/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15836937271483911632.rsp [ 601/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/12047231454964956031.rsp [ 602/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15271496472139998954.rsp [ 603/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/12959358151543465259.rsp [ 604/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10746227388266335481.rsp [ 605/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/18313521788321845628.rsp [ 606/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/7434575489161666244.rsp [ 607/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/3615652909884119116.rsp [ 608/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/16348141008041757315.rsp [ 609/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15094187952540465259.rsp [ 610/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/17141512327203129329.rsp [ 611/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/2719646434932833721.rsp [ 612/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/6987655401940753962.rsp [ 613/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10365907465270372211.rsp [ 614/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/8317330465916645780.rsp [ 615/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15403760544515576272.rsp [ 616/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/4791036871885797247.rsp [ 617/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/11059406839483699728.rsp [ 618/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/5420905920048644944.rsp [ 619/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/12007944863853741549.rsp [ 620/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10684793025527784442.rsp [ 621/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10307985941562162647.rsp [ 622/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/17228123932708993444.rsp [ 623/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/5982155068702606308.rsp [ 624/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/16887645850690204068.rsp [ 625/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/2279115488066451020.rsp [ 626/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/5451492058692683847.rsp [ 627/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/12693714422904906601.rsp [ 628/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/8063418613554629860.rsp [ 629/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/7668679593555154362.rsp [ 630/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/3663989819758630313.rsp [ 631/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/17185043966447154208.rsp [ 632/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/9049338820141405837.rsp [ 633/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/14829205238187250089.rsp [ 634/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/14534556410695177996.rsp [ 635/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/18170062969970069676.rsp [ 636/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10542413787575226768.rsp [ 637/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/495911466918293112.rsp [ 638/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10017656952941242526.rsp [ 639/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15014135079078606450.rsp [ 640/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/8268233663925901385.rsp [ 641/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/577541985967159812.rsp [ 642/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/16244914823430188252.rsp [ 643/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/7774648586833461059.rsp [ 644/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15518034461588647367.rsp [ 645/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15573503029300280989.rsp [ 646/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10594310930344932368.rsp [ 647/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/12337150604970331942.rsp [ 648/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/14727383227548034875.rsp [ 649/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10885039498462050167.rsp [ 650/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/16386997246904652941.rsp [ 651/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10784693368815921824.rsp [ 652/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/3373294054681976899.rsp [ 653/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/2110922378529263138.rsp [ 654/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10338426168063877035.rsp [ 655/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/4865209774330674993.rsp [ 656/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/11846700125592565520.rsp [ 657/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/8561397339380160663.rsp [ 658/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/1317364399733402406.rsp [ 659/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/6299944388963799992.rsp [ 660/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/14455038618137830345.rsp [ 661/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/6778970895271484666.rsp [ 662/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/2513969798149792084.rsp [ 663/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/15466826615685637652.rsp [ 664/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/1153222045816729849.rsp [ 665/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10411302015466498825.rsp [ 666/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/5674956039949290316.rsp [ 667/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/2192757647904869771.rsp [ 668/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/636535129108198293.rsp [ 669/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/7995120484425919058.rsp [ 670/1282 0s] WriteResponseFile Library/Bee/artifacts/rsp/10756816732058480.rsp [ 671/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.dll.mvfrm [ 672/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll.mvfrm [ 672/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.dll (+2 others) [CacheHit a8835bd40dbc999ebce641e84139e70100000000000000000000000000000003] [ 673/1282 1727316971s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEngine.TestRunner.dll (+2 others) [ 673/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll (+2 others) [CacheHit 7ff0108e0e2b99be85f45de6a16bf98200000000000000000000000000000003] [ 675/1282 1727316971s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll (+2 others) [ 679/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_50E26CF31C06CD18.mvfrm [ 680/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_7A28423D4A766FDA.mvfrm [ 681/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.dll.mvfrm [ 679/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.dll (+2 others) [CacheHit 7d2655f93b86ea8d25c0cea18221854400000000000000000000000000000003] [ 682/1282 1727316971s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEditor.TestRunner.dll (+2 others) [ 686/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_84C42244F0436F2D.mvfrm [ 687/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll.mvfrm [ 684/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll (+2 others) [CacheHit 131a3ad9297d4fe8d250f0652103db2c00000000000000000000000000000003] [ 688/1282 1727316971s] Csc Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll (+2 others) [ 690/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_BDC26BE24454476F.mvfrm [ 691/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.dll.mvfrm [ 692/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.dll.mvfrm [ 693/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/spine-unity.dll.mvfrm [ 694/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll.mvfrm [ 695/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/spine-csharp.dll.mvfrm [ 696/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll.mvfrm [ 697/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.dll.mvfrm [ 698/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll.mvfrm [ 699/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll.mvfrm [ 700/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.dll.mvfrm [ 701/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll.mvfrm [ 702/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.dll.mvfrm [ 703/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll.mvfrm [ 704/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Fi.dll.mvfrm [ 705/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll.mvfrm [ 701/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.dll (+2 others) [CacheHit 372c9147490902f5591ecd3f26ea2dcb00000000000000000000000000000003] [ 706/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.dll (+2 others) [ 708/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll.mvfrm [ 703/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll (+2 others) [CacheHit f76461e26c065a4d6a525953ca1ed04000000000000000000000000000000003] [ 709/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll (+2 others) [ 704/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.dll (+2 others) [CacheHit 35fcf5fdbf486e87ac31046752ba54db00000000000000000000000000000003] [ 711/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.dll (+2 others) [ 705/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll (+2 others) [CacheHit 75ff8ab5a44e37c0ef7d50b69424880700000000000000000000000000000003] [ 713/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll (+2 others) [ 706/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.dll (+2 others) [CacheHit 9551c02cfbb3edd7c4a0d69d076bf13f00000000000000000000000000000003] [ 715/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.dll (+2 others) [ 707/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll (+2 others) [CacheHit 3b12d39762e9fdf896e21bb22bc5e20800000000000000000000000000000003] [ 717/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll (+2 others) [ 708/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [CacheHit 890b90c5fc6cab93bff9cc09ce398a6800000000000000000000000000000003] [ 719/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [ 721/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll.mvfrm [ 722/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll.mvfrm [ 723/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll.mvfrm [ 724/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll.mvfrm [ 713/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll (+2 others) [CacheHit 584b76085131de0d3be912f82635181a00000000000000000000000000000003] [ 725/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll (+2 others) [ 714/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [CacheHit 396acfb271917e68174f6d95d43a9f5000000000000000000000000000000003] [ 727/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [ 729/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.ScriptableBuildPipeline.ref.dll_5694DD008534A739.mvfrm [ 730/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_9B4CF66C9079F0F4.mvfrm [ 731/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_3701448EC0EF5C81.mvfrm [ 732/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.dll.mvfrm [ 733/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.InternalAPIEngineBridge.001.ref.dll_4AE4A5CD758E6DE9.mvfrm [ 734/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.ResourceManager.ref.dll_4F37F032E393A1ED.mvfrm [ 735/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_75A67EE1951F90CE.mvfrm [ 736/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.dll.mvfrm [ 737/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll.mvfrm [ 738/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll.mvfrm [ 739/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll.mvfrm [ 740/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.dll.mvfrm [ 741/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.dll.mvfrm [ 742/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll.mvfrm [ 729/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll (+2 others) [CacheHit 696364f2dc89cb6b8bc33644f6e8f8aa00000000000000000000000000000003] [ 743/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll (+2 others) [ 730/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.dll (+2 others) [CacheHit bc23c93a08b521e96b811385a8ba47c100000000000000000000000000000003] [ 745/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.dll (+2 others) [ 747/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll.mvfrm [ 732/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll (+2 others) [CacheHit 24580a84133ab15643bb09a56e8d497e00000000000000000000000000000003] [ 748/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.CodeGen.dll (+2 others) [ 750/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.dll.mvfrm [ 751/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll.mvfrm [ 735/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll (+2 others) [CacheHit abc11411b412f859efbf3ecec9523f9700000000000000000000000000000003] [ 752/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll (+2 others) [ 736/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll (+2 others) [CacheHit 677104abce3c3efc88827fafc2c01deb00000000000000000000000000000003] [ 754/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll (+2 others) [ 756/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Common.Runtime.ref.dll_ED6C3D43989857CF.mvfrm [ 757/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.dll.mvfrm [ 758/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Addressables.ref.dll_08EDE5DCD823AE5D.mvfrm [ 759/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll.mvfrm [ 760/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.dll.mvfrm [ 761/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Collections.ref.dll_17CA8F61EA9E7873.mvfrm [ 762/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll.mvfrm [ 744/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [CacheHit 3747356ac5d4989374103dd71d6b6fef00000000000000000000000000000003] [ 763/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [ 765/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll.mvfrm [ 746/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll (+2 others) [CacheHit 683f65e0b2333f1df8520c8ecfd1369800000000000000000000000000000003] [ 766/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll (+2 others) [ 768/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/2DxFX.dll.mvfrm [ 769/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll.mvfrm [ 749/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll (+2 others) [CacheHit 07dbc6d46bad1afc14ab20d9e01cc22600000000000000000000000000000003] [ 770/1282 1727316972s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll (+2 others) [ 772/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll.mvfrm [ 773/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Animation.Runtime.ref.dll_7A5B4E3637A927EA.mvfrm [ 774/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.IK.Runtime.ref.dll_AFE3DB2244A55F26.mvfrm [ 775/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.SpriteShape.Runtime.ref.dll_E4A047AB35D25B02.mvfrm [ 754/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [CacheHit a20e13af1266bf9878dceb3a6230cbe100000000000000000000000000000003] [ 776/1282 1727316973s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll (+2 others) [ 778/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Extras.ref.dll_AD10E379F36BF95D.mvfrm [ 779/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Sprite.Editor.ref.dll_493FFFF13AE54DA2.mvfrm [ 780/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ 781/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll.mvfrm [ 782/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.PixelPerfect.ref.dll_81141996E1438371.mvfrm [ 783/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll.mvfrm [ 784/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll.mvfrm [ 762/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll (+2 others) [CacheHit 78d596e10d316d1828acc06433515ab800000000000000000000000000000003] [ 785/1282 1727316973s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll (+2 others) [ 763/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll (+2 others) [CacheHit ca1be894be186284d94cca19a71578a700000000000000000000000000000003] [ 787/1282 1727316973s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll (+2 others) [ 764/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll (+2 others) [CacheHit eee5d778fea3f0300252df5123afb51600000000000000000000000000000003] [ 789/1282 1727316973s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll (+2 others) [ 791/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.InternalAPIEditorBridge.001.ref.dll_5869ED23107F86A4.mvfrm [ 792/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Aseprite.Common.ref.dll_59ED2BA84E96F690.mvfrm [ 793/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Common.Editor.ref.dll_28DF0342B1EBDA9C.mvfrm [ 794/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.dll.mvfrm [ 795/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.dll.mvfrm [ 796/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll.mvfrm [ 771/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll (+2 others) [CacheHit 5dde049c455a70ba474a73f0b3e1610100000000000000000000000000000003] [ 797/1282 1727316974s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll (+2 others) [ 799/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.dll.mvfrm [ 800/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll.mvfrm [ 801/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.dll.mvfrm [ 802/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll.mvfrm [ 803/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Common.Path.Editor.ref.dll_4D60528CC78D55ED.mvfrm [ 804/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.dll.mvfrm [ 805/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.dll.mvfrm [ 806/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.dll.mvfrm [ 807/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll.mvfrm [ 808/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.dll.mvfrm [ 809/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll.mvfrm [ 810/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.dll.mvfrm [ 811/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.dll.mvfrm [ 812/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll.mvfrm [ 813/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll.mvfrm [ 814/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.dll.mvfrm [ 815/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll.mvfrm [ 816/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll.mvfrm [ 817/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll.mvfrm [ 818/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll.mvfrm [ 819/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll.mvfrm [ 820/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll.mvfrm [ 794/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [CacheHit 1b6537dd897a371be84ac2706d82aaf600000000000000000000000000000003] [ 821/1282 1727316976s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VSCode.Editor.dll (+2 others) [ 823/1282 3s] Csc Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.dll (+2 others) [ 824/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/Fi.dll (+2 others) [ 825/1282 4s] Csc Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.dll (+2 others) [ 826/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.dll (+2 others) [ 827/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll (+2 others) [ 828/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll (+2 others) [ 829/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/spine-csharp.dll (+2 others) [ 830/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll (+2 others) [ 800/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll (+2 others) [CacheHit 17156208196bf5c096a0486dcfbaffb600000000000000000000000000000003] [ 831/1282 1727316977s] Csc Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll (+2 others) [ 804/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [CacheHit a3ae98462d8c55df96b91a9d97d4e3cc00000000000000000000000000000003] [ 833/1282 1727316977s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [ 835/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.dll (+2 others) [ 836/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/2DxFX.dll (+2 others) [ 837/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.EditorResources.ref.dll_56AA7AC4E5CDFF04.mvfrm [ 808/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.dll (+2 others) [CacheHit a21ddf251dc7859efe6b12e98c6a641800000000000000000000000000000003] [ 838/1282 1727316978s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.dll (+2 others) [ 840/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Editor.ref.dll_B95EBC329496BC77.mvfrm [ 841/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll.mvfrm [ 842/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll.mvfrm [ 812/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll (+2 others) [CacheHit fa8ddc03fd01f23381bfc28163536a7200000000000000000000000000000003] [ 843/1282 1727316978s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll (+2 others) [ 813/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.dll (+2 others) [CacheHit 9c2ef52568e40c8762fe6bf591ff96cf00000000000000000000000000000003] [ 845/1282 1727316978s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.dll (+2 others) [ 847/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.ScriptableBuildPipeline.Editor.ref.dll_B38B4706F48A9708.mvfrm [ 848/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.dll.mvfrm [ 849/1282 4s] Csc Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.dll (+2 others) [ 850/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.dll (+2 others) [ 851/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [ 852/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.dll (+2 others) [ 853/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.dll (+2 others) [ 854/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll (+2 others) [ 855/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll (+2 others) [ 856/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.dll.mvfrm [ 857/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.dll.mvfrm [ 858/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll (+2 others) [ 826/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [CacheHit 79c4332d87b33c95ce33c4e4fa0933f400000000000000000000000000000003] [ 859/1282 1727316984s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll (+2 others) [ 861/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/spine-unity.dll (+2 others) [ 862/1282 6s] Csc Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.dll (+2 others) Assets\Plugins\Bayat\Json\Runtime\Serialization\JsonPropertyCollection.cs(141,22): warning CS0108: 'JsonPropertyCollection.TryGetValue(string, out JsonProperty)' hides inherited member 'KeyedCollection.TryGetValue(string, out JsonProperty)'. Use the new keyword if hiding was intended. Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(21,31): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(38,17): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' [ 863/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.dll.mvfrm [ 864/1282 1s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.dll.mvfrm [ 865/1282 1s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.dll.mvfrm [ 832/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [CacheHit 1de7c990849dff4f27b049505b24823500000000000000000000000000000003] [ 832/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll (+2 others) [CacheHit 103fb977668ec82e6e2837c867a1056100000000000000000000000000000003] [ 866/1282 1727316986s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Rider.Editor.dll (+2 others) [ 868/1282 1727316986s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll (+2 others) [ 870/1282 2s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [ 871/1282 5s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.dll (+2 others) [ 872/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.dll.mvfrm [ 873/1282 1s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.dll.mvfrm [ 874/1282 1s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll.mvfrm [ 875/1282 1s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.dll.mvfrm [ 840/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [CacheHit 0fb55d400ec13fa6b4d5b1d61e30185a00000000000000000000000000000003] [ 876/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll.mvfrm [ 877/1282 1727316987s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll (+2 others) [ 879/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.dll (+2 others) [ 880/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.dll (+2 others) [ 881/1282 3s] Csc Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.dll (+2 others) [ 882/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.dll.mvfrm [ 846/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll (+2 others) [CacheHit 83d0206a68b5b8f84881d1c37409739700000000000000000000000000000003] [ 883/1282 1727316988s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll (+2 others) [ 885/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.dll.mvfrm [ 886/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UIEffect.dll.mvfrm [ 887/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/CFXREditor.dll.mvfrm [ 888/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll.mvfrm [ 889/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DemoSpine.dll.mvfrm [ 890/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.dll.mvfrm [ 891/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.dll.mvfrm [ 854/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [CacheHit 2e3f8cb9bfd914252b59c0b9e442bcbc00000000000000000000000000000003] [ 892/1282 1727316988s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.VisualStudio.Editor.dll (+2 others) [ 894/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.dll.mvfrm [ 895/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll.mvfrm [ 896/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.dll.mvfrm [ 897/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll.mvfrm [ 898/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Demo.dll.mvfrm [ 899/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.dll.mvfrm [ 900/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll.mvfrm [ 901/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.dll.mvfrm [ 902/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.dll.mvfrm [ 903/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll.mvfrm [ 865/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [CacheHit 8274efef8d2635076bf6d138d83246bb00000000000000000000000000000003] [ 904/1282 1727316988s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll (+2 others) [ 906/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.dll.mvfrm [ 907/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.dll (+2 others) [ 908/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\Fingers\SGPanZoom.cs(24,40): warning CS0414: The field 'SGPanZoom._panSmoothForMobile' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used [ 909/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll.mvfrm [ 910/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll.mvfrm [ 911/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/ScriptAction.dll.mvfrm [ 912/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.dll.mvfrm [ 913/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.dll.mvfrm [ 874/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [CacheHit 9425e0db71bdc503e33a533b5bc0e27400000000000000000000000000000003] [ 914/1282 1727316988s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll (+2 others) [ 916/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.dll (+2 others) [ 917/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.dll (+2 others) [ 918/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rider.Editor.ref.dll_BB682F4C994978A9.mvfrm [ 919/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Extras.Editor.ref.dll_7210FA48E5F13324.mvfrm [ 879/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.dll (+2 others) [CacheHit 3ae44c433e54f9f9db9fa9a63aa73da500000000000000000000000000000003] [ 920/1282 1727316989s] Csc Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.dll (+2 others) [ 922/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll (+2 others) [ 923/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.dll (+2 others) [ 924/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.dll (+2 others) [ 925/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ScriptAction.dll (+2 others) Assets\KawaiiFrameworks\ScriptAction\ScriptAction.cs(20,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [ 881/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheHit 1df361dbdc0879c5d131d5a849b9d56600000000000000000000000000000003] [ 926/1282 1727316989s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [ 928/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll (+2 others) [ 929/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.dll (+2 others) Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoCharacterOneFaceRenderer.cs(69,21): warning CS0168: The variable 'pos' is declared but never used Assets\KawaiiFrameworks\Isometric2\Scripts\Renderers\IsoSpriteRenderer.cs(20,40): warning CS0414: The field 'IsoSpriteRenderer._opacity' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoObjectBirdFlyMoving.cs(17,48): warning CS0414: The field 'IsoObjectBirdFlyMoving._attachment' is assigned but its value is never used [ 930/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll (+2 others) [ 931/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.dll (+2 others) [ 932/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.dll (+2 others) Assets\KawaiiFrameworks\Isometric\Character\CharacterAnim.cs(11,27): warning CS0414: The field 'CharacterAnim._charComp' is assigned but its value is never used [ 890/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll (+2 others) [CacheHit 2720c477fd405e72dfa186b33459802000000000000000000000000000000003] [ 933/1282 1727316989s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll (+2 others) [ 935/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.SpriteShape.Editor.ref.dll_67324B073E3D6D19.mvfrm [ 936/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_E01181B6C057CE40.mvfrm [ 937/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.Editor.ref.dll_64944B6DD477E1FD.mvfrm [ 938/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/CFXREditor.dll (+2 others) [ 939/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.dll (+2 others) [ 940/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Aseprite.Editor.ref.dll_56D623A34FBE2112.mvfrm [ 941/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.dll (+2 others) [ 942/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UIEffect.dll (+2 others) [ 899/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit edca61a9397a989dab8b1da427654bbb00000000000000000000000000000003] [ 943/1282 1727316991s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll (+2 others) [ 945/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.dll (+2 others) [ 946/1282 2s] Csc Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.dll (+2 others) Assets\Spine\Editor\spine-unity\Editor\Asset Types\SpineAtlasAssetInspector.cs(327,35): warning CS0618: 'TextureImporter.spritesheet' is obsolete: 'Support for accessing sprite meta data through spritesheet has been removed. Please use the UnityEditor.U2D.Sprites.ISpriteEditorDataProvider interface instead.' Assets\Spine\Editor\spine-unity\Editor\Asset Types\SpineAtlasAssetInspector.cs(382,4): warning CS0618: 'TextureImporter.spritesheet' is obsolete: 'Support for accessing sprite meta data through spritesheet has been removed. Please use the UnityEditor.U2D.Sprites.ISpriteEditorDataProvider interface instead.' [ 947/1282 2s] Csc Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.dll (+2 others) [ 948/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.dll (+2 others) [ 949/1282 2s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.dll (+2 others) [ 950/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Demo.dll (+2 others) Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\UIDemoLoadingDebug.cs(42,43): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [ 951/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll (+2 others) [ 952/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+2 others) [ 953/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll (+2 others) [ 954/1282 2s] Csc Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.dll (+2 others) [ 955/1282 2s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.dll (+2 others) [ 956/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll (+2 others) [ 957/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.dll (+2 others) [ 958/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll.mvfrm [ 959/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll.mvfrm [ 960/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll.mvfrm [ 961/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.PixelPerfect.Editor.ref.dll_77CC498456856650.mvfrm [ 962/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlayerPrefsEditor.Editor.ref.dll_F52649E6F8C5A487.mvfrm [ 963/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VSCode.Editor.ref.dll_CF19E61DDF16767F.mvfrm [ 964/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualStudio.Editor.ref.dll_7E7DD2F3C2805153.mvfrm [ 965/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Editor.ref.dll_030BCB777AA5BDC3.mvfrm [ 921/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll (+2 others) [CacheHit c11a917df8e5ae54bfa13f4f297c481d00000000000000000000000000000003] [ 966/1282 1727316991s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll (+2 others) [ 968/1282 1s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll.mvfrm [ 923/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [CacheHit aeb13ddb3c83def4920b93862903d48200000000000000000000000000000003] [ 969/1282 1727316993s] Csc Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll (+2 others) [ 971/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.dll (+2 others) [ 924/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll (+2 others) [CacheHit 6b8ea1aaf74106c9e72e1d743cd81a1700000000000000000000000000000003] [ 972/1282 1727316993s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll (+2 others) [ 974/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.dll (+2 others) [ 975/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.dll (+2 others) [ 976/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.dll (+2 others) [ 977/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/DemoSpine.dll (+2 others) Assets\KawaiiFrameworks\CharacterSpine\Demo\Scripts\DemoSpineScroll.cs(8,54): warning CS0414: The field 'DemoSpineScroll._prefab' is assigned but its value is never used [ 978/1282 1s] Csc Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.dll (+2 others) [ 979/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Runtime.dll, with 109 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 980/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DamageNumbersPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DamageNumbersPro.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 981/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll (+2 others) [ 982/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ScriptAction.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ScriptAction.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 983/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 984/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CharacterSpineEditor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CharacterSpineEditor.dll, with 108 defines and 222 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 985/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.Isometric2.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.dll, with 108 defines and 225 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 986/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DemoSpine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DemoSpine.dll, with 108 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 987/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.URP.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.URP.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 988/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEngine.UI.dll, with 113 defines and 217 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 989/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Fi.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Fi.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 990/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Runtime.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 991/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CasualGameEffects.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CasualGameEffects.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 992/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.PostProcessing.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.PostProcessing.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 993/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UIEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UIEffect.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 994/1282 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.TextMeshPro.dll, with 109 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 995/1282 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/TextMeshProEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 996/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/spine-csharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-csharp.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 997/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/LocalPlayerData.dll, with 108 defines and 223 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 998/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/SuperScrollView.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/SuperScrollView.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 999/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/2DxFX.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/2DxFX.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1000/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CharacterSpine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CharacterSpine.dll, with 108 defines and 225 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1001/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Tools.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.dll, with 109 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1002/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.dll, with 109 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1003/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/spine-unity.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1004/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Group2dxfxEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffect.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1005/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Demo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Demo.dll, with 108 defines and 225 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1006/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1007/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.SoftMaskForUGUI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1008/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.MMTools.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.MMTools.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1009/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.PixelPerfect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1010/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.dll, with 108 defines and 203 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1011/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.InternalAPIEngineBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEngineBridge.001.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1012/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CFXRRuntime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXRRuntime.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1013/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Addressables.dll, with 109 defines and 222 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1014/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.dll, with 108 defines and 222 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1015/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiPlayFab.dll, with 108 defines and 223 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1016/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Extras.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1017/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.Scripts.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1018/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.DOTween.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1019/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.NiceVibrations.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.NiceVibrations.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1020/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/spine-unity-examples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1021/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.TextMeshPro.dll, with 109 defines and 223 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1022/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Common.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Runtime.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1023/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Bayat.SaveSystem.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Runtime.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1024/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTween.Modules.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 976/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll (+2 others) [CacheHit b7e0dd88e7f5afaffefaa37db0ea782c00000000000000000000000000000003] [1025/1282 1727316995s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll (+2 others) [1027/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/KawaiiUtil.dll, with 108 defines and 229 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1028/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CFXRDemo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXRDemo.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1029/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Bayat.Core.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Runtime.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1030/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.HDRP.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.HDRP.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1031/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.ScriptableBuildPipeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.dll, with 108 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1032/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.dll, with 114 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1033/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Bayat.Json.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Runtime.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1034/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Runtime.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1035/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Cinemachine.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1036/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.IK.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Runtime.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1037/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/IsometricFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/IsometricFrameworks.dll, with 108 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1038/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.dll, with 109 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1039/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/spine-unity-editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity-editor.dll, with 109 defines and 241 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1040/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.ResourceManager.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.ResourceManager.dll, with 109 defines and 219 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1041/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Animation.Editor.ref.dll_E5224B7F0A871AB1.mvfrm [1042/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Sirenix.OdinInspector.Modules.UnityMathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Sirenix.OdinInspector.Modules.UnityMathematics.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1043/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CFXREditor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXREditor.dll, with 109 defines and 239 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1044/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Linq.dll, with 108 defines and 220 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1045/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1046/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Tools.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Tools.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1047/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Common.Path.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Path.Editor.dll, with 109 defines and 239 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1048/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Bayat.Json.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Json.Editor.dll, with 109 defines and 242 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1049/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll.mvfrm [1050/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll.mvfrm [1051/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Bayat.SaveSystem.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.SaveSystem.Editor.dll, with 109 defines and 244 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1052/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.PixelPerfect.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.PixelPerfect.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1053/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/IsometricEditor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/IsometricEditor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1054/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Examples.Genuine.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Examples.Genuine.Editor.dll, with 109 defines and 242 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1055/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/spine-unity-examples-editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/spine-unity-examples-editor.dll, with 109 defines and 241 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1056/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/MoreMountains.Feedbacks.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/MoreMountains.Feedbacks.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1057/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/DOTweenPro.EditorScripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/DOTweenPro.EditorScripts.dll, with 109 defines and 242 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1058/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Collections.DocCodeSamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.DocCodeSamples.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1059/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Group2dxfxEffectEdtior.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Group2dxfxEffectEdtior.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1060/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Coffee.SoftMaskForUGUI.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Coffee.SoftMaskForUGUI.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1061/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Collections.BurstCompatibilityGen.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.BurstCompatibilityGen.dll, with 109 defines and 241 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1062/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/CFXRDemoEditor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/CFXRDemoEditor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1063/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.Isometric2.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.Isometric2.Editor.dll, with 109 defines and 243 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1015/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll (+2 others) [CacheHit 2707c5f0d0897645f3b1f714a11d169600000000000000000000000000000003] [1064/1282 1727316995s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll (+2 others) [1066/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ACTk.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ACTk.Editor.dll, with 110 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1067/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/ImbaFrameworks.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/ImbaFrameworks.Editor.dll, with 109 defines and 241 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1068/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.PlayerPrefsEditor.EditorResources.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.PlayerPrefsEditor.EditorResources.dll, with 109 defines and 239 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1069/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Sprite.Editor.dll, with 109 defines and 239 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1070/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/PsdPlugin.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/PsdPlugin.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1071/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.InternalAPIEditorBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.InternalAPIEditorBridge.001.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1072/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.SpriteShape.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Editor.dll, with 109 defines and 244 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1073/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.ScriptableBuildPipeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.ScriptableBuildPipeline.Editor.dll, with 112 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1074/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.IK.Editor.ref.dll_1615F38C69C76935.mvfrm [1075/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UniTask.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UniTask.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1076/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/TextMeshProEffect.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/TextMeshProEffect.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1077/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Bayat.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Bayat.Core.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1078/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Mathematics.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Mathematics.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1079/1282 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.SpriteShape.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.SpriteShape.Runtime.dll, with 109 defines and 222 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1080/1282 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Animation.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Runtime.dll, with 108 defines and 224 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1082/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Aseprite.Common.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Common.dll, with 109 defines and 242 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1128/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Aseprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Aseprite.Editor.dll, with 109 defines and 243 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1130/1282 1s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Collections.dll, with 108 defines and 221 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1143/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Kawaii.ResourceManager.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Kawaii.ResourceManager.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1252/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Common.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Common.Editor.dll, with 109 defines and 243 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1285/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.IK.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.IK.Editor.dll, with 109 defines and 245 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1288/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/UnityEditor.UI.dll, with 112 defines and 238 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1290/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Animation.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Animation.Editor.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1294/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Extras.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Extras.Editor.dll, with 109 defines and 241 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1295/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 109 defines and 239 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1249/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll (+2 others) [CacheHit 068e1a96840d0ef58770cfef753d78bc00000000000000000000000000000003] [1299/1282 1727316996s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll (+2 others) [1304/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Burst.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Burst.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1309/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Psdimporter.Editor.ref.dll_03AE4E6A0170E102.mvfrm [1310/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.TextMeshPro.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.TextMeshPro.Editor.dll, with 109 defines and 240 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1312/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.2D.Psdimporter.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.2D.Psdimporter.Editor.dll, with 109 defines and 248 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1266/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.dll (+2 others) [CacheHit 702e932d6e2265a80f58117f0609977d00000000000000000000000000000003] [1317/1282 1727316997s] Csc Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.dll (+2 others) [1319/1282 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Addressables.Editor.ref.dll_25599A53198BCE24.mvfrm [1320/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll.mvfrm [1321/1282 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm [1322/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Unity.Addressables.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Unity.Addressables.Editor.dll, with 110 defines and 243 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1325/1282 4s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll (+2 others) Assets\_KFS\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_KFS\Scripts\UI\Popup\Screenshot\UIScreenshotPopup.cs(27,22): warning CS0114: 'UIScreenshotPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\Common\AdsManager.cs(65,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventAnnouncementPopup.cs(25,22): warning CS0114: 'UIEventAnnouncementPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(35,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Plugins\JSExternalBridge\JSBridgeKFS.cs(114,26): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\UnityServicesInitialization.cs(12,16): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialUIGlobalSetting.cs(27,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Mail\MailManager.cs(21,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(469,29): warning CS0618: 'ParticleSystemRenderer.BakeTrailsMesh(Mesh, Camera, bool)' is obsolete: 'BakeTrailsMesh with useTransform is deprecated. Use BakeTrailsMesh with ParticleSystemBakeMeshOptions instead.' Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(473,29): warning CS0618: 'ParticleSystemRenderer.BakeMesh(Mesh, Camera, bool)' is obsolete: 'BakeMesh with useTransform is deprecated. Use BakeMesh with ParticleSystemBakeMeshOptions instead.' Assets\_KFS\Network\Network\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\_KFS\Z_Cheat\Scripts\UiCheatIsland.cs(43,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Scene\SceneLogin\UILogin.cs(61,13): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueNPCManager.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Z_Cheat\Scripts\UiCheatIsland.cs(111,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Club\ClubManager.cs(58,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(79,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(97,47): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(128,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIManagerWrapper.cs(80,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(199,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Prologue\UIProloguePopup.cs(93,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterMainSceneBubble.cs(88,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\ScriptAction\NPC\NPCAction.cs(48,30): warning CS0168: The variable 'error' is declared but never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(46,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(83,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterFloatingInfo.cs(212,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(275,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(313,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIEventChallengeIcons.cs(56,25): warning CS0219: The variable 'id' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\PlayerData\PlayerDataManager.cs(585,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(24,69): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\CollectResourceManager.cs(350,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\InteractiveIslandNotice.cs(67,20): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\PvP\PvpManager.cs(410,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\InteractableObjectManager.cs(139,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\RodUpgrade\UIRodUpgradePopup.cs(98,72): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIQuestTabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\AdsManager.cs(92,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\AdsManager.cs(114,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Quest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\KFSUtils.cs(1144,21): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(243,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(230,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(32,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(141,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\IAP\ShopView.cs(35,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\AchievementGetRequest.cs(19,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(122,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(125,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(130,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Friend\UIReferralTab.cs(67,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(112,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIReferralRewardPopup.cs(32,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(192,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(62,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(87,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(98,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIFriendsTab.cs(12,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(139,17): warning CS0618: 'ObscuredPrefs.SetString(string, string)' is obsolete: 'Please use generic Set instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(159,28): warning CS0618: 'ObscuredPrefs.GetString(string, string)' is obsolete: 'Please use generic Get instead. This API will be removed in next updates.' Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(106,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardPopup.cs(152,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapItem.cs(158,20): warning CS0219: The variable 'iconAvatar' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionIcon.cs(21,50): warning CS0414: The field 'UIIslandCollectionIcon._uiNotice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(28,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiIconBooster' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(31,52): warning CS0414: The field 'UIFishingStatsPanel._licenseGenerator' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoTrophyRoad.cs(18,52): warning CS0414: The field 'UILeagueInfoTrophyRoad._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ResourceInteractiveNearbyObject.cs(17,55): warning CS0414: The field 'ResourceInteractiveNearbyObject._registerFingerObject' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueAnim.cs(13,31): warning CS0414: The field 'TutorialDialogueAnim._rTransMessageBg' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(42,50): warning CS0414: The field 'UIEventShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UISentRequestItem.cs(13,48): warning CS0414: The field 'UISentRequestItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(24,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPackInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(25,48): warning CS0414: The field 'UILanguagePopup._languageScroll' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(25,51): warning CS0414: The field 'CharacterOffline._box2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(27,50): warning CS0414: The field 'UIChannelInfoPopup._txtStatus' is assigned but its value is never used Assets\_KFS\Scripts\Notification\ShowNotification.cs(15,40): warning CS0414: The field 'ShowNotification._timeShowNextItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureDetail.cs(37,69): warning CS0414: The field 'UIFishingLureDetail._objMyRecord' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(32,45): warning CS0414: The field 'StatueCharacter._objRenderer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(28,40): warning CS0414: The field 'UICardRewardItem._rectCard' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(26,50): warning CS0414: The field 'UIChannelInfoPopup._txtCurrentIsland' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(29,50): warning CS0414: The field 'UIShopFriendItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Camera\IsoCamera.cs(18,39): warning CS0414: The field 'IsoCamera._drawGizmosTest' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\PlantObject.cs(19,23): warning CS0414: The field 'PlantObject._scale' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginWithCustomId.cs(13,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(14,48): warning CS0414: The field 'InteractableObject._collider2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(31,37): warning CS0414: The field 'UIBuyMoreBoosterPopup._objBtnAds' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(26,36): warning CS0414: The field 'PlayerInteractionManager._transUIInteraction' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(20,22): warning CS0414: The field 'UIShopIAP._requesting' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingManaSlider.cs(14,61): warning CS0414: The field 'UIFishingManaSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfo\UIPackInfoSingle.cs(21,53): warning CS0414: The field 'UIPackInfoSingle._tooltipPosType' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(19,48): warning CS0414: The field 'UIPvpProfileCard._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(22,41): warning CS0414: The field 'UIShopIAPItem._packItem' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIPlayMenuView.cs(12,48): warning CS0414: The field 'UIPlayMenuView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(12,40): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(33,34): warning CS0414: The field 'PlayerParadeController._followChar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(15,48): warning CS0414: The field 'UITestTooltip._btnBotRight' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(23,33): warning CS0414: The field 'PlayerInteractionManager._cam' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(11,43): warning CS0414: The field 'UIEquipmentLureItem._sgTglPlayerAssign' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(43,24): warning CS0414: The field 'LocalNotification._largeIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(16,48): warning CS0414: The field 'UIIslandFishingIdleView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(11,41): warning CS0414: The field 'AppsFlyerManager._devKey' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(11,41): warning CS0414: The field 'UILoginType._btnApple' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(30,22): warning CS0414: The field 'PlayerParadeController._isInParade' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(19,48): warning CS0414: The field 'UITestTooltip._btnRightTop' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(23,37): warning CS0414: The field 'UIChannelInfoItem._green' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(18,43): warning CS0414: The field 'UIPvpProfileCard._avatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(24,41): warning CS0414: The field 'UIIslandUnlockPopup._uiRodIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(18,40): warning CS0414: The field 'CharacterUIRegister._characterScale' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\SystemMessageManager.cs(24,23): warning CS0414: The field 'SystemMessageManager._maxTimeShow' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(22,45): warning CS0414: The field 'CharacterOffline._isoDynamic' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(15,43): warning CS0414: The field 'UINPCQuestBubble._tglEmpty' is assigned but its value is never used Assets\_KFS\Scripts\Event\FishEvent\FishEventManager.cs(11,47): warning CS0414: The field 'FishEventManager._eventManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(30,43): warning CS0414: The field 'UIChannelInfoPopup._green' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\AnimalObject.cs(19,22): warning CS0414: The field 'AnimalObject._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlay.cs(44,77): warning CS0414: The field 'FishingGamePlay._islandBridge' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(21,40): warning CS0414: The field 'UINPCFloatingInfo._lineSize' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\License\UIEquipmentLicenseFishItem.cs(40,51): warning CS0414: The field 'UIEquipmentLicenseFishItem._tmpUnlocked' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(35,40): warning CS0414: The field 'UIFishingLureStoryPopup._rectIconReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(35,46): warning CS0414: The field 'UIBuyMoreBoosterPopup._btnBuyDirect' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(42,24): warning CS0414: The field 'LocalNotification._smallIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(10,45): warning CS0414: The field 'UIEquipmentLureItem._lureItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(30,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiItemAdsReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopItem.cs(29,50): warning CS0414: The field 'UIShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(15,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtInstruction' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(22,52): warning CS0414: The field 'UIClosetFashionItem._closetCharacter' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(33,41): warning CS0414: The field 'UIFishingStatsPanel._sprIconPvp' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(25,42): warning CS0414: The field 'UIPackInfoIAPPopup._tmpPrice' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(17,50): warning CS0414: The field 'UIIslandFishingIdleView._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishRecord\UIFishRecordPopup.cs(20,52): warning CS0414: The field 'UIFishRecordPopup._starGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(16,55): warning CS0414: The field 'InteractableObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(14,52): warning CS0414: The field 'UIShowCollectResourceController._lstItemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Audio\BgMusicDatabase.cs(18,35): warning CS0414: The field 'BgMusicDatabase._lstBgMusics' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(20,58): warning CS0414: The field 'UIIslandCollectionItem._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(32,24): warning CS0414: The field 'PlayerParadeController._header' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(17,47): warning CS0414: The field 'UISwitchChannelPopup._gridView' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(32,33): warning CS0414: The field 'UIFishingLureStoryPopup._uiReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(25,58): warning CS0414: The field 'PlayerParadeController._controller' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(15,35): warning CS0414: The field 'UISceneSystemMessage._tglLogin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIPlayerInfoItem.cs(29,32): warning CS0414: The field 'UIPlayerInfoItem._imgClan' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(13,28): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(42,22): warning CS0414: The field 'UISceneLogin._isNewUser' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(30,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemShell' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(27,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtDesc' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(26,37): warning CS0414: The field 'UIChannelInfoItem._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(23,42): warning CS0414: The field 'UIShopIAPItem._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Rod\UIRodStarImage.cs(10,41): warning CS0414: The field 'UIRodStarImage._sprEnable' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(56,72): warning CS0414: The field 'UIPvpResultPopup._rectMyOrigin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(33,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglOpenShop' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollectionItem.cs(20,41): warning CS0414: The field 'UICompletedIslandCollectionItem._btnClaim' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(17,43): warning CS0414: The field 'UINPCQuestBubble._tglCanCompleteQuest' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoLeaderboard.cs(16,52): warning CS0414: The field 'UILeagueInfoLeaderboard._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(37,65): warning CS0414: The field 'UISceneLogin._loginbridge' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(22,40): warning CS0414: The field 'UINPCFloatingInfo._txtAnchor' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(30,32): warning CS0414: The field 'UICardRewardItem._normalCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(36,71): warning CS0414: The field 'UIGlobalKFS._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIChallengeIcons.cs(15,44): warning CS0414: The field 'UIChallengeIcons._transContainer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(166,45): warning CS0414: The field 'UIShopPopup._dailyLurePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(13,40): warning CS0414: The field 'UIIslandInfoResidentInfoItem._controller' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(27,41): warning CS0414: The field 'UINPCFloatingInfo._cancelTask' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(28,52): warning CS0414: The field 'UIFishingStatsPanel._boosterGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureNoti.cs(19,37): warning CS0414: The field 'UIFishingLureNoti._objFishingLureStoryUnclaimed' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandIdleReward\UIIslandIdleRewardItem.cs(13,58): warning CS0414: The field 'UIIslandIdleRewardItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(21,48): warning CS0414: The field 'UITestTooltip._btnRightBot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(26,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpOpponentActionPanel.cs(26,45): warning CS0414: The field 'UIPvpOpponentActionPanel._fishingStatus' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(28,44): warning CS0414: The field 'UIPackInfoIAPPopup._itemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\FreePack\UIFreePack.cs(20,55): warning CS0414: The field 'UIFreePack._jumpTarget' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(23,40): warning CS0414: The field 'UINPCFloatingInfo._timeShowSecond' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(28,43): warning CS0414: The field 'PlayerParadeController._tail' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\TutorialHand.cs(15,51): warning CS0414: The field 'TutorialHand._lstObjCircles' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(25,40): warning CS0414: The field 'UINPCFloatingInfo._maxHeight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(24,37): warning CS0414: The field 'UIChannelInfoItem._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIScrollItemResize.cs(20,48): warning CS0414: The field 'UIScrollItemResize._loopListView' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(29,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPearl' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(21,55): warning CS0414: The field 'CharacterUIRegister._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneMain\UISceneMain.cs(31,23): warning CS0414: The field 'UISceneMain._param' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(16,35): warning CS0414: The field 'UISceneSystemMessage._tglSender' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendList\UIFindFriendItem.cs(13,47): warning CS0414: The field 'UIFindFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(43,23): warning CS0414: The field 'CharacterHandler._distance' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(26,45): warning CS0414: The field 'UILanguagePopup._languageItemPrefab' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(16,43): warning CS0414: The field 'UINPCQuestBubble._tglNeedReceiveQuest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(23,75): warning CS0414: The field 'UIItemInfo._tmpDecoType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(20,48): warning CS0414: The field 'UITestTooltip._btnRight' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(38,52): warning CS0414: The field 'UIFishingStatsPanel._rodPerkGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(25,33): warning CS0414: The field 'PlayerInteractionManager._mainCanvas' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCHandler.cs(28,52): warning CS0414: The field 'NPCHandler._info' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(22,38): warning CS0414: The field 'CharacterUIRegister._uiLayer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(14,48): warning CS0414: The field 'UITestTooltip._btnBot' is assigned but its value is never used Assets\_KFS\Scripts\Club\UI\UIClubInfo.cs(29,38): warning CS0414: The field 'UIClubInfo._limitClubNameCharacters' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChangeName\UIChangeNamePopup.cs(20,41): warning CS0414: The field 'UIChangeNamePopup._btnChangeName' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\License\UILicenseUpgradeProEffect.cs(10,53): warning CS0414: The field 'UILicenseUpgradeProEffect._license' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlock.cs(14,55): warning CS0414: The field 'UIFriendBlock._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(34,43): warning CS0414: The field 'UIChannelInfoPopup._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(19,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDenied' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayIdleState.cs(29,62): warning CS0414: The field 'FishingGamePlayIdleState._myState' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(28,50): warning CS0414: The field 'UIFishInfo._tmpPoint' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingCastSpinner.cs(26,32): warning CS0414: The field 'FishingCastSpinner._spindleImg' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\ShopObjectManager.cs(22,45): warning CS0414: The field 'ShopObjectManager._shopTitlePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(30,37): warning CS0414: The field 'UIFishingLureStoryPopup._objBtnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoTab.cs(13,44): warning CS0414: The field 'UIIslandInfoTab._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(37,50): warning CS0414: The field 'UIShopFriendItem._tmpRandomQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginRewardItem.cs(22,43): warning CS0414: The field 'UIDailyLoginRewardItem._ToggleInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginMilestoneRewardItem.cs(21,43): warning CS0414: The field 'UIDailyLoginMilestoneRewardItem._hideButton' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopDailyLure.cs(21,37): warning CS0414: The field 'UIShopDailyLure._objBtnRefresh' is assigned but its value is never used Assets\_KFS\Z_Cheat\TestTab\CheatTestTab.cs(20,42): warning CS0414: The field 'CheatTestTab._sgTabB' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultPopup.cs(42,62): warning CS0414: The field 'UIFishingResultPopup._sliderPearlLimit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(27,35): warning CS0414: The field 'UIHallOfFameRewardItem._avatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureUpgradePopup.cs(48,43): warning CS0414: The field 'UIFishingLureUpgradePopup._tglBtnConfirm' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(36,44): warning CS0414: The field 'UIFishingStatsPanel._rodItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(36,43): warning CS0414: The field 'UIChannelInfoPopup._red' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(14,41): warning CS0414: The field 'AppsFlyerManager._oneLinkId' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayBattleState.cs(34,55): warning CS0414: The field 'FishingGamePlayBattleState._textEffect' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\CheatPopup\UICheatPopup.cs(56,49): warning CS0414: The field 'UICheatPopup._inputNotiAfterTime' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlockItem.cs(13,48): warning CS0414: The field 'UIFriendBlockItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(25,50): warning CS0414: The field 'UIFishingStatsPanel._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionTotalPopup.cs(23,21): warning CS0414: The field 'UIIslandCollectionTotalPopup._islandId' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardSeason.cs(15,54): warning CS0414: The field 'UILeagueRewardSeason._controller' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\UiCheatGlobal.cs(28,51): warning CS0414: The field 'UiCheatGlobal._handler' is assigned but its value is never used Assets\_KFS\Scripts\PlayerData\Implement\PlayerIslandChallenge.cs(30,22): warning CS0414: The field 'PlayerIslandChallenge._isInit' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(19,50): warning CS0414: The field 'UINPCFloatingInfo._txtChatMessage' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapPopup.cs(29,21): warning CS0414: The field 'UIIslandMapPopup._notiPageIndex' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventChallengePopup.cs(29,48): warning CS0414: The field 'UIEventChallengePopup._eventChallenge' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceivedItem.cs(13,51): warning CS0414: The field 'UIFriendReceivedItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardBattle.cs(14,54): warning CS0414: The field 'UILeagueRewardBattle._controller' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionRow.cs(12,39): warning CS0414: The field 'UIClosetFashionRow._scrollController' is assigned but its value is never used Assets\_KFS\Scripts\Club\ClubManager.cs(22,22): warning CS0414: The field 'ClubManager._clubDataDelayRequest' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(21,48): warning CS0414: The field 'CharacterOffline._attachment' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(45,24): warning CS0414: The field 'CharacterHandler._nickName' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\GiftboxManager.cs(24,52): warning CS0414: The field 'GiftboxManager._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(44,35): warning CS0414: The field 'StatueCharacter._statueMat' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCInteractiveNearbyObject.cs(16,44): warning CS0414: The field 'NPCInteractiveNearbyObject._transMovePos' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(32,43): warning CS0414: The field 'UIChannelInfoPopup._blue' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(20,58): warning CS0414: The field 'CharacterUIRegister._fashion' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(25,48): warning CS0414: The field 'UIIslandUnlockPopup._star' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(35,21): warning CS0414: The field 'UIIslandCollectionItem._maxStar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(24,63): warning CS0414: The field 'UILeaderboardIslandPopup._leagueIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\ScenePlay\UIScenePlay.cs(11,65): warning CS0414: The field 'UIScenePlay._playBridge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(24,59): warning CS0414: The field 'PlayerParadeController._fishingGamePlayIdleState' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(20,48): warning CS0414: The field 'UINPCFloatingInfo._rTransChat' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingPlayView.cs(11,48): warning CS0414: The field 'UIIslandFishingPlayView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(18,46): warning CS0414: The field 'UIShopFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(20,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDontAskAgain' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(12,41): warning CS0414: The field 'AppsFlyerManager._appIdAndroid' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionPanel.cs(24,58): warning CS0414: The field 'UIIslandCollectionPanel._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(24,50): warning CS0414: The field 'UIChannelInfoPopup._numberParticel' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(10,41): warning CS0414: The field 'UILoginType._btnGoogle' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(13,41): warning CS0414: The field 'AppsFlyerManager._appIdIOS' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(24,75): warning CS0414: The field 'UIItemInfo._tmpCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BugReport\UIBugReportPopup.cs(23,32): warning CS0414: The field 'UIBugReportPopup._imgScreenShot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItemGemPack.cs(15,42): warning CS0414: The field 'UIShopIAPItemGemPack._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(14,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandHomeView.cs(20,48): warning CS0414: The field 'UIIslandHomeView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(17,47): warning CS0414: The field 'CharacterUIRegister._isoTrans' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(34,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglBtnBuy' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(18,43): warning CS0414: The field 'UIAudioPermissionPopup._stgRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(36,22): warning CS0414: The field 'UISwitchChannelPopup._isRecommend' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(13,48): warning CS0414: The field 'UITestTooltip._btnBotLeft' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(18,46): warning CS0414: The field 'UINPCFloatingInfo._chatGroup' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalBannerItem.cs(17,49): warning CS0414: The field 'UIGlobalBannerItem._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(15,28): warning CS0414: The field 'UIIslandInfoResidentInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\UIGlobalData.cs(19,50): warning CS0414: The field 'UIGlobalData._craftingManager' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceived.cs(15,55): warning CS0414: The field 'UIFriendReceived._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(164,45): warning CS0414: The field 'UIShopPopup._packPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(25,75): warning CS0414: The field 'UIItemInfo._tmpSubCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(26,75): warning CS0414: The field 'UIItemInfo._tmpTheme' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(27,73): warning CS0414: The field 'UILeaderboardIslandPopup._tmpLP' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(24,41): warning CS0414: The field 'CharacterUIRegister._defaultAnim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(29,32): warning CS0414: The field 'UICardRewardItem._lureCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoFishInfoItem.cs(17,32): warning CS0414: The field 'UIIslandInfoFishInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(25,50): warning CS0414: The field 'UIFishInfo._tmpPearl' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(28,40): warning CS0414: The field 'UIHallOfFameRewardItem._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(25,50): warning CS0414: The field 'UIChannelInfoPopup._titleIndexChannel' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingPowerSlider.cs(12,61): warning CS0414: The field 'UIFishingPowerSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Setting\UISettingMoreGameItem.cs(18,41): warning CS0414: The field 'UISettingMoreGameItem.button' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(58,78): warning CS0414: The field 'UIPvpResultPopup._rectOpponentOrigin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(17,55): warning CS0414: The field 'UIEventShopItem._uiShopDecoration' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(165,45): warning CS0414: The field 'UIShopPopup._packIAPPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(19,44): warning CS0414: The field 'UIChannelInfoItem._nameChannel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(25,37): warning CS0414: The field 'UIChannelInfoItem._blue' is assigned but its value is never used Assets\_KFS\Scripts\PvP\PvPGuide\PvpFishingCastButton.cs(13,53): warning CS0414: The field 'PvpFishingCastButton._pvpFishingGameplay' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(20,44): warning CS0414: The field 'UIChannelInfoItem._numberPartical' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(24,40): warning CS0414: The field 'UINPCFloatingInfo._timeScale' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(25,41): warning CS0414: The field 'UIClosetFashionItem._uiItem' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIBattleFishInfo.cs(19,49): warning CS0414: The field 'UIBattleFishInfo._uiFishHP' is assigned but its value is never used [1326/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp.dll, with 108 defines and 313 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1327/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1328/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1329/1282 0s] Csc Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) Assets\ParticleEffectForUGUI\Scripts\Editor\AsmdefEx.cs(427,13): warning CS0618: 'CompilationPipeline.assemblyCompilationStarted' is obsolete: 'Use compilationStarted, compilationFinished or assemblyCompilationFinished instead. Note that using any of these functions to do time measurements is a bad idea as they run async to actual compilation.' [1330/1282 0s] ILPostProcess Library/Bee/artifacts/2000b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aE.dag/Assembly-CSharp-Editor.dll, with 109 defines and 344 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1331/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1332/1282 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (33.06 seconds), 904 items updated, 1282 evaluated Assets\Plugins\Bayat\Json\Runtime\Serialization\JsonPropertyCollection.cs(141,22): warning CS0108: 'JsonPropertyCollection.TryGetValue(string, out JsonProperty)' hides inherited member 'KeyedCollection.TryGetValue(string, out JsonProperty)'. Use the new keyword if hiding was intended. Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(21,31): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(38,17): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\Fingers\SGPanZoom.cs(24,40): warning CS0414: The field 'SGPanZoom._panSmoothForMobile' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\ScriptAction\ScriptAction.cs(20,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoCharacterOneFaceRenderer.cs(69,21): warning CS0168: The variable 'pos' is declared but never used Assets\KawaiiFrameworks\Isometric2\Scripts\Renderers\IsoSpriteRenderer.cs(20,40): warning CS0414: The field 'IsoSpriteRenderer._opacity' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoObjectBirdFlyMoving.cs(17,48): warning CS0414: The field 'IsoObjectBirdFlyMoving._attachment' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric\Character\CharacterAnim.cs(11,27): warning CS0414: The field 'CharacterAnim._charComp' is assigned but its value is never used Assets\Spine\Editor\spine-unity\Editor\Asset Types\SpineAtlasAssetInspector.cs(327,35): warning CS0618: 'TextureImporter.spritesheet' is obsolete: 'Support for accessing sprite meta data through spritesheet has been removed. Please use the UnityEditor.U2D.Sprites.ISpriteEditorDataProvider interface instead.' Assets\Spine\Editor\spine-unity\Editor\Asset Types\SpineAtlasAssetInspector.cs(382,4): warning CS0618: 'TextureImporter.spritesheet' is obsolete: 'Support for accessing sprite meta data through spritesheet has been removed. Please use the UnityEditor.U2D.Sprites.ISpriteEditorDataProvider interface instead.' Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\UIDemoLoadingDebug.cs(42,43): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\CharacterSpine\Demo\Scripts\DemoSpineScroll.cs(8,54): warning CS0414: The field 'DemoSpineScroll._prefab' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_KFS\Scripts\UI\Popup\Screenshot\UIScreenshotPopup.cs(27,22): warning CS0114: 'UIScreenshotPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\Common\AdsManager.cs(65,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventAnnouncementPopup.cs(25,22): warning CS0114: 'UIEventAnnouncementPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(35,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Plugins\JSExternalBridge\JSBridgeKFS.cs(114,26): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\UnityServicesInitialization.cs(12,16): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialUIGlobalSetting.cs(27,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Mail\MailManager.cs(21,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(469,29): warning CS0618: 'ParticleSystemRenderer.BakeTrailsMesh(Mesh, Camera, bool)' is obsolete: 'BakeTrailsMesh with useTransform is deprecated. Use BakeTrailsMesh with ParticleSystemBakeMeshOptions instead.' Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(473,29): warning CS0618: 'ParticleSystemRenderer.BakeMesh(Mesh, Camera, bool)' is obsolete: 'BakeMesh with useTransform is deprecated. Use BakeMesh with ParticleSystemBakeMeshOptions instead.' Assets\_KFS\Network\Network\NetworkUtils.cs(18,13): warning CS0162: Unreachable code detected Assets\_KFS\Z_Cheat\Scripts\UiCheatIsland.cs(43,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Scene\SceneLogin\UILogin.cs(61,13): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueNPCManager.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Z_Cheat\Scripts\UiCheatIsland.cs(111,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Club\ClubManager.cs(58,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(79,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(97,47): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(128,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIManagerWrapper.cs(80,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(199,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Prologue\UIProloguePopup.cs(93,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterMainSceneBubble.cs(88,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\ScriptAction\NPC\NPCAction.cs(48,30): warning CS0168: The variable 'error' is declared but never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(46,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(83,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterFloatingInfo.cs(212,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(275,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(313,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIEventChallengeIcons.cs(56,25): warning CS0219: The variable 'id' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\PlayerData\PlayerDataManager.cs(585,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(24,69): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\CollectResourceManager.cs(350,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\InteractiveIslandNotice.cs(67,20): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\PvP\PvpManager.cs(410,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\InteractableObjectManager.cs(139,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\RodUpgrade\UIRodUpgradePopup.cs(98,72): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIQuestTabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\AdsManager.cs(92,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\AdsManager.cs(114,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Quest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\KFSUtils.cs(1144,21): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(243,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(230,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(32,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(141,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\IAP\ShopView.cs(35,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\AchievementGetRequest.cs(19,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(122,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(125,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(130,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIReferralWithdrawPopup.cs(31,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Friend\UIReferralTab.cs(67,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(112,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIReferralRewardPopup.cs(32,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(192,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(62,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(87,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(98,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIFriendsTab.cs(12,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(139,17): warning CS0618: 'ObscuredPrefs.SetString(string, string)' is obsolete: 'Please use generic Set instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(159,28): warning CS0618: 'ObscuredPrefs.GetString(string, string)' is obsolete: 'Please use generic Get instead. This API will be removed in next updates.' Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(106,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardPopup.cs(152,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapItem.cs(158,20): warning CS0219: The variable 'iconAvatar' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionIcon.cs(21,50): warning CS0414: The field 'UIIslandCollectionIcon._uiNotice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(28,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiIconBooster' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(31,52): warning CS0414: The field 'UIFishingStatsPanel._licenseGenerator' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoTrophyRoad.cs(18,52): warning CS0414: The field 'UILeagueInfoTrophyRoad._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ResourceInteractiveNearbyObject.cs(17,55): warning CS0414: The field 'ResourceInteractiveNearbyObject._registerFingerObject' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueAnim.cs(13,31): warning CS0414: The field 'TutorialDialogueAnim._rTransMessageBg' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(42,50): warning CS0414: The field 'UIEventShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UISentRequestItem.cs(13,48): warning CS0414: The field 'UISentRequestItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(24,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPackInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(25,48): warning CS0414: The field 'UILanguagePopup._languageScroll' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(25,51): warning CS0414: The field 'CharacterOffline._box2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(27,50): warning CS0414: The field 'UIChannelInfoPopup._txtStatus' is assigned but its value is never used Assets\_KFS\Scripts\Notification\ShowNotification.cs(15,40): warning CS0414: The field 'ShowNotification._timeShowNextItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureDetail.cs(37,69): warning CS0414: The field 'UIFishingLureDetail._objMyRecord' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(32,45): warning CS0414: The field 'StatueCharacter._objRenderer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(28,40): warning CS0414: The field 'UICardRewardItem._rectCard' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(26,50): warning CS0414: The field 'UIChannelInfoPopup._txtCurrentIsland' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(29,50): warning CS0414: The field 'UIShopFriendItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Camera\IsoCamera.cs(18,39): warning CS0414: The field 'IsoCamera._drawGizmosTest' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\PlantObject.cs(19,23): warning CS0414: The field 'PlantObject._scale' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginWithCustomId.cs(13,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(14,48): warning CS0414: The field 'InteractableObject._collider2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(31,37): warning CS0414: The field 'UIBuyMoreBoosterPopup._objBtnAds' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(26,36): warning CS0414: The field 'PlayerInteractionManager._transUIInteraction' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(20,22): warning CS0414: The field 'UIShopIAP._requesting' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingManaSlider.cs(14,61): warning CS0414: The field 'UIFishingManaSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfo\UIPackInfoSingle.cs(21,53): warning CS0414: The field 'UIPackInfoSingle._tooltipPosType' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(19,48): warning CS0414: The field 'UIPvpProfileCard._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(22,41): warning CS0414: The field 'UIShopIAPItem._packItem' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIPlayMenuView.cs(12,48): warning CS0414: The field 'UIPlayMenuView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(12,40): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(33,34): warning CS0414: The field 'PlayerParadeController._followChar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(15,48): warning CS0414: The field 'UITestTooltip._btnBotRight' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(23,33): warning CS0414: The field 'PlayerInteractionManager._cam' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(11,43): warning CS0414: The field 'UIEquipmentLureItem._sgTglPlayerAssign' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(43,24): warning CS0414: The field 'LocalNotification._largeIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(16,48): warning CS0414: The field 'UIIslandFishingIdleView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(11,41): warning CS0414: The field 'AppsFlyerManager._devKey' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(11,41): warning CS0414: The field 'UILoginType._btnApple' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(30,22): warning CS0414: The field 'PlayerParadeController._isInParade' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(19,48): warning CS0414: The field 'UITestTooltip._btnRightTop' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(23,37): warning CS0414: The field 'UIChannelInfoItem._green' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(18,43): warning CS0414: The field 'UIPvpProfileCard._avatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(24,41): warning CS0414: The field 'UIIslandUnlockPopup._uiRodIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(18,40): warning CS0414: The field 'CharacterUIRegister._characterScale' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\SystemMessageManager.cs(24,23): warning CS0414: The field 'SystemMessageManager._maxTimeShow' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(22,45): warning CS0414: The field 'CharacterOffline._isoDynamic' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(15,43): warning CS0414: The field 'UINPCQuestBubble._tglEmpty' is assigned but its value is never used Assets\_KFS\Scripts\Event\FishEvent\FishEventManager.cs(11,47): warning CS0414: The field 'FishEventManager._eventManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(30,43): warning CS0414: The field 'UIChannelInfoPopup._green' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\AnimalObject.cs(19,22): warning CS0414: The field 'AnimalObject._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlay.cs(44,77): warning CS0414: The field 'FishingGamePlay._islandBridge' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(21,40): warning CS0414: The field 'UINPCFloatingInfo._lineSize' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\License\UIEquipmentLicenseFishItem.cs(40,51): warning CS0414: The field 'UIEquipmentLicenseFishItem._tmpUnlocked' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(35,40): warning CS0414: The field 'UIFishingLureStoryPopup._rectIconReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(35,46): warning CS0414: The field 'UIBuyMoreBoosterPopup._btnBuyDirect' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(42,24): warning CS0414: The field 'LocalNotification._smallIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(10,45): warning CS0414: The field 'UIEquipmentLureItem._lureItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(30,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiItemAdsReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopItem.cs(29,50): warning CS0414: The field 'UIShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(15,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtInstruction' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(22,52): warning CS0414: The field 'UIClosetFashionItem._closetCharacter' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(33,41): warning CS0414: The field 'UIFishingStatsPanel._sprIconPvp' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(25,42): warning CS0414: The field 'UIPackInfoIAPPopup._tmpPrice' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(17,50): warning CS0414: The field 'UIIslandFishingIdleView._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishRecord\UIFishRecordPopup.cs(20,52): warning CS0414: The field 'UIFishRecordPopup._starGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(16,55): warning CS0414: The field 'InteractableObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(14,52): warning CS0414: The field 'UIShowCollectResourceController._lstItemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Audio\BgMusicDatabase.cs(18,35): warning CS0414: The field 'BgMusicDatabase._lstBgMusics' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(20,58): warning CS0414: The field 'UIIslandCollectionItem._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(32,24): warning CS0414: The field 'PlayerParadeController._header' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(17,47): warning CS0414: The field 'UISwitchChannelPopup._gridView' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(32,33): warning CS0414: The field 'UIFishingLureStoryPopup._uiReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(25,58): warning CS0414: The field 'PlayerParadeController._controller' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(15,35): warning CS0414: The field 'UISceneSystemMessage._tglLogin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIPlayerInfoItem.cs(29,32): warning CS0414: The field 'UIPlayerInfoItem._imgClan' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(13,28): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(42,22): warning CS0414: The field 'UISceneLogin._isNewUser' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(30,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemShell' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(27,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtDesc' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(26,37): warning CS0414: The field 'UIChannelInfoItem._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(23,42): warning CS0414: The field 'UIShopIAPItem._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Rod\UIRodStarImage.cs(10,41): warning CS0414: The field 'UIRodStarImage._sprEnable' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(56,72): warning CS0414: The field 'UIPvpResultPopup._rectMyOrigin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(33,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglOpenShop' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollectionItem.cs(20,41): warning CS0414: The field 'UICompletedIslandCollectionItem._btnClaim' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(17,43): warning CS0414: The field 'UINPCQuestBubble._tglCanCompleteQuest' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoLeaderboard.cs(16,52): warning CS0414: The field 'UILeagueInfoLeaderboard._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(37,65): warning CS0414: The field 'UISceneLogin._loginbridge' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(22,40): warning CS0414: The field 'UINPCFloatingInfo._txtAnchor' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(30,32): warning CS0414: The field 'UICardRewardItem._normalCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(36,71): warning CS0414: The field 'UIGlobalKFS._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIChallengeIcons.cs(15,44): warning CS0414: The field 'UIChallengeIcons._transContainer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(166,45): warning CS0414: The field 'UIShopPopup._dailyLurePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(13,40): warning CS0414: The field 'UIIslandInfoResidentInfoItem._controller' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(27,41): warning CS0414: The field 'UINPCFloatingInfo._cancelTask' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(28,52): warning CS0414: The field 'UIFishingStatsPanel._boosterGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureNoti.cs(19,37): warning CS0414: The field 'UIFishingLureNoti._objFishingLureStoryUnclaimed' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandIdleReward\UIIslandIdleRewardItem.cs(13,58): warning CS0414: The field 'UIIslandIdleRewardItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(21,48): warning CS0414: The field 'UITestTooltip._btnRightBot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(26,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpOpponentActionPanel.cs(26,45): warning CS0414: The field 'UIPvpOpponentActionPanel._fishingStatus' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(28,44): warning CS0414: The field 'UIPackInfoIAPPopup._itemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\FreePack\UIFreePack.cs(20,55): warning CS0414: The field 'UIFreePack._jumpTarget' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(23,40): warning CS0414: The field 'UINPCFloatingInfo._timeShowSecond' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(28,43): warning CS0414: The field 'PlayerParadeController._tail' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\TutorialHand.cs(15,51): warning CS0414: The field 'TutorialHand._lstObjCircles' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(25,40): warning CS0414: The field 'UINPCFloatingInfo._maxHeight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(24,37): warning CS0414: The field 'UIChannelInfoItem._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIScrollItemResize.cs(20,48): warning CS0414: The field 'UIScrollItemResize._loopListView' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(29,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPearl' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(21,55): warning CS0414: The field 'CharacterUIRegister._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneMain\UISceneMain.cs(31,23): warning CS0414: The field 'UISceneMain._param' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(16,35): warning CS0414: The field 'UISceneSystemMessage._tglSender' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendList\UIFindFriendItem.cs(13,47): warning CS0414: The field 'UIFindFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(43,23): warning CS0414: The field 'CharacterHandler._distance' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(26,45): warning CS0414: The field 'UILanguagePopup._languageItemPrefab' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(16,43): warning CS0414: The field 'UINPCQuestBubble._tglNeedReceiveQuest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(23,75): warning CS0414: The field 'UIItemInfo._tmpDecoType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(20,48): warning CS0414: The field 'UITestTooltip._btnRight' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(38,52): warning CS0414: The field 'UIFishingStatsPanel._rodPerkGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(25,33): warning CS0414: The field 'PlayerInteractionManager._mainCanvas' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCHandler.cs(28,52): warning CS0414: The field 'NPCHandler._info' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(22,38): warning CS0414: The field 'CharacterUIRegister._uiLayer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(14,48): warning CS0414: The field 'UITestTooltip._btnBot' is assigned but its value is never used Assets\_KFS\Scripts\Club\UI\UIClubInfo.cs(29,38): warning CS0414: The field 'UIClubInfo._limitClubNameCharacters' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChangeName\UIChangeNamePopup.cs(20,41): warning CS0414: The field 'UIChangeNamePopup._btnChangeName' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\License\UILicenseUpgradeProEffect.cs(10,53): warning CS0414: The field 'UILicenseUpgradeProEffect._license' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlock.cs(14,55): warning CS0414: The field 'UIFriendBlock._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(34,43): warning CS0414: The field 'UIChannelInfoPopup._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(19,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDenied' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayIdleState.cs(29,62): warning CS0414: The field 'FishingGamePlayIdleState._myState' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(28,50): warning CS0414: The field 'UIFishInfo._tmpPoint' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingCastSpinner.cs(26,32): warning CS0414: The field 'FishingCastSpinner._spindleImg' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\ShopObjectManager.cs(22,45): warning CS0414: The field 'ShopObjectManager._shopTitlePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(30,37): warning CS0414: The field 'UIFishingLureStoryPopup._objBtnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoTab.cs(13,44): warning CS0414: The field 'UIIslandInfoTab._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(37,50): warning CS0414: The field 'UIShopFriendItem._tmpRandomQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginRewardItem.cs(22,43): warning CS0414: The field 'UIDailyLoginRewardItem._ToggleInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginMilestoneRewardItem.cs(21,43): warning CS0414: The field 'UIDailyLoginMilestoneRewardItem._hideButton' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopDailyLure.cs(21,37): warning CS0414: The field 'UIShopDailyLure._objBtnRefresh' is assigned but its value is never used Assets\_KFS\Z_Cheat\TestTab\CheatTestTab.cs(20,42): warning CS0414: The field 'CheatTestTab._sgTabB' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultPopup.cs(42,62): warning CS0414: The field 'UIFishingResultPopup._sliderPearlLimit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(27,35): warning CS0414: The field 'UIHallOfFameRewardItem._avatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureUpgradePopup.cs(48,43): warning CS0414: The field 'UIFishingLureUpgradePopup._tglBtnConfirm' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(36,44): warning CS0414: The field 'UIFishingStatsPanel._rodItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(36,43): warning CS0414: The field 'UIChannelInfoPopup._red' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(14,41): warning CS0414: The field 'AppsFlyerManager._oneLinkId' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayBattleState.cs(34,55): warning CS0414: The field 'FishingGamePlayBattleState._textEffect' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\CheatPopup\UICheatPopup.cs(56,49): warning CS0414: The field 'UICheatPopup._inputNotiAfterTime' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlockItem.cs(13,48): warning CS0414: The field 'UIFriendBlockItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(25,50): warning CS0414: The field 'UIFishingStatsPanel._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionTotalPopup.cs(23,21): warning CS0414: The field 'UIIslandCollectionTotalPopup._islandId' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardSeason.cs(15,54): warning CS0414: The field 'UILeagueRewardSeason._controller' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\UiCheatGlobal.cs(28,51): warning CS0414: The field 'UiCheatGlobal._handler' is assigned but its value is never used Assets\_KFS\Scripts\PlayerData\Implement\PlayerIslandChallenge.cs(30,22): warning CS0414: The field 'PlayerIslandChallenge._isInit' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(19,50): warning CS0414: The field 'UINPCFloatingInfo._txtChatMessage' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapPopup.cs(29,21): warning CS0414: The field 'UIIslandMapPopup._notiPageIndex' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventChallengePopup.cs(29,48): warning CS0414: The field 'UIEventChallengePopup._eventChallenge' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceivedItem.cs(13,51): warning CS0414: The field 'UIFriendReceivedItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardBattle.cs(14,54): warning CS0414: The field 'UILeagueRewardBattle._controller' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionRow.cs(12,39): warning CS0414: The field 'UIClosetFashionRow._scrollController' is assigned but its value is never used Assets\_KFS\Scripts\Club\ClubManager.cs(22,22): warning CS0414: The field 'ClubManager._clubDataDelayRequest' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(21,48): warning CS0414: The field 'CharacterOffline._attachment' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(45,24): warning CS0414: The field 'CharacterHandler._nickName' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\GiftboxManager.cs(24,52): warning CS0414: The field 'GiftboxManager._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(44,35): warning CS0414: The field 'StatueCharacter._statueMat' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCInteractiveNearbyObject.cs(16,44): warning CS0414: The field 'NPCInteractiveNearbyObject._transMovePos' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(32,43): warning CS0414: The field 'UIChannelInfoPopup._blue' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(20,58): warning CS0414: The field 'CharacterUIRegister._fashion' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(25,48): warning CS0414: The field 'UIIslandUnlockPopup._star' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(35,21): warning CS0414: The field 'UIIslandCollectionItem._maxStar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(24,63): warning CS0414: The field 'UILeaderboardIslandPopup._leagueIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\ScenePlay\UIScenePlay.cs(11,65): warning CS0414: The field 'UIScenePlay._playBridge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(24,59): warning CS0414: The field 'PlayerParadeController._fishingGamePlayIdleState' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(20,48): warning CS0414: The field 'UINPCFloatingInfo._rTransChat' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingPlayView.cs(11,48): warning CS0414: The field 'UIIslandFishingPlayView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(18,46): warning CS0414: The field 'UIShopFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(20,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDontAskAgain' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(12,41): warning CS0414: The field 'AppsFlyerManager._appIdAndroid' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionPanel.cs(24,58): warning CS0414: The field 'UIIslandCollectionPanel._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(24,50): warning CS0414: The field 'UIChannelInfoPopup._numberParticel' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(10,41): warning CS0414: The field 'UILoginType._btnGoogle' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(13,41): warning CS0414: The field 'AppsFlyerManager._appIdIOS' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(24,75): warning CS0414: The field 'UIItemInfo._tmpCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BugReport\UIBugReportPopup.cs(23,32): warning CS0414: The field 'UIBugReportPopup._imgScreenShot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItemGemPack.cs(15,42): warning CS0414: The field 'UIShopIAPItemGemPack._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(14,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandHomeView.cs(20,48): warning CS0414: The field 'UIIslandHomeView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(17,47): warning CS0414: The field 'CharacterUIRegister._isoTrans' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(34,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglBtnBuy' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(18,43): warning CS0414: The field 'UIAudioPermissionPopup._stgRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(36,22): warning CS0414: The field 'UISwitchChannelPopup._isRecommend' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(13,48): warning CS0414: The field 'UITestTooltip._btnBotLeft' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(18,46): warning CS0414: The field 'UINPCFloatingInfo._chatGroup' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalBannerItem.cs(17,49): warning CS0414: The field 'UIGlobalBannerItem._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(15,28): warning CS0414: The field 'UIIslandInfoResidentInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\UIGlobalData.cs(19,50): warning CS0414: The field 'UIGlobalData._craftingManager' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceived.cs(15,55): warning CS0414: The field 'UIFriendReceived._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(164,45): warning CS0414: The field 'UIShopPopup._packPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(25,75): warning CS0414: The field 'UIItemInfo._tmpSubCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(26,75): warning CS0414: The field 'UIItemInfo._tmpTheme' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(27,73): warning CS0414: The field 'UILeaderboardIslandPopup._tmpLP' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(24,41): warning CS0414: The field 'CharacterUIRegister._defaultAnim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(29,32): warning CS0414: The field 'UICardRewardItem._lureCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoFishInfoItem.cs(17,32): warning CS0414: The field 'UIIslandInfoFishInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(25,50): warning CS0414: The field 'UIFishInfo._tmpPearl' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(28,40): warning CS0414: The field 'UIHallOfFameRewardItem._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(25,50): warning CS0414: The field 'UIChannelInfoPopup._titleIndexChannel' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingPowerSlider.cs(12,61): warning CS0414: The field 'UIFishingPowerSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Setting\UISettingMoreGameItem.cs(18,41): warning CS0414: The field 'UISettingMoreGameItem.button' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(58,78): warning CS0414: The field 'UIPvpResultPopup._rectOpponentOrigin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(17,55): warning CS0414: The field 'UIEventShopItem._uiShopDecoration' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(165,45): warning CS0414: The field 'UIShopPopup._packIAPPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(19,44): warning CS0414: The field 'UIChannelInfoItem._nameChannel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(25,37): warning CS0414: The field 'UIChannelInfoItem._blue' is assigned but its value is never used Assets\_KFS\Scripts\PvP\PvPGuide\PvpFishingCastButton.cs(13,53): warning CS0414: The field 'PvpFishingCastButton._pvpFishingGameplay' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(20,44): warning CS0414: The field 'UIChannelInfoItem._numberPartical' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(24,40): warning CS0414: The field 'UINPCFloatingInfo._timeScale' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(25,41): warning CS0414: The field 'UIClosetFashionItem._uiItem' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIBattleFishInfo.cs(19,49): warning CS0414: The field 'UIBattleFishInfo._uiFishHP' is assigned but its value is never used Assets\ParticleEffectForUGUI\Scripts\Editor\AsmdefEx.cs(427,13): warning CS0618: 'CompilationPipeline.assemblyCompilationStarted' is obsolete: 'Use compilationStarted, compilationFinished or assemblyCompilationFinished instead. Note that using any of these functions to do time measurements is a bad idea as they run async to actual compilation.' AssetDatabase: script compilation time: 36.092835s Begin MonoManager ReloadAssembly Total cache size 228936652 Total cache size after purge 228936652 - Loaded All Assemblies, in 13.907 seconds Refreshing native plugins compatible for Editor in 3.60 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '1502b725cdbe5c92f5e350cc2ae958e0') in 0.029660 seconds Start importing Assets/_KFS/Scripts/Common/Utils/KFSUtils.cs using Guid(8281c4269cda5054fbf256b6751149ed) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'da42df0a355c4408a527e1d2a18481d0') in 0.010122 seconds Start importing Assets/_KFS/Scripts/PlayerData/Implement/HallOfFameFirstReach.cs using Guid(043f4c6f1b8486a4a844a0ef72ed7276) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'a13ef9fd1e78cd8229f26433ca0e6add') in 0.007978 seconds Start importing Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/FishingGamePlay.cs using Guid(b79673a05be58144f8835489b1f2b6e2) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'f82b3eb89b5fcda1c55297221d1492b2') in 0.005509 seconds Start importing Assets/_KFS/Scripts/PlayerData/StatisticsManager.cs using Guid(2e226da01436c164693e8d9dcdb43e8d) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'f2e37f9a60326c6d65d3015ca6633058') in 0.009076 seconds Refreshing native plugins compatible for Editor in 3.06 ms, found 1 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found Native extension for WebGL target not found '' does not exist UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.AssetDatabase:ImportAsset (string) Coffee.AsmdefEx.RecompileRequest:.cctor () (at Assets/ParticleEffectForUGUI/Scripts/Editor/AsmdefEx.cs:444) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) [Assets/ParticleEffectForUGUI/Scripts/Editor/AsmdefEx.cs line 444] [Licensing::Client] Successfully resolved entitlement details Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Mono: successfully reloaded assembly - Finished resetting the current domain, in 4.702 seconds Domain Reload Profiling: 18608ms BeginReloadAssembly (113ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (20ms) RebuildCommonClasses (23ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (13740ms) LoadAssemblies (13466ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (330ms) TypeCache.Refresh (279ms) TypeCache.ScanAssembly (260ms) ScanForSourceGeneratedMonoScriptInfo (26ms) ResolveRequiredComponents (25ms) FinalizeReload (4702ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (4521ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (9ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (3629ms) ProcessInitializeOnLoadMethodAttributes (774ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (4ms) Start importing Assets/AddressableAssetsData/WebGL/addressables_content_state.bin using Guid(7f3e1eb2fee51264ebaff1d77824c1b2) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'e837ae25760d04a84bc6c0204b01bf0a') in 0.020913 seconds Start importing Assets/_KFS/_GameResources/Effects/Effect_Materials/material_grayscale_shared_disable.mat using Guid(7d450fe8d35e26c44aedfd8321a86ede) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '78d9e57f6117eb99a019b34279d13760') in 0.070410 seconds Start importing Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/_Common_Fishtopia.spriteatlas using Guid(2f9c085d270577342a896565470d36db) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '42ff731f86ac73df2f367e6665f1ccbe') in 0.143367 seconds Start importing Assets/_KFS/_GameResources/Prefabs/UI/Popups/PvPResult.prefab using Guid(730ea30ff7ba16845b5039205be7c65a) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (I2ResourceManager: OnDidAddComponent) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.GameObject:.ctor (string,System.Type[]) I2.Loc.ResourceManager:get_pInstance () (at Assets/I2/Localization/Scripts/Utils/ResourceManager.cs:27) I2.Loc.LocalizationManager:RegisterSourceInResources () (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Sources.cs:55) I2.Loc.LocalizationManager:UpdateSources () (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Sources.cs:25) I2.Loc.LocalizationManager:InitializeIfNeeded () (at Assets/I2/Localization/Scripts/Manager/LocalizationManager.cs:32) I2.Loc.LocalizationManager:TryGetTranslation (string,string&,bool,int,bool,bool,UnityEngine.GameObject,string) (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Translation.cs:45) I2.Loc.LocalizationManager:GetTranslation (string,bool,int,bool,bool,UnityEngine.GameObject,string) (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Translation.cs:29) KFS.SGUILocalizeTextMeshLabel:UpdateText (string) (at Assets/_KFS/Scripts/UI/I2Localization/SGUILocalizeTextMeshLabel.cs:53) KFS.SGUILocalizeTextMeshLabel:OnValidate () (at Assets/_KFS/Scripts/UI/I2Localization/SGUILocalizeTextMeshLabel.cs:76) [Assets/_KFS/Scripts/UI/I2Localization/SGUILocalizeTextMeshLabel.cs line 53] SendMessage cannot be called during Awake, CheckConsistency, or OnValidate (I2ResourceManager: OnDidAddComponent) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:.ctor (string,System.Type[]) I2.Loc.ResourceManager:get_pInstance () (at Assets/I2/Localization/Scripts/Utils/ResourceManager.cs:27) I2.Loc.LocalizationManager:RegisterSourceInResources () (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Sources.cs:55) I2.Loc.LocalizationManager:UpdateSources () (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Sources.cs:25) I2.Loc.LocalizationManager:InitializeIfNeeded () (at Assets/I2/Localization/Scripts/Manager/LocalizationManager.cs:32) I2.Loc.LocalizationManager:TryGetTranslation (string,string&,bool,int,bool,bool,UnityEngine.GameObject,string) (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Translation.cs:45) I2.Loc.LocalizationManager:GetTranslation (string,bool,int,bool,bool,UnityEngine.GameObject,string) (at Assets/I2/Localization/Scripts/Manager/LocalizationManager_Translation.cs:29) KFS.SGUILocalizeTextMeshLabel:UpdateText (string) (at Assets/_KFS/Scripts/UI/I2Localization/SGUILocalizeTextMeshLabel.cs:53) KFS.SGUILocalizeTextMeshLabel:OnValidate () (at Assets/_KFS/Scripts/UI/I2Localization/SGUILocalizeTextMeshLabel.cs:76) [Assets/_KFS/Scripts/UI/I2Localization/SGUILocalizeTextMeshLabel.cs line 53] -> (artifact id: 'd9e92e30bd5ae2a5db188883804efd58') in 2.836189 seconds Refreshing native plugins compatible for Editor in 3.75 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=0bd67939be67bb04083796ad21bf95fd): Total: 210.125 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=9 (actual=9, local cache=0, cache server=0) Asset DB Process Time: managed=10 ms, native=153553 ms Asset DB Callback time: managed=478 ms, native=943 ms Scripting: domain reloads=1, domain reload time=19004 ms, compile time=36093 ms, other=41 ms Project Asset Count: scripts=8102, non-scripts=5965 Asset File Changes: new=0, changed=9, moved=0, deleted=1 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.351ms ApplyChangesToAssetFolders: 0.131ms Scan: 239.942ms OnSourceAssetsModified: 2.312ms UnregisterDeletedAssets: 0.002ms GetAllGuidsForCategorization: 2.351ms CategorizeAssets: 879.328ms ImportOutOfDateAssets: 8284.720ms (-31036.792ms without children) ImportManagerImport: 3194.878ms (24.244ms without children) ImportInProcess: 3170.490ms UpdateCategorizedAssets: 0.143ms CompileScripts: 36092.912ms ReloadNativeAssets: 0.079ms UnloadImportedAssets: 22.758ms ReloadImportedAssets: 1.160ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 4.917ms InitializingProgressBar: 0.258ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 4.550ms PostProcessAllAssets: 1496.361ms Hotreload: 6.398ms GatherAllCurrentPrimaryArtifactRevisions: 0.823ms UnloadStreamsBegin: 1.554ms PersistCurrentRevisions: 1.305ms UnloadStreamsEnd: 0.163ms GenerateScriptTypeHashes: 11.113ms Untracked: 199209.141ms Application.AssetDatabase Initial Refresh End Shader 'MoreMountains/MMRipple': fallback shader 'Particle/AlphaBlended' not found Shader '2DxFX/AL/4Gradients': fallback shader 'Sprites-Defaultt' not found Scanning for USB devices : 2.395ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-Fishtopia [Licensing::Client] Successfully resolved entitlement details [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. ProgressiveSceneManager::Cancel() Unloading 415 Unused Serialized files (Serialized files now loaded: 0) Unloading 530 unused Assets / (104.8 MB). Loaded Objects now: 6772. Memory consumption went from 372.0 MB to 267.2 MB. Total: 31.920700 ms (FindLiveObjects: 0.530200 ms CreateObjectMapping: 0.205800 ms MarkObjects: 17.298000 ms DeleteObjects: 13.881000 ms) DisplayProgressbar: Processing Addressable Group Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '5cc225f82bcb789af9021b7af77b64b9') in 0.002435 seconds Refreshing native plugins compatible for Editor in 2.90 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=de5a182ed61bf5147aa28f9090d9c532): Total: 0.041 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) DisplayProgressbar: Switch To Build Platform DisplayProgressbar: Rebuild Sprite Atlas Cache SpriteAtlasPacking completed in 9.857521 sec DisplayProgressbar: Build Player Scripts [ScriptCompilation] Requested script compilation because: Recompiling all scripts before compiling player scripts because Auto Refresh is disabled. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1391ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Current configuration matches the requested one, skipping info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 0.8718ms ExitCode: 0 Duration: 0s158ms [ 954/1282 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput *** Tundra build success (0.14 seconds), 1 items updated, 1282 evaluated [ScriptCompilation] Requested script compilation because: Compiling scripts for player info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1147ms Total cache size 228936652 Total cache size after purge 228936652 Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release DisplayProgressbar: Compiling Scripts ExitCode: 4 Duration: 0s549ms Rebuilding DAG because FileSignature timestamp changed: Library/Bee/2000b0aP-inputdata.json *** Tundra requires additional run (0.53 seconds), 0 items updated, 72 evaluated Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 0 Duration: 0s433ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 1 is unloading info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 447.7039ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 103 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.1399ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 186 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.2050ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.7237ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 97 defines and 179 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.3999ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 98 defines and 186 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 97 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 620.6142ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 556.4444ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 83.0933ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 98 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.4158ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 67.8844ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 58.0650ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.7801ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.3273ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 37.7028ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 41.1768ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll, with 98 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Fi.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.2608ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 28.2526ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 85.2856ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 69.7709ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll, with 98 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.1533ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.0081ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.7954ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 184.4101ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 46.2484ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 102 defines and 182 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.4162ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6203ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 183.3636ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6392ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 88.8316ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 184.0770ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 97.3624ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 98.5085ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 10.2657ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.8692ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 40.7612ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0996ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 98 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 98 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.2102ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.4161ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll, with 97 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 24.3576ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 494.0914ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.3064ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 16.8840ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 97 defines and 186 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll, with 98 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.1735ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.1350ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.2023ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 48.0102ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0243ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.4257ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.1412ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.3332ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 22.4688ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll, with 97 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.3756ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll, with 97 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.2555ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 97 defines and 193 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.3281ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 97 defines and 187 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.9881ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll, with 97 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll, with 98 defines and 187 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll, with 97 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.6880ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.5850ms info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.6669ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 97 defines and 187 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.7248ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll, with 97 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.8519ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Demo.dll, with 97 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.1599ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll, with 97 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.2676ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 97 defines and 243 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 320.1646ms ExitCode: 0 Duration: 10s Finished compiling graph: 842 nodes, 8712 flattened edges (6744 ToBuild, 138 ToUse), maximum node priority 495 [ 0s] Delete 129 artifact files that are no longer in use. (like Library\Bee\PlayerScriptAssemblies\MoreMountains.Feedbacks.NiceVibrations.pdb) [224/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4747638433968585886.rsp [242/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.rsp [243/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.rsp [247/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.rsp [248/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.rsp [256/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.rsp [258/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp [259/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.rsp [263/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.rsp [264/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.rsp [268/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.rsp [271/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Fi.rsp [275/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.rsp [279/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.rsp [283/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.rsp [287/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.rsp [291/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.rsp [297/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-csharp.rsp [313/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.rsp [314/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.rsp [319/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.rsp [326/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.rsp [327/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.rsp [328/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.rsp [329/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity.rsp [330/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.rsp [331/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.rsp [335/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.rsp [342/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.rsp [343/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.rsp [348/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.rsp [360/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.rsp [374/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.rsp [379/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.rsp [380/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.rsp [389/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/2DxFX.rsp [408/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.rsp [414/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.rsp [415/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.rsp [416/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.rsp [417/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.rsp [418/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.rsp [419/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.rsp [420/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ScriptAction.rsp [421/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.rsp [422/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.rsp [423/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.rsp [424/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.rsp [425/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.rsp [426/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.rsp [427/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.rsp [428/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UIEffect.rsp [429/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.rsp [430/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.rsp [431/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.rsp [433/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Demo.rsp [436/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.rsp [440/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.rsp [441/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.rsp [443/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.rsp [444/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/389538948102208595.rsp [445/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16870684472384603771.rsp [446/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/11439774137986534262.rsp [447/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DemoSpine.rsp [448/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/11523879552083045449.rsp [449/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/6685141671206613683.rsp [450/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/933396069750224181.rsp [451/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.rsp [452/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17854345628075958236.rsp [453/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2469173223754590692.rsp [454/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9884423510522134123.rsp [455/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8066980484123699355.rsp [456/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/13660495368273781783.rsp [457/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4468749135848282037.rsp [458/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/430313841037990081.rsp [459/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17637199158800171867.rsp [460/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/11287525486334980760.rsp [461/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7266887813578979542.rsp [462/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4350985527576768220.rsp [463/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8674494212855589508.rsp [464/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2237341922339457812.rsp [465/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/12940569247826489652.rsp [466/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/3563362736735825116.rsp [467/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.rsp [468/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.rsp [469/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/18223323963688889214.rsp [470/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/1672819814691710095.rsp [471/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16444933940975382477.rsp [472/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9911620173001956679.rsp [473/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17449095459354364855.rsp [474/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/14206929645351975393.rsp [475/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16895298871226218788.rsp [476/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8526932738468200328.rsp [477/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9693289793194981422.rsp [478/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7402108105896747990.rsp [479/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/5644390515312963312.rsp [480/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/15307792231900450265.rsp [481/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17517519958852822303.rsp [482/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9098309449903072650.rsp [483/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2224506104397976829.rsp [484/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17607099336688819861.rsp [485/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/10686052612168990066.rsp [486/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8724171774940824956.rsp [487/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7966604518754443062.rsp [488/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/3266521768236382225.rsp [489/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/12239978261934336041.rsp [490/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/3271452858328866250.rsp [491/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16528411590229185100.rsp [492/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/5536806956087129967.rsp [493/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/1352963024156009469.rsp [494/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7537590889321585207.rsp [495/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/1292381604111047935.rsp [496/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2549252784825872615.rsp [497/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2918927249304849764.rsp [498/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8366090820750999276.rsp [499/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/13427243740027153772.rsp [500/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4270877760838376090.rsp [501/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17134547584074665331.rsp [502/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9360110995729671928.rsp [503/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7988960770396831742.rsp [504/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/71812566808764100.rsp [505/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/10910776926949916696.rsp [506/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4257245130418969259.rsp [507/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9314212188241643612.rsp [508/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16990090153913929848.rsp [508/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll (+2 others) [CacheHit 62197d51ae3a2f2cb96d961dddc9270e00000000000000000000000000000003] [509/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll (+2 others) [511/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4785370087603955865.rsp [512/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/10051405010762945269.rsp [535/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll (+2 others) [CacheHit 5cbb33f3b725b69fdcf148cf6b31468300000000000000000000000000000003] [537/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll (+2 others) [536/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheHit 8b97314cb96c9b02acdea3164e3bf73600000000000000000000000000000003] [539/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [537/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheHit 096d442dec1aee8cefd3b6b6149f999400000000000000000000000000000003] [541/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [538/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [CacheHit 513efe208d714d0bc2326a5104ac0b4400000000000000000000000000000003] [543/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [539/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll (+2 others) [CacheHit f4e70816ca742829f9e3ccedf4817d5700000000000000000000000000000003] [545/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll (+2 others) [540/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheHit 95c699c8f68ffea1be5a9b317f20c07300000000000000000000000000000003] [547/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [541/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll (+2 others) [CacheHit 27a52272ce7ee60ddcecdd49ff9d9c4900000000000000000000000000000003] [549/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll (+2 others) [542/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheHit 87cedc1dac03845b61f59b003685647d00000000000000000000000000000003] [551/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [543/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [CacheHit 7bd1207590870b352b1e1ca91eab6d1600000000000000000000000000000003] [553/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [569/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll (+2 others) [CacheHit 3dcdc96d4e21a7168b31030a48d68b2900000000000000000000000000000003] [580/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll (+2 others) [584/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [CacheHit dc9767344c5cde5d16efad42f7bde2c000000000000000000000000000000003] [596/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [586/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [CacheHit 856c490b680ace9b95a079106108363800000000000000000000000000000003] [599/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [587/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [CacheHit 1557165dc37319234e4cd1d4d7fd939e00000000000000000000000000000003] [601/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [588/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll (+2 others) [CacheHit afc12edba9ed6e094c9c75ee4141db6700000000000000000000000000000003] [603/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll (+2 others) [597/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [CacheHit b2d3a54c49e6b25c90da0e82d173928900000000000000000000000000000003] [613/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [599/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [CacheHit c801ada1c0ffbe018b725c281c93c05e00000000000000000000000000000003] [616/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [600/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheHit b181114d5326fa4d6b0115cecc58fcd300000000000000000000000000000003] [618/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [601/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheHit a28b3e401f19178c0fcca2bbda58b76c00000000000000000000000000000003] [620/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [604/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll (+2 others) [CacheHit 9970a409dfc04661348c55dcba4fece900000000000000000000000000000003] [624/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll (+2 others) [605/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheHit 257a611a127bf03abc40fda1083954b000000000000000000000000000000003] [626/841 1727317202s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [629/841 0s] CopyFiles Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll [630/841 0s] CopyFiles Library/PlayerScriptAssemblies/UnityEngine.TestRunner.pdb [631/841 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [632/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 103 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [633/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 98 defines and 186 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [634/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [635/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 97 defines and 179 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [636/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Animation.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 97 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [637/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.SpriteShape.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 98 defines and 186 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [638/841 1s] Csc Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll (+2 others) [639/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll (+2 others) [640/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll (+2 others) [641/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll (+2 others) [642/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll (+2 others) [643/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll (+2 others) [644/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll (+2 others) Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used [645/841 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll (+2 others) [646/841 1s] Csc Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll (+2 others) [647/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll (+2 others) [648/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll (+2 others) [649/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/Fi.dll (+2 others) [650/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll (+2 others) [629/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheHit 9da6bdf85d6885d7f340ac744c3b4f0900000000000000000000000000000003] [651/841 1727317204s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [653/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.IK.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [654/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UIEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [655/841 2s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll (+2 others) [656/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 98 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [657/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/TextMeshProEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [658/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Group2dxfxEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [659/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DamageNumbersPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [660/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll (+2 others) [661/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [662/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Common.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [663/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Fi.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Fi.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [664/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.PixelPerfect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [665/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.ResourceManager.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll, with 98 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [666/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [667/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [668/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll (+2 others) [669/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll (+2 others) [670/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Tools.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll, with 98 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [671/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Coffee.SoftMaskForUGUI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [672/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/spine-csharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [673/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll (+2 others) [674/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.InternalAPIEngineBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [675/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/SuperScrollView.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [676/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [677/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [678/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll (+2 others) Assets\Plugins\Bayat\Json\Runtime\Serialization\JsonPropertyCollection.cs(141,22): warning CS0108: 'JsonPropertyCollection.TryGetValue(string, out JsonProperty)' hides inherited member 'KeyedCollection.TryGetValue(string, out JsonProperty)'. Use the new keyword if hiding was intended. Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(21,31): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(38,17): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' [679/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Tilemap.Extras.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [680/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CFXRRuntime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [681/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [682/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [683/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [684/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 102 defines and 182 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [685/841 0s] CopyFiles Library/PlayerScriptAssemblies/CFXRRuntime.dll [686/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.PixelPerfect.dll [687/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.ScriptableBuildPipeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [688/841 0s] CopyFiles Library/PlayerScriptAssemblies/UnityEngine.UI.dll [689/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.ScriptableBuildPipeline.dll [690/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.dll [691/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CFXRDemo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [692/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll (+2 others) [693/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CasualGameEffects.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [694/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Bayat.Core.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [695/841 0s] CopyFiles Library/PlayerScriptAssemblies/DOTween.Modules.dll [696/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [697/841 0s] CopyFiles Library/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [698/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 98 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [699/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll (+2 others) [700/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/spine-unity.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [701/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 98 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [702/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [703/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/2DxFX.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll, with 97 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [704/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll [705/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.IK.Runtime.dll [706/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Mathematics.dll [707/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Bayat.Json.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [708/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Collections.dll [709/841 0s] CopyFiles Library/PlayerScriptAssemblies/CasualGameEffects.dll [710/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll (+2 others) Assets\KawaiiFrameworks\ScriptAction\ScriptAction.cs(20,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [711/841 0s] CopyFiles Library/PlayerScriptAssemblies/spine-unity.dll [712/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.TextMeshPro.dll [713/841 0s] CopyFiles Library/PlayerScriptAssemblies/CFXRDemo.dll [714/841 0s] CopyFiles Library/PlayerScriptAssemblies/ACTk.Runtime.dll [715/841 0s] CopyFiles Library/PlayerScriptAssemblies/Bayat.Core.Runtime.dll [716/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Tools.dll [717/841 0s] CopyFiles Library/PlayerScriptAssemblies/Group2dxfxEffect.dll [718/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll [719/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.dll [720/841 0s] CopyFiles Library/PlayerScriptAssemblies/SuperScrollView.dll [721/841 0s] CopyFiles Library/PlayerScriptAssemblies/Fi.dll [722/841 0s] CopyFiles Library/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.dll [723/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.dll [724/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Addressables.dll [725/841 0s] CopyFiles Library/PlayerScriptAssemblies/Coffee.SoftMaskForUGUI.dll [726/841 0s] CopyFiles Library/PlayerScriptAssemblies/UIEffect.dll [727/841 0s] CopyFiles Library/PlayerScriptAssemblies/TextMeshProEffect.dll [728/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.ResourceManager.dll [729/841 0s] CopyFiles Library/PlayerScriptAssemblies/DOTweenPro.Scripts.dll [730/841 0s] CopyFiles Library/PlayerScriptAssemblies/spine-csharp.dll [731/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Burst.dll [732/841 0s] CopyFiles Library/PlayerScriptAssemblies/DamageNumbersPro.dll [733/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.Common.Runtime.dll [734/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.Linq.dll [735/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.DOTween.dll [736/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.Addressables.dll [737/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll, with 98 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [738/841 0s] CopyFiles Library/PlayerScriptAssemblies/Bayat.Json.Runtime.pdb [739/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 97 defines and 186 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [740/841 0s] CopyFiles Library/PlayerScriptAssemblies/2DxFX.pdb [741/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Collections.pdb [742/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [743/841 0s] CopyFiles Library/PlayerScriptAssemblies/spine-unity.pdb [744/841 0s] CopyFiles Library/PlayerScriptAssemblies/ACTk.Runtime.pdb [745/841 0s] CopyFiles Library/PlayerScriptAssemblies/Bayat.Core.Runtime.pdb [746/841 0s] CopyFiles Library/PlayerScriptAssemblies/CasualGameEffects.pdb [747/841 0s] CopyFiles Library/PlayerScriptAssemblies/CFXRDemo.pdb [748/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.ScriptableBuildPipeline.pdb [749/841 0s] CopyFiles Library/PlayerScriptAssemblies/CFXRRuntime.pdb [750/841 0s] CopyFiles Library/PlayerScriptAssemblies/ACTk.Examples.Runtime.pdb [751/841 0s] CopyFiles Library/PlayerScriptAssemblies/DOTween.Modules.pdb [752/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.pdb [753/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Mathematics.pdb [754/841 0s] CopyFiles Library/PlayerScriptAssemblies/UnityEngine.UI.pdb [755/841 0s] CopyFiles Library/PlayerScriptAssemblies/DOTweenPro.Scripts.pdb [756/841 0s] CopyFiles Library/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.pdb [757/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.pdb [758/841 0s] CopyFiles Library/PlayerScriptAssemblies/SuperScrollView.pdb [759/841 0s] CopyFiles Library/PlayerScriptAssemblies/spine-csharp.pdb [760/841 0s] CopyFiles Library/PlayerScriptAssemblies/Coffee.SoftMaskForUGUI.pdb [761/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Tools.pdb [762/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Addressables.pdb [763/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.ResourceManager.pdb [764/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.PixelPerfect.pdb [765/841 0s] CopyFiles Library/PlayerScriptAssemblies/Fi.pdb [766/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.Common.Runtime.pdb [767/841 0s] CopyFiles Library/PlayerScriptAssemblies/ImbaFrameworks.pdb [768/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.pdb [769/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.DOTween.pdb [770/841 0s] CopyFiles Library/PlayerScriptAssemblies/DamageNumbersPro.pdb [771/841 0s] CopyFiles Library/PlayerScriptAssemblies/Group2dxfxEffect.pdb [772/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.TextMeshPro.pdb [773/841 0s] CopyFiles Library/PlayerScriptAssemblies/TextMeshProEffect.pdb [774/841 0s] CopyFiles Library/PlayerScriptAssemblies/UIEffect.pdb [775/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.IK.Runtime.pdb [776/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.pdb [777/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.pdb [778/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.Burst.pdb [779/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.Linq.pdb [780/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.Addressables.pdb [781/841 0s] CopyFiles Library/PlayerScriptAssemblies/UniTask.pdb [782/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.dll [783/841 0s] CopyFiles Library/PlayerScriptAssemblies/Bayat.Json.Runtime.dll [784/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll (+2 others) [785/841 0s] CopyFiles Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll [786/841 0s] CopyFiles Library/PlayerScriptAssemblies/ImbaFrameworks.dll [787/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll (+2 others) [788/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/spine-unity-examples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [789/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\Fingers\SGPanZoom.cs(24,40): warning CS0414: The field 'SGPanZoom._panSmoothForMobile' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used [790/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll (+2 others) [791/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll (+2 others) [792/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll (+2 others) [793/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ScriptAction.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [794/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll (+2 others) [795/841 0s] CopyFiles Library/PlayerScriptAssemblies/spine-unity-examples.pdb [796/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll (+2 others) [797/841 0s] CopyFiles Library/PlayerScriptAssemblies/ScriptAction.dll [798/841 0s] CopyFiles Library/PlayerScriptAssemblies/ScriptAction.pdb [799/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Bayat.SaveSystem.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [800/841 0s] CopyFiles Library/PlayerScriptAssemblies/Bayat.SaveSystem.Runtime.pdb [801/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [802/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.PostProcessing.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [803/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.Cinemachine.pdb [804/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.PostProcessing.pdb [805/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.Cinemachine.dll [806/841 0s] CopyFiles Library/PlayerScriptAssemblies/spine-unity-examples.dll [807/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.PostProcessing.dll [808/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.HDRP.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [809/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.NiceVibrations.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [810/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.NiceVibrations.pdb [811/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.HDRP.pdb [812/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.NiceVibrations.dll [813/841 0s] CopyFiles Library/PlayerScriptAssemblies/Bayat.SaveSystem.Runtime.dll [814/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.MMTools.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll, with 97 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [815/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.URP.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll, with 97 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [816/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.MMTools.pdb [817/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.HDRP.dll [818/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.URP.pdb [819/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll (+2 others) [820/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.URP.dll [821/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 97 defines and 193 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [822/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll (+2 others) Assets\KawaiiFrameworks\Isometric\Character\CharacterAnim.cs(11,27): warning CS0414: The field 'CharacterAnim._charComp' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric\Character\AnimResetController.cs(11,26): warning CS0414: The field 'AnimResetController._animator' is assigned but its value is never used [823/841 0s] CopyFiles Library/PlayerScriptAssemblies/KawaiiUtil.pdb [824/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.MMTools.dll [825/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll (+2 others) [826/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll (+2 others) Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoCharacterOneFaceRenderer.cs(69,21): warning CS0168: The variable 'pos' is declared but never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoObjectBirdFlyMoving.cs(17,48): warning CS0414: The field 'IsoObjectBirdFlyMoving._attachment' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Renderers\IsoSpriteRenderer.cs(20,40): warning CS0414: The field 'IsoSpriteRenderer._opacity' is assigned but its value is never used [827/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 97 defines and 187 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [828/841 0s] CopyFiles Library/PlayerScriptAssemblies/KawaiiPlayFab.pdb [829/841 0s] CopyFiles Library/PlayerScriptAssemblies/KawaiiUtil.dll [830/841 0s] CopyFiles Library/PlayerScriptAssemblies/KawaiiPlayFab.dll [831/841 0s] CopyFiles Library/PlayerScriptAssemblies/2DxFX.dll [832/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll (+2 others) [833/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Kawaii.Isometric2.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll, with 97 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [834/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll, with 98 defines and 187 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [835/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/IsometricFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll, with 97 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [836/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.TextMeshPro.pdb [837/841 0s] CopyFiles Library/PlayerScriptAssemblies/IsometricFrameworks.pdb [838/841 0s] CopyFiles Library/PlayerScriptAssemblies/Kawaii.Isometric2.pdb [839/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll (+2 others) [840/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Demo.dll (+2 others) Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\UIDemoLoadingDebug.cs(42,43): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\DemoSaveAndLoadJson.cs(15,52): warning CS0414: The field 'DemoSaveAndLoadJson._surfaceManager' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\DemoLoadingDebugger.cs(14,53): warning CS0414: The field 'DemoLoadingDebugger._uiDebugger' is assigned but its value is never used [841/841 0s] CopyFiles Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.TextMeshPro.dll [842/841 0s] CopyFiles Library/PlayerScriptAssemblies/Kawaii.Isometric2.dll [843/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 97 defines and 187 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [844/841 0s] CopyFiles Library/PlayerScriptAssemblies/LocalPlayerData.pdb [845/841 0s] CopyFiles Library/PlayerScriptAssemblies/IsometricFrameworks.dll [846/841 0s] CopyFiles Library/PlayerScriptAssemblies/LocalPlayerData.dll [847/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CharacterSpine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll, with 97 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [848/841 0s] CopyFiles Library/PlayerScriptAssemblies/CharacterSpine.pdb [849/841 0s] CopyFiles Library/PlayerScriptAssemblies/CharacterSpine.dll [850/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Demo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Demo.dll, with 97 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [851/841 0s] CopyFiles Library/PlayerScriptAssemblies/Demo.pdb [852/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll (+2 others) Assets\KawaiiFrameworks\CharacterSpine\Demo\Scripts\DemoSpineScroll.cs(8,54): warning CS0414: The field 'DemoSpineScroll._prefab' is assigned but its value is never used [853/841 0s] CopyFiles Library/PlayerScriptAssemblies/Demo.dll [854/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DemoSpine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll, with 97 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [855/841 0s] CopyFiles Library/PlayerScriptAssemblies/DemoSpine.pdb [856/841 0s] CopyFiles Library/PlayerScriptAssemblies/DemoSpine.dll [857/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\_KFS\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventAnnouncementPopup.cs(25,22): warning CS0114: 'UIEventAnnouncementPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\Common\AdsManager.cs(65,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\UI\Popup\Screenshot\UIScreenshotPopup.cs(27,22): warning CS0114: 'UIScreenshotPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(35,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Plugins\JSExternalBridge\JSBridgeKFS.cs(114,26): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\UnityServicesInitialization.cs(12,16): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialUIGlobalSetting.cs(27,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Mail\MailManager.cs(21,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(469,29): warning CS0618: 'ParticleSystemRenderer.BakeTrailsMesh(Mesh, Camera, bool)' is obsolete: 'BakeTrailsMesh with useTransform is deprecated. Use BakeTrailsMesh with ParticleSystemBakeMeshOptions instead.' Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(473,29): warning CS0618: 'ParticleSystemRenderer.BakeMesh(Mesh, Camera, bool)' is obsolete: 'BakeMesh with useTransform is deprecated. Use BakeMesh with ParticleSystemBakeMeshOptions instead.' Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueNPCManager.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\AdsManager.cs(96,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\AdsManager.cs(114,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(122,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(125,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(130,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Club\ClubManager.cs(58,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(79,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(97,47): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(128,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\IAP\ShopView.cs(35,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(139,17): warning CS0618: 'ObscuredPrefs.SetString(string, string)' is obsolete: 'Please use generic Set instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(230,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(159,28): warning CS0618: 'ObscuredPrefs.GetString(string, string)' is obsolete: 'Please use generic Get instead. This API will be removed in next updates.' Assets\_KFS\Scripts\UI\UIManagerWrapper.cs(80,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(199,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\AchievementGetRequest.cs(19,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\PlayerData\PlayerDataManager.cs(585,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIQuestTabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\RodUpgrade\UIRodUpgradePopup.cs(98,72): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(106,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardPopup.cs(152,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapItem.cs(158,20): warning CS0219: The variable 'iconAvatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(62,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(87,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(98,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(112,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(192,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIEventChallengeIcons.cs(56,25): warning CS0219: The variable 'id' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Prologue\UIProloguePopup.cs(93,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(46,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(83,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\KFSUtils.cs(1144,21): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuestItem.cs(154,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterFloatingInfo.cs(212,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuest.cs(166,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIFriendsTab.cs(12,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\InteractableObjectManager.cs(139,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(24,69): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\InteractiveIslandNotice.cs(67,20): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIReferralRewardPopup.cs(32,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(32,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\CollectResourceManager.cs(350,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(141,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterMainSceneBubble.cs(88,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\ScriptAction\NPC\NPCAction.cs(48,30): warning CS0168: The variable 'error' is declared but never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(275,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(313,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\PvP\PvpManager.cs(410,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(44,35): warning CS0414: The field 'StatueCharacter._statueMat' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(15,48): warning CS0414: The field 'UITestTooltip._btnBotRight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(25,48): warning CS0414: The field 'UILanguagePopup._languageScroll' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\SystemMessageManager.cs(24,23): warning CS0414: The field 'SystemMessageManager._maxTimeShow' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(25,37): warning CS0414: The field 'UIChannelInfoItem._blue' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(58,78): warning CS0414: The field 'UIPvpResultPopup._rectOpponentOrigin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(20,44): warning CS0414: The field 'UIChannelInfoItem._numberPartical' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(164,45): warning CS0414: The field 'UIShopPopup._packPrefab' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(42,22): warning CS0414: The field 'UISceneLogin._isNewUser' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopDailyLure.cs(21,37): warning CS0414: The field 'UIShopDailyLure._objBtnRefresh' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionTotalPopup.cs(23,21): warning CS0414: The field 'UIIslandCollectionTotalPopup._islandId' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\PlantObject.cs(19,23): warning CS0414: The field 'PlantObject._scale' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(20,48): warning CS0414: The field 'UINPCFloatingInfo._rTransChat' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopItem.cs(29,50): warning CS0414: The field 'UIShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(24,41): warning CS0414: The field 'UIIslandUnlockPopup._uiRodIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(30,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiItemAdsReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(29,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPearl' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayIdleState.cs(29,62): warning CS0414: The field 'FishingGamePlayIdleState._myState' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(36,71): warning CS0414: The field 'UIGlobalKFS._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItemGemPack.cs(15,42): warning CS0414: The field 'UIShopIAPItemGemPack._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(28,44): warning CS0414: The field 'UIPackInfoIAPPopup._itemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(42,50): warning CS0414: The field 'UIEventShopItem._tmpQuantity' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueAnim.cs(13,31): warning CS0414: The field 'TutorialDialogueAnim._rTransMessageBg' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIChallengeIcons.cs(15,44): warning CS0414: The field 'UIChallengeIcons._transContainer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(22,38): warning CS0414: The field 'CharacterUIRegister._uiLayer' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(18,43): warning CS0414: The field 'UIPvpProfileCard._avatar' is assigned but its value is never used Assets\_KFS\Scripts\PlayerData\Implement\PlayerIslandChallenge.cs(30,22): warning CS0414: The field 'PlayerIslandChallenge._isInit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(30,43): warning CS0414: The field 'UIChannelInfoPopup._green' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(22,45): warning CS0414: The field 'CharacterOffline._isoDynamic' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventChallengePopup.cs(29,48): warning CS0414: The field 'UIEventChallengePopup._eventChallenge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureDetail.cs(37,69): warning CS0414: The field 'UIFishingLureDetail._objMyRecord' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(32,45): warning CS0414: The field 'StatueCharacter._objRenderer' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\GiftboxManager.cs(24,52): warning CS0414: The field 'GiftboxManager._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(17,47): warning CS0414: The field 'UISwitchChannelPopup._gridView' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(27,73): warning CS0414: The field 'UILeaderboardIslandPopup._tmpLP' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginWithCustomId.cs(13,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(25,50): warning CS0414: The field 'UIChannelInfoPopup._titleIndexChannel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(26,75): warning CS0414: The field 'UIItemInfo._tmpTheme' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(16,48): warning CS0414: The field 'UIIslandFishingIdleView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(13,28): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(21,40): warning CS0414: The field 'UINPCFloatingInfo._lineSize' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(35,40): warning CS0414: The field 'UIFishingLureStoryPopup._rectIconReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(27,50): warning CS0414: The field 'UIChannelInfoPopup._txtStatus' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(28,43): warning CS0414: The field 'PlayerParadeController._tail' is assigned but its value is never used Assets\_KFS\Scripts\PvP\PvPGuide\PvpFishingCastButton.cs(13,53): warning CS0414: The field 'PvpFishingCastButton._pvpFishingGameplay' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(31,37): warning CS0414: The field 'UIBuyMoreBoosterPopup._objBtnAds' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(34,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglBtnBuy' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(14,48): warning CS0414: The field 'UITestTooltip._btnBot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(32,43): warning CS0414: The field 'UIChannelInfoPopup._blue' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChangeName\UIChangeNamePopup.cs(20,41): warning CS0414: The field 'UIChangeNamePopup._btnChangeName' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(17,50): warning CS0414: The field 'UIIslandFishingIdleView._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(28,50): warning CS0414: The field 'UIFishInfo._tmpPoint' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIBattleFishInfo.cs(19,49): warning CS0414: The field 'UIBattleFishInfo._uiFishHP' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(25,42): warning CS0414: The field 'UIPackInfoIAPPopup._tmpPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapPopup.cs(29,21): warning CS0414: The field 'UIIslandMapPopup._notiPageIndex' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\UIGlobalData.cs(19,50): warning CS0414: The field 'UIGlobalData._craftingManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoTab.cs(13,44): warning CS0414: The field 'UIIslandInfoTab._controller' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceived.cs(15,55): warning CS0414: The field 'UIFriendReceived._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(26,36): warning CS0414: The field 'PlayerInteractionManager._transUIInteraction' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(42,24): warning CS0414: The field 'LocalNotification._smallIcon' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(20,58): warning CS0414: The field 'UIIslandCollectionItem._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingCastSpinner.cs(26,32): warning CS0414: The field 'FishingCastSpinner._spindleImg' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(13,48): warning CS0414: The field 'UITestTooltip._btnBotLeft' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(36,44): warning CS0414: The field 'UIFishingStatsPanel._rodItem' is assigned but its value is never used Assets\_KFS\Scripts\Audio\BgMusicDatabase.cs(18,35): warning CS0414: The field 'BgMusicDatabase._lstBgMusics' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(43,24): warning CS0414: The field 'LocalNotification._largeIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(26,45): warning CS0414: The field 'UILanguagePopup._languageItemPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(30,22): warning CS0414: The field 'PlayerParadeController._isInParade' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(36,22): warning CS0414: The field 'UISwitchChannelPopup._isRecommend' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginMilestoneRewardItem.cs(21,43): warning CS0414: The field 'UIDailyLoginMilestoneRewardItem._hideButton' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(25,33): warning CS0414: The field 'PlayerInteractionManager._mainCanvas' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(20,58): warning CS0414: The field 'CharacterUIRegister._fashion' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(17,43): warning CS0414: The field 'UINPCQuestBubble._tglCanCompleteQuest' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\ShopObjectManager.cs(22,45): warning CS0414: The field 'ShopObjectManager._shopTitlePrefab' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(19,50): warning CS0414: The field 'UINPCFloatingInfo._txtChatMessage' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(26,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayBattleState.cs(34,55): warning CS0414: The field 'FishingGamePlayBattleState._textEffect' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingPlayView.cs(11,48): warning CS0414: The field 'UIIslandFishingPlayView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(22,41): warning CS0414: The field 'UIShopIAPItem._packItem' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(23,40): warning CS0414: The field 'UINPCFloatingInfo._timeShowSecond' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingManaSlider.cs(14,61): warning CS0414: The field 'UIFishingManaSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(18,40): warning CS0414: The field 'CharacterUIRegister._characterScale' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultPopup.cs(42,62): warning CS0414: The field 'UIFishingResultPopup._sliderPearlLimit' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Camera\IsoCamera.cs(18,39): warning CS0414: The field 'IsoCamera._drawGizmosTest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(34,43): warning CS0414: The field 'UIChannelInfoPopup._orange' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollectionItem.cs(20,41): warning CS0414: The field 'UICompletedIslandCollectionItem._btnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(25,75): warning CS0414: The field 'UIItemInfo._tmpSubCategory' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlay.cs(44,77): warning CS0414: The field 'FishingGamePlay._islandBridge' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BugReport\UIBugReportPopup.cs(23,32): warning CS0414: The field 'UIBugReportPopup._imgScreenShot' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(56,72): warning CS0414: The field 'UIPvpResultPopup._rectMyOrigin' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCInteractiveNearbyObject.cs(16,44): warning CS0414: The field 'NPCInteractiveNearbyObject._transMovePos' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandHomeView.cs(20,48): warning CS0414: The field 'UIIslandHomeView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(25,41): warning CS0414: The field 'UIClosetFashionItem._uiItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(27,35): warning CS0414: The field 'UIHallOfFameRewardItem._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(45,24): warning CS0414: The field 'CharacterHandler._nickName' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(15,35): warning CS0414: The field 'UISceneSystemMessage._tglLogin' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionIcon.cs(21,50): warning CS0414: The field 'UIIslandCollectionIcon._uiNotice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureNoti.cs(19,37): warning CS0414: The field 'UIFishingLureNoti._objFishingLureStoryUnclaimed' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(37,50): warning CS0414: The field 'UIShopFriendItem._tmpRandomQuantity' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceivedItem.cs(13,51): warning CS0414: The field 'UIFriendReceivedItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Setting\UISettingMoreGameItem.cs(18,41): warning CS0414: The field 'UISettingMoreGameItem.button' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(19,44): warning CS0414: The field 'UIChannelInfoItem._nameChannel' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(13,41): warning CS0414: The field 'AppsFlyerManager._appIdIOS' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(33,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglOpenShop' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(32,33): warning CS0414: The field 'UIFishingLureStoryPopup._uiReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(19,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDenied' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(24,41): warning CS0414: The field 'CharacterUIRegister._defaultAnim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(15,28): warning CS0414: The field 'UIIslandInfoResidentInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandIdleReward\UIIslandIdleRewardItem.cs(13,58): warning CS0414: The field 'UIIslandIdleRewardItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoTrophyRoad.cs(18,52): warning CS0414: The field 'UILeagueInfoTrophyRoad._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(37,65): warning CS0414: The field 'UISceneLogin._loginbridge' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionPanel.cs(24,58): warning CS0414: The field 'UIIslandCollectionPanel._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingPowerSlider.cs(12,61): warning CS0414: The field 'UIFishingPowerSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlock.cs(14,55): warning CS0414: The field 'UIFriendBlock._controller' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(22,40): warning CS0414: The field 'UINPCFloatingInfo._txtAnchor' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\License\UIEquipmentLicenseFishItem.cs(40,51): warning CS0414: The field 'UIEquipmentLicenseFishItem._tmpUnlocked' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ResourceInteractiveNearbyObject.cs(17,55): warning CS0414: The field 'ResourceInteractiveNearbyObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(26,50): warning CS0414: The field 'UIChannelInfoPopup._txtCurrentIsland' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(24,40): warning CS0414: The field 'UINPCFloatingInfo._timeScale' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureUpgradePopup.cs(48,43): warning CS0414: The field 'UIFishingLureUpgradePopup._tglBtnConfirm' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(14,41): warning CS0414: The field 'AppsFlyerManager._oneLinkId' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalBannerItem.cs(17,49): warning CS0414: The field 'UIGlobalBannerItem._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(43,23): warning CS0414: The field 'CharacterHandler._distance' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(11,41): warning CS0414: The field 'AppsFlyerManager._devKey' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(38,52): warning CS0414: The field 'UIFishingStatsPanel._rodPerkGenerator' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UISentRequestItem.cs(13,48): warning CS0414: The field 'UISentRequestItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(25,50): warning CS0414: The field 'UIFishInfo._tmpPearl' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(16,43): warning CS0414: The field 'UINPCQuestBubble._tglNeedReceiveQuest' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(10,41): warning CS0414: The field 'UILoginType._btnGoogle' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(25,50): warning CS0414: The field 'UIFishingStatsPanel._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(16,35): warning CS0414: The field 'UISceneSystemMessage._tglSender' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(11,43): warning CS0414: The field 'UIEquipmentLureItem._sgTglPlayerAssign' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(23,33): warning CS0414: The field 'PlayerInteractionManager._cam' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(16,55): warning CS0414: The field 'InteractableObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(23,75): warning CS0414: The field 'UIItemInfo._tmpDecoType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(17,47): warning CS0414: The field 'CharacterUIRegister._isoTrans' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(21,55): warning CS0414: The field 'CharacterUIRegister._avatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(24,59): warning CS0414: The field 'PlayerParadeController._fishingGamePlayIdleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIScrollItemResize.cs(20,48): warning CS0414: The field 'UIScrollItemResize._loopListView' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(23,37): warning CS0414: The field 'UIChannelInfoItem._green' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(27,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtDesc' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoFishInfoItem.cs(17,32): warning CS0414: The field 'UIIslandInfoFishInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(14,52): warning CS0414: The field 'UIShowCollectResourceController._lstItemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIPlayerInfoItem.cs(29,32): warning CS0414: The field 'UIPlayerInfoItem._imgClan' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(21,48): warning CS0414: The field 'UITestTooltip._btnRightBot' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialOverlaySetting.cs(11,47): warning CS0414: The field 'TutorialOverlaySetting._step' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(13,40): warning CS0414: The field 'UIIslandInfoResidentInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(31,52): warning CS0414: The field 'UIFishingStatsPanel._licenseGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(30,37): warning CS0414: The field 'UIFishingLureStoryPopup._objBtnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(28,40): warning CS0414: The field 'UICardRewardItem._rectCard' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionRow.cs(12,39): warning CS0414: The field 'UIClosetFashionRow._scrollController' is assigned but its value is never used Assets\_KFS\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\ScenePlay\UIScenePlay.cs(11,65): warning CS0414: The field 'UIScenePlay._playBridge' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpOpponentActionPanel.cs(26,45): warning CS0414: The field 'UIPvpOpponentActionPanel._fishingStatus' is assigned but its value is never used Assets\Alpha Masking\Mask.cs(293,7): warning CS0414: The field 'Mask.instanceID' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(25,58): warning CS0414: The field 'PlayerParadeController._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(24,63): warning CS0414: The field 'UILeaderboardIslandPopup._leagueIcon' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendList\UIFindFriendItem.cs(13,47): warning CS0414: The field 'UIFindFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Notification\ShowNotification.cs(15,40): warning CS0414: The field 'ShowNotification._timeShowNextItem' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoLeaderboard.cs(16,52): warning CS0414: The field 'UILeagueInfoLeaderboard._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(18,43): warning CS0414: The field 'UIAudioPermissionPopup._stgRequest' is assigned but its value is never used Assets\_KFS\Z_Cheat\TestTab\CheatTestTab.cs(20,42): warning CS0414: The field 'CheatTestTab._sgTabB' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(14,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtTitle' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\TutorialHand.cs(15,51): warning CS0414: The field 'TutorialHand._lstObjCircles' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\CheatPopup\UICheatPopup.cs(56,49): warning CS0414: The field 'UICheatPopup._inputNotiAfterTime' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(25,40): warning CS0414: The field 'UINPCFloatingInfo._maxHeight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\License\UILicenseUpgradeProEffect.cs(10,53): warning CS0414: The field 'UILicenseUpgradeProEffect._license' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(36,43): warning CS0414: The field 'UIChannelInfoPopup._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(20,48): warning CS0414: The field 'UITestTooltip._btnRight' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCHandler.cs(28,52): warning CS0414: The field 'NPCHandler._info' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(11,41): warning CS0414: The field 'UILoginType._btnApple' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(166,45): warning CS0414: The field 'UIShopPopup._dailyLurePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(30,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemShell' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(29,32): warning CS0414: The field 'UICardRewardItem._lureCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlockItem.cs(13,48): warning CS0414: The field 'UIFriendBlockItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(14,48): warning CS0414: The field 'InteractableObject._collider2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(10,45): warning CS0414: The field 'UIEquipmentLureItem._lureItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(26,37): warning CS0414: The field 'UIChannelInfoItem._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(18,46): warning CS0414: The field 'UIShopFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\AnimalObject.cs(19,22): warning CS0414: The field 'AnimalObject._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Maps\ToolCreateMap.cs(18,42): warning CS0414: The field 'ToolCreateMap._characterPos' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(35,21): warning CS0414: The field 'UIIslandCollectionItem._maxStar' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Rod\UIRodStarImage.cs(10,41): warning CS0414: The field 'UIRodStarImage._sprEnable' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIPlayMenuView.cs(12,48): warning CS0414: The field 'UIPlayMenuView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneMain\UISceneMain.cs(31,23): warning CS0414: The field 'UISceneMain._param' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(33,41): warning CS0414: The field 'UIFishingStatsPanel._sprIconPvp' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(24,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPackInfo' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(25,51): warning CS0414: The field 'CharacterOffline._box2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(24,75): warning CS0414: The field 'UIItemInfo._tmpCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(28,40): warning CS0414: The field 'UIHallOfFameRewardItem._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardBattle.cs(14,54): warning CS0414: The field 'UILeagueRewardBattle._controller' is assigned but its value is never used Assets\_KFS\Scripts\Club\ClubManager.cs(22,22): warning CS0414: The field 'ClubManager._clubDataDelayRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(35,46): warning CS0414: The field 'UIBuyMoreBoosterPopup._btnBuyDirect' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(19,48): warning CS0414: The field 'UITestTooltip._btnRightTop' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialHandTouchSetting.cs(10,47): warning CS0414: The field 'TutorialHandTouchSetting._step' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(15,43): warning CS0414: The field 'UINPCQuestBubble._tglEmpty' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardSeason.cs(15,54): warning CS0414: The field 'UILeagueRewardSeason._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(30,32): warning CS0414: The field 'UICardRewardItem._normalCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(22,52): warning CS0414: The field 'UIClosetFashionItem._closetCharacter' is assigned but its value is never used Assets\_KFS\Scripts\Event\FishEvent\FishEventManager.cs(11,47): warning CS0414: The field 'FishEventManager._eventManager' is assigned but its value is never used Assets\_KFS\Scripts\Club\UI\UIClubInfo.cs(29,38): warning CS0414: The field 'UIClubInfo._limitClubNameCharacters' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(21,48): warning CS0414: The field 'CharacterOffline._attachment' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(28,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiIconBooster' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(32,24): warning CS0414: The field 'PlayerParadeController._header' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(24,37): warning CS0414: The field 'UIChannelInfoItem._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishRecord\UIFishRecordPopup.cs(20,52): warning CS0414: The field 'UIFishRecordPopup._starGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(25,48): warning CS0414: The field 'UIIslandUnlockPopup._star' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(27,41): warning CS0414: The field 'UINPCFloatingInfo._cancelTask' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginRewardItem.cs(22,43): warning CS0414: The field 'UIDailyLoginRewardItem._ToggleInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(20,22): warning CS0414: The field 'UIShopIAP._requesting' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(17,55): warning CS0414: The field 'UIEventShopItem._uiShopDecoration' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(24,50): warning CS0414: The field 'UIChannelInfoPopup._numberParticel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(29,50): warning CS0414: The field 'UIShopFriendItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(19,48): warning CS0414: The field 'UIPvpProfileCard._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfo\UIPackInfoSingle.cs(21,53): warning CS0414: The field 'UIPackInfoSingle._tooltipPosType' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(15,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtInstruction' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(18,46): warning CS0414: The field 'UINPCFloatingInfo._chatGroup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(23,42): warning CS0414: The field 'UIShopIAPItem._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(20,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDontAskAgain' is assigned but its value is never used Assets\_KFS\Scripts\FreePack\UIFreePack.cs(20,55): warning CS0414: The field 'UIFreePack._jumpTarget' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(165,45): warning CS0414: The field 'UIShopPopup._packIAPPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(12,40): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(28,52): warning CS0414: The field 'UIFishingStatsPanel._boosterGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(12,41): warning CS0414: The field 'AppsFlyerManager._appIdAndroid' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(33,34): warning CS0414: The field 'PlayerParadeController._followChar' is assigned but its value is never used [858/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 97 defines and 243 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [859/841 0s] CopyFiles Library/PlayerScriptAssemblies/Assembly-CSharp.pdb [860/841 0s] CopyFiles Library/PlayerScriptAssemblies/Assembly-CSharp.dll [862/841 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (10.68 seconds), 358 items updated, 841 evaluated Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\Bayat\Json\Runtime\Serialization\JsonPropertyCollection.cs(141,22): warning CS0108: 'JsonPropertyCollection.TryGetValue(string, out JsonProperty)' hides inherited member 'KeyedCollection.TryGetValue(string, out JsonProperty)'. Use the new keyword if hiding was intended. Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(21,31): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(38,17): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\ScriptAction\ScriptAction.cs(20,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\Fingers\SGPanZoom.cs(24,40): warning CS0414: The field 'SGPanZoom._panSmoothForMobile' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric\Character\CharacterAnim.cs(11,27): warning CS0414: The field 'CharacterAnim._charComp' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric\Character\AnimResetController.cs(11,26): warning CS0414: The field 'AnimResetController._animator' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoCharacterOneFaceRenderer.cs(69,21): warning CS0168: The variable 'pos' is declared but never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoObjectBirdFlyMoving.cs(17,48): warning CS0414: The field 'IsoObjectBirdFlyMoving._attachment' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Renderers\IsoSpriteRenderer.cs(20,40): warning CS0414: The field 'IsoSpriteRenderer._opacity' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\UIDemoLoadingDebug.cs(42,43): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\DemoSaveAndLoadJson.cs(15,52): warning CS0414: The field 'DemoSaveAndLoadJson._surfaceManager' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\DemoLoadingDebugger.cs(14,53): warning CS0414: The field 'DemoLoadingDebugger._uiDebugger' is assigned but its value is never used Assets\KawaiiFrameworks\CharacterSpine\Demo\Scripts\DemoSpineScroll.cs(8,54): warning CS0414: The field 'DemoSpineScroll._prefab' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventAnnouncementPopup.cs(25,22): warning CS0114: 'UIEventAnnouncementPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\Common\AdsManager.cs(65,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\UI\Popup\Screenshot\UIScreenshotPopup.cs(27,22): warning CS0114: 'UIScreenshotPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(35,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Plugins\JSExternalBridge\JSBridgeKFS.cs(114,26): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\UnityServicesInitialization.cs(12,16): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialUIGlobalSetting.cs(27,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Mail\MailManager.cs(21,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(469,29): warning CS0618: 'ParticleSystemRenderer.BakeTrailsMesh(Mesh, Camera, bool)' is obsolete: 'BakeTrailsMesh with useTransform is deprecated. Use BakeTrailsMesh with ParticleSystemBakeMeshOptions instead.' Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(473,29): warning CS0618: 'ParticleSystemRenderer.BakeMesh(Mesh, Camera, bool)' is obsolete: 'BakeMesh with useTransform is deprecated. Use BakeMesh with ParticleSystemBakeMeshOptions instead.' Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueNPCManager.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\AdsManager.cs(96,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\AdsManager.cs(114,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(122,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(125,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(130,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Club\ClubManager.cs(58,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(79,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(97,47): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(128,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\IAP\ShopView.cs(35,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(139,17): warning CS0618: 'ObscuredPrefs.SetString(string, string)' is obsolete: 'Please use generic Set instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(230,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(159,28): warning CS0618: 'ObscuredPrefs.GetString(string, string)' is obsolete: 'Please use generic Get instead. This API will be removed in next updates.' Assets\_KFS\Scripts\UI\UIManagerWrapper.cs(80,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(199,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\AchievementGetRequest.cs(19,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\PlayerData\PlayerDataManager.cs(585,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIQuestTabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\RodUpgrade\UIRodUpgradePopup.cs(98,72): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(106,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardPopup.cs(152,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapItem.cs(158,20): warning CS0219: The variable 'iconAvatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(62,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(87,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(98,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(112,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(192,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIEventChallengeIcons.cs(56,25): warning CS0219: The variable 'id' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Prologue\UIProloguePopup.cs(93,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(46,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(83,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\KFSUtils.cs(1144,21): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuestItem.cs(154,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterFloatingInfo.cs(212,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuest.cs(166,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIFriendsTab.cs(12,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\InteractableObjectManager.cs(139,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(24,69): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\InteractiveIslandNotice.cs(67,20): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIReferralRewardPopup.cs(32,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(32,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\CollectResourceManager.cs(350,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(141,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterMainSceneBubble.cs(88,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\ScriptAction\NPC\NPCAction.cs(48,30): warning CS0168: The variable 'error' is declared but never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(275,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(313,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\PvP\PvpManager.cs(410,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(44,35): warning CS0414: The field 'StatueCharacter._statueMat' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(15,48): warning CS0414: The field 'UITestTooltip._btnBotRight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(25,48): warning CS0414: The field 'UILanguagePopup._languageScroll' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\SystemMessageManager.cs(24,23): warning CS0414: The field 'SystemMessageManager._maxTimeShow' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(25,37): warning CS0414: The field 'UIChannelInfoItem._blue' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(58,78): warning CS0414: The field 'UIPvpResultPopup._rectOpponentOrigin' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(20,44): warning CS0414: The field 'UIChannelInfoItem._numberPartical' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(164,45): warning CS0414: The field 'UIShopPopup._packPrefab' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(42,22): warning CS0414: The field 'UISceneLogin._isNewUser' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopDailyLure.cs(21,37): warning CS0414: The field 'UIShopDailyLure._objBtnRefresh' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionTotalPopup.cs(23,21): warning CS0414: The field 'UIIslandCollectionTotalPopup._islandId' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\PlantObject.cs(19,23): warning CS0414: The field 'PlantObject._scale' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(20,48): warning CS0414: The field 'UINPCFloatingInfo._rTransChat' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopItem.cs(29,50): warning CS0414: The field 'UIShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(24,41): warning CS0414: The field 'UIIslandUnlockPopup._uiRodIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(30,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiItemAdsReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(29,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPearl' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayIdleState.cs(29,62): warning CS0414: The field 'FishingGamePlayIdleState._myState' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(36,71): warning CS0414: The field 'UIGlobalKFS._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItemGemPack.cs(15,42): warning CS0414: The field 'UIShopIAPItemGemPack._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(28,44): warning CS0414: The field 'UIPackInfoIAPPopup._itemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(42,50): warning CS0414: The field 'UIEventShopItem._tmpQuantity' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueAnim.cs(13,31): warning CS0414: The field 'TutorialDialogueAnim._rTransMessageBg' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIChallengeIcons.cs(15,44): warning CS0414: The field 'UIChallengeIcons._transContainer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(22,38): warning CS0414: The field 'CharacterUIRegister._uiLayer' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(18,43): warning CS0414: The field 'UIPvpProfileCard._avatar' is assigned but its value is never used Assets\_KFS\Scripts\PlayerData\Implement\PlayerIslandChallenge.cs(30,22): warning CS0414: The field 'PlayerIslandChallenge._isInit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(30,43): warning CS0414: The field 'UIChannelInfoPopup._green' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(22,45): warning CS0414: The field 'CharacterOffline._isoDynamic' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventChallengePopup.cs(29,48): warning CS0414: The field 'UIEventChallengePopup._eventChallenge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureDetail.cs(37,69): warning CS0414: The field 'UIFishingLureDetail._objMyRecord' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(32,45): warning CS0414: The field 'StatueCharacter._objRenderer' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\GiftboxManager.cs(24,52): warning CS0414: The field 'GiftboxManager._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(17,47): warning CS0414: The field 'UISwitchChannelPopup._gridView' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(27,73): warning CS0414: The field 'UILeaderboardIslandPopup._tmpLP' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginWithCustomId.cs(13,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(25,50): warning CS0414: The field 'UIChannelInfoPopup._titleIndexChannel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(26,75): warning CS0414: The field 'UIItemInfo._tmpTheme' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(16,48): warning CS0414: The field 'UIIslandFishingIdleView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(13,28): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(21,40): warning CS0414: The field 'UINPCFloatingInfo._lineSize' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(35,40): warning CS0414: The field 'UIFishingLureStoryPopup._rectIconReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(27,50): warning CS0414: The field 'UIChannelInfoPopup._txtStatus' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(28,43): warning CS0414: The field 'PlayerParadeController._tail' is assigned but its value is never used Assets\_KFS\Scripts\PvP\PvPGuide\PvpFishingCastButton.cs(13,53): warning CS0414: The field 'PvpFishingCastButton._pvpFishingGameplay' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(31,37): warning CS0414: The field 'UIBuyMoreBoosterPopup._objBtnAds' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(34,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglBtnBuy' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(14,48): warning CS0414: The field 'UITestTooltip._btnBot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(32,43): warning CS0414: The field 'UIChannelInfoPopup._blue' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChangeName\UIChangeNamePopup.cs(20,41): warning CS0414: The field 'UIChangeNamePopup._btnChangeName' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(17,50): warning CS0414: The field 'UIIslandFishingIdleView._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(28,50): warning CS0414: The field 'UIFishInfo._tmpPoint' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIBattleFishInfo.cs(19,49): warning CS0414: The field 'UIBattleFishInfo._uiFishHP' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(25,42): warning CS0414: The field 'UIPackInfoIAPPopup._tmpPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapPopup.cs(29,21): warning CS0414: The field 'UIIslandMapPopup._notiPageIndex' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\UIGlobalData.cs(19,50): warning CS0414: The field 'UIGlobalData._craftingManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoTab.cs(13,44): warning CS0414: The field 'UIIslandInfoTab._controller' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceived.cs(15,55): warning CS0414: The field 'UIFriendReceived._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(26,36): warning CS0414: The field 'PlayerInteractionManager._transUIInteraction' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(42,24): warning CS0414: The field 'LocalNotification._smallIcon' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(20,58): warning CS0414: The field 'UIIslandCollectionItem._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingCastSpinner.cs(26,32): warning CS0414: The field 'FishingCastSpinner._spindleImg' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(13,48): warning CS0414: The field 'UITestTooltip._btnBotLeft' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(36,44): warning CS0414: The field 'UIFishingStatsPanel._rodItem' is assigned but its value is never used Assets\_KFS\Scripts\Audio\BgMusicDatabase.cs(18,35): warning CS0414: The field 'BgMusicDatabase._lstBgMusics' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(43,24): warning CS0414: The field 'LocalNotification._largeIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(26,45): warning CS0414: The field 'UILanguagePopup._languageItemPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(30,22): warning CS0414: The field 'PlayerParadeController._isInParade' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(36,22): warning CS0414: The field 'UISwitchChannelPopup._isRecommend' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginMilestoneRewardItem.cs(21,43): warning CS0414: The field 'UIDailyLoginMilestoneRewardItem._hideButton' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(25,33): warning CS0414: The field 'PlayerInteractionManager._mainCanvas' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(20,58): warning CS0414: The field 'CharacterUIRegister._fashion' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(17,43): warning CS0414: The field 'UINPCQuestBubble._tglCanCompleteQuest' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\ShopObjectManager.cs(22,45): warning CS0414: The field 'ShopObjectManager._shopTitlePrefab' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(19,50): warning CS0414: The field 'UINPCFloatingInfo._txtChatMessage' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(26,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayBattleState.cs(34,55): warning CS0414: The field 'FishingGamePlayBattleState._textEffect' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingPlayView.cs(11,48): warning CS0414: The field 'UIIslandFishingPlayView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(22,41): warning CS0414: The field 'UIShopIAPItem._packItem' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(23,40): warning CS0414: The field 'UINPCFloatingInfo._timeShowSecond' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingManaSlider.cs(14,61): warning CS0414: The field 'UIFishingManaSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(18,40): warning CS0414: The field 'CharacterUIRegister._characterScale' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultPopup.cs(42,62): warning CS0414: The field 'UIFishingResultPopup._sliderPearlLimit' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Camera\IsoCamera.cs(18,39): warning CS0414: The field 'IsoCamera._drawGizmosTest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(34,43): warning CS0414: The field 'UIChannelInfoPopup._orange' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollectionItem.cs(20,41): warning CS0414: The field 'UICompletedIslandCollectionItem._btnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(25,75): warning CS0414: The field 'UIItemInfo._tmpSubCategory' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlay.cs(44,77): warning CS0414: The field 'FishingGamePlay._islandBridge' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BugReport\UIBugReportPopup.cs(23,32): warning CS0414: The field 'UIBugReportPopup._imgScreenShot' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(56,72): warning CS0414: The field 'UIPvpResultPopup._rectMyOrigin' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCInteractiveNearbyObject.cs(16,44): warning CS0414: The field 'NPCInteractiveNearbyObject._transMovePos' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandHomeView.cs(20,48): warning CS0414: The field 'UIIslandHomeView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(25,41): warning CS0414: The field 'UIClosetFashionItem._uiItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(27,35): warning CS0414: The field 'UIHallOfFameRewardItem._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(45,24): warning CS0414: The field 'CharacterHandler._nickName' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(15,35): warning CS0414: The field 'UISceneSystemMessage._tglLogin' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionIcon.cs(21,50): warning CS0414: The field 'UIIslandCollectionIcon._uiNotice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureNoti.cs(19,37): warning CS0414: The field 'UIFishingLureNoti._objFishingLureStoryUnclaimed' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(37,50): warning CS0414: The field 'UIShopFriendItem._tmpRandomQuantity' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceivedItem.cs(13,51): warning CS0414: The field 'UIFriendReceivedItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Setting\UISettingMoreGameItem.cs(18,41): warning CS0414: The field 'UISettingMoreGameItem.button' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(19,44): warning CS0414: The field 'UIChannelInfoItem._nameChannel' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(13,41): warning CS0414: The field 'AppsFlyerManager._appIdIOS' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(33,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglOpenShop' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(32,33): warning CS0414: The field 'UIFishingLureStoryPopup._uiReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(19,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDenied' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(24,41): warning CS0414: The field 'CharacterUIRegister._defaultAnim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(15,28): warning CS0414: The field 'UIIslandInfoResidentInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandIdleReward\UIIslandIdleRewardItem.cs(13,58): warning CS0414: The field 'UIIslandIdleRewardItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoTrophyRoad.cs(18,52): warning CS0414: The field 'UILeagueInfoTrophyRoad._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(37,65): warning CS0414: The field 'UISceneLogin._loginbridge' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionPanel.cs(24,58): warning CS0414: The field 'UIIslandCollectionPanel._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingPowerSlider.cs(12,61): warning CS0414: The field 'UIFishingPowerSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlock.cs(14,55): warning CS0414: The field 'UIFriendBlock._controller' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(22,40): warning CS0414: The field 'UINPCFloatingInfo._txtAnchor' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\License\UIEquipmentLicenseFishItem.cs(40,51): warning CS0414: The field 'UIEquipmentLicenseFishItem._tmpUnlocked' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ResourceInteractiveNearbyObject.cs(17,55): warning CS0414: The field 'ResourceInteractiveNearbyObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(26,50): warning CS0414: The field 'UIChannelInfoPopup._txtCurrentIsland' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(24,40): warning CS0414: The field 'UINPCFloatingInfo._timeScale' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureUpgradePopup.cs(48,43): warning CS0414: The field 'UIFishingLureUpgradePopup._tglBtnConfirm' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(14,41): warning CS0414: The field 'AppsFlyerManager._oneLinkId' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalBannerItem.cs(17,49): warning CS0414: The field 'UIGlobalBannerItem._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(43,23): warning CS0414: The field 'CharacterHandler._distance' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(11,41): warning CS0414: The field 'AppsFlyerManager._devKey' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(38,52): warning CS0414: The field 'UIFishingStatsPanel._rodPerkGenerator' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UISentRequestItem.cs(13,48): warning CS0414: The field 'UISentRequestItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(25,50): warning CS0414: The field 'UIFishInfo._tmpPearl' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(16,43): warning CS0414: The field 'UINPCQuestBubble._tglNeedReceiveQuest' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(10,41): warning CS0414: The field 'UILoginType._btnGoogle' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(25,50): warning CS0414: The field 'UIFishingStatsPanel._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(16,35): warning CS0414: The field 'UISceneSystemMessage._tglSender' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(11,43): warning CS0414: The field 'UIEquipmentLureItem._sgTglPlayerAssign' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(23,33): warning CS0414: The field 'PlayerInteractionManager._cam' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(16,55): warning CS0414: The field 'InteractableObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(23,75): warning CS0414: The field 'UIItemInfo._tmpDecoType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(17,47): warning CS0414: The field 'CharacterUIRegister._isoTrans' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(21,55): warning CS0414: The field 'CharacterUIRegister._avatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(24,59): warning CS0414: The field 'PlayerParadeController._fishingGamePlayIdleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIScrollItemResize.cs(20,48): warning CS0414: The field 'UIScrollItemResize._loopListView' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(23,37): warning CS0414: The field 'UIChannelInfoItem._green' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(27,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtDesc' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoFishInfoItem.cs(17,32): warning CS0414: The field 'UIIslandInfoFishInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(14,52): warning CS0414: The field 'UIShowCollectResourceController._lstItemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIPlayerInfoItem.cs(29,32): warning CS0414: The field 'UIPlayerInfoItem._imgClan' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(21,48): warning CS0414: The field 'UITestTooltip._btnRightBot' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialOverlaySetting.cs(11,47): warning CS0414: The field 'TutorialOverlaySetting._step' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(13,40): warning CS0414: The field 'UIIslandInfoResidentInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(31,52): warning CS0414: The field 'UIFishingStatsPanel._licenseGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(30,37): warning CS0414: The field 'UIFishingLureStoryPopup._objBtnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(28,40): warning CS0414: The field 'UICardRewardItem._rectCard' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionRow.cs(12,39): warning CS0414: The field 'UIClosetFashionRow._scrollController' is assigned but its value is never used Assets\_KFS\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\ScenePlay\UIScenePlay.cs(11,65): warning CS0414: The field 'UIScenePlay._playBridge' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpOpponentActionPanel.cs(26,45): warning CS0414: The field 'UIPvpOpponentActionPanel._fishingStatus' is assigned but its value is never used Assets\Alpha Masking\Mask.cs(293,7): warning CS0414: The field 'Mask.instanceID' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(25,58): warning CS0414: The field 'PlayerParadeController._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(24,63): warning CS0414: The field 'UILeaderboardIslandPopup._leagueIcon' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendList\UIFindFriendItem.cs(13,47): warning CS0414: The field 'UIFindFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Notification\ShowNotification.cs(15,40): warning CS0414: The field 'ShowNotification._timeShowNextItem' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoLeaderboard.cs(16,52): warning CS0414: The field 'UILeagueInfoLeaderboard._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(18,43): warning CS0414: The field 'UIAudioPermissionPopup._stgRequest' is assigned but its value is never used Assets\_KFS\Z_Cheat\TestTab\CheatTestTab.cs(20,42): warning CS0414: The field 'CheatTestTab._sgTabB' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(14,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtTitle' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\TutorialHand.cs(15,51): warning CS0414: The field 'TutorialHand._lstObjCircles' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\CheatPopup\UICheatPopup.cs(56,49): warning CS0414: The field 'UICheatPopup._inputNotiAfterTime' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(25,40): warning CS0414: The field 'UINPCFloatingInfo._maxHeight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\License\UILicenseUpgradeProEffect.cs(10,53): warning CS0414: The field 'UILicenseUpgradeProEffect._license' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(36,43): warning CS0414: The field 'UIChannelInfoPopup._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(20,48): warning CS0414: The field 'UITestTooltip._btnRight' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCHandler.cs(28,52): warning CS0414: The field 'NPCHandler._info' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(11,41): warning CS0414: The field 'UILoginType._btnApple' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(166,45): warning CS0414: The field 'UIShopPopup._dailyLurePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(30,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemShell' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(29,32): warning CS0414: The field 'UICardRewardItem._lureCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlockItem.cs(13,48): warning CS0414: The field 'UIFriendBlockItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(14,48): warning CS0414: The field 'InteractableObject._collider2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(10,45): warning CS0414: The field 'UIEquipmentLureItem._lureItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(26,37): warning CS0414: The field 'UIChannelInfoItem._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(18,46): warning CS0414: The field 'UIShopFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\AnimalObject.cs(19,22): warning CS0414: The field 'AnimalObject._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Maps\ToolCreateMap.cs(18,42): warning CS0414: The field 'ToolCreateMap._characterPos' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(35,21): warning CS0414: The field 'UIIslandCollectionItem._maxStar' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Rod\UIRodStarImage.cs(10,41): warning CS0414: The field 'UIRodStarImage._sprEnable' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIPlayMenuView.cs(12,48): warning CS0414: The field 'UIPlayMenuView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneMain\UISceneMain.cs(31,23): warning CS0414: The field 'UISceneMain._param' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(33,41): warning CS0414: The field 'UIFishingStatsPanel._sprIconPvp' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(24,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPackInfo' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(25,51): warning CS0414: The field 'CharacterOffline._box2D' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(24,75): warning CS0414: The field 'UIItemInfo._tmpCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(28,40): warning CS0414: The field 'UIHallOfFameRewardItem._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardBattle.cs(14,54): warning CS0414: The field 'UILeagueRewardBattle._controller' is assigned but its value is never used Assets\_KFS\Scripts\Club\ClubManager.cs(22,22): warning CS0414: The field 'ClubManager._clubDataDelayRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(35,46): warning CS0414: The field 'UIBuyMoreBoosterPopup._btnBuyDirect' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(19,48): warning CS0414: The field 'UITestTooltip._btnRightTop' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialHandTouchSetting.cs(10,47): warning CS0414: The field 'TutorialHandTouchSetting._step' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(15,43): warning CS0414: The field 'UINPCQuestBubble._tglEmpty' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardSeason.cs(15,54): warning CS0414: The field 'UILeagueRewardSeason._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(30,32): warning CS0414: The field 'UICardRewardItem._normalCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(22,52): warning CS0414: The field 'UIClosetFashionItem._closetCharacter' is assigned but its value is never used Assets\_KFS\Scripts\Event\FishEvent\FishEventManager.cs(11,47): warning CS0414: The field 'FishEventManager._eventManager' is assigned but its value is never used Assets\_KFS\Scripts\Club\UI\UIClubInfo.cs(29,38): warning CS0414: The field 'UIClubInfo._limitClubNameCharacters' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(21,48): warning CS0414: The field 'CharacterOffline._attachment' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(28,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiIconBooster' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(32,24): warning CS0414: The field 'PlayerParadeController._header' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(24,37): warning CS0414: The field 'UIChannelInfoItem._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishRecord\UIFishRecordPopup.cs(20,52): warning CS0414: The field 'UIFishRecordPopup._starGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(25,48): warning CS0414: The field 'UIIslandUnlockPopup._star' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(27,41): warning CS0414: The field 'UINPCFloatingInfo._cancelTask' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginRewardItem.cs(22,43): warning CS0414: The field 'UIDailyLoginRewardItem._ToggleInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(20,22): warning CS0414: The field 'UIShopIAP._requesting' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(17,55): warning CS0414: The field 'UIEventShopItem._uiShopDecoration' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(24,50): warning CS0414: The field 'UIChannelInfoPopup._numberParticel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(29,50): warning CS0414: The field 'UIShopFriendItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(19,48): warning CS0414: The field 'UIPvpProfileCard._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfo\UIPackInfoSingle.cs(21,53): warning CS0414: The field 'UIPackInfoSingle._tooltipPosType' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(15,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtInstruction' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(18,46): warning CS0414: The field 'UINPCFloatingInfo._chatGroup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(23,42): warning CS0414: The field 'UIShopIAPItem._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(20,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDontAskAgain' is assigned but its value is never used Assets\_KFS\Scripts\FreePack\UIFreePack.cs(20,55): warning CS0414: The field 'UIFreePack._jumpTarget' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(165,45): warning CS0414: The field 'UIShopPopup._packIAPPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(12,40): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(28,52): warning CS0414: The field 'UIFishingStatsPanel._boosterGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(12,41): warning CS0414: The field 'AppsFlyerManager._appIdAndroid' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(33,34): warning CS0414: The field 'PlayerParadeController._followChar' is assigned but its value is never used Total cache size 228936652 Total cache size after purge 228936652 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.2327ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 2 is unloading info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 15.4808ms ExitCode: 0 Duration: 2s173ms [ 429/1285 0s] WriteResponseFile Library/Bee/artifacts/rsp/4747638433968585886.rsp [ 673/1285 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp [ 955/1285 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1284/1285 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json *** Tundra build success (2.16 seconds), 4 items updated, 1285 evaluated Total cache size 228936652 Total cache size after purge 228936652 DisplayProgressbar: Post Scripts Callback DisplayProgressbar: Calculate Scene Dependency Data DisplayProgressbar: Calculate Asset Dependency Data You are trying to create a MonoBehaviour using the 'new' keyword. This is not allowed. MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit from ScriptableObject or no base class at all UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.MonoBehaviour:.ctor () KFS.PlayerData.Models.FreePackModel:.ctor () KFS.PlayerData.PlayerFreePack:.ctor () (at Assets/_KFS/Scripts/PlayerData/Implement/PlayerFreePack.cs:14) KFS.PlayerData.PlayerDataManager:.cctor () (at Assets/_KFS/Scripts/PlayerData/PlayerDataManager.cs:90) UnityEditor.Build.Content.ContentBuildInterface:GetPlayerObjectIdentifiersInAsset (UnityEditor.GUID,UnityEditor.BuildTarget) UnityEditor.Build.Pipeline.Tasks.CalculateAssetDependencyData:ProcessAsset (UnityEditor.GUID,string,UnityEditor.Build.Pipeline.Tasks.CalculateAssetDependencyData/TaskInput,System.Collections.Generic.HashSet`1,System.Collections.Generic.Dictionary`2&,System.Collections.Generic.HashSet`1,UnityEditor.TextureImporter) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/CalculateAssetDependencyData.cs:483) UnityEditor.Build.Pipeline.Tasks.CalculateAssetDependencyData:RunInternal (UnityEditor.Build.Pipeline.Tasks.CalculateAssetDependencyData/TaskInput,UnityEditor.Build.Pipeline.Tasks.CalculateAssetDependencyData/TaskOutput&) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/CalculateAssetDependencyData.cs:417) UnityEditor.Build.Pipeline.Tasks.CalculateAssetDependencyData:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/CalculateAssetDependencyData.cs:153) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [Assets/_KFS/Scripts/PlayerData/Implement/PlayerFreePack.cs line 14] DisplayProgressbar: Add Hash To Bundle Name Task DisplayProgressbar: Strip Unused Sprite Sources DisplayProgressbar: Create Built In Shaders Bundle DisplayProgressbar: Post Dependency Callback DisplayProgressbar: Generate Bundle Packing DisplayProgressbar: Update Bundle Object Layout DisplayProgressbar: Generate Bundle Commands DisplayProgressbar: Generate Sub Asset Path Maps DisplayProgressbar: Generate Bundle Maps DisplayProgressbar: Post Packing Callback DisplayProgressbar: Write Serialized Files Compiling shader "UI/Hidden/UI-Effect" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.02 seconds starting compilation... finished in 0.37 seconds. Local cache hits 4 (1.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Hidden/UI-Effect in 0.00s gles3 (total internal programs: 4, unique: 4) Script attached to 'NpcQuestItem' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Item' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_IconPvP' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Item' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Handle' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'TalkToDoris' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'TalkToDuke' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'BattleClaimReward' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Lock' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Compiling shader "UI/Additive" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Additive in 0.00s gles3 (total internal programs: 1, unique: 1) Script attached to 'CatchNewFishTooHigh2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'HookTapButton' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'ItemChest' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'TalkToMarina' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Request' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Item' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_LockedHint' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'BattlePowerTooLow' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CraftingFocusBench' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'SelectLureTap' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CatchNewFishPlaying' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Item' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureLevelUp' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Request_Simple' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'MoveChar' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Request' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureTapWaiting' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_AutoAssign' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'FocusRay' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Achievement' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureLevelUp2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Scrollbar Horizontal' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Item' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CatchNewFishTooLow' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'NPCQuest' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'FocusMarina' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CampaignRewardConfirm' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Daily' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Top' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureTapOpen' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Mask' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Request_Focus' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Item' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Viewport' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureClose' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_Info' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Campaign' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_PlayerAssign' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'FocusDuke2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureGo' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'ItemChest' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'EquipLureTap' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Handle' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Request' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'NPCQuestSkipWaitingTime' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Campaign2TapClaim' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_NotAssignIcon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Item (0)' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'FocusRay' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'AutoAssign' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Campaign2TapClaim' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'ChracterName' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Bg' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Top' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'BattlePlaying' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Gradient' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'BattlePowerTooHigh' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'NpcAvatarContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Campaign2RewardConfirm' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CatchNewFishCast' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'LeaveHome' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Viewport' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Compiling shader "TextMeshPro/Distance Field" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 4 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Distance Field in 0.00s gles3 (total internal programs: 4, unique: 4) Script attached to 'Campaign2TapOpen' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'EndTutorial' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CraftingMoveToBench' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'NPCQuestReturn' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_StatsIcon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'ItemContainer (0)' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'EffectArrow' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_Name' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CatchNewFishTooLow2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CampaignTapOpen' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureTapOpen' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'LureIntro' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'FishingIntro' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Mask_Lock' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'ChatReport' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Root' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Request' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Weekly' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_BonusLevelBg' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'MoveCharTargetIntro' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CatchNewFishTooHigh' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Quest' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Avatar' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Bg' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_LicenseBonus' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'NPCQuestInfo' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CraftingIntro' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_LicenseBonusValue' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'FocusDuke2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CatchNewFishClaimReward' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'StartFishingTapButton' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'SelectClothes' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CampaignTapClaim' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Compiling shader "2DxFX/Standard/GrayScale" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader 2DxFX/Standard/GrayScale in 0.00s gles3 (total internal programs: 1, unique: 1) Script attached to 'Item' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Quest' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Scrollbar Vertical' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureTap' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'MarinaAskCollectRessources' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'NPCMainChoice' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_BonusLevel' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CampaignTapClaim' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 16 After settings filtering: 16 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 16 (0.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 16, unique: 16) Script attached to 'UpgradeLureTapAgainWaiting' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Bg' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'UpgradeLureTapAgain' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_frame' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Scroll_FishItems' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Text_BonusLevel' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Basic' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'StartFromHome' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Compiling shader "Alpha Masked/Sprites Alpha Masked - World Coords" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 2 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Alpha Masked/Sprites Alpha Masked - World Coords in 0.00s gles3 (total internal programs: 2, unique: 2) Script attached to 'Text_StatsValue' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'FocusMarina' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'OpenLurePopup' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'Image_Icon' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] Script attached to 'CatchNewFishTap' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile_Internal (string,UnityEditor.Build.Content.WriteCommand,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal,UnityEditor.Build.Content.BuildUsageTagSet,UnityEditor.Build.Content.BuildReferenceMap,UnityEditor.Build.Content.PreloadInfo,UnityEditor.Build.Content.AssetBundleInfo) UnityEditor.Build.Content.ContentBuildInterface:WriteSerializedFile (string,UnityEditor.Build.Content.WriteParameters) UnityEditor.Build.Pipeline.WriteTypes.AssetBundleWriteOperation:Write (string,UnityEditor.Build.Content.BuildSettings,UnityEditor.Build.Content.BuildUsageTagGlobal) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs:36) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility.IRunCachedCallbacks.ProcessUncached (UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/WorkItem`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:172) UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility:RunCachedOperation (UnityEditor.Build.Pipeline.Interfaces.IBuildCache,UnityEditor.Build.Pipeline.Interfaces.IBuildLogger,UnityEditor.Build.Pipeline.Interfaces.IProgressTracker,System.Collections.Generic.List`1>,UnityEditor.Build.Pipeline.Utilities.TaskCachingUtility/IRunCachedCallbacks`1) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Utilities/TaskCachingUtility.cs:100) UnityEditor.Build.Pipeline.Tasks.WriteSerializedFiles:Run () (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Tasks/WriteSerializedFiles.cs:120) UnityEditor.Build.Pipeline.BuildTasksRunner:Run (System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IBuildContext) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/Shared/BuildTasksRunner.cs:56) UnityEditor.Build.Pipeline.ContentPipeline:BuildAssetBundles (UnityEditor.Build.Pipeline.Interfaces.IBundleBuildParameters,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildContent,UnityEditor.Build.Pipeline.Interfaces.IBundleBuildResults&,System.Collections.Generic.IList`1,UnityEditor.Build.Pipeline.Interfaces.IContextObject[]) (at ./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/ContentPipeline.cs:155) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:DoBuild (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,UnityEditor.AddressableAssets.Build.DataBuilders.AddressableAssetsBuildContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:314) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptPackedMode:BuildDataImplementation (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptPackedMode.cs:91) UnityEditor.AddressableAssets.Build.DataBuilders.BuildScriptBase:BuildData (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/DataBuilders/BuildScriptBase.cs:92) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2847) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [./Library/PackageCache/com.unity.scriptablebuildpipeline@1.21.24/Editor/WriteTypes/AssetBundleWriteOperation.cs line 36] DisplayProgressbar: Archive And Compress Bundles DisplayProgressbar: Generate Location Lists Task DisplayProgressbar: Post Writing Callback DisplayProgressbar: Extract Data Task [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1335 Unused Serialized files (Serialized files now loaded: 0) Unloading 2558 unused Assets / (5.1 MB). Loaded Objects now: 40469. Memory consumption went from 395.1 MB to 390.0 MB. Total: 63.481800 ms (FindLiveObjects: 1.487600 ms CreateObjectMapping: 1.661600 ms MarkObjects: 57.948900 ms DeleteObjects: 2.382800 ms) DisplayProgressbar: Post Processing AssetBundles DisplayProgressbar: Post Processing Catalog Entries Addressable content successfully built (duration : 0:00:51.295) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContentImpl (UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2854) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&,UnityEditor.AddressableAssets.Build.AddressablesDataBuilderInput) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2810) UnityEditor.AddressableAssets.Settings.AddressableAssetSettings:BuildPlayerContent (UnityEditor.AddressableAssets.Build.AddressablesPlayerBuildResult&) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs:2787) AddressablesPlayerBuildProcessor:PrepareForPlayerbuild (UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,UnityEditor.Build.BuildPlayerContext,bool) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:101) AddressablesPlayerBuildProcessor:PrepareForBuild (UnityEditor.Build.BuildPlayerContext) (at ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Build/AddressablesPlayerBuildProcessor.cs:80) UnityEditor.Build.BuildPipelineInterfaces:PreparePlayerBuild (UnityEditor.Build.BuildPlayerContext) UnityEditor.BuildPipeline:PreparePlayerBuild (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) (Filename: ./Library/PackageCache/com.unity.addressables@1.21.21/Editor/Settings/AddressableAssetSettings.cs Line: 2854) Start importing Assets/AddressableAssetsData/WebGL/addressables_content_state.bin using Guid(7f3e1eb2fee51264ebaff1d77824c1b2) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '93a8b3612bf40b96512ef237b9b99302') in 0.000742 seconds Refreshing native plugins compatible for Editor in 3.25 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=7e053c0ab3f54b542b1b949a3bdf3538): Total: 0.067 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Start importing Assets/AddressableAssetsData/link.xml using Guid(c8feb931c0b2eff4591fa4e5b52e8f2c) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: '594e08b378bd0d2774d45bf6896fb601') in 0.006703 seconds Refreshing native plugins compatible for Editor in 3.85 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=a45ce7068f929c54e863761f2822cf10): Total: 0.150 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 41 unused Assets / (10.4 KB). Loaded Objects now: 40469. Memory consumption went from 285.4 MB to 285.4 MB. Total: 74.233900 ms (FindLiveObjects: 3.129100 ms CreateObjectMapping: 3.378200 ms MarkObjects: 67.627300 ms DeleteObjects: 0.097300 ms) Asset Pipeline Refresh (id=e7429707ebd1d0e41b864f1bcc1a09a4): Total: 0.004 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (0.9 KB). Loaded Objects now: 40469. Memory consumption went from 296.6 MB to 296.6 MB. Total: 61.867900 ms (FindLiveObjects: 1.356000 ms CreateObjectMapping: 1.337000 ms MarkObjects: 59.116400 ms DeleteObjects: 0.057700 ms) Asset Pipeline Refresh (id=123127f0367759c4398343ffd0478e3f): Total: 0.004 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.2121ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 4 Duration: 0s17ms [ ] Require frontend run. Library/Bee/2000b0aESkipCompile.dag couldn't be loaded DisplayProgressbar: Compiling Scripts Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aESkipCompile.dag.json" "Library/Bee/2000b0aESkipCompile-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 0 Duration: 0s145ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aESkipCompile.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aESkipCompile.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 0 Duration: 0s48ms Finished compiling graph: 5 nodes, 7 flattened edges (7 ToBuild, 0 ToUse), maximum node priority 5 [2/4 0s] WriteResponseFile Library/Bee/artifacts/rsp/6097564273297756792.rsp *** Tundra build success (0.03 seconds), 1 items updated, 4 evaluated Asset Pipeline Refresh (id=f2948e6f65955dc4d909316ba6bb74e3): Total: 0.006 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 20 Total cache size 228936652 Total cache size after purge 228936652 info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.0968ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 4 Duration: 0s13ms [ ] Require frontend run. Library/Bee/2000b0aP.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\BuildPipeline\ScriptCompilationBuildProgram.exe" "Library/Bee/2000b0aP.dag.json" "Library/Bee/2000b0aP-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 0 Duration: 0s388ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/2000b0aP.dag" --continue-on-failure --dagfilejson="Library\Bee\2000b0aP.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssembliesAndTypeDB WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] ALC ILPP context 3 is unloading info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 31.9871ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 105 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.6601ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.8256ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.8419ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.1884ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 6.5557ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.5032ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.4890ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 9.5671ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 15.4601ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 23.9972ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 99 defines and 179 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.1999ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll, with 100 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.6297ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 51.1153ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 50.8490ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 99 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 99 defines and 187 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.1723ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 12.9646ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.1650ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 100 defines and 186 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 99 defines and 193 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.9826ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll, with 100 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.9018ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 100 defines and 186 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.5736ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 0.9692ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 70.8249ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Demo.dll, with 99 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.1038ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 91.0251ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 41.5199ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.1318ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll, with 100 defines and 187 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.3085ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.3152ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 104 defines and 182 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.1593ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 49.1474ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 19.0492ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 99 defines and 187 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll, with 99 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0285ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.5769ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll, with 99 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.1315ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 13.5514ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 20.0612ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 100 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.0179ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Fi.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.2905ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1.1304ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 63.4358ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 27.3159ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 32.0550ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 99 defines and 186 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.0033ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 7.1504ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.0639ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.1539ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll, with 99 defines and 189 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 4.9549ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 29.7964ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll, with 99 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 100 defines and 185 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 76.9223ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll, with 99 defines and 188 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 3.3299ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 34.5334ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 65.4658ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Resolved Unity.Burst.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e with Library\PackageCache\com.unity.burst@1.8.17\Unity.Burst.CodeGen\Unity.Burst.Cecil.Rocks.dll info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 99 defines and 183 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 8.4973ms info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll, with 99 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 5.5102ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 2.8011ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 31.5755ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll, with 100 defines and 184 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 33.4226ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 17.0949ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1061.2114ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 1031.7560ms info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 617.0382ms info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Unity.ILPP.Runner.PostProcessingPipeline[0] Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 99 defines and 243 references info: Unity.ILPP.Runner.PostProcessingPipeline[0] processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Unity.ILPP.Runner.PostProcessingPipeline[0] running zzzUnity.Burst.CodeGen.BurstILPostProcessor info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/PostProcessAssembly' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/PostProcessAssembly application/grpc - - 200 - application/grpc 375.5433ms ExitCode: 0 Duration: 18s Finished compiling graph: 842 nodes, 8712 flattened edges (6744 ToBuild, 138 ToUse), maximum node priority 495 [ 0s] Delete 128 artifact files that are no longer in use. (like Library\PlayerScriptAssemblies\MoreMountains.Feedbacks.PostProcessing.dll) [ 1/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp2 [ 2/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.UnityAdditionalFile.txt [ 3/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 4/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp2 [ 5/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.dll_57BC584B76EE88E4.mvfrm [ 6/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_AC649F958513C41A.mvfrm [ 7/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_699D528A2368B448.mvfrm [ 8/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_8EA6D6F4E5FACFED.mvfrm [ 9/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_10F4C16533DAA630.mvfrm [ 10/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WebGLModule.dll_D80A038D61704805.mvfrm [ 11/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DSPGraphModule.dll_90E0EC0A577B1A5F.mvfrm [ 12/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UnityConnectModule.dll_B2C6D2B498AFE96C.mvfrm [ 13/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Types.dll_0FD026776E910A7E.mvfrm [ 14/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_006620B9E4CDBE08.mvfrm [ 15/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CrashReportingModule.dll_8A2BB167773A7519.mvfrm [ 16/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ContentLoadModule.dll_7E2BA73C4D3E4EB1.mvfrm [ 17/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GameCenterModule.dll_2AB36AD4AB0EAEF9.mvfrm [ 18/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CoreModule.dll_622AACCFC186CAE1.mvfrm [ 19/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_E4DD503A3B2278D6.mvfrm [ 20/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_E5154DFB7EBBA6C4.mvfrm [ 21/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsSamplesModule.dll_0E1EC4FAD2898B5B.mvfrm [ 22/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_97795650C9BA0592.mvfrm [ 23/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIBuilderModule.dll_6AE0812DD37E1D64.mvfrm [ 24/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UIElementsModule.dll_821D37E69BAE4F32.mvfrm [ 25/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneViewModule.dll_5507B71955E8713E.mvfrm [ 26/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.GradleProject.dll_B69450A4CF2B7EF7.mvfrm [ 27/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SceneTemplateModule.dll_DE4F55CE33647E93.mvfrm [ 28/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_4F911FDF3A364C74.mvfrm [ 29/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Android.Gradle.dll_4824108CA19B849E.mvfrm [ 30/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_2B860726AEA65AAD.mvfrm [ 31/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Android.Extensions.dll_30FC0E9794433F9E.mvfrm [ 32/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.GraphViewModule.dll_1657D41160C5A430.mvfrm [ 33/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.dll_25181173187AFBFF.mvfrm [ 34/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DiagnosticsModule.dll_161C99FCC37DF579.mvfrm [ 35/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.QuickSearchModule.dll_A12C1B0A1C54F1D2.mvfrm [ 36/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.EditorToolbarModule.dll_BAAFE5103477D45B.mvfrm [ 37/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.DeviceSimulatorModule.dll_A582E7BEB221B5EB.mvfrm [ 38/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GIModule.dll_E4748B8B6C2E3B64.mvfrm [ 39/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WebGL.Extensions.dll_BCF9E08D8009615A.mvfrm [ 40/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_66260E4016559458.mvfrm [ 41/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_09903B8EBBB0B3E8.mvfrm [ 42/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.WindowsStandalone.Extensions.dll_335EC24C8AD9134A.mvfrm [ 43/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.PresetsUIModule.dll_D1BE0CF3631DFC35.mvfrm [ 44/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GridModule.dll_3F9BC8BDD9DB60D8.mvfrm [ 45/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.IMGUIModule.dll_A1FCF1F0E99A4829.mvfrm [ 46/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_D0131A3A99A0D8EC.mvfrm [ 47/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ImageConversionModule.dll_1721A7E0A4017B63.mvfrm [ 48/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputLegacyModule.dll_765A691A16AD5CB5.mvfrm [ 49/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_710C4AA1331606BA.mvfrm [ 50/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_70B0121CE1B3AF2B.mvfrm [ 51/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.CoreModule.dll_3F09D97D19815FB6.mvfrm [ 52/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_DD3DFAB3E54C00A7.mvfrm [ 53/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_5405882855EF80A0.mvfrm [ 54/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ProfilerModule.dll_BDD5C3D77E73D04B.mvfrm [ 55/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_AB61696C55F93819.mvfrm [ 56/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_55DC380B00AA3734.mvfrm [ 57/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PropertiesModule.dll_57EEAA131DFA1335.mvfrm [ 58/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_3183402ADC1F706B.mvfrm [ 59/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SharedInternalsModule.dll_9B32E6B61B2F76B3.mvfrm [ 60/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteMaskModule.dll_13DFDD64CC7E4473.mvfrm [ 61/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_15D8D1A3DCB7C45D.mvfrm [ 62/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteShapeModule.dll_FE767B56345DDECE.mvfrm [ 63/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_761D51D3D5FD2E22.mvfrm [ 64/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_CDF09B324D340B3F.mvfrm [ 65/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll.mvfrm.rsp [ 66/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.rsp [ 67/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.UnityAdditionalFile.txt [ 68/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.rsp2 [ 69/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_B4336A30FEB9B311.mvfrm [ 70/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.UnityAdditionalFile.txt [ 71/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.rsp2 [ 72/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_64A44C5C43746210.mvfrm [ 73/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_47ABE0AB2CC658F6.mvfrm [ 74/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityTestProtocolModule.dll_C9E17AED2C84E0B1.mvfrm [ 75/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_EF44456C6FD81EFE.mvfrm [ 76/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_82CBA52E9DF2687D.mvfrm [ 77/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_FCDD6B7D917352A3.mvfrm [ 78/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_17F9F16BAB366AC3.mvfrm [ 79/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_A02656C39337EA17.mvfrm [ 80/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_99723D8A8AAA3014.mvfrm [ 81/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_419087FAF17437B4.mvfrm [ 82/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_CC01DC06DC5A4B38.mvfrm [ 83/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_06881C079896F80D.mvfrm [ 84/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Collections.LowLevel.ILSupport.dll_2E40CE80E145E521.mvfrm [ 85/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_28C0AF8AAEF615E2.mvfrm [ 86/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_E09B16FFCC7780C9.mvfrm [ 87/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_389D8E7E6F9A3642.mvfrm [ 88/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestWWWModule.dll_2CE3F22659EC76AF.mvfrm [ 89/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestTextureModule.dll_F777D215FBAB3773.mvfrm [ 90/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VFXModule.dll_D8DA2ADC2465CAD4.mvfrm [ 91/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VideoModule.dll_5DA712E9322C51E7.mvfrm [ 92/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestModule.dll_09732B1513BB981C.mvfrm [ 93/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_C6164D5947F740EE.mvfrm [ 94/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_3B7E974CDCE3A950.mvfrm [ 95/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ContentLoadModule.dll_70488ACEAF69B26B.mvfrm [ 96/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_D732318DE0E70A7E.mvfrm [ 97/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll.mvfrm [ 98/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CrashReportingModule.dll_34D2A1F3B03E817F.mvfrm [ 99/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CoreModule.dll_D0507D4E9C19F387.mvfrm [100/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.dll_EF6A991DD4AEBF5E.mvfrm [101/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GIModule.dll_7CCDCF301305CB4A.mvfrm [102/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GameCenterModule.dll_F06397740E3831DF.mvfrm [103/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DSPGraphModule.dll_7D539E2B08C43C85.mvfrm [104/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HotReloadModule.dll_BCC75552B816C4D2.mvfrm [105/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GridModule.dll_ADC1993CB46E897E.mvfrm [106/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ImageConversionModule.dll_F7D4236B08C6FD9D.mvfrm [107/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.IMGUIModule.dll_70FD2DE535CBCA23.mvfrm [108/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputLegacyModule.dll_68774CAC78D8C06F.mvfrm [109/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_9F13562EE5D25AE6.mvfrm [110/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_87E4EB401E500D0D.mvfrm [111/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_CA2D44B62BA52AD1.mvfrm [112/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_12BB6E30E89E85B4.mvfrm [113/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_6BFAE1ECA368CF46.mvfrm [114/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AccessibilityModule.dll_B2A3E4F4E963252A.mvfrm [115/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_8824873D7DE0A0E5.mvfrm [116/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ProfilerModule.dll_AA4875F82FBCF271.mvfrm [117/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_89A85A1C66DB5BAE.mvfrm [118/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_7DA4EE065CF61D53.mvfrm [119/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PropertiesModule.dll_1D9ED6B28123961B.mvfrm [120/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SharedInternalsModule.dll_7BE562407FF4F8ED.mvfrm [121/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.StreamingModule.dll_F013849D2C6B608E.mvfrm [122/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteMaskModule.dll_D9900A042FA7C759.mvfrm [123/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SpriteShapeModule.dll_F0935EE896894288.mvfrm [124/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubstanceModule.dll_CCBE98E677BE5E9C.mvfrm [125/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextRenderingModule.dll_55E28DC0B442320B.mvfrm [126/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreTextEngineModule.dll_6221ACCA6A2CBA43.mvfrm [127/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TextCoreFontEngineModule.dll_1A397658DAA90125.mvfrm [128/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TilemapModule.dll_36E7D0F64A71474A.mvfrm [129/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TLSModule.dll_57FB926D4DF86167.mvfrm [130/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsCommonModule.dll_07399F30BD516DA4.mvfrm [131/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIModule.dll_E005244FD39DE8DC.mvfrm [132/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityAnalyticsModule.dll_A7845C09CA775F09.mvfrm [133/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityConnectModule.dll_F9A3895CDD2965BD.mvfrm [134/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UIElementsModule.dll_487BD1CE011BEB63.mvfrm [135/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityCurlModule.dll_6E9B387E4CF79B3D.mvfrm [136/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityTestProtocolModule.dll_4F44836E74F44E2B.mvfrm [137/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAssetBundleModule.dll_331EF78E93EE209A.mvfrm [138/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UnityWebRequestAudioModule.dll_E3F735CB29D399DE.mvfrm [139/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.iOS_I2Loc.Xcode.dll_43351C433F4A2202.mvfrm [140/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ScreenCaptureModule.dll_8AF3F8264782331C.mvfrm [141/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.SubsystemsModule.dll_7E8D43C69AC62C86.mvfrm [142/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.NVIDIAModule.dll_D1FC21DA3A37956D.mvfrm [143/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.dll.mvfrm.rsp [144/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DirectorModule.dll_8B8F8AA0E51A493E.mvfrm [145/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.rsp [146/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll.mvfrm.rsp [147/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.rsp [148/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.UnityAdditionalFile.txt [149/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.rsp2 [150/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll.mvfrm.rsp [151/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClusterInputModule.dll_326347CA4A37BC32.mvfrm [152/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.rsp [153/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll.mvfrm.rsp [154/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.rsp [155/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.UnityAdditionalFile.txt [156/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.rsp2 [157/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClothModule.dll_D085AF84FD85932C.mvfrm [158/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm.rsp [159/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.rsp [160/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.UnityAdditionalFile.txt [161/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.rsp2 [162/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.UnityAdditionalFile.txt [163/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClusterRendererModule.dll_AB2FAA3021DCC36F.mvfrm [164/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.rsp2 [165/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll.mvfrm.rsp [166/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ARModule.dll_05AB07812D9CB213.mvfrm [167/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.WindModule.dll_D87987F852BD494A.mvfrm [168/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.XRModule.dll_CD3CCA3557BB2BCC.mvfrm [169/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VirtualTexturingModule.dll_E39332645679563F.mvfrm [170/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.rsp [171/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm.rsp [172/841 0s] WriteText Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.rsp [173/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.UnityAdditionalFile.txt [174/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.rsp2 [175/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.UnityAdditionalFile.txt [176/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.rsp2 [177/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll.mvfrm.rsp [178/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.rsp [179/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.rsp2 [180/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.UnityAdditionalFile.txt [181/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll.mvfrm.rsp [182/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.UnityAdditionalFile.txt [183/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.rsp2 [184/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.rsp [185/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.UnityAdditionalFile.txt [186/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.rsp2 [187/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.UnityAdditionalFile.txt [188/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.rsp2 [189/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.UnityAdditionalFile.txt [190/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.rsp2 [191/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll.mvfrm.rsp [192/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll.mvfrm.rsp [193/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.rsp [194/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.dll.mvfrm.rsp [195/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.UnityAdditionalFile.txt [196/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.rsp2 [197/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.rsp [198/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll.mvfrm.rsp [199/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.rsp [200/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.rsp [201/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Fi.rsp2 [202/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Fi.UnityAdditionalFile.txt [203/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4747638433968585886.rsp [204/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.UnityAdditionalFile.txt [205/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.rsp2 [206/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.UnityAdditionalFile.txt [207/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.rsp2 [208/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.rsp2 [209/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.UnityAdditionalFile.txt [210/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll.mvfrm.rsp [211/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.rsp [212/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll.mvfrm.rsp [213/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.rsp [214/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Fi.dll.mvfrm.rsp [215/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.UnityAdditionalFile.txt [216/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.rsp2 [217/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.UnityAdditionalFile.txt [218/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.rsp2 [219/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Fi.rsp [220/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll.mvfrm.rsp [221/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll.mvfrm.rsp [222/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.rsp [223/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.rsp [224/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll.mvfrm.rsp [225/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.UnityAdditionalFile.txt [226/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.rsp2 [227/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.rsp [228/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll.mvfrm.rsp [229/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-csharp.rsp2 [230/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.rsp2 [231/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-csharp.UnityAdditionalFile.txt [232/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.UnityAdditionalFile.txt [233/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.rsp [234/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll.mvfrm.rsp [235/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.rsp [236/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll.mvfrm.rsp [237/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.rsp2 [238/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.UnityAdditionalFile.txt [239/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.rsp [240/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll.mvfrm.rsp [241/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-csharp.rsp [242/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll.mvfrm.rsp [243/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AIModule.dll_4C38427DD07F534A.mvfrm [244/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.dll.mvfrm [245/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.rsp2 [246/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.UnityAdditionalFile.txt [247/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity.rsp2 [248/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UmbraModule.dll_E471FEA2B08F5FBB.mvfrm [249/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity.UnityAdditionalFile.txt [250/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VehiclesModule.dll_035284205F4418D9.mvfrm [251/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.rsp2 [252/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.VRModule.dll_9A7E0730CE80DE6E.mvfrm [253/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll.mvfrm.rsp [254/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.UnityAdditionalFile.txt [255/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.UnityAdditionalFile.txt [256/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.rsp [257/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll.mvfrm.rsp [258/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.rsp [259/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.rsp2 [260/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll.mvfrm.rsp [261/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll.mvfrm.rsp [262/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll.mvfrm.rsp [263/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.UnityAdditionalFile.txt [264/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.rsp [265/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity.rsp [266/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.rsp2 [267/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.rsp2 [268/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.UnityAdditionalFile.txt [269/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/2DxFX.rsp2 [270/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.rsp2 [271/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.rsp [272/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.rsp2 [273/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/2DxFX.UnityAdditionalFile.txt [274/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.UnityAdditionalFile.txt [275/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.rsp2 [276/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.UnityAdditionalFile.txt [277/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.rsp2 [278/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.UnityAdditionalFile.txt [279/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.UnityAdditionalFile.txt [280/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.rsp2 [281/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.rsp2 [282/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.rsp [283/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.rsp2 [284/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.rsp2 [285/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.UnityAdditionalFile.txt [286/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.UnityAdditionalFile.txt [287/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll.mvfrm.rsp [288/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.UnityAdditionalFile.txt [289/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.rsp2 [290/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.rsp2 [291/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.UnityAdditionalFile.txt [292/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll.mvfrm.rsp [293/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll.mvfrm.rsp [294/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll.mvfrm.rsp [295/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll.mvfrm.rsp [296/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.rsp [297/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll.mvfrm.rsp [298/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll.mvfrm.rsp [299/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll.mvfrm.rsp [300/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.UnityAdditionalFile.txt [301/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainPhysicsModule.dll_DDB8A386FE8EFB34.mvfrm [302/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll.mvfrm [303/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll.mvfrm.rsp [304/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.UnityAdditionalFile.txt [305/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll.mvfrm.rsp [306/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll.mvfrm.rsp [307/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll.mvfrm.rsp [308/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll.mvfrm.rsp [309/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.rsp [310/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TerrainModule.dll_C5A7E4DB2BB78107.mvfrm [311/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.rsp [312/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.rsp [313/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.rsp [314/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.rsp [315/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.rsp [316/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.rsp [317/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.rsp [318/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.UnityAdditionalFile.txt [319/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.UnityAdditionalFile.txt [320/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.UnityAdditionalFile.txt [321/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DemoSpine.rsp2 [322/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.UnityAdditionalFile.txt [323/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.UnityAdditionalFile.txt [324/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.rsp [325/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.rsp [326/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.rsp2 [327/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.UnityAdditionalFile.txt [328/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.rsp2 [329/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Demo.UnityAdditionalFile.txt [330/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.rsp2 [331/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/2DxFX.rsp [332/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.UnityAdditionalFile.txt [333/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.rsp2 [334/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.rsp2 [335/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.UnityAdditionalFile.txt [336/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.rsp2 [337/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UIEffect.UnityAdditionalFile.txt [338/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.UnityAdditionalFile.txt [339/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.rsp2 [340/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.rsp2 [341/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ScriptAction.UnityAdditionalFile.txt [342/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.UnityAdditionalFile.txt [343/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UIEffect.rsp2 [344/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.rsp2 [345/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.UnityAdditionalFile.txt [346/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.rsp2 [347/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.UnityAdditionalFile.txt [348/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.rsp2 [349/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.rsp2 [350/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ScriptAction.rsp2 [351/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.UnityAdditionalFile.txt [352/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.rsp2 [353/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DemoSpine.UnityAdditionalFile.txt [354/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.rsp [355/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.rsp2 [356/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.UnityAdditionalFile.txt [357/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.rsp2 [358/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.UnityAdditionalFile.txt [359/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.rsp2 [360/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.UnityAdditionalFile.txt [361/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.UnityAdditionalFile.txt [362/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.rsp2 [363/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.UnityAdditionalFile.txt [364/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.rsp2 [365/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Demo.rsp2 [366/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.rsp2 [367/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.rsp2 [368/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.UnityAdditionalFile.txt [369/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll.mvfrm.rsp [370/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll.mvfrm.rsp [371/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm.rsp [372/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll.mvfrm.rsp [373/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll.mvfrm.rsp [374/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll.mvfrm.rsp [375/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll.mvfrm.rsp [376/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Demo.dll.mvfrm.rsp [377/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll.mvfrm.rsp [378/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll.mvfrm.rsp [379/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll.mvfrm.rsp [380/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll.mvfrm.rsp [381/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll.mvfrm.rsp [382/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.UnityAdditionalFile.txt [383/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll.mvfrm.rsp [384/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll.mvfrm.rsp [385/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll.mvfrm.rsp [386/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll.mvfrm.rsp [387/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll.mvfrm.rsp [388/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll.mvfrm.rsp [389/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll.mvfrm.rsp [390/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll.mvfrm.rsp [391/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll.mvfrm.rsp [392/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.rsp [393/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.rsp [394/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.rsp [395/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.rsp [396/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.rsp [397/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.rsp [398/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.rsp [399/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.rsp [400/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ScriptAction.rsp [401/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll.mvfrm.rsp [402/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UIEffect.rsp [403/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.rsp [404/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll.mvfrm.rsp [405/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.rsp [406/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.rsp [407/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Demo.rsp [408/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.rsp [409/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.rsp [410/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.rsp [411/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.rsp [412/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm.rsp [413/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.rsp [414/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/DemoSpine.rsp [415/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.rsp2 [416/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.rsp [417/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.rsp [418/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.UnityAdditionalFile.txt [419/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.rsp [420/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.rsp [421/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [422/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.rsp2 [423/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll.mvfrm.rsp [424/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/11523879552083045449.rsp [425/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17854345628075958236.rsp [426/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/13660495368273781783.rsp [427/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/11439774137986534262.rsp [428/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16870684472384603771.rsp [429/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/6685141671206613683.rsp [430/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.rsp [431/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/389538948102208595.rsp [432/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9884423510522134123.rsp [433/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2469173223754590692.rsp [434/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/430313841037990081.rsp [435/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4350985527576768220.rsp [436/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8066980484123699355.rsp [437/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4468749135848282037.rsp [438/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9693289793194981422.rsp [439/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7266887813578979542.rsp [440/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9911620173001956679.rsp [441/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17637199158800171867.rsp [442/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/933396069750224181.rsp [443/841 0s] WriteText Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.rsp [444/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/1672819814691710095.rsp [445/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16895298871226218788.rsp [446/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/11287525486334980760.rsp [447/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16444933940975382477.rsp [448/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/3563362736735825116.rsp [449/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/12940569247826489652.rsp [450/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2237341922339457812.rsp [451/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/14206929645351975393.rsp [452/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/18223323963688889214.rsp [453/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/5644390515312963312.rsp [454/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17449095459354364855.rsp [455/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8526932738468200328.rsp [456/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7402108105896747990.rsp [457/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/3266521768236382225.rsp [458/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17607099336688819861.rsp [459/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/10686052612168990066.rsp [460/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9098309449903072650.rsp [461/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2224506104397976829.rsp [462/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/15307792231900450265.rsp [463/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7966604518754443062.rsp [464/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17134547584074665331.rsp [465/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/17517519958852822303.rsp [466/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/1352963024156009469.rsp [467/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16990090153913929848.rsp [468/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8724171774940824956.rsp [469/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/12239978261934336041.rsp [470/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/16528411590229185100.rsp [471/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7988960770396831742.rsp [472/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2549252784825872615.rsp [473/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/5536806956087129967.rsp [474/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/2918927249304849764.rsp [475/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/3271452858328866250.rsp [476/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/1292381604111047935.rsp [477/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/7537590889321585207.rsp [478/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4257245130418969259.rsp [479/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/13427243740027153772.rsp [480/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/71812566808764100.rsp [481/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4270877760838376090.rsp [482/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8674494212855589508.rsp [483/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/8366090820750999276.rsp [484/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/10910776926949916696.rsp [485/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9360110995729671928.rsp [486/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/4785370087603955865.rsp [487/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/10051405010762945269.rsp [488/841 0s] WriteResponseFile Library/Bee/artifacts/rsp/9314212188241643612.rsp [489/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Unsafe.dll_527F318C400BAE34.mvfrm [490/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.Mdb.dll_39330D1DD49ABBAC.mvfrm [491/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.Rocks.dll_35C24DAE9D4D492F.mvfrm [492/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.CompilationPipeline.Common.dll_F159832A9EC741A4.mvfrm [493/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.dll_8CDD503792CD44AF.mvfrm [494/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.Cecil.Pdb.dll_5085858D534FBD2F.mvfrm [495/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll.mvfrm [496/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll (+2 others) [497/841 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [498/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.TestRunner.pdb [499/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.TestRunner.dll [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [500/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TestRunner.ref.dll_02915EF73A76CDE5.mvfrm [501/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll (+2 others) [502/841 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [503/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEngine.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [504/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_6C1073D56147DE5F.mvfrm [505/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.UI.ref.dll_24ED6633257E4A27.mvfrm [506/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll.mvfrm [507/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll.mvfrm [508/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll.mvfrm [509/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Fi.dll.mvfrm [510/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll.mvfrm [511/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll.mvfrm [512/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll.mvfrm [513/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll.mvfrm [514/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll.mvfrm [515/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll.mvfrm [516/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll.mvfrm [517/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.dll.mvfrm [518/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll.mvfrm [519/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll.mvfrm [520/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll.mvfrm [521/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll.mvfrm [522/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll.mvfrm [523/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll.mvfrm [524/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll.mvfrm [525/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll.mvfrm [526/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll.mvfrm [527/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll.mvfrm [528/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll (+2 others) [529/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll (+2 others) [530/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [531/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Fi.dll (+2 others) [532/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll (+2 others) [533/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll (+2 others) Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used [534/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [535/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll (+2 others) [536/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll.mvfrm [537/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.InternalAPIEngineBridge.001.ref.dll_2625A6EDA7C5CEF4.mvfrm [538/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll (+2 others) [539/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll.mvfrm [540/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll.mvfrm [541/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll (+2 others) [542/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll (+2 others) [543/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll.mvfrm [544/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll (+2 others) [545/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll.mvfrm [546/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll.mvfrm [547/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [548/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll (+2 others) Assets\Plugins\Bayat\Json\Runtime\Serialization\JsonPropertyCollection.cs(141,22): warning CS0108: 'JsonPropertyCollection.TryGetValue(string, out JsonProperty)' hides inherited member 'KeyedCollection.TryGetValue(string, out JsonProperty)'. Use the new keyword if hiding was intended. Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(21,31): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(38,17): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' [549/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll.mvfrm [550/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll.mvfrm [551/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll.mvfrm [552/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll.mvfrm [553/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll.mvfrm [554/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll.mvfrm [555/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll (+2 others) [556/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [557/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll.mvfrm [558/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll.mvfrm [559/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll.mvfrm [560/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll.mvfrm [561/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [562/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.ScriptableBuildPipeline.ref.dll_417E37648EC84D84.mvfrm [563/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.PixelPerfect.ref.dll_35AED35FB489C43C.mvfrm [564/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll (+2 others) [565/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll (+2 others) [566/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll (+2 others) [567/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll (+2 others) [568/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Tilemap.Extras.ref.dll_1B8669A2B18E1188.mvfrm [569/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll (+2 others) [570/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll (+2 others) Assets\KawaiiFrameworks\ScriptAction\ScriptAction.cs(20,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [571/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll (+2 others) [572/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll (+2 others) [573/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll (+2 others) [574/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [575/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [576/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.IK.Runtime.ref.dll_23FCBFA2BA70F491.mvfrm [577/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [578/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.ResourceManager.ref.dll_03D2A9FBB6D9E2B8.mvfrm [579/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll.mvfrm [580/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [581/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_96C9F3316A8E30B9.mvfrm [582/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [583/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [584/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.ref.dll_62E30C949C33F28C.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [585/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll.mvfrm [586/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll.mvfrm [587/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Demo.dll.mvfrm [588/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll.mvfrm [589/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll.mvfrm [590/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll.mvfrm [591/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll.mvfrm [592/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll.mvfrm [593/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll.mvfrm [594/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll.mvfrm [595/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll.mvfrm [596/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll.mvfrm [597/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [598/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [599/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll (+2 others) [600/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll (+2 others) [601/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll (+2 others) [602/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [603/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Addressables.ref.dll_306BA25AAC681622.mvfrm [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [604/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll.mvfrm [605/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll.mvfrm [606/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll (+2 others) [607/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll (+2 others) Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected [608/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [609/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll (+2 others) [610/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll (+2 others) Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\Fingers\SGPanZoom.cs(24,40): warning CS0414: The field 'SGPanZoom._panSmoothForMobile' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used [611/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll (+2 others) [612/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll (+2 others) [613/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll (+2 others) [614/841 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [615/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll (+2 others) [616/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll (+2 others) [617/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll (+2 others) [618/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll (+2 others) [619/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll (+2 others) Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoCharacterOneFaceRenderer.cs(69,21): warning CS0168: The variable 'pos' is declared but never used Assets\KawaiiFrameworks\Isometric2\Scripts\Renderers\IsoSpriteRenderer.cs(20,40): warning CS0414: The field 'IsoSpriteRenderer._opacity' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoObjectBirdFlyMoving.cs(17,48): warning CS0414: The field 'IsoObjectBirdFlyMoving._attachment' is assigned but its value is never used [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.TestRunner.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [620/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll (+2 others) Assets\KawaiiFrameworks\Isometric\Character\CharacterAnim.cs(11,27): warning CS0414: The field 'CharacterAnim._charComp' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric\Character\AnimResetController.cs(11,26): warning CS0414: The field 'AnimResetController._animator' is assigned but its value is never used [621/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll (+2 others) [622/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll (+2 others) [623/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Demo.dll (+2 others) Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\UIDemoLoadingDebug.cs(42,43): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\DemoLoadingDebugger.cs(14,53): warning CS0414: The field 'DemoLoadingDebugger._uiDebugger' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\DemoSaveAndLoadJson.cs(15,52): warning CS0414: The field 'DemoSaveAndLoadJson._surfaceManager' is assigned but its value is never used [624/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll (+2 others) [625/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TestRunner.ref.dll_367314490EB36FFA.mvfrm [626/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll.mvfrm [627/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll (+2 others) Assets\KawaiiFrameworks\CharacterSpine\Demo\Scripts\DemoSpineScroll.cs(8,54): warning CS0414: The field 'DemoSpineScroll._prefab' is assigned but its value is never used [628/841 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [629/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Mathematics.ref.dll_C72EBE726BBE86FF.mvfrm [630/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll.mvfrm [631/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll.mvfrm [632/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [633/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Common.Runtime.ref.dll_5BE1C36C56BA6FFA.mvfrm [634/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [635/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll.mvfrm [636/841 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/UnityEditor.UI.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [637/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.UI.ref.dll_68878FD81F5C21BC.mvfrm [638/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll.mvfrm [639/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [640/841 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [641/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.SpriteShape.Runtime.ref.dll_5EDE5141AB38CFE7.mvfrm [642/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Burst.ref.dll_903A8A835E45D671.mvfrm [643/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll.mvfrm [644/841 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [645/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/WebGL_CodeGen/Unity.Burst.CodeGen.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [646/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Collections.ref.dll_43AC5767C5E30E7E.mvfrm [647/841 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [648/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll.mvfrm [649/841 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll (+2 others) [CacheWrite 00000000000000000000000000000003] [650/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/spine-unity.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [651/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ScriptAction.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ScriptAction.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [652/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.dll, with 105 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [653/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Genuine.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Genuine.Runtime.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [654/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Group2dxfxEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Group2dxfxEffect.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [655/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.MMTools.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.MMTools.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [656/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Runtime.dll, with 100 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [657/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DamageNumbersPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DamageNumbersPro.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [658/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CFXRRuntime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRRuntime.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [659/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Linq.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [660/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.dll, with 100 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [661/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Burst.dll, with 99 defines and 179 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [662/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/spine-unity-examples.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-unity-examples.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [663/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/spine-csharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/spine-csharp.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [664/841 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.2D.Animation.Runtime.ref.dll_CAA9FB91F4E4722F.mvfrm [665/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiPlayFab.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiPlayFab.dll, with 99 defines and 187 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [666/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Tilemap.Extras.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Tilemap.Extras.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [667/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.URP.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.URP.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [668/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/KawaiiUtil.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/KawaiiUtil.dll, with 99 defines and 193 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [669/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTweenPro.Scripts.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTweenPro.Scripts.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [670/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UIEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UIEffect.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [671/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.ResourceManager.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ResourceManager.dll, with 100 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [672/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Bayat.Core.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Core.Runtime.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [673/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.Addressables.dll, with 100 defines and 186 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [674/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.Cinemachine.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [675/841 0s] MovedFromExtractorCombine Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll.mvfrm [676/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Demo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Demo.dll, with 99 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [677/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.PostProcessing.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.PostProcessing.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [678/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.TextMeshPro.dll, with 100 defines and 187 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [679/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UnityEngine.UI.dll, with 104 defines and 182 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [680/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Common.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Common.Runtime.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [681/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.ScriptableBuildPipeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.ScriptableBuildPipeline.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [682/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/2DxFX.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/2DxFX.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [683/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/LocalPlayerData.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/LocalPlayerData.dll, with 99 defines and 187 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [684/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Kawaii.Isometric2.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Kawaii.Isometric2.dll, with 99 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [685/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DemoSpine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DemoSpine.dll, with 99 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [686/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.InternalAPIEngineBridge.001.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.InternalAPIEngineBridge.001.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [687/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/DOTween.Modules.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/DOTween.Modules.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [688/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.TextMeshPro.dll, with 100 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [689/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.PixelPerfect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.PixelPerfect.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [690/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ACTk.Examples.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ACTk.Examples.Runtime.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [691/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CasualGameEffects.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CasualGameEffects.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [692/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Fi.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Fi.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [693/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Bayat.Json.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.Json.Runtime.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [694/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/SuperScrollView.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/SuperScrollView.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [695/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.DOTween.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [696/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/ImbaFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/ImbaFrameworks.dll, with 99 defines and 186 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [697/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.HDRP.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.HDRP.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [698/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Coffee.SoftMaskForUGUI.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Coffee.SoftMaskForUGUI.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [699/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CharacterSpine.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CharacterSpine.dll, with 99 defines and 189 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [700/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/TextMeshProEffect.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/TextMeshProEffect.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [701/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Bayat.Json.Runtime.dll [702/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CharacterSpine.dll [703/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.Cinemachine.dll [704/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Fi.dll [705/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.SoftMaskForUGUI.dll [706/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.HDRP.dll [707/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Group2dxfxEffect.dll [708/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.dll [709/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.MMTools.dll [710/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.ResourceManager.dll [711/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/TextMeshProEffect.dll [712/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/IsometricFrameworks.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/IsometricFrameworks.dll, with 99 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [713/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DamageNumbersPro.dll [714/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.dll [715/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.dll [716/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/UniTask.TextMeshPro.dll, with 100 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [717/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.dll [718/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Demo.dll [719/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll [720/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.PixelPerfect.dll [721/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DemoSpine.dll [722/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.dll [723/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CasualGameEffects.dll [724/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiPlayFab.dll [725/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.dll [726/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Kawaii.Isometric2.dll [727/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.ScriptableBuildPipeline.dll [728/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.dll [729/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.dll [730/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CFXRRuntime.dll [731/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Bayat.SaveSystem.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Bayat.SaveSystem.Runtime.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [732/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.IK.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.IK.Runtime.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [733/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/CFXRDemo.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/CFXRDemo.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [734/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Feedbacks.NiceVibrations.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Feedbacks.NiceVibrations.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [735/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Addressables.dll, with 99 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [736/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Mathematics.dll, with 99 defines and 183 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [737/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/MoreMountains.Tools.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/MoreMountains.Tools.dll, with 100 defines and 184 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [738/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UIEffect.dll [739/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.dll [740/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiUtil.dll [741/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/spine-unity.dll [742/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CFXRDemo.dll [743/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Common.Runtime.dll [744/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.dll [745/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/IsometricFrameworks.dll [746/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Addressables.dll [747/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.TextMeshPro.dll [748/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.dll [749/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.IK.Runtime.dll [750/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.dll [751/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Bayat.Core.Runtime.dll [752/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ScriptAction.dll [753/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Bayat.SaveSystem.Runtime.dll [754/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTweenPro.Scripts.dll [755/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.dll [756/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.dll [757/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.PostProcessing.dll [758/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.dll [759/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/spine-csharp.dll [760/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.NiceVibrations.pdb [761/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Tools.pdb [762/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Mathematics.pdb [763/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Addressables.pdb [764/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CFXRDemo.pdb [765/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.IK.Runtime.pdb [766/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Bayat.SaveSystem.Runtime.pdb [767/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.TextMeshPro.pdb [768/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.dll [769/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/IsometricFrameworks.pdb [770/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/TextMeshProEffect.pdb [771/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Coffee.SoftMaskForUGUI.pdb [772/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CharacterSpine.pdb [773/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ImbaFrameworks.pdb [774/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.DOTween.pdb [775/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/SuperScrollView.pdb [776/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Fi.pdb [777/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.PixelPerfect.pdb [778/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Bayat.Json.Runtime.pdb [779/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CasualGameEffects.pdb [780/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Runtime.pdb [781/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.HDRP.pdb [782/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.InternalAPIEngineBridge.001.pdb [783/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DemoSpine.pdb [784/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [785/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Kawaii.Isometric2.pdb [786/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/LocalPlayerData.pdb [787/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.ScriptableBuildPipeline.pdb [788/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/2DxFX.pdb [789/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Common.Runtime.pdb [790/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.PostProcessing.pdb [791/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.TextMeshPro.pdb [792/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Demo.pdb [793/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.pdb [794/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.Cinemachine.pdb [795/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Addressables.pdb [796/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UIEffect.pdb [797/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Bayat.Core.Runtime.pdb [798/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.ResourceManager.pdb [799/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTweenPro.Scripts.pdb [800/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.NiceVibrations.dll [801/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiUtil.pdb [802/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.URP.pdb [803/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/2DxFX.dll [804/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Tilemap.Extras.pdb [805/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/spine-unity-examples.dll [806/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/KawaiiPlayFab.pdb [807/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/spine-unity-examples.pdb [808/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.Linq.pdb [809/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Burst.pdb [810/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DamageNumbersPro.pdb [811/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.URP.dll [812/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/SuperScrollView.dll [813/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/CFXRRuntime.pdb [814/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/DOTween.Modules.pdb [815/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Runtime.pdb [816/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Tools.dll [817/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Group2dxfxEffect.pdb [818/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.pdb [819/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/MoreMountains.Feedbacks.MMTools.pdb [820/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/spine-unity.pdb [821/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ACTk.Examples.Genuine.Runtime.pdb [822/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/ScriptAction.pdb [823/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UniTask.pdb [824/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/spine-csharp.pdb [825/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/UnityEngine.UI.dll [826/841 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.Animation.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.Animation.Runtime.dll, with 99 defines and 188 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [827/841 1s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.2D.SpriteShape.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.2D.SpriteShape.Runtime.dll, with 100 defines and 186 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [828/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Unity.Collections.dll, with 99 defines and 185 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [829/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.pdb [830/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.pdb [831/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.pdb [832/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.Collections.dll [833/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.Animation.Runtime.dll [834/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll [835/841 1s] Csc Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll (+2 others) Assets\_KFS\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventAnnouncementPopup.cs(25,22): warning CS0114: 'UIEventAnnouncementPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\Common\AdsManager.cs(65,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\UI\Popup\Screenshot\UIScreenshotPopup.cs(27,22): warning CS0114: 'UIScreenshotPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(35,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Plugins\JSExternalBridge\JSBridgeKFS.cs(114,26): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\UnityServicesInitialization.cs(12,16): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Mail\MailManager.cs(21,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialUIGlobalSetting.cs(27,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(469,29): warning CS0618: 'ParticleSystemRenderer.BakeTrailsMesh(Mesh, Camera, bool)' is obsolete: 'BakeTrailsMesh with useTransform is deprecated. Use BakeTrailsMesh with ParticleSystemBakeMeshOptions instead.' Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(473,29): warning CS0618: 'ParticleSystemRenderer.BakeMesh(Mesh, Camera, bool)' is obsolete: 'BakeMesh with useTransform is deprecated. Use BakeMesh with ParticleSystemBakeMeshOptions instead.' Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueNPCManager.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(58,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(79,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(97,47): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(128,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\AdsManager.cs(96,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\AdsManager.cs(114,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(139,17): warning CS0618: 'ObscuredPrefs.SetString(string, string)' is obsolete: 'Please use generic Set instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(159,28): warning CS0618: 'ObscuredPrefs.GetString(string, string)' is obsolete: 'Please use generic Get instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(122,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(125,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(130,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\PlayerData\PlayerDataManager.cs(585,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIManagerWrapper.cs(80,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\IAP\ShopView.cs(35,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\AchievementGetRequest.cs(19,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIQuestTabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(199,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(230,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\RodUpgrade\UIRodUpgradePopup.cs(98,72): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(106,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardPopup.cs(152,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapItem.cs(158,20): warning CS0219: The variable 'iconAvatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(62,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(87,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(98,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(112,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(192,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIEventChallengeIcons.cs(56,25): warning CS0219: The variable 'id' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(46,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(83,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Prologue\UIProloguePopup.cs(93,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIFriendsTab.cs(12,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIReferralRewardPopup.cs(32,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(32,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(141,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(24,69): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuestItem.cs(154,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\KFSUtils.cs(1144,21): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuest.cs(166,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterFloatingInfo.cs(212,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObjectManager.cs(139,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\InteractiveIslandNotice.cs(67,20): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterMainSceneBubble.cs(88,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\CollectResourceManager.cs(350,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\ScriptAction\NPC\NPCAction.cs(48,30): warning CS0168: The variable 'error' is declared but never used Assets\_KFS\Scripts\PvP\PvpManager.cs(410,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(275,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(313,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PackInfo\UIPackInfoSingle.cs(21,53): warning CS0414: The field 'UIPackInfoSingle._tooltipPosType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandIdleReward\UIIslandIdleRewardItem.cs(13,58): warning CS0414: The field 'UIIslandIdleRewardItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(17,47): warning CS0414: The field 'CharacterUIRegister._isoTrans' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(33,41): warning CS0414: The field 'UIFishingStatsPanel._sprIconPvp' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(19,50): warning CS0414: The field 'UINPCFloatingInfo._txtChatMessage' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishRecord\UIFishRecordPopup.cs(20,52): warning CS0414: The field 'UIFishRecordPopup._starGenerator' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCInteractiveNearbyObject.cs(16,44): warning CS0414: The field 'NPCInteractiveNearbyObject._transMovePos' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\ShopObjectManager.cs(22,45): warning CS0414: The field 'ShopObjectManager._shopTitlePrefab' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItemGemPack.cs(15,42): warning CS0414: The field 'UIShopIAPItemGemPack._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(165,45): warning CS0414: The field 'UIShopPopup._packIAPPrefab' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(18,43): warning CS0414: The field 'UIPvpProfileCard._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Setting\UISettingMoreGameItem.cs(18,41): warning CS0414: The field 'UISettingMoreGameItem.button' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialOverlaySetting.cs(11,47): warning CS0414: The field 'TutorialOverlaySetting._step' is assigned but its value is never used Assets\_KFS\Scripts\Audio\BgMusicDatabase.cs(18,35): warning CS0414: The field 'BgMusicDatabase._lstBgMusics' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(28,44): warning CS0414: The field 'UIPackInfoIAPPopup._itemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(25,50): warning CS0414: The field 'UIFishInfo._tmpPearl' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(17,47): warning CS0414: The field 'UISwitchChannelPopup._gridView' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(24,40): warning CS0414: The field 'UINPCFloatingInfo._timeScale' is assigned but its value is never used Assets\Alpha Masking\Mask.cs(293,7): warning CS0414: The field 'Mask.instanceID' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(21,48): warning CS0414: The field 'UITestTooltip._btnRightBot' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(16,43): warning CS0414: The field 'UINPCQuestBubble._tglNeedReceiveQuest' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(58,78): warning CS0414: The field 'UIPvpResultPopup._rectOpponentOrigin' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(10,41): warning CS0414: The field 'UILoginType._btnGoogle' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCHandler.cs(28,52): warning CS0414: The field 'NPCHandler._info' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(22,40): warning CS0414: The field 'UINPCFloatingInfo._txtAnchor' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(35,21): warning CS0414: The field 'UIIslandCollectionItem._maxStar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(36,43): warning CS0414: The field 'UIChannelInfoPopup._red' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(56,72): warning CS0414: The field 'UIPvpResultPopup._rectMyOrigin' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(20,58): warning CS0414: The field 'UIIslandCollectionItem._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(28,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiIconBooster' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(15,28): warning CS0414: The field 'UIIslandInfoResidentInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(19,44): warning CS0414: The field 'UIChannelInfoItem._nameChannel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(166,45): warning CS0414: The field 'UIShopPopup._dailyLurePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(23,42): warning CS0414: The field 'UIShopIAPItem._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(26,45): warning CS0414: The field 'UILanguagePopup._languageItemPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(27,73): warning CS0414: The field 'UILeaderboardIslandPopup._tmpLP' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\SystemMessageManager.cs(24,23): warning CS0414: The field 'SystemMessageManager._maxTimeShow' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_KFS\Scripts\Notification\ShowNotification.cs(15,40): warning CS0414: The field 'ShowNotification._timeShowNextItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(30,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemShell' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(36,71): warning CS0414: The field 'UIGlobalKFS._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(25,50): warning CS0414: The field 'UIChannelInfoPopup._titleIndexChannel' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandHomeView.cs(20,48): warning CS0414: The field 'UIIslandHomeView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopDailyLure.cs(21,37): warning CS0414: The field 'UIShopDailyLure._objBtnRefresh' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(27,41): warning CS0414: The field 'UINPCFloatingInfo._cancelTask' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingPowerSlider.cs(12,61): warning CS0414: The field 'UIFishingPowerSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\License\UIEquipmentLicenseFishItem.cs(40,51): warning CS0414: The field 'UIEquipmentLicenseFishItem._tmpUnlocked' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(11,41): warning CS0414: The field 'UILoginType._btnApple' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionTotalPopup.cs(23,21): warning CS0414: The field 'UIIslandCollectionTotalPopup._islandId' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(19,48): warning CS0414: The field 'UIPvpProfileCard._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalBannerItem.cs(17,49): warning CS0414: The field 'UIGlobalBannerItem._globalBanner' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(21,40): warning CS0414: The field 'UINPCFloatingInfo._lineSize' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(20,58): warning CS0414: The field 'CharacterUIRegister._fashion' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(18,46): warning CS0414: The field 'UIShopFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(30,43): warning CS0414: The field 'UIChannelInfoPopup._green' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(25,33): warning CS0414: The field 'PlayerInteractionManager._mainCanvas' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Rod\UIRodStarImage.cs(10,41): warning CS0414: The field 'UIRodStarImage._sprEnable' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(14,41): warning CS0414: The field 'AppsFlyerManager._oneLinkId' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(45,24): warning CS0414: The field 'CharacterHandler._nickName' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(13,28): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginRewardItem.cs(22,43): warning CS0414: The field 'UIDailyLoginRewardItem._ToggleInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(20,48): warning CS0414: The field 'UITestTooltip._btnRight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(36,22): warning CS0414: The field 'UISwitchChannelPopup._isRecommend' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlay.cs(44,77): warning CS0414: The field 'FishingGamePlay._islandBridge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(28,40): warning CS0414: The field 'UIHallOfFameRewardItem._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIChallengeIcons.cs(15,44): warning CS0414: The field 'UIChallengeIcons._transContainer' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(22,45): warning CS0414: The field 'CharacterOffline._isoDynamic' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(36,44): warning CS0414: The field 'UIFishingStatsPanel._rodItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(19,48): warning CS0414: The field 'UITestTooltip._btnRightTop' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(16,55): warning CS0414: The field 'InteractableObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\FreePack\UIFreePack.cs(20,55): warning CS0414: The field 'UIFreePack._jumpTarget' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(25,41): warning CS0414: The field 'UIClosetFashionItem._uiItem' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\CheatPopup\UICheatPopup.cs(56,49): warning CS0414: The field 'UICheatPopup._inputNotiAfterTime' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(14,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChangeName\UIChangeNamePopup.cs(20,41): warning CS0414: The field 'UIChangeNamePopup._btnChangeName' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(12,41): warning CS0414: The field 'AppsFlyerManager._appIdAndroid' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(29,50): warning CS0414: The field 'UIShopFriendItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(32,33): warning CS0414: The field 'UIFishingLureStoryPopup._uiReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(23,75): warning CS0414: The field 'UIItemInfo._tmpDecoType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(14,48): warning CS0414: The field 'UITestTooltip._btnBot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(24,41): warning CS0414: The field 'UIIslandUnlockPopup._uiRodIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(25,51): warning CS0414: The field 'CharacterOffline._box2D' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(42,24): warning CS0414: The field 'LocalNotification._smallIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BugReport\UIBugReportPopup.cs(23,32): warning CS0414: The field 'UIBugReportPopup._imgScreenShot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(25,37): warning CS0414: The field 'UIChannelInfoItem._blue' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ResourceInteractiveNearbyObject.cs(17,55): warning CS0414: The field 'ResourceInteractiveNearbyObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Camera\IsoCamera.cs(18,39): warning CS0414: The field 'IsoCamera._drawGizmosTest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(25,42): warning CS0414: The field 'UIPackInfoIAPPopup._tmpPrice' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(44,35): warning CS0414: The field 'StatueCharacter._statueMat' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(33,34): warning CS0414: The field 'PlayerParadeController._followChar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(32,43): warning CS0414: The field 'UIChannelInfoPopup._blue' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(23,40): warning CS0414: The field 'UINPCFloatingInfo._timeShowSecond' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(29,32): warning CS0414: The field 'UICardRewardItem._lureCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoTrophyRoad.cs(18,52): warning CS0414: The field 'UILeagueInfoTrophyRoad._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(14,48): warning CS0414: The field 'InteractableObject._collider2D' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionPanel.cs(24,58): warning CS0414: The field 'UIIslandCollectionPanel._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIPlayerInfoItem.cs(29,32): warning CS0414: The field 'UIPlayerInfoItem._imgClan' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(26,37): warning CS0414: The field 'UIChannelInfoItem._orange' is assigned but its value is never used Assets\_KFS\Scripts\PvP\PvPGuide\PvpFishingCastButton.cs(13,53): warning CS0414: The field 'PvpFishingCastButton._pvpFishingGameplay' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(22,38): warning CS0414: The field 'CharacterUIRegister._uiLayer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(24,59): warning CS0414: The field 'PlayerParadeController._fishingGamePlayIdleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(24,41): warning CS0414: The field 'CharacterUIRegister._defaultAnim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(20,22): warning CS0414: The field 'UIShopIAP._requesting' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginWithCustomId.cs(13,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(164,45): warning CS0414: The field 'UIShopPopup._packPrefab' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(16,35): warning CS0414: The field 'UISceneSystemMessage._tglSender' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(16,48): warning CS0414: The field 'UIIslandFishingIdleView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(24,75): warning CS0414: The field 'UIItemInfo._tmpCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(30,22): warning CS0414: The field 'PlayerParadeController._isInParade' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(25,40): warning CS0414: The field 'UINPCFloatingInfo._maxHeight' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(21,48): warning CS0414: The field 'CharacterOffline._attachment' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(23,37): warning CS0414: The field 'UIChannelInfoItem._green' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventChallengePopup.cs(29,48): warning CS0414: The field 'UIEventChallengePopup._eventChallenge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoFishInfoItem.cs(17,32): warning CS0414: The field 'UIIslandInfoFishInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopItem.cs(29,50): warning CS0414: The field 'UIShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(22,52): warning CS0414: The field 'UIClosetFashionItem._closetCharacter' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIBattleFishInfo.cs(19,49): warning CS0414: The field 'UIBattleFishInfo._uiFishHP' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(31,37): warning CS0414: The field 'UIBuyMoreBoosterPopup._objBtnAds' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureNoti.cs(19,37): warning CS0414: The field 'UIFishingLureNoti._objFishingLureStoryUnclaimed' is assigned but its value is never used Assets\_KFS\Scripts\Club\UI\UIClubInfo.cs(29,38): warning CS0414: The field 'UIClubInfo._limitClubNameCharacters' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(26,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(35,40): warning CS0414: The field 'UIFishingLureStoryPopup._rectIconReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(30,32): warning CS0414: The field 'UICardRewardItem._normalCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(11,43): warning CS0414: The field 'UIEquipmentLureItem._sgTglPlayerAssign' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(37,50): warning CS0414: The field 'UIShopFriendItem._tmpRandomQuantity' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingManaSlider.cs(14,61): warning CS0414: The field 'UIFishingManaSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(17,55): warning CS0414: The field 'UIEventShopItem._uiShopDecoration' is assigned but its value is never used Assets\_KFS\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_KFS\Scripts\PlayerData\Implement\PlayerIslandChallenge.cs(30,22): warning CS0414: The field 'PlayerIslandChallenge._isInit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(18,40): warning CS0414: The field 'CharacterUIRegister._characterScale' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(20,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDontAskAgain' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpOpponentActionPanel.cs(26,45): warning CS0414: The field 'UIPvpOpponentActionPanel._fishingStatus' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(38,52): warning CS0414: The field 'UIFishingStatsPanel._rodPerkGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(20,44): warning CS0414: The field 'UIChannelInfoItem._numberPartical' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(27,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtDesc' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(23,33): warning CS0414: The field 'PlayerInteractionManager._cam' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionIcon.cs(21,50): warning CS0414: The field 'UIIslandCollectionIcon._uiNotice' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(43,23): warning CS0414: The field 'CharacterHandler._distance' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureDetail.cs(37,69): warning CS0414: The field 'UIFishingLureDetail._objMyRecord' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceived.cs(15,55): warning CS0414: The field 'UIFriendReceived._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(32,24): warning CS0414: The field 'PlayerParadeController._header' is assigned but its value is never used Assets\_KFS\Scripts\Maps\ToolCreateMap.cs(18,42): warning CS0414: The field 'ToolCreateMap._characterPos' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginMilestoneRewardItem.cs(21,43): warning CS0414: The field 'UIDailyLoginMilestoneRewardItem._hideButton' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(15,48): warning CS0414: The field 'UITestTooltip._btnBotRight' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(14,52): warning CS0414: The field 'UIShowCollectResourceController._lstItemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(15,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtInstruction' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultPopup.cs(42,62): warning CS0414: The field 'UIFishingResultPopup._sliderPearlLimit' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(21,55): warning CS0414: The field 'CharacterUIRegister._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(42,22): warning CS0414: The field 'UISceneLogin._isNewUser' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\GiftboxManager.cs(24,52): warning CS0414: The field 'GiftboxManager._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(28,40): warning CS0414: The field 'UICardRewardItem._rectCard' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(30,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiItemAdsReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIScrollItemResize.cs(20,48): warning CS0414: The field 'UIScrollItemResize._loopListView' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UISentRequestItem.cs(13,48): warning CS0414: The field 'UISentRequestItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(25,58): warning CS0414: The field 'PlayerParadeController._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(17,50): warning CS0414: The field 'UIIslandFishingIdleView._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Z_Cheat\TestTab\CheatTestTab.cs(20,42): warning CS0414: The field 'CheatTestTab._sgTabB' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(37,65): warning CS0414: The field 'UISceneLogin._loginbridge' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardSeason.cs(15,54): warning CS0414: The field 'UILeagueRewardSeason._controller' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionRow.cs(12,39): warning CS0414: The field 'UIClosetFashionRow._scrollController' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(25,48): warning CS0414: The field 'UILanguagePopup._languageScroll' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(19,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDenied' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(27,35): warning CS0414: The field 'UIHallOfFameRewardItem._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\UIGlobalData.cs(19,50): warning CS0414: The field 'UIGlobalData._craftingManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(18,43): warning CS0414: The field 'UIAudioPermissionPopup._stgRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureUpgradePopup.cs(48,43): warning CS0414: The field 'UIFishingLureUpgradePopup._tglBtnConfirm' is assigned but its value is never used Assets\_KFS\Scripts\Event\FishEvent\FishEventManager.cs(11,47): warning CS0414: The field 'FishEventManager._eventManager' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\TutorialHand.cs(15,51): warning CS0414: The field 'TutorialHand._lstObjCircles' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoTab.cs(13,44): warning CS0414: The field 'UIIslandInfoTab._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(10,45): warning CS0414: The field 'UIEquipmentLureItem._lureItem' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(28,52): warning CS0414: The field 'UIFishingStatsPanel._boosterGenerator' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(18,46): warning CS0414: The field 'UINPCFloatingInfo._chatGroup' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(25,50): warning CS0414: The field 'UIFishingStatsPanel._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayIdleState.cs(29,62): warning CS0414: The field 'FishingGamePlayIdleState._myState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(13,40): warning CS0414: The field 'UIIslandInfoResidentInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneMain\UISceneMain.cs(31,23): warning CS0414: The field 'UISceneMain._param' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(35,46): warning CS0414: The field 'UIBuyMoreBoosterPopup._btnBuyDirect' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendList\UIFindFriendItem.cs(13,47): warning CS0414: The field 'UIFindFriendItem._controller' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueAnim.cs(13,31): warning CS0414: The field 'TutorialDialogueAnim._rTransMessageBg' is assigned but its value is never used Assets\_KFS\Scripts\Scene\ScenePlay\UIScenePlay.cs(11,65): warning CS0414: The field 'UIScenePlay._playBridge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(42,50): warning CS0414: The field 'UIEventShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlock.cs(14,55): warning CS0414: The field 'UIFriendBlock._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(24,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPackInfo' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(11,41): warning CS0414: The field 'AppsFlyerManager._devKey' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_KFS\Scripts\Club\ClubManager.cs(22,22): warning CS0414: The field 'ClubManager._clubDataDelayRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(25,48): warning CS0414: The field 'UIIslandUnlockPopup._star' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(34,43): warning CS0414: The field 'UIChannelInfoPopup._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(34,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglBtnBuy' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(13,48): warning CS0414: The field 'UITestTooltip._btnBotLeft' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingCastSpinner.cs(26,32): warning CS0414: The field 'FishingCastSpinner._spindleImg' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\License\UILicenseUpgradeProEffect.cs(10,53): warning CS0414: The field 'UILicenseUpgradeProEffect._license' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(20,48): warning CS0414: The field 'UINPCFloatingInfo._rTransChat' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(15,35): warning CS0414: The field 'UISceneSystemMessage._tglLogin' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(32,45): warning CS0414: The field 'StatueCharacter._objRenderer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(22,41): warning CS0414: The field 'UIShopIAPItem._packItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(28,43): warning CS0414: The field 'PlayerParadeController._tail' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(26,75): warning CS0414: The field 'UIItemInfo._tmpTheme' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(24,37): warning CS0414: The field 'UIChannelInfoItem._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(12,40): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(33,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglOpenShop' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(24,50): warning CS0414: The field 'UIChannelInfoPopup._numberParticel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(25,75): warning CS0414: The field 'UIItemInfo._tmpSubCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(30,37): warning CS0414: The field 'UIFishingLureStoryPopup._objBtnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(29,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPearl' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(28,50): warning CS0414: The field 'UIFishInfo._tmpPoint' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardBattle.cs(14,54): warning CS0414: The field 'UILeagueRewardBattle._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingPlayView.cs(11,48): warning CS0414: The field 'UIIslandFishingPlayView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(13,41): warning CS0414: The field 'AppsFlyerManager._appIdIOS' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceivedItem.cs(13,51): warning CS0414: The field 'UIFriendReceivedItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\PlantObject.cs(19,23): warning CS0414: The field 'PlantObject._scale' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollectionItem.cs(20,41): warning CS0414: The field 'UICompletedIslandCollectionItem._btnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapPopup.cs(29,21): warning CS0414: The field 'UIIslandMapPopup._notiPageIndex' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(26,50): warning CS0414: The field 'UIChannelInfoPopup._txtCurrentIsland' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(15,43): warning CS0414: The field 'UINPCQuestBubble._tglEmpty' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(17,43): warning CS0414: The field 'UINPCQuestBubble._tglCanCompleteQuest' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\AnimalObject.cs(19,22): warning CS0414: The field 'AnimalObject._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(26,36): warning CS0414: The field 'PlayerInteractionManager._transUIInteraction' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoLeaderboard.cs(16,52): warning CS0414: The field 'UILeagueInfoLeaderboard._controller' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialHandTouchSetting.cs(10,47): warning CS0414: The field 'TutorialHandTouchSetting._step' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlockItem.cs(13,48): warning CS0414: The field 'UIFriendBlockItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(24,63): warning CS0414: The field 'UILeaderboardIslandPopup._leagueIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIPlayMenuView.cs(12,48): warning CS0414: The field 'UIPlayMenuView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayBattleState.cs(34,55): warning CS0414: The field 'FishingGamePlayBattleState._textEffect' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(43,24): warning CS0414: The field 'LocalNotification._largeIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(27,50): warning CS0414: The field 'UIChannelInfoPopup._txtStatus' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(31,52): warning CS0414: The field 'UIFishingStatsPanel._licenseGenerator' is assigned but its value is never used [836/841 0s] ILPostProcess Library/Bee/artifacts/2000b0aP.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2000b0aP.dag/Assembly-CSharp.dll, with 99 defines and 243 references processors: zzzUnity.Burst.CodeGen.BurstILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [837/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.pdb [838/841 0s] CopyFiles Library/Bee/PlayerScriptAssemblies/Assembly-CSharp.dll [840/841 1s] BuildPlayerDataGenerator Library/BuildPlayerData/Player/RuntimeInitializeOnLoads.json (+1 other) *** Tundra build success (18.87 seconds), 839 items updated, 841 evaluated Total cache size 228936652 Total cache size after purge 228936652 Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(7,17): warning CS0414: The field 'FilesProgress.progress' is assigned but its value is never used Assets\Plugins\CodeStage\AntiCheatToolkit\Runtime\Scripts\Genuine\CodeHash\FilesProgress.cs(8,18): warning CS0414: The field 'FilesProgress.fileName' is assigned but its value is never used Assets\Plugins\Bayat\Json\Runtime\Serialization\JsonPropertyCollection.cs(141,22): warning CS0108: 'JsonPropertyCollection.TryGetValue(string, out JsonProperty)' hides inherited member 'KeyedCollection.TryGetValue(string, out JsonProperty)'. Use the new keyword if hiding was intended. Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(21,31): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\Plugins\Bayat\Json\Runtime\Converters\ResolutionConverter.cs(38,17): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.' Assets\KawaiiFrameworks\ScriptAction\ScriptAction.cs(20,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\ImbaFrameworks\Utils\SGUtils.cs(331,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\ImbaFrameworks\Utils\SGUtils.cs(331,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\ImbaFrameworks\UI\Scripts\UICanvas\UICanvas.cs(103,17): warning CS0162: Unreachable code detected Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(113,34): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\KawaiiFrameworks\Util\ResourceManager\AssetBundle\AssetBundleManager\AssetBundleDownloader.cs(114,31): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\KawaiiFrameworks\Util\Utils\UI\TweenDoText.cs(19,23): warning CS0414: The field 'TweenDoText._minDuration' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(21,41): warning CS0414: The field 'UILoadingOverlay._sliderProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Util\Utils\Fingers\SGPanZoom.cs(24,40): warning CS0414: The field 'SGPanZoom._panSmoothForMobile' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UIItems\UIItem.cs(32,51): warning CS0414: The field 'UIItem._lstTags' is assigned but its value is never used Assets\KawaiiFrameworks\Util\UI\UILoadingOverlay\UILoadingOverlay.cs(22,50): warning CS0414: The field 'UILoadingOverlay._txtProcess' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoCharacterOneFaceRenderer.cs(69,21): warning CS0168: The variable 'pos' is declared but never used Assets\KawaiiFrameworks\Isometric2\Scripts\Renderers\IsoSpriteRenderer.cs(20,40): warning CS0414: The field 'IsoSpriteRenderer._opacity' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Scripts\Dynamic\IsoObjectBirdFlyMoving.cs(17,48): warning CS0414: The field 'IsoObjectBirdFlyMoving._attachment' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric\Character\CharacterAnim.cs(11,27): warning CS0414: The field 'CharacterAnim._charComp' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric\Character\AnimResetController.cs(11,26): warning CS0414: The field 'AnimResetController._animator' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\UIDemoLoadingDebug.cs(42,43): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\SceneDebugger\DemoLoadingDebugger.cs(14,53): warning CS0414: The field 'DemoLoadingDebugger._uiDebugger' is assigned but its value is never used Assets\KawaiiFrameworks\Isometric2\Demo\Scripts\DemoSaveAndLoadJson.cs(15,52): warning CS0414: The field 'DemoSaveAndLoadJson._surfaceManager' is assigned but its value is never used Assets\KawaiiFrameworks\CharacterSpine\Demo\Scripts\DemoSpineScroll.cs(8,54): warning CS0414: The field 'DemoSpineScroll._prefab' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AnalyticsTimerService.cs(47,20): warning CS0693: Type parameter 'T' has the same name as the type parameter from outer type 'StoredValue' Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventAnnouncementPopup.cs(25,22): warning CS0114: 'UIEventAnnouncementPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\Common\AdsManager.cs(65,22): warning CS0114: 'AdsManager.OnDestroy()' hides inherited member 'ManualSingletonMono.OnDestroy()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\Scripts\UI\Popup\Screenshot\UIScreenshotPopup.cs(27,22): warning CS0114: 'UIScreenshotPopup.Awake()' hides inherited member 'UIPopup.Awake()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(35,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Plugins\JSExternalBridge\JSBridgeKFS.cs(114,26): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\UnityServicesInitialization.cs(12,16): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Mail\MailManager.cs(21,9): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialUIGlobalSetting.cs(27,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(469,29): warning CS0618: 'ParticleSystemRenderer.BakeTrailsMesh(Mesh, Camera, bool)' is obsolete: 'BakeTrailsMesh with useTransform is deprecated. Use BakeTrailsMesh with ParticleSystemBakeMeshOptions instead.' Assets\ParticleEffectForUGUI\Scripts\UIParticle.cs(473,29): warning CS0618: 'ParticleSystemRenderer.BakeMesh(Mesh, Camera, bool)' is obsolete: 'BakeMesh with useTransform is deprecated. Use BakeMesh with ParticleSystemBakeMeshOptions instead.' Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueNPCManager.cs(18,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(58,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(79,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(97,47): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Club\ClubManager.cs(128,41): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\AdsManager.cs(96,13): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\Common\AdsManager.cs(114,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(139,17): warning CS0618: 'ObscuredPrefs.SetString(string, string)' is obsolete: 'Please use generic Set instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Common\Utils\LocalDataManager.cs(159,28): warning CS0618: 'ObscuredPrefs.GetString(string, string)' is obsolete: 'Please use generic Get instead. This API will be removed in next updates.' Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(122,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(125,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollection.cs(130,25): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\PlayerData\PlayerDataManager.cs(585,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIManagerWrapper.cs(80,37): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\IAP\ShopView.cs(35,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\AchievementGetRequest.cs(19,44): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIAchievementsTab.cs(11,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\UIQuestTabBase.cs(13,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(199,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Quest\TaskManager.cs(84,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Common\IAP\IAPManager.cs(230,30): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\RodUpgrade\UIRodUpgradePopup.cs(98,72): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(106,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardPopup.cs(152,21): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapItem.cs(158,20): warning CS0219: The variable 'iconAvatar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(62,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(87,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerInteractionAction.cs(98,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(112,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(192,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\UIGlobal\UIEventChallengeIcons.cs(56,25): warning CS0219: The variable 'id' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(46,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(83,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Prologue\UIProloguePopup.cs(93,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIFriendsTab.cs(12,36): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIReferralRewardPopup.cs(32,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(32,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(83,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(123,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Friend\UIWalletPopup.cs(141,31): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(24,69): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuestItem.cs(154,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Common\Utils\KFSUtils.cs(1144,21): warning CS0162: Unreachable code detected Assets\_KFS\Scripts\IslandChallenge\UIIslandChallengeQuest.cs(166,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterFloatingInfo.cs(212,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObjectManager.cs(139,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Maps\Interactable\InteractiveIslandNotice.cs(67,20): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\Scene\SceneIsland\UICharacterMainSceneBubble.cs(88,30): warning CS0168: The variable 'ex' is declared but never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(41,17): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\Maps\Interactable\CollectResources\CollectResourceManager.cs(350,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\ScriptAction\NPC\NPCAction.cs(48,30): warning CS0168: The variable 'error' is declared but never used Assets\_KFS\Scripts\PvP\PvpManager.cs(410,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(275,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\UIPlayerInteractionPopup.cs(313,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets\_KFS\Scripts\UI\Popup\PackInfo\UIPackInfoSingle.cs(21,53): warning CS0414: The field 'UIPackInfoSingle._tooltipPosType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandIdleReward\UIIslandIdleRewardItem.cs(13,58): warning CS0414: The field 'UIIslandIdleRewardItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(17,47): warning CS0414: The field 'CharacterUIRegister._isoTrans' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(33,41): warning CS0414: The field 'UIFishingStatsPanel._sprIconPvp' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(19,50): warning CS0414: The field 'UINPCFloatingInfo._txtChatMessage' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishRecord\UIFishRecordPopup.cs(20,52): warning CS0414: The field 'UIFishRecordPopup._starGenerator' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCInteractiveNearbyObject.cs(16,44): warning CS0414: The field 'NPCInteractiveNearbyObject._transMovePos' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(31,37): warning CS0414: The field 'UIMailPopup._mailNoti' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\ShopObjectManager.cs(22,45): warning CS0414: The field 'ShopObjectManager._shopTitlePrefab' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(19,54): warning CS0414: The field 'UIMailPopup._tglLstMails' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItemGemPack.cs(15,42): warning CS0414: The field 'UIShopIAPItemGemPack._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(165,45): warning CS0414: The field 'UIShopPopup._packIAPPrefab' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(18,43): warning CS0414: The field 'UIPvpProfileCard._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Effect\UITextReplaceEffect.cs(9,46): warning CS0414: The field 'UITextReplaceEffect._tmpText' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Setting\UISettingMoreGameItem.cs(18,41): warning CS0414: The field 'UISettingMoreGameItem.button' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialOverlaySetting.cs(11,47): warning CS0414: The field 'TutorialOverlaySetting._step' is assigned but its value is never used Assets\_KFS\Scripts\Audio\BgMusicDatabase.cs(18,35): warning CS0414: The field 'BgMusicDatabase._lstBgMusics' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(28,44): warning CS0414: The field 'UIPackInfoIAPPopup._itemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(25,50): warning CS0414: The field 'UIFishInfo._tmpPearl' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(17,47): warning CS0414: The field 'UISwitchChannelPopup._gridView' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(20,30): warning CS0414: The field 'UIMailItem._enableScrollRewardCount' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(24,40): warning CS0414: The field 'UINPCFloatingInfo._timeScale' is assigned but its value is never used Assets\Alpha Masking\Mask.cs(293,7): warning CS0414: The field 'Mask.instanceID' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(21,48): warning CS0414: The field 'UITestTooltip._btnRightBot' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(16,43): warning CS0414: The field 'UINPCQuestBubble._tglNeedReceiveQuest' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(58,78): warning CS0414: The field 'UIPvpResultPopup._rectOpponentOrigin' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(10,41): warning CS0414: The field 'UILoginType._btnGoogle' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\NPCHandler.cs(28,52): warning CS0414: The field 'NPCHandler._info' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(22,40): warning CS0414: The field 'UINPCFloatingInfo._txtAnchor' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(35,21): warning CS0414: The field 'UIIslandCollectionItem._maxStar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(36,43): warning CS0414: The field 'UIChannelInfoPopup._red' is assigned but its value is never used Assets\_KFS\Scripts\PvP\Popup\UIPvpResultPopup.cs(56,72): warning CS0414: The field 'UIPvpResultPopup._rectMyOrigin' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionItem.cs(20,58): warning CS0414: The field 'UIIslandCollectionItem._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(28,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiIconBooster' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(15,28): warning CS0414: The field 'UIIslandInfoResidentInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(19,44): warning CS0414: The field 'UIChannelInfoItem._nameChannel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(166,45): warning CS0414: The field 'UIShopPopup._dailyLurePrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(23,42): warning CS0414: The field 'UIShopIAPItem._txtPackPrice' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(26,45): warning CS0414: The field 'UILanguagePopup._languageItemPrefab' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(27,73): warning CS0414: The field 'UILeaderboardIslandPopup._tmpLP' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\SystemMessageManager.cs(24,23): warning CS0414: The field 'SystemMessageManager._maxTimeShow' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Page\UIPageControllerSetting.cs(17,51): warning CS0414: The field 'UIPageControllerSetting._pageController' is assigned but its value is never used Assets\_KFS\Scripts\Notification\ShowNotification.cs(15,40): warning CS0414: The field 'ShowNotification._timeShowNextItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(30,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemShell' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalKFS.cs(36,71): warning CS0414: The field 'UIGlobalKFS._globalBanner' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(25,50): warning CS0414: The field 'UIChannelInfoPopup._titleIndexChannel' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandHomeView.cs(20,48): warning CS0414: The field 'UIIslandHomeView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopDailyLure.cs(21,37): warning CS0414: The field 'UIShopDailyLure._objBtnRefresh' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(27,41): warning CS0414: The field 'UINPCFloatingInfo._cancelTask' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingPowerSlider.cs(12,61): warning CS0414: The field 'UIFishingPowerSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\License\UIEquipmentLicenseFishItem.cs(40,51): warning CS0414: The field 'UIEquipmentLicenseFishItem._tmpUnlocked' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginType.cs(11,41): warning CS0414: The field 'UILoginType._btnApple' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionTotalPopup.cs(23,21): warning CS0414: The field 'UIIslandCollectionTotalPopup._islandId' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpProfileCard.cs(19,48): warning CS0414: The field 'UIPvpProfileCard._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIGlobalBannerItem.cs(17,49): warning CS0414: The field 'UIGlobalBannerItem._globalBanner' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(21,40): warning CS0414: The field 'UINPCFloatingInfo._lineSize' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(20,58): warning CS0414: The field 'CharacterUIRegister._fashion' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(18,46): warning CS0414: The field 'UIShopFriendItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(30,43): warning CS0414: The field 'UIChannelInfoPopup._green' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(25,33): warning CS0414: The field 'PlayerInteractionManager._mainCanvas' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Rod\UIRodStarImage.cs(10,41): warning CS0414: The field 'UIRodStarImage._sprEnable' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(14,41): warning CS0414: The field 'AppsFlyerManager._oneLinkId' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(45,24): warning CS0414: The field 'CharacterHandler._nickName' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(13,28): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginRewardItem.cs(22,43): warning CS0414: The field 'UIDailyLoginRewardItem._ToggleInfo' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(20,48): warning CS0414: The field 'UITestTooltip._btnRight' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UISwitchChannelPopup.cs(36,22): warning CS0414: The field 'UISwitchChannelPopup._isRecommend' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlay.cs(44,77): warning CS0414: The field 'FishingGamePlay._islandBridge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(28,40): warning CS0414: The field 'UIHallOfFameRewardItem._avatarFrame' is assigned but its value is never used Assets\_KFS\Scripts\UI\UIGlobal\UIChallengeIcons.cs(15,44): warning CS0414: The field 'UIChallengeIcons._transContainer' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(22,45): warning CS0414: The field 'CharacterOffline._isoDynamic' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(36,44): warning CS0414: The field 'UIFishingStatsPanel._rodItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(19,48): warning CS0414: The field 'UITestTooltip._btnRightTop' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(16,55): warning CS0414: The field 'InteractableObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\FreePack\UIFreePack.cs(20,55): warning CS0414: The field 'UIFreePack._jumpTarget' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(25,41): warning CS0414: The field 'UIClosetFashionItem._uiItem' is assigned but its value is never used Assets\_KFS\Z_Cheat\Scripts\CheatPopup\UICheatPopup.cs(56,49): warning CS0414: The field 'UICheatPopup._inputNotiAfterTime' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(14,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChangeName\UIChangeNamePopup.cs(20,41): warning CS0414: The field 'UIChangeNamePopup._btnChangeName' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(12,41): warning CS0414: The field 'AppsFlyerManager._appIdAndroid' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(29,50): warning CS0414: The field 'UIShopFriendItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(32,33): warning CS0414: The field 'UIFishingLureStoryPopup._uiReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(23,75): warning CS0414: The field 'UIItemInfo._tmpDecoType' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(14,48): warning CS0414: The field 'UITestTooltip._btnBot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(24,41): warning CS0414: The field 'UIIslandUnlockPopup._uiRodIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(25,51): warning CS0414: The field 'CharacterOffline._box2D' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(42,24): warning CS0414: The field 'LocalNotification._smallIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BugReport\UIBugReportPopup.cs(23,32): warning CS0414: The field 'UIBugReportPopup._imgScreenShot' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(25,37): warning CS0414: The field 'UIChannelInfoItem._blue' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ResourceInteractiveNearbyObject.cs(17,55): warning CS0414: The field 'ResourceInteractiveNearbyObject._registerFingerObject' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\Camera\IsoCamera.cs(18,39): warning CS0414: The field 'IsoCamera._drawGizmosTest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(25,42): warning CS0414: The field 'UIPackInfoIAPPopup._tmpPrice' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(44,35): warning CS0414: The field 'StatueCharacter._statueMat' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(33,34): warning CS0414: The field 'PlayerParadeController._followChar' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(32,43): warning CS0414: The field 'UIChannelInfoPopup._blue' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(23,40): warning CS0414: The field 'UINPCFloatingInfo._timeShowSecond' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(29,32): warning CS0414: The field 'UICardRewardItem._lureCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoTrophyRoad.cs(18,52): warning CS0414: The field 'UILeagueInfoTrophyRoad._controller' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\InteractableObject.cs(14,48): warning CS0414: The field 'InteractableObject._collider2D' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionPanel.cs(24,58): warning CS0414: The field 'UIIslandCollectionPanel._uiPopup' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIPlayerInfoItem.cs(29,32): warning CS0414: The field 'UIPlayerInfoItem._imgClan' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(26,37): warning CS0414: The field 'UIChannelInfoItem._orange' is assigned but its value is never used Assets\_KFS\Scripts\PvP\PvPGuide\PvpFishingCastButton.cs(13,53): warning CS0414: The field 'PvpFishingCastButton._pvpFishingGameplay' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(22,38): warning CS0414: The field 'CharacterUIRegister._uiLayer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(24,59): warning CS0414: The field 'PlayerParadeController._fishingGamePlayIdleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(24,41): warning CS0414: The field 'CharacterUIRegister._defaultAnim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAP.cs(20,22): warning CS0414: The field 'UIShopIAP._requesting' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UILoginWithCustomId.cs(13,41): warning CS0414: The field 'UILoginWithCustomId._toggleCreateNew' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\ShopPopup\UIShopPopup.cs(164,45): warning CS0414: The field 'UIShopPopup._packPrefab' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(16,35): warning CS0414: The field 'UISceneSystemMessage._tglSender' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(16,48): warning CS0414: The field 'UIIslandFishingIdleView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(24,75): warning CS0414: The field 'UIItemInfo._tmpCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(30,22): warning CS0414: The field 'PlayerParadeController._isInParade' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(25,40): warning CS0414: The field 'UINPCFloatingInfo._maxHeight' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterOffline.cs(21,48): warning CS0414: The field 'CharacterOffline._attachment' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(23,37): warning CS0414: The field 'UIChannelInfoItem._green' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventChallengePopup.cs(29,48): warning CS0414: The field 'UIEventChallengePopup._eventChallenge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoFishInfoItem.cs(17,32): warning CS0414: The field 'UIIslandInfoFishInfoItem._imgIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopItem.cs(29,50): warning CS0414: The field 'UIShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionItem.cs(22,52): warning CS0414: The field 'UIClosetFashionItem._closetCharacter' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIBattleFishInfo.cs(19,49): warning CS0414: The field 'UIBattleFishInfo._uiFishHP' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(31,37): warning CS0414: The field 'UIBuyMoreBoosterPopup._objBtnAds' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureNoti.cs(19,37): warning CS0414: The field 'UIFishingLureNoti._objFishingLureStoryUnclaimed' is assigned but its value is never used Assets\_KFS\Scripts\Club\UI\UIClubInfo.cs(29,38): warning CS0414: The field 'UIClubInfo._limitClubNameCharacters' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(26,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(35,40): warning CS0414: The field 'UIFishingLureStoryPopup._rectIconReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(30,32): warning CS0414: The field 'UICardRewardItem._normalCardSizeY' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(11,43): warning CS0414: The field 'UIEquipmentLureItem._sgTglPlayerAssign' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopFriendItem.cs(37,50): warning CS0414: The field 'UIShopFriendItem._tmpRandomQuantity' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\UIFishingManaSlider.cs(14,61): warning CS0414: The field 'UIFishingManaSlider._battleState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(17,55): warning CS0414: The field 'UIEventShopItem._uiShopDecoration' is assigned but its value is never used Assets\_KFS\Scripts\Common\Time\TimeLeftObjectSlider.cs(9,45): warning CS0414: The field 'TimeLeftObjectSlider._controller' is assigned but its value is never used Assets\_KFS\Scripts\PlayerData\Implement\PlayerIslandChallenge.cs(30,22): warning CS0414: The field 'PlayerIslandChallenge._isInit' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(18,40): warning CS0414: The field 'CharacterUIRegister._characterScale' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(20,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDontAskAgain' is assigned but its value is never used Assets\_KFS\Scripts\PvP\UIPvpOpponentActionPanel.cs(26,45): warning CS0414: The field 'UIPvpOpponentActionPanel._fishingStatus' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(38,52): warning CS0414: The field 'UIFishingStatsPanel._rodPerkGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(20,44): warning CS0414: The field 'UIChannelInfoItem._numberPartical' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(27,42): warning CS0414: The field 'UIBuyMoreBoosterPopup._txtDesc' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(23,33): warning CS0414: The field 'PlayerInteractionManager._cam' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UIIslandCollectionIcon.cs(21,50): warning CS0414: The field 'UIIslandCollectionIcon._uiNotice' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\CharacterHandler.cs(43,23): warning CS0414: The field 'CharacterHandler._distance' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureDetail.cs(37,69): warning CS0414: The field 'UIFishingLureDetail._objMyRecord' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceived.cs(15,55): warning CS0414: The field 'UIFriendReceived._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(32,24): warning CS0414: The field 'PlayerParadeController._header' is assigned but its value is never used Assets\_KFS\Scripts\Maps\ToolCreateMap.cs(18,42): warning CS0414: The field 'ToolCreateMap._characterPos' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\DailyLogin\UIDailyLoginMilestoneRewardItem.cs(21,43): warning CS0414: The field 'UIDailyLoginMilestoneRewardItem._hideButton' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(15,48): warning CS0414: The field 'UITestTooltip._btnBotRight' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\ShowCollectResource\UIShowCollectResourceController.cs(14,52): warning CS0414: The field 'UIShowCollectResourceController._lstItemGenerator' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultWeightInfo.cs(15,42): warning CS0414: The field 'UIFishingResultWeightInfo._txtInstruction' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingResult\UIFishingResultPopup.cs(42,62): warning CS0414: The field 'UIFishingResultPopup._sliderPearlLimit' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailPopup.cs(30,42): warning CS0414: The field 'UIMailPopup._txtTitle' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Profile\CharacterUIRegister.cs(21,55): warning CS0414: The field 'CharacterUIRegister._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(42,22): warning CS0414: The field 'UISceneLogin._isNewUser' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\GiftboxManager.cs(24,52): warning CS0414: The field 'GiftboxManager._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\LureCardReward\UICardRewardItem.cs(28,40): warning CS0414: The field 'UICardRewardItem._rectCard' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(30,33): warning CS0414: The field 'UIBuyMoreBoosterPopup._uiItemAdsReward' is assigned but its value is never used Assets\_KFS\Scripts\UI\Common\UIScrollItemResize.cs(20,48): warning CS0414: The field 'UIScrollItemResize._loopListView' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UISentRequestItem.cs(13,48): warning CS0414: The field 'UISentRequestItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(25,58): warning CS0414: The field 'PlayerParadeController._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingIdleView.cs(17,50): warning CS0414: The field 'UIIslandFishingIdleView._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Z_Cheat\TestTab\CheatTestTab.cs(20,42): warning CS0414: The field 'CheatTestTab._sgTabB' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneLogin\UISceneLogin.cs(37,65): warning CS0414: The field 'UISceneLogin._loginbridge' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardSeason.cs(15,54): warning CS0414: The field 'UILeagueRewardSeason._controller' is assigned but its value is never used Assets\_KFS\Scripts\Fashion\Closet\UIClosetFashionRow.cs(12,39): warning CS0414: The field 'UIClosetFashionRow._scrollController' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Language\UILanguagePopup.cs(25,48): warning CS0414: The field 'UILanguagePopup._languageScroll' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(19,43): warning CS0414: The field 'UIAudioPermissionPopup._stgDenied' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\HallOfFameReward\UIHallOfFameRewardItem.cs(27,35): warning CS0414: The field 'UIHallOfFameRewardItem._avatar' is assigned but its value is never used Assets\_KFS\Scripts\Common\UI\UIGlobalData.cs(19,50): warning CS0414: The field 'UIGlobalData._craftingManager' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\AudioPermission\UIAudioPermissionPopup.cs(18,43): warning CS0414: The field 'UIAudioPermissionPopup._stgRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLure\UIFishingLureUpgradePopup.cs(48,43): warning CS0414: The field 'UIFishingLureUpgradePopup._tglBtnConfirm' is assigned but its value is never used Assets\_KFS\Scripts\Event\FishEvent\FishEventManager.cs(11,47): warning CS0414: The field 'FishEventManager._eventManager' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\TutorialHand.cs(15,51): warning CS0414: The field 'TutorialHand._lstObjCircles' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoTab.cs(13,44): warning CS0414: The field 'UIIslandInfoTab._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Equipment\UIEquipmentLureItem.cs(10,45): warning CS0414: The field 'UIEquipmentLureItem._lureItem' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(28,52): warning CS0414: The field 'UIFishingStatsPanel._boosterGenerator' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(18,46): warning CS0414: The field 'UINPCFloatingInfo._chatGroup' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(25,50): warning CS0414: The field 'UIFishingStatsPanel._fishingGamePlay' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailDetail.cs(27,37): warning CS0414: The field 'UIMailDetail._scrollRectReward' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayIdleState.cs(29,62): warning CS0414: The field 'FishingGamePlayIdleState._myState' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoResidentInfoItem.cs(13,40): warning CS0414: The field 'UIIslandInfoResidentInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneMain\UISceneMain.cs(31,23): warning CS0414: The field 'UISceneMain._param' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(35,46): warning CS0414: The field 'UIBuyMoreBoosterPopup._btnBuyDirect' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendList\UIFindFriendItem.cs(13,47): warning CS0414: The field 'UIFindFriendItem._controller' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\Basic\Dialogue\TutorialDialogueAnim.cs(13,31): warning CS0414: The field 'TutorialDialogueAnim._rTransMessageBg' is assigned but its value is never used Assets\_KFS\Scripts\Scene\ScenePlay\UIScenePlay.cs(11,65): warning CS0414: The field 'UIScenePlay._playBridge' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\EventChallenge\UIEventShopItem.cs(42,50): warning CS0414: The field 'UIEventShopItem._tmpQuantity' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlock.cs(14,55): warning CS0414: The field 'UIFriendBlock._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(24,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPackInfo' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(11,41): warning CS0414: The field 'AppsFlyerManager._devKey' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailConfirmDelete.cs(16,38): warning CS0414: The field 'UIMailConfirmDelete._controller' is assigned but its value is never used Assets\_KFS\Scripts\Club\ClubManager.cs(22,22): warning CS0414: The field 'ClubManager._clubDataDelayRequest' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandUnlock\UIIslandUnlockPopup.cs(25,48): warning CS0414: The field 'UIIslandUnlockPopup._star' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(34,43): warning CS0414: The field 'UIChannelInfoPopup._orange' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(34,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglBtnBuy' is assigned but its value is never used Assets\_KFS\Scripts\UI\Tooltip\UITestTooltip.cs(13,48): warning CS0414: The field 'UITestTooltip._btnBotLeft' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingCastSpinner.cs(26,32): warning CS0414: The field 'FishingCastSpinner._spindleImg' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\License\UILicenseUpgradeProEffect.cs(10,53): warning CS0414: The field 'UILicenseUpgradeProEffect._license' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCFloatingInfo.cs(20,48): warning CS0414: The field 'UINPCFloatingInfo._rTransChat' is assigned but its value is never used Assets\_KFS\Scripts\SystemMessage\UISceneSystemMessage.cs(15,35): warning CS0414: The field 'UISceneSystemMessage._tglLogin' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\StatueCharacter.cs(32,45): warning CS0414: The field 'StatueCharacter._objRenderer' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Shop\UIShopIAPItem.cs(22,41): warning CS0414: The field 'UIShopIAPItem._packItem' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PlayerInteraction\PlayerParadeController.cs(28,43): warning CS0414: The field 'PlayerParadeController._tail' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(26,75): warning CS0414: The field 'UIItemInfo._tmpTheme' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\SwitchChannel\UIChannelInfoItem.cs(24,37): warning CS0414: The field 'UIChannelInfoItem._red' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandInfo\UIIslandInfoIngredientInfoItem.cs(12,40): warning CS0414: The field 'UIIslandInfoIngredientInfoItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\BuyMoreBooster\UIBuyMoreBoosterPopup.cs(33,43): warning CS0414: The field 'UIBuyMoreBoosterPopup._sgTglOpenShop' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(24,50): warning CS0414: The field 'UIChannelInfoPopup._numberParticel' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ItemInfo\UIItemInfo.cs(25,75): warning CS0414: The field 'UIItemInfo._tmpSubCategory' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\FishingLureStory\UIFishingLureStoryPopup.cs(30,37): warning CS0414: The field 'UIFishingLureStoryPopup._objBtnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\PackInfoIAP\UIPackInfoIAPPopup.cs(29,33): warning CS0414: The field 'UIPackInfoIAPPopup._itemPearl' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\Fish\UIFishInfo.cs(28,50): warning CS0414: The field 'UIFishInfo._tmpPoint' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueRewardBattle.cs(14,54): warning CS0414: The field 'UILeagueRewardBattle._controller' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIIslandFishingPlayView.cs(11,48): warning CS0414: The field 'UIIslandFishingPlayView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Analytics\AppsFlyerManager.cs(13,41): warning CS0414: The field 'AppsFlyerManager._appIdIOS' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendReceivedItem.cs(13,51): warning CS0414: The field 'UIFriendReceivedItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\Mail\UIMailItem.cs(36,22): warning CS0414: The field 'UIMailItem._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\PlantObject.cs(19,23): warning CS0414: The field 'PlantObject._scale' is assigned but its value is never used Assets\_KFS\Scripts\Collection\IslandCollection\UICompletedIslandCollectionItem.cs(20,41): warning CS0414: The field 'UICompletedIslandCollectionItem._btnClaim' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\IslandMap\UIIslandMapPopup.cs(29,21): warning CS0414: The field 'UIIslandMapPopup._notiPageIndex' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(26,50): warning CS0414: The field 'UIChannelInfoPopup._txtCurrentIsland' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(15,43): warning CS0414: The field 'UINPCQuestBubble._tglEmpty' is assigned but its value is never used Assets\_KFS\_GameResources\NPC\UINPCQuestBubble.cs(17,43): warning CS0414: The field 'UINPCQuestBubble._tglCanCompleteQuest' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\CollectResources\AnimalObject.cs(19,22): warning CS0414: The field 'AnimalObject._isInit' is assigned but its value is never used Assets\_KFS\Scripts\Maps\Interactable\PlayerInteractionManager.cs(26,36): warning CS0414: The field 'PlayerInteractionManager._transUIInteraction' is assigned but its value is never used Assets\_KFS\Scripts\League\Popup\UILeagueInfoLeaderboard.cs(16,52): warning CS0414: The field 'UILeagueInfoLeaderboard._controller' is assigned but its value is never used Assets\KawaiiFrameworks\Tutorial\StepEffectSetting\TutorialHandTouchSetting.cs(10,47): warning CS0414: The field 'TutorialHandTouchSetting._step' is assigned but its value is never used Assets\_KFS\Scripts\FriendOld\FriendRequest\UIFriendBlockItem.cs(13,48): warning CS0414: The field 'UIFriendBlockItem._controller' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\Leaderboard\LeaderboardIsland\UILeaderboardIslandPopup.cs(24,63): warning CS0414: The field 'UILeaderboardIslandPopup._leagueIcon' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\View\UIPlayMenuView.cs(12,48): warning CS0414: The field 'UIPlayMenuView._viewManager' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\FishingGamePlayBattleState.cs(34,55): warning CS0414: The field 'FishingGamePlayBattleState._textEffect' is assigned but its value is never used Assets\_KFS\Scripts\Notification\LocalNotification.cs(43,24): warning CS0414: The field 'LocalNotification._largeIcon' is assigned but its value is never used Assets\_KFS\Scripts\UI\Popup\ChannelInfo\UIChannelInfoPopup.cs(27,50): warning CS0414: The field 'UIChannelInfoPopup._txtStatus' is assigned but its value is never used Assets\_KFS\Scripts\Scene\SceneIsland\FishingGamePlay\StatsBar\UIFishingStatsPanel.cs(31,52): warning CS0414: The field 'UIFishingStatsPanel._licenseGenerator' is assigned but its value is never used [Licensing::Client] Successfully resolved entitlement details Rebuilding Data files because BuildOptions.CleanBuildCache is set. [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=95097d3f5a9ebe84399afc0399eb7397): Total: 0.066 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) SpriteAtlasPacking completed in 0.018174 sec Opening scene 'Assets/_KFS/Scenes/scene_login.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_KFS/Scenes/scene_login.unity' Deserialize: 41.049 ms Integration: 584.716 ms Integration of assets: 1.865 ms Thread Wait Time: 0.076 ms Total Operation Time: 627.707 ms Unloading 419 unused Assets / (32.4 MB). Loaded Objects now: 41212. Memory consumption went from 359.0 MB to 326.6 MB. Total: 70.924100 ms (FindLiveObjects: 1.906500 ms CreateObjectMapping: 1.683300 ms MarkObjects: 65.037100 ms DeleteObjects: 2.296800 ms) Created GICache directory at C:/WINDOWS/system32/config/systemprofile/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.049s, timestamps: [337.201 - 337.249] gi::BakeBackendSwitch: switching bake backend from 3 to 1. GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [Assets/_KFS/Editor/MMWCliBuilder.cs line 79] Opening scene 'Assets/_KFS/Scenes/scene_island.unity' [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 271 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/_KFS/Scenes/scene_island.unity' Deserialize: 166.068 ms Integration: 1150.770 ms Integration of assets: 24.141 ms Thread Wait Time: -18.718 ms Total Operation Time: 1322.261 ms Unloading 1062 unused Assets / (93.9 MB). Loaded Objects now: 44458. Memory consumption went from 379.1 MB to 285.2 MB. Total: 69.940000 ms (FindLiveObjects: 1.877700 ms CreateObjectMapping: 1.623400 ms MarkObjects: 62.165400 ms DeleteObjects: 4.273100 ms) GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [Assets/_KFS/Editor/MMWCliBuilder.cs line 79] Script attached to 'Campaign' in scene 'Assets/_KFS/Scenes/scene_island.unity' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [Assets/_KFS/Editor/MMWCliBuilder.cs line 79] Script attached to 'TutorialCraftingBenchPos' in scene 'Assets/_KFS/Scenes/scene_island.unity' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [Assets/_KFS/Editor/MMWCliBuilder.cs line 79] Script attached to 'TutorialBridge' in scene 'Assets/_KFS/Scenes/scene_island.unity' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [Assets/_KFS/Editor/MMWCliBuilder.cs line 79] Script attached to 'TutorialFishingPos' in scene 'Assets/_KFS/Scenes/scene_island.unity' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:79) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) [Assets/_KFS/Editor/MMWCliBuilder.cs line 79] Mono dependencies included in the build Dependency assembly - System.Security.Claims.dll Dependency assembly - MoreMountains.Feedbacks.HDRP.dll Dependency assembly - Microsoft.Win32.Registry.dll Dependency assembly - System.Threading.Overlapped.dll Dependency assembly - System.Security.SecureString.dll Dependency assembly - System.Diagnostics.Tools.dll Dependency assembly - Bayat.SaveSystem.Runtime.dll Dependency assembly - Group2dxfxEffect.dll Dependency assembly - System.Security.Cryptography.RandomNumberGenerator.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDsa.dll Dependency assembly - mscorlib.dll Dependency assembly - System.Design.dll Dependency assembly - System.Threading.Thread.dll Dependency assembly - Demo.dll Dependency assembly - System.Drawing.Primitives.dll Dependency assembly - System.Security.Cryptography.Pkcs.dll Dependency assembly - DOTweenPro.Scripts.dll Dependency assembly - System.Net.AuthenticationManager.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Diagnostics.TextWriterTraceListener.dll Dependency assembly - System.Linq.Parallel.dll Dependency assembly - System.Net.dll Dependency assembly - System.Collections.NonGeneric.dll Dependency assembly - System.Web.Extensions.Design.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - System.IO.Compression.ZipFile.dll Dependency assembly - System.Globalization.Calendars.dll Dependency assembly - System.Reflection.Emit.Lightweight.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - spine-csharp.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - Microsoft.Win32.Registry.AccessControl.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - netstandard.dll Dependency assembly - Bayat.Core.Runtime.dll Dependency assembly - System.IO.FileSystem.Watcher.dll Dependency assembly - MoreMountains.Tools.dll Dependency assembly - System.Data.Linq.dll Dependency assembly - KawaiiUtil.dll Dependency assembly - Fi.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Security.Cryptography.Encryption.dll Dependency assembly - System.Threading.Timer.dll Dependency assembly - System.ServiceModel.Web.dll Dependency assembly - 2DxFX.dll Dependency assembly - System.Security.Cryptography.Hashing.Algorithms.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - DOTween.Modules.dll Dependency assembly - System.Diagnostics.Process.dll Dependency assembly - System.Reflection.DispatchProxy.dll Dependency assembly - System.Runtime.Handles.dll Dependency assembly - DemiLib.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - SuperScrollView.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Net.WebHeaderCollection.dll Dependency assembly - MoreMountains.Feedbacks.TextMeshPro.dll Dependency assembly - System.Threading.dll Dependency assembly - Unity.Addressables.dll Dependency assembly - UniTask.Addressables.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - System.Net.NameResolution.dll Dependency assembly - ACTk.Runtime.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.ServiceModel.Security.dll Dependency assembly - System.Threading.ThreadPool.dll Dependency assembly - System.Net.Http.WebRequest.dll Dependency assembly - System.Reflection.TypeExtensions.dll Dependency assembly - System.Net.WebSockets.dll Dependency assembly - System.Xml.XPath.dll Dependency assembly - Unity.Collections.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - MoreMountains.Feedbacks.URP.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Linq.Queryable.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.ServiceModel.Primitives.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.AppContext.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceProcess.dll Dependency assembly - MoreMountains.Feedbacks.Cinemachine.dll Dependency assembly - UIEffect.dll Dependency assembly - System.Data.Services.dll Dependency assembly - ACTk.Examples.Runtime.dll Dependency assembly - System.Security.Cryptography.X509Certificates.dll Dependency assembly - System.ServiceModel.Activation.dll Dependency assembly - System.Runtime.Loader.dll Dependency assembly - System.Xml.Serialization.dll Dependency assembly - DOTweenPro.dll Dependency assembly - System.Net.Cache.dll Dependency assembly - System.Net.Sockets.dll Dependency assembly - System.IO.dll Dependency assembly - Unity.ScriptableBuildPipeline.dll Dependency assembly - System.Transactions.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - MoreMountains.Feedbacks.PostProcessing.dll Dependency assembly - System.ComponentModel.Annotations.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - DemoSpine.dll Dependency assembly - Unity.2D.PixelPerfect.dll Dependency assembly - System.Diagnostics.TraceEvent.dll Dependency assembly - System.Diagnostics.TraceSource.dll Dependency assembly - System.Net.Ping.dll Dependency assembly - System.Text.Encoding.dll Dependency assembly - spine-unity.dll Dependency assembly - MoreMountains.Feedbacks.NiceVibrations.dll Dependency assembly - System.Resources.Writer.dll Dependency assembly - System.Collections.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.IO.FileSystem.dll Dependency assembly - System.Runtime.Remoting.dll Dependency assembly - System.Resources.ReaderWriter.dll Dependency assembly - System.Net.WebSockets.Client.dll Dependency assembly - System.Xml.XmlSerializer.dll Dependency assembly - System.Resources.Reader.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - Microsoft.Win32.Primitives.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - System.Security.Cryptography.Encryption.Aes.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - CasualGameEffects.dll Dependency assembly - System.Collections.Concurrent.dll Dependency assembly - System.ServiceModel.dll Dependency assembly - System.DirectoryServices.Protocols.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - System.Net.Utilities.dll Dependency assembly - System.ServiceModel.Routing.dll Dependency assembly - System.Net.Mail.dll Dependency assembly - System.Security.Cryptography.OpenSsl.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - UniTask.TextMeshPro.dll Dependency assembly - System.Xml.Xsl.Primitives.dll Dependency assembly - UniTask.Linq.dll Dependency assembly - System.Security.Cryptography.Cng.dll Dependency assembly - DamageNumbersPro.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - System.IO.MemoryMappedFiles.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Memory.dll Dependency assembly - System.Data.Entity.dll Dependency assembly - Unity.InternalAPIEngineBridge.001.dll Dependency assembly - System.Configuration.Install.dll Dependency assembly - Unity.2D.IK.Runtime.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Burst.dll Dependency assembly - CFXRDemo.dll Dependency assembly - System.IO.FileSystem.DriveInfo.dll Dependency assembly - Bayat.Json.Runtime.dll Dependency assembly - System.Security.Cryptography.Encryption.ECDiffieHellman.dll Dependency assembly - System.Runtime.InteropServices.WindowsRuntime.dll Dependency assembly - System.Security.Cryptography.Csp.dll Dependency assembly - System.Security.Principal.Windows.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Web.dll Dependency assembly - System.ServiceModel.Duplex.dll Dependency assembly - System.Xml.XPath.XmlDocument.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.Security.Principal.dll Dependency assembly - System.Web.RegularExpressions.dll Dependency assembly - Unity.2D.Animation.Runtime.dll Dependency assembly - Kawaii.Isometric2.dll Dependency assembly - DOTween.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - MoreMountains.Feedbacks.MMTools.dll Dependency assembly - System.IO.UnmanagedMemoryStream.dll Dependency assembly - System.Data.dll Dependency assembly - System.Windows.dll Dependency assembly - System.ServiceModel.Discovery.dll Dependency assembly - spine-unity-examples.dll Dependency assembly - System.Xaml.dll Dependency assembly - System.Web.DynamicData.dll Dependency assembly - System.ComponentModel.EventBasedAsync.dll Dependency assembly - System.Security.Cryptography.Algorithms.dll Dependency assembly - System.Net.Security.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.CompilerServices.VisualC.dll Dependency assembly - System.ServiceModel.Http.dll Dependency assembly - System.Net.Primitives.dll Dependency assembly - ImbaFrameworks.dll Dependency assembly - CharacterSpine.dll Dependency assembly - System.Data.Common.dll Dependency assembly - System.Security.AccessControl.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - ACTk.Examples.Genuine.Runtime.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Collections.LowLevel.ILSupport.dll Dependency assembly - Unity.2D.Common.Runtime.dll Dependency assembly - System.Security.Cryptography.Primitives.dll Dependency assembly - System.Runtime.Caching.dll Dependency assembly - Unity.2D.Tilemap.Extras.dll Dependency assembly - System.Threading.Tasks.Extensions.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Security.Cryptography.RSA.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - System.Threading.AccessControl.dll Dependency assembly - System.Net.ServicePoint.dll Dependency assembly - LocalPlayerData.dll Dependency assembly - System.ComponentModel.Primitives.dll Dependency assembly - KawaiiPlayFab.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - System.IO.Pipes.dll Dependency assembly - Unity.2D.SpriteShape.Runtime.dll Dependency assembly - System.Data.Services.Client.dll Dependency assembly - System.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Linq.dll Dependency assembly - MoreMountains.Feedbacks.dll Dependency assembly - System.ValueTuple.dll Dependency assembly - System.Core.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - System.Net.NetworkInformation.dll Dependency assembly - CFXRRuntime.dll Dependency assembly - System.Data.SqlClient.dll Dependency assembly - System.Numerics.Vectors.dll Dependency assembly - System.Runtime.DurableInstancing.dll Dependency assembly - Unity.ResourceManager.dll Dependency assembly - System.Console.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.ServiceProcess.ServiceController.dll Dependency assembly - System.ComponentModel.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Diagnostics.FileVersionInfo.dll Dependency assembly - System.Web.Extensions.dll Dependency assembly - Coffee.SoftMaskForUGUI.dll Dependency assembly - System.Buffers.dll Dependency assembly - System.Management.dll Dependency assembly - System.Security.Cryptography.Hashing.dll Dependency assembly - System.Text.Encoding.CodePages.dll Dependency assembly - System.Runtime.Serialization.Json.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - TextMeshProEffect.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.Reflection.Context.dll Dependency assembly - System.IdentityModel.Selectors.dll Dependency assembly - System.IO.FileSystem.Primitives.dll Dependency assembly - System.Net.HttpListener.dll Dependency assembly - System.Security.Cryptography.DeriveBytes.dll Dependency assembly - System.Data.OracleClient.dll Dependency assembly - System.Json.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Windows.Forms.DataVisualization.dll Dependency assembly - UniTask.dll Dependency assembly - System.Net.Requests.dll Dependency assembly - System.ServiceModel.NetTcp.dll Dependency assembly - System.IO.IsolatedStorage.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Security.Cryptography.Encoding.dll Dependency assembly - UniTask.DOTween.dll Dependency assembly - System.Diagnostics.Tracing.dll Dependency assembly - System.Data.DataSetExtensions.dll Dependency assembly - System.Reflection.Emit.dll Dependency assembly - System.Reflection.Emit.ILGeneration.dll Dependency assembly - System.IO.FileSystem.AccessControl.dll Dependency assembly - System.Runtime.InteropServices.RuntimeInformation.dll Dependency assembly - System.Security.Cryptography.ProtectedData.dll Dependency assembly - System.Messaging.dll Dependency assembly - System.Runtime.InteropServices.dll Dependency assembly - Microsoft.CSharp.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.Threading.Tasks.Parallel.dll Dependency assembly - System.IdentityModel.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Collections.Specialized.dll Dependency assembly - System.Diagnostics.Contracts.dll Dependency assembly - ScriptAction.dll Dependency assembly - IsometricFrameworks.dll Calling OnPostBuildPlayerScriptDLLs callbacks. For faster build speeds, consider not using this callback, as we don't need to copy assemblies to the staging area for the incremental player build otherwise. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 204 Unused Serialized files (Serialized files now loaded: 0) Unloading 669 unused Assets / (1.2 MB). Loaded Objects now: 41166. Memory consumption went from 318.5 MB to 317.3 MB. Total: 67.886100 ms (FindLiveObjects: 1.650600 ms CreateObjectMapping: 1.570500 ms MarkObjects: 63.636000 ms DeleteObjects: 1.028400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (115.6 KB). Loaded Objects now: 41166. Memory consumption went from 317.1 MB to 317.0 MB. Total: 61.941300 ms (FindLiveObjects: 1.699200 ms CreateObjectMapping: 1.524900 ms MarkObjects: 58.652800 ms DeleteObjects: 0.063500 ms) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 173 unused Assets / (132.5 MB). Loaded Objects now: 41166. Memory consumption went from 426.3 MB to 293.8 MB. Total: 86.217800 ms (FindLiveObjects: 1.466300 ms CreateObjectMapping: 1.249200 ms MarkObjects: 69.093600 ms DeleteObjects: 14.408100 ms) Compiling shader "Unlit/Transparent" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.55 seconds. Local cache hits 2 (1.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Unlit/Transparent in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Unlit/Texture" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 2 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Unlit/Texture in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/SoftMask" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 1 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/SoftMask in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Alpha Masked/Sprites Alpha Masked - World Coords" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Alpha Masked/Sprites Alpha Masked - World Coords in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Alpha Masked/Unlit Alpha Masked - World Coords" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 1 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Alpha Masked/Unlit Alpha Masked - World Coords in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/UI/Default (SoftMaskable)" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 4 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/UI/Default (SoftMaskable) in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Skybox/Procedural" pass "" (vp) Full variant space: 3 After settings filtering: 3 After built-in stripping: 3 After scriptable stripping: 3 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 3 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Skybox/Procedural in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "UI/Hidden/UI-Effect" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Hidden/UI-Effect in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 8 After scriptable stripping: 8 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s gles3 (total internal programs: 8, unique: 8) Compiling shader "Mobile/Particles/Additive" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 2 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Mobile/Particles/Additive in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Spine/Skeleton" pass "Normal" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Spine/Skeleton" pass "Caster" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 2 (0.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Spine/Skeleton in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Spine/Blend Modes/Skeleton PMA Additive" pass "Normal" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 1 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Spine/Blend Modes/Skeleton PMA Additive" pass "Caster" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 2 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Spine/Blend Modes/Skeleton PMA Additive in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "2DxFX/Standard/GrayScale" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader 2DxFX/Standard/GrayScale in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 12 After settings filtering: 12 After built-in stripping: 6 After scriptable stripping: 6 Processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 6 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 2 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 2 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 664 After settings filtering: 664 After built-in stripping: 16 After scriptable stripping: 16 Processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 16 (0.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) Full variant space: 20 After settings filtering: 20 After built-in stripping: 10 After scriptable stripping: 10 Processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 10 (0.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) Full variant space: 76 After settings filtering: 76 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 4 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s gles3 (total internal programs: 30, unique: 30) Compiling shader "Hidden/Internal-StencilWrite" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 1 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 1 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s gles3 (total internal programs: 10, unique: 10) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 4 (0.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 4 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 4 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 4 (0.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s gles3 (total internal programs: 16, unique: 16) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 1 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/ConvertTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/ConvertTexture in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 94 After settings filtering: 94 After built-in stripping: 26 After scriptable stripping: 26 Processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 26 (3.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredShading" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s gles3 (total internal programs: 27, unique: 27) Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DeferredReflections" pass "" (vp) Full variant space: 2 After settings filtering: 2 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 2 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-MotionVectors" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-Flare" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Flare in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-Halo" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 2 After scriptable stripping: 2 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-Halo in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/BlitCopyWithDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 1.06 seconds. Local cache hits 1 (1.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitToDepth_MSAA" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-DebugPattern" pass "Target Color and DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only Color" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-DebugPattern" pass "Target only DepthStencil" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-DebugPattern in 0.00s gles3 (total internal programs: 3, unique: 3) Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClip" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureClipText" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUITextureBlit" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefault" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Sprites/Default" pass "" (vp) Full variant space: 8 After settings filtering: 8 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 4 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Sprites/Mask" pass "" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 4 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Sprites/Mask in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/Default" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 4 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/Default in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "UI/DefaultETC1" pass "Default" (vp) Full variant space: 4 After settings filtering: 4 After built-in stripping: 4 After scriptable stripping: 4 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader UI/DefaultETC1 in 0.00s gles3 (total internal programs: 4, unique: 4) Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlur" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlur in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeCopy" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeCopy in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/CubeBlend" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/CubeBlend in 0.00s gles3 (total internal programs: 2, unique: 1) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/Internal-ODSWorldTexture" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s gles3 (total internal programs: 10, unique: 9) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 1 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s gles3 (total internal programs: 2, unique: 2) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 1 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/VideoComposite in 0.00s gles3 (total internal programs: 1, unique: 1) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "" (vp) Full variant space: 1 After settings filtering: 1 After built-in stripping: 1 After scriptable stripping: 1 Processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Prepared data for serialisation in 0.00s Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s gles3 (total internal programs: 1, unique: 1) ***Player size statistics*** Level 0 'Assets/_KFS/Scenes/scene_login.unity' uses 2.4 MB compressed / 10.1 MB uncompressed. Level 1 'Assets/_KFS/Scenes/scene_island.unity' uses 1.1 MB compressed / 3.6 MB uncompressed. Total compressed size 3.5 MB. Total uncompressed size 13.8 MB. info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 0.1700ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playera27fb2bc.dag" --profile="Library/Bee/backend1.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release [ ] Require frontend run. Library/Bee/Playera27fb2bc.dag couldn't be loaded Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playera27fb2bc.dag.json" "Library/Bee/Playera27fb2bc-inputdata.json" "Library\Bee\buildprogram0.traceevents" WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 4 Duration: 0s16ms DisplayProgressbar: Incremental Player Build ExitCode: 0 Duration: 1s294ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playera27fb2bc.dag" --dagfilejson="Library\Bee\Playera27fb2bc.dag.json" --profile="Library/Bee/backend2.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release Finished compiling graph: 240 nodes, 484 flattened edges (484 ToBuild, 0 ToUse), maximum node priority 27 [ 1/238 0s] WriteText Library/Bee/artifacts/csharpactions/UnityClassRegistration.cpp_yck2.info [ 2/238 0s] WriteResponseFile Library/Bee/artifacts/rsp/16110479627460668327.rsp [ 3/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/01xnvya0676p2.lump.cpp [ 4/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/r51ssb0loi410.lump.cpp [ 5/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/8wtvtbfsp4yi0.lump.cpp [ 6/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/idkaw7yifppj0.lump.cpp [ 7/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/avmuwzhq8jgt0.lump.cpp [ 8/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/pmk50tvj9s5e1.lump.cpp [ 9/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/w54hu1md1jzl0.lump.cpp [ 10/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/pmk50tvj9s5e2.lump.cpp [ 11/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/pmk50tvj9s5e0.lump.cpp [ 12/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/01xnvya0676p3.lump.cpp [ 13/238 0s] WriteText Library/Bee/artifacts/WebGL/bdwgc/release_WebGL_wasm/_dummy_for_header_discovery [ 14/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/j9en3xbhbwlq1.lump.cpp [ 15/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/pl92ymrwp6do0.lump.cpp [ 16/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/zrmtnj6y02wf0.lump.cpp [ 17/238 0s] WriteText Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/_dummy_for_header_discovery [ 18/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lcgqeql0mv0v0.lump.cpp [ 19/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/pekda8cagnwr0.lump.cpp [ 20/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/uguu19gdqhzy0.lump.cpp [ 21/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/q8m30rh92pbs0.lump.cpp [ 22/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/o54cpm0mpi5c0.lump.cpp [ 23/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/h5k3vz78zt3z0.lump.cpp [ 24/238 0s] WriteText Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/_dummy_for_header_discovery [ 25/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/kr2slsdj4b8l0.lump.cpp [ 26/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/h5k3vz78zt3z2.lump.cpp [ 27/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/avmuwzhq8jgt1.lump.cpp [ 28/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bn9a9uwj3hvy0.lump.cpp [ 29/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3zx9btukcbt52.lump.cpp [ 30/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bsx1xwvxz9v20.lump.cpp [ 31/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/01xnvya0676p0.lump.cpp [ 32/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/e9kjnmz4e9qj0.lump.cpp [ 33/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r0.lump.cpp [ 34/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r1.lump.cpp [ 35/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r4.lump.cpp [ 36/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r2.lump.cpp [ 37/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/h5k3vz78zt3z1.lump.cpp [ 38/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3ps6sbggf3km0.lump.cpp [ 39/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/xpfdl8hp61ro1.lump.cpp [ 40/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3zx9btukcbt50.lump.cpp [ 41/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p0.lump.cpp [ 42/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lhzgyonj2dcm0.lump.cpp [ 43/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3zx9btukcbt51.lump.cpp [ 44/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/djuvht8mtp760.lump.cpp [ 45/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ephhnmexdm1r3.lump.cpp [ 46/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lhzgyonj2dcm3.lump.cpp [ 47/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lhzgyonj2dcm5.lump.cpp [ 48/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4lsxp1r1w9a40.lump.cpp [ 49/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/xpfdl8hp61ro0.lump.cpp [ 50/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lhzgyonj2dcm2.lump.cpp [ 51/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ilon34zwwr770.lump.cpp [ 52/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lhzgyonj2dcm4.lump.cpp [ 53/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lhzgyonj2dcm1.lump.cpp [ 54/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p2.lump.cpp [ 55/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza0.lump.cpp [ 56/238 0s] WriteText Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/_dummy_for_header_discovery [ 57/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lhzgyonj2dcm6.lump.cpp [ 58/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p3.lump.cpp [ 59/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza1.lump.cpp [ 60/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/egegdiv1wmza2.lump.cpp [ 61/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/01xnvya0676p1.lump.cpp [ 62/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/j9en3xbhbwlq0.lump.cpp [ 63/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/jc7vnft8m9c60.lump.cpp [ 64/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/znisnr9i8sde0.lump.cpp [ 65/238 0s] MakeLump Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mtu9xqjuw25p1.lump.cpp [ 66/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/vjlxso8egu76.o [ 67/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/agtwlvtye64o.o [ 68/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ncufwjf3z8zv.o [ 69/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/6sqcv829yzb8.o [ 70/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/5ry9m5emzk3q.o [ 71/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/y5mpmyrgnp56.o [ 72/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bijv552lpwnb.o [ 73/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ktjxubhz3sj1.o [ 74/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/882a5pbxmsfl.o [ 75/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/1hsmoxgu6yxa.o [ 76/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ml2882ohvb1u.o [ 77/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/j2rq7uqdzvk0.o [ 78/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/b4b2zx8bv31t.o [ 79/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/dz3en3r2amlj.o [ 80/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/mw5g37wogvo4.o [ 81/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/gjh85ms92f45.o [ 82/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/5pss3hdtqczq.o [ 83/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/nl5byzjillvs.o [ 84/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bsdt6x90i8vf.o [ 85/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4k6bwqij041o.o [ 86/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/26ha29epuwiw.o [ 87/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/jvqzvvekx2w5.o [ 88/238 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/hn2to8gv7c1x.o [ 89/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/x7pxz8r45lif.o [ 90/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/73guxygnwkij.o [ 91/238 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3h4mwuf40m3i.o [ 92/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/60e5x2d8w2jd.o [ 93/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/vs00gmime3yc.o [ 94/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/2zk8x0qkcxsm.o [ 95/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/8k1jypa8ynlz.o [ 96/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/v18i89mscsa3.o [ 97/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/qf843chste49.o [ 98/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lrpsthq9v50g.o [ 99/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/iry02w8eabrc.o [100/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lbcj4erp9qed.o [101/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/7tdj6frvy2bj.o [102/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/6ufl11ih5w02.o [103/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/fgjve77jnoae.o [104/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/77pyyjafcjof.o [105/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/k6ccqgfz3shs.o [106/238 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/9jpnzaccti07.o [107/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/22znc9cwdwc4.o [108/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/zgaqwssgghcs.o [109/238 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/e4rbn0irbxk3.o [110/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/p1fxyt4ukphq.o [111/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/0h2lx4rbihk5.o [112/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/rxdddzrrz0wu.o [113/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/8a9roddqv0jl.o [114/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ncisz663p2kc.o [115/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/rfeuv1cufs4t.o [116/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/9ef19z6s43zv.o [117/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/gak7z1rd978x.o [118/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/90z4rfq7wamt.o [119/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/89kb8e893k7s.o [120/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/h6w22d5jnzyi.o [121/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/cqqtearupaag.o [122/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/80yn62ha1una.o [123/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4a3047sr2mvo.o [124/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/m9a7sh5bmj9i.o [125/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ft27ccvvae73.o [126/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/pdvs5q55hnyo.o [127/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/urpvfit2yvbf.o [128/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/t8dgwimgnl8y.o [129/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/52bk5cti6qu9.o [130/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/sjsmpz02888l.o [131/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ypfosez363wz.o [132/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/vntnm9aqe8vv.o [133/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/f0tri7g3kr7s.o [134/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ocbmuubh4bq4.o [135/238 0s] WriteResponseFile Library/Bee/artifacts/rsp/6070537824006410562.rsp [136/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/eywka16it5vk.o [137/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/hfj5540p675a.o [138/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/8lm26krm26a4.o [139/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/e14kx0zrqlcr.o [140/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/6uxtw8qgwqfe.o [141/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/9bgrib2hv16o.o [142/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/rjaysyczzni6.o [143/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/t1f7nil4157l.o [144/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ocsacwlpapjz.o [145/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/hopdyv00dnbb.o [146/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ynw40lode3no.o [147/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/kqcjxjhz17kg.o [148/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/14tm0z7rs1mf.o [149/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/o4gghmk6soh4.o [150/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/m64eubktwzpk.o [151/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/bdwgc/release_WebGL_wasm/ej1aufm8ssh7.o [152/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ip1hxmhmyz1s.o [153/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/6rflsptgcvtg.o [154/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/3gfi9ikd9qf4.o [155/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/9vvgetlk4uer.o [156/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/enmk156frjio.o [157/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/szkrwkxm701w.o [158/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/gucti5sic7un.o [159/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/cyosfi7gk789.o [160/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/4hyeliv3rbls.o [161/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/r4zzo29myhpv.o [162/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/zjcgi0cul80l.o [163/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/6nohat49b40k.o [164/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/eorsvpl5006f.o [165/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/rg5j29uv6i1h.o [166/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/551rqaq3qpju.o [167/238 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/nh8xrdmbb59r.o [168/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/rfwesofh0m50.o [169/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/6ne2jmzjax0h.o [170/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/hy0z76bb3we6.o [171/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/v2yi1zfq358z.o [172/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ztyeyonebg58.o [173/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/wu57lahpoxbv.o [174/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/w4ml551flcui.o [175/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/da9tvsolosys.o [176/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/md2v32qwc9wo.o [177/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/mjcyy4u0vz61.o [178/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/qqugjepvjqg7.o [179/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/1pst656ojtzh.o [180/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/bgk0r3jbifju.o [181/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/tegmlygv2rpb.o [182/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/ycsncnz5qsdr.o [183/238 0s] WriteResponseFile Library/Bee/artifacts/rsp/8995565923215908413.rsp [184/238 0s] WriteText Library/Bee/artifacts/csharpactions/webgl.data_qnm2.info [185/238 0s] WriteText Library/Bee/artifacts/csharpactions/boot.config_7kyv.info [186/238 0s] WriteText Library/Bee/artifacts/csharpactions/build.framework.js_mumr.info [187/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/v4w942x2xlio.o [188/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/qkjyiharq7fi.o [189/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/bdwgc/release_WebGL_wasm/vb6zvxgcc93h.o [190/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/unity-logo-dark.png [191/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/unity-logo-light.png [192/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/webgl-logo.png [193/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/favicon.ico [194/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/webmemd-icon.png [195/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/fullscreen-button.png [196/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/MemoryProfiler.png [197/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/progress-bar-empty-dark.png [198/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/progress-bar-empty-light.png [199/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/progress-bar-full-dark.png [200/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/progress-bar-full-light.png [201/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/StreamingAssets/aa/WebGL/defaultlocalgroup_assets_all_7bfef45e640b1a5f258aee7d64657df8.bundle [202/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/StreamingAssets/aa/WebGL/8c5cbab43bc66631c0611a791ed725d0_unitybuiltinshaders_750327fb76de43c49a74c34f4b7721b0.bundle [203/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/StreamingAssets/aa/AddressablesLink/link.xml [204/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/StreamingAssets/aa/settings.json [205/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/StreamingAssets/aa/catalog.json [206/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/86b0ymym72b4.o [207/238 0s] PreprocessJS C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/TemplateData/style.css [208/238 0s] PreprocessJS C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/index.html [209/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/8pl0eng96wrk.o [210/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/lbr09wu4b3zv.o [211/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/zlib/release_WebGL_wasm/cn7hi4qhmzi1.o [212/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/ciiu1ft9kj78.o [213/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/phvgy580t88m.o [214/238 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/h73koqak794s.o [215/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/eat8q1ubwrrp.o [216/238 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/f3916iekhvz5.o [217/238 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/il2cpp/release_WebGL_wasm/omaprrblos6m.o [218/238 1s] PreprocessJS Library/Bee/artifacts/WebGLwebgl.loader.js [219/238 0s] CopyFiles C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.loader.js [220/238 0s] AddBootConfigGUID Library/Bee/artifacts/WebGL/boot.config [221/238 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [BUSY 6s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.data.unityweb [222/238 9s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.data.unityweb [223/238 8s] UnityLinker E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/unitylinker_ber2.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\UnityLinker.exe @Library\Bee\artifacts\rsp\16110479627460668327.rsp *** Tundra requires additional run (29.46 seconds), 223 items updated, 238 evaluated *** Additional run caused by: contents change of Library/Bee/artifacts/WebGL/ManagedStripped Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playera27fb2bc.dag.json" "Library/Bee/Playera27fb2bc-inputdata.json" "Library\Bee\buildprogram1.traceevents" WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 4 Duration: 29s ExitCode: 0 Duration: 0s316ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playera27fb2bc.dag" --dagfilejson="Library\Bee\Playera27fb2bc.dag.json" --profile="Library/Bee/backend3.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release Finished compiling graph: 241 nodes, 486 flattened edges (486 ToBuild, 0 ToUse), maximum node priority 27 [ 66/239 0s] WriteResponseFile Library/Bee/artifacts/rsp/16091392563773816347.rsp [225/239 0s] CopyFiles Temp/EditorBuildOutput/UnityLinkerToEditorData.json [226/239 0s] ClassRegistrationGenerator E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/WebGL/il2cppOutput/UnityClassRegistration.cpp [227/239 0s] ICallRegistrationGenerator E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/WebGL/il2cppOutput/UnityICallRegistration.cpp [228/239 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/yck2t5fc0vok.o [229/239 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1fcpfmua424u.o [BUSY 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/il2cpp_conv_qvfo.traceevents [230/239 6s] IL2CPP_CodeGen E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/il2cpp_conv_qvfo.traceevents C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\il2cpp\build\deploy\il2cpp.exe @Library\Bee\artifacts\rsp\16091392563773816347.rsp *** Tundra requires additional run (6.87 seconds), 7 items updated, 239 evaluated *** Additional run caused by: contents change of E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/WebGL/il2cppOutput/cpp Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\Tools\netcorerun\netcorerun.exe "C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\PlaybackEngines\WebGLSupport\WebGLPlayerBuildProgram.exe" "C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/PlaybackEngines/WebGLSupport/Bee;C:/Program Files/Unity/Hub/Editor/2022.3.41f1/Editor/Data/Tools/BuildPipeline" "Library/Bee/Playera27fb2bc.dag.json" "Library/Bee/Playera27fb2bc-inputdata.json" "Library\Bee\buildprogram2.traceevents" WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release ExitCode: 4 Duration: 6s887ms ExitCode: 0 Duration: 0s363ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.41f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --dagfile="Library/Bee/Playera27fb2bc.dag" --dagfilejson="Library\Bee\Playera27fb2bc.dag.json" --profile="Library/Bee/backend4.traceevents" Player WorkingDir: E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release Finished compiling graph: 717 nodes, 1918 flattened edges (1914 ToBuild, 3 ToUse), maximum node priority 504 [227/715 0s] WriteText Library/Bee/artifacts/csharpactions/webgl.data_qnm2.info [228/715 0s] WriteResponseFile Library/Bee/artifacts/rsp/6070537824006410562.rsp [229/715 0s] CopyFiles E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/WebGL/il2cppOutput/build/Data/Resources/mscorlib.dll-resources.dat [230/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/d288rb99yodf.o [231/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2qt6q4n9af9b.o [232/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u2dwb1tebeyb.o [233/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/xmmvxmz27pfu.o [234/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6ihouwlchrkh.o [235/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/xav0jontgn3v.o [236/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0h10adshwt1m.o [237/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5okp0sdqtb4s.o [238/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/dfx1p6uaagvx.o [239/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/h7p36756lsxm.o [240/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8rb9023eottv.o [241/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/29tmj0lt77yc.o [242/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bn22ambhebr5.o [243/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ts72hvbjgagp.o [244/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4ib6elitugco.o [245/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/v62t31c0xtuu.o [246/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2trmw1h3fh7c.o [247/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hbwe99i01rbc.o [248/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ur5zir82uzqo.o [249/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/qz5d78oqozrw.o [250/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8qhxj366jf2m.o [251/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/zfrbt7vysu77.o [252/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/x41tebg95bou.o [253/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/s6cyxxuc7051.o [254/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6vhs8rwtkqex.o [255/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/q2r4bp1hmcut.o [256/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8ozd5g4h5wrc.o [257/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/35egc2g9s6hv.o [258/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/pdei9c6hloms.o [259/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/go2nhgze98y2.o [260/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8gnkmgebhxi1.o [261/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1febl476l1ot.o [262/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ku6f84ksyiba.o [263/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ik5huku68zzd.o [264/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8heutrxno6no.o [265/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/d03wcfwdbbr0.o [266/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2q31jmytew7b.o [267/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/n9vpp7pk28ft.o [268/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jwelragxelne.o [269/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1yvi40v8h92l.o [270/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fiwkg53s9sc2.o [271/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/z946n1lg9mzv.o [272/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/x4d5sv9cvalc.o [273/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fxhoaw1ki7cq.o [274/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0x7htf34cn6q.o [275/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/pp92v22tgmxm.o [276/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ldb68oh2fbia.o [277/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/dk32ebwak9nk.o [278/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/kcmfkbarghrq.o [279/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/b4ns0oy82hdj.o [280/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9ngrzkbxdqut.o [281/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tu8fgg9w22j3.o [282/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/60qfzs8hwftb.o [283/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/qu4kfnp1v92e.o [284/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/a9t8t64evjeg.o [285/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1qn1jon2ip4s.o [286/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8kraxzb6exw5.o [287/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ucni55ydcnkb.o [288/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/53dm10sn6q12.o [289/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/uq5uqtn16hrk.o [290/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ijse1mwbxuc4.o [291/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/y6mtekmfzv4p.o [292/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8fwaf5uy9nde.o [293/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/eh8tr4c1mw9g.o [294/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/g1g796q7qabx.o [295/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/3b2dqom8z6z5.o [296/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1e2x14tn4hon.o [297/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/3dbmh6k66u9r.o [298/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/aqd8l5i78z1d.o [299/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ai95tztpf67i.o [300/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tomf926ttr37.o [301/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/x2pt8ekalz9n.o [302/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/nmaoc0g6053o.o [303/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/kskcvo8l68id.o [304/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/xrh5ghy12pjq.o [305/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/mvhz0dm4op0c.o [306/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gdplsnkvha15.o [307/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1en1dtouesj6.o [308/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/7orq31dqpuj8.o [309/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4lzsv5k7pvrp.o [310/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hgox4l7t2is2.o [311/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/zbn0ujbo1erb.o [312/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/rcgscq1h4ky1.o [313/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/udeschiqjwpy.o [314/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2pg1kr3low7x.o [315/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/eac4vpnu5qvm.o [316/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vzdsw5lj3s9t.o [317/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4r8krusqdfx8.o [318/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/y22vxrbhwurx.o [319/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ptqkexqhsv2w.o [320/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/n112i4wiiw4c.o [321/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/p53nlryfoo6h.o [322/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9jjjs9q5rniv.o [323/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vt2stoh6x581.o [324/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ndv1bwtkb6kb.o [325/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hhxf91hdyksl.o [326/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gx6tr7cyv16o.o [327/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ia16stnxlhhk.o [328/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/20mbfuwx3ta7.o [329/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/pxnwo9pd6pqm.o [330/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/nc4r4ka83wfo.o [331/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4rlqpxw7hhc6.o [332/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bf91mi3nrn3f.o [333/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/qfywamxu8bq8.o [334/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0nih2p7luyp0.o [335/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2plctp3o5m64.o [336/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6cumws71r0g4.o [337/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5c5gxs9ymasb.o [338/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/kwot5bazao40.o [339/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/iou46uzyaj6y.o [340/715 8s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/on9h8zk6hwdd.o [341/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/7y34yjxpascd.o [342/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wuh3xkjewlw4.o [343/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/x26n0anj4e0x.o [344/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/rdzsv2tp7f61.o [345/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/up1gsypzak86.o [346/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jq83jy0shrci.o [347/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/f1t9armuakat.o [348/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/3z859t83bobx.o [349/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/xhlodhxih9ym.o [350/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1mzuwte12rsh.o [351/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/m1b94r9ly6yd.o [352/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gys3q8qk4u2z.o [353/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wd657uder9od.o [354/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ay4xpot3s40s.o [355/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/yjqzy0jl1qva.o [356/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/cebft61s06e5.o [357/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t7ybrhyvpj8f.o [358/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vo6acajcpm68.o [359/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jkmns0zy2i76.o [360/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/b4tzjmzjw1cq.o [361/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bs6fnqglo4u2.o [362/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t7vbplsrcri3.o [363/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/dvockq4a6ojk.o [364/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t3w34zegp71p.o [365/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/375tsq68e81t.o [366/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1z5yam4oy4z0.o [367/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/mlvmt4x0jdzp.o [368/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/is25chsbckqa.o [369/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hkips1bd8h9u.o [370/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/xtv21yd3asnu.o [371/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/va2map9cxdsc.o [372/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/g7xukjl3vqvd.o [373/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ko8zl2aqra6p.o [374/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/563he0ie8fon.o [375/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/eu02xmp8dry0.o [376/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/lw0l69epgwxv.o [377/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5y94ujafnis5.o [378/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9tsjav5k8v2z.o [379/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/f38pusy34uak.o [380/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vf7uit6uj5ng.o [381/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gn9f9400kazb.o [382/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/c3l1absqf2i7.o [383/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8mn5lfs103ww.o [384/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/158y57172pff.o [385/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/weu24v2k31xu.o [386/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u9c6pe3ebe3j.o [387/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u2q19nepna12.o [388/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/et9sqb6v6htd.o [389/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ycriy9vlsg7b.o [390/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/inz9vtxx4qe1.o [391/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1195yk5u35hx.o [392/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/n2a6dijqlic5.o [393/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/prlxmt8rkxah.o [394/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jacta9vjq7kz.o [395/715 9s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/abxm8of2om6b.o [396/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/s5loqmb0zr0e.o [397/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u4apm586nnb0.o [398/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/mafcv3i5tfdc.o [399/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8pqncsnuc6wz.o [400/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/e4p3oclrwffr.o [401/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bfbu39f4wwg0.o [402/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hoqsepyybkoz.o [403/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/esijj0mjz8nq.o [404/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/43lp4o9wgdvx.o [405/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fked2en4qbnj.o [406/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ejn8aw43qmix.o [407/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hadd5hpol8ve.o [408/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5v0n71g6ts3f.o [409/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/eg16axglfuw9.o [410/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bxd0qfv81sz4.o [411/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wfvhxf41mog8.o [412/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/mb6l2e2h1oiz.o [413/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1nq434xda1x4.o [414/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/16a8usynqsav.o [415/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bhepemldzlvv.o [416/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hzj19z9mbgv7.o [417/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1p7wb7yo4fsc.o [418/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/urnojqpq8iz3.o [419/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/r09833sq0zx8.o [420/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bf8tknkok8t1.o [421/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bl3brwq5041g.o [422/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fthgsqwnmk1h.o [423/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/xnfyhvk0qqxn.o [424/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/61hp63ru3oyy.o [425/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1twn6rwugwv2.o [426/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/40vmab0jxsci.o [427/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/352fe8vll59x.o [428/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fm3nir003r8s.o [429/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bf10fimxz6mr.o [430/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t5tbs11rfu8i.o [431/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/zjtr4lzoz3qa.o [432/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tkromryskkli.o [433/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/andi841yrlqe.o [434/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u3jffupuge6c.o [435/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/kd3az3dmpp0c.o [436/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ydwpumw3r9w9.o [437/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gsytmu32ud4y.o [438/715 9s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bjh3s4v0sonr.o [439/715 8s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/n1jw66zde96h.o [440/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4pfhqiahtvwi.o [441/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/o91m0ls81gz8.o [442/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/mlndw3cmj7gk.o [443/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/d58hm20nd32g.o [444/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5mhsezseb5zs.o [445/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/n0smzvg16z1u.o [446/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9ifp3ci4q31v.o [447/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/nuycvhtjxi3t.o [448/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tcfv3q8lwkc7.o [449/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/7h66rc7v83fk.o [450/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/db3rqgo5mk1h.o [451/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/rhldmd6r6cai.o [452/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6f3vq5u01af2.o [453/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vh35byy0sdv5.o [454/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/20k4h518nkkt.o [455/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/pwkinrutocvd.o [456/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/eca9od7f289z.o [457/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/reacu7vk4uhz.o [458/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/e7bz8azr4ev2.o [459/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vadmsymgd7h5.o [460/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/e0uc20cqn8w1.o [461/715 8s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2lg8qxlgblvy.o [462/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9n0o7cvo0yi9.o [463/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/olfiwbajf81q.o [464/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/64c2kyxjwnjc.o [465/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5z67dtxf97vw.o [466/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/oxnko2gap2jh.o [467/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bt695gja3900.o [468/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/dys1edi6ollq.o [469/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/g8qmqircatvt.o [470/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8tnclo5vp9qh.o [471/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/llnrjjuktrhs.o [472/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/25lnetby6o2z.o [473/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/v75rtvm3hmns.o [474/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5zu8ucjx5nep.o [475/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/v55n4okd51la.o [476/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t5op7c3k05i0.o [477/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/l2uvao26pdww.o [478/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ugq5xi5dyouf.o [479/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/k0viafnofy72.o [480/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8435tulgm09i.o [481/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0rd8o1fn357p.o [482/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9mphs9rk6gp6.o [483/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/cz45k5yyfbh4.o [484/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/j3djh0615y47.o [485/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8payff7fg6du.o [486/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u7meydqwf360.o [487/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jgoj1murn8oa.o [488/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hvtwtkhzocgr.o [489/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/k2n8zdrvgzdt.o [490/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1e764pkex9g0.o [491/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wykr8dayvcza.o [492/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/a7lkpjgvburw.o [493/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2vabp5q3xd6y.o [494/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/knbsqj5rdiox.o [495/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hpu3udafgpyt.o [496/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ouu4wfx447k4.o [497/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/w89xlqx75xck.o [498/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/buxjds2maj6n.o [499/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2lcbn7w2ad48.o [500/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tdi2juhps0dd.o [501/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bfrg8ybevros.o [502/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ubw8xuf14dfo.o [503/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/w907s1gkd7h7.o [504/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/v8yz16kh6knj.o [505/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/keuk6exywy5z.o [506/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/68hbtvt3k8ic.o [507/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9rjqi4bzcfvh.o [508/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9o706vu9kzzg.o [509/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gobpyam08zr2.o [510/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/texeidbbb3mh.o [511/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/7q99hogf4cui.o [512/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2xrdwmfn8h9r.o [513/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/qeuvxiop7uu4.o [514/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/m3tsjecbdp9n.o [515/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/otyg5fjsjlvw.o [516/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hlmn886qo9gl.o [517/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6da74thbpeze.o [518/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0qcx087ivjj4.o [519/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2evof8emuura.o [520/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u2h6p9setbbx.o [521/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bn6pw91rr4hk.o [522/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/99xscpb27vwn.o [523/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/atvbmx6j3wb0.o [524/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/3ih1t9bvv28p.o [525/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/k7d4ypeh8go9.o [526/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/kpzwknz44pce.o [527/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/p3o1y4cgmore.o [528/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6qjoe4gr6pvx.o [529/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/edmz8hldsp3m.o [530/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4a2eg8iisgot.o [531/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t421kqif8k3v.o [532/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2iynyrfotjsy.o [533/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ra5weonaivsr.o [534/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fzbqw4j5v1zi.o [535/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gvajy2ksmtzz.o [536/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vmrig4z78lss.o [537/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8b4lgnjsckkj.o [538/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/sg2yonqvppms.o [539/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1dwr6h5h7iej.o [540/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9zrw4943an8m.o [541/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0mr7ueo9mpkd.o [542/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/l3l5hzljxm1j.o [543/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/aw3bg9hazfw3.o [544/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/yxzhsjjfnm1s.o [545/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/i3imx4yxte96.o [546/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4bi96juuh9yx.o [547/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9y1343zw7rah.o [548/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/h38kvlua4nud.o [549/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0xpy0jgeh4fq.o [550/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u41vh6axgd7d.o [551/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/l0z7awg3ym3i.o [552/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/r25j1mvjr2g8.o [553/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/sj01j5ipnauh.o [554/715 22s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6cbin0m8ofgi.o [555/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/zyta6vfq4um8.o [556/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1k5vfgw7p4hn.o [557/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8wb7nhuotw0n.o [558/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fsq6kfdbfbwu.o [559/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ee01mnonvxe9.o [560/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/edty6hhmh5jw.o [561/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ugmuru2dlkpt.o [562/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/a7acidh8t55h.o [563/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/hwm41vfddbgi.o [564/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/23jzem8iuzer.o [565/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1uefcfmwrnnc.o [566/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/f68i621y9523.o [567/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/g2swk28ph6ez.o [568/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/q2kgu86betbc.o [569/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/uzprkxle898p.o [570/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9n2rb3vsfsnj.o [571/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/kulwtw11mwig.o [572/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/89te7wbct6pd.o [573/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0efecey2ypb2.o [574/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vb4vz95skgns.o [575/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/e93cg0iz8abt.o [576/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/nbez4e5001hi.o [577/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/17j8u1122bdx.o [578/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/rbv82wx3vipo.o [579/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/5nk601z1tm03.o [580/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/lrs9f0i3k9wd.o [581/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0xz09ty6a4n5.o [582/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/y0kvldgukkdr.o [583/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/cq8kux17kj4a.o [584/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/uyidjmw1trdf.o [585/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2w03obwa1834.o [586/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/umg4v8pvu1nu.o [587/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ga48vxkr1rgt.o [588/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tttqhzuex13o.o [589/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/nszsnn6zekcu.o [590/715 7s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/p69ed37q3sdp.o [591/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/zxh7qlt94go2.o [592/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/rism10y0vgpx.o [593/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4in57h9gdx0x.o [594/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/7pi0adx2w3ov.o [595/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jcful13cnnt3.o [596/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/he8lwrfvc8py.o [597/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/7zcjykzk45bb.o [598/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/cxtp6bwvy6ue.o [599/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tile6d722fa5.o [600/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4d920mawil6t.o [601/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/sk08w5hg8mfh.o [602/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1fzcjrbpky1t.o [603/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1l8kpivovinu.o [604/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/i7r1duca0vw8.o [605/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vs0s4wcyvsz3.o [606/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gzjdyjaxb47m.o [607/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wjxow1h3yn2a.o [608/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u8e0ww4jveky.o [609/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/v651iueie3uq.o [610/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/i7ktwqcz5dv9.o [611/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/uoz5lvc68nxu.o [612/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/v5ifca001z5v.o [613/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/oyt2qt0fjdrx.o [614/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/rnidv1dtce7n.o [615/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/26iivybw0559.o [616/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ctnsbc7346iw.o [617/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0gxxq00rd8lc.o [618/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2axk9tvwr0ra.o [619/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/f02z3f3h3a55.o [620/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gq5aqyna013v.o [621/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/sztdaxgd7rje.o [622/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/p5i55roewj81.o [623/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/azdsos6bs2bt.o [624/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/pxry74sdyet3.o [625/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wcgk3r6aia33.o [626/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/u2s57i6h940p.o [627/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vxlxce6xempm.o [628/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ojyfpulz43yx.o [629/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/se7setbndgow.o [630/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/90i6blogiwda.o [631/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/sp5t6smqafrx.o [632/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/53bo1bpnuyh9.o [633/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4rii1aiaqb5m.o [634/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/07tu0or8hz7d.o [635/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/as23dm85eyb9.o [636/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0xz8veiqchol.o [637/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/heofonovy0au.o [638/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/f78ny0m0xn27.o [639/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0lc7lcgwcuen.o [640/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ld3wbownf5z4.o [641/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/d3f9ernes0qv.o [642/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/neb69jd5pl0w.o [643/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/qd3lq74c0lph.o [644/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/7ixgznq8fdl7.o [645/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/zyqwq5i1taug.o [646/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/6770z7atgttk.o [647/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/frzwd4ty71q7.o [648/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gm6hjbrx0h6d.o [649/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/uj81gv57sdoz.o [650/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vu0kgo6ty349.o [651/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wo3ogy0spkt5.o [652/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/52odsqz1k8ei.o [653/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/td64a2ry3thu.o [654/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t940yq0006wq.o [655/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/57sqn7rtl5qn.o [656/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9vskil131p34.o [657/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/lsjnacmy89vp.o [658/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/0f6njphf6ygp.o [659/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ab1pp489u1c0.o [660/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4q6qxttt0415.o [661/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t8fgvh0pxiwm.o [662/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/pvvpljs4cwc8.o [663/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/m22ic3sy5f40.o [664/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/onthdlso0448.o [665/715 9s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/pvtysf14lyus.o [666/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/171zy9hp7s4n.o [667/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/9pyae7dms843.o [668/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/4dnwynckp7qd.o [669/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/34633s9us3sq.o [670/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/iivx97g7c3hu.o [671/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/icy2u6ejbvfg.o [672/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/l2btzsg60dwj.o [673/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/wwhduvza296e.o [674/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/sguprm5gpj4m.o [675/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/lme1qudx00mf.o [676/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/cn8jjh84k0sx.o [677/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/guxrss2d35cv.o [678/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/2kpyjm233bqb.o [679/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/ech7ii4frub4.o [680/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/zfy0harnqw8k.o [681/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/8n83x5k5xnmp.o [682/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/70q1bdrjmvs3.o [683/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/k7zmzw6kykgn.o [684/715 0s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jmir2tv9k2mt.o [685/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/jztneayi4e7t.o [686/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/tfpnil4s87wz.o [687/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/toe6b2lftll2.o [688/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/bmtvihc65zie.o [689/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/dcu0feo2iov5.o [690/715 0s] CopyFiles E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/WebGL/il2cppOutput/build/Data/Metadata/global-metadata.dat [691/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/1ae7dczpphbj.o [692/715 0s] CopyFiles Temp/EditorBuildOutput/MethodMap.tsv [693/715 0s] Assemble WebGL Data Library/Bee/artifacts/WebGL/webgl.data [694/715 8s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/3imadedvw2kq.o [695/715 6s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/muqpt22rhgvp.o [696/715 1s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/z7s21zcnvikt.o [697/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/w0k9octwzugj.o [698/715 2s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t3mowsffdnf7.o [699/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/fq8m6sam0slk.o [700/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/x8qgrll17uuf.o [701/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/h5gzn6mevpgd.o [702/715 3s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/oko8o0q67yw3.o [703/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/vmp84susei3f.o [704/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/70ya9dcym1a9.o [705/715 4s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/gr7jfjkqn4yb.o [706/715 5s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/574r2quu8rkc.o [BUSY 15s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t10p65730jcm.o [BUSY 14s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.data.unityweb [BUSY 26s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t10p65730jcm.o [707/715 30s] C_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/t10p65730jcm.o [BUSY 29s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.data.unityweb [BUSY 11s] Lib_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/GameAssembly.a [708/715 34s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.data.unityweb [709/715 13s] Lib_WebGL_wasm Library/Bee/artifacts/WebGL/GameAssembly/release_WebGL_wasm/GameAssembly.a [710/715 0s] CopyFiles E:/rnd/jenkins/workspace/fishtopia/fishtopia-unity-release/Library/Bee/artifacts/WebGL/il2cppOutput/build/GameAssembly.a [BUSY 6s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 16s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 26s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 36s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 46s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 56s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 66s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 76s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [BUSY 86s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [711/715 93s] Link_WebGL_wasm Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.js (+wasm) [712/715 0s] FrameworkAssembler Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build.framework.js [713/715 0s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.framework.js.unityweb [BUSY 6s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 16s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 26s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 36s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 46s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 56s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 66s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 76s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 86s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [BUSY 97s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb [714/715 98s] Brotli C:/inetpub/wwwroot/fishtopia/release_b12fe6646a21f541bf54fdd32549409bb3132c89/webgl/Build/webgl.wasm.unityweb *** Tundra build success (334.36 seconds - 0:05:34), 488 items updated, 715 evaluated ExitCode: 0 Duration: 5m:34s [websockify wrapper] Start node and websockify.js Refreshing native plugins compatible for Editor in 3.63 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 11.2 mb 84.9% Meshes 0.0 kb 0.0% Animations 12.9 kb 0.1% Sounds 738.5 kb 5.5% Shaders 76.3 kb 0.6% Other Assets 676.5 kb 5.0% Levels 0.0 kb 0.0% Scripts 407.2 kb 3.0% Included DLLs 0.0 kb 0.0% File headers 125.1 kb 0.9% Total User Assets 13.1 mb 100.0% Complete build size 23.6 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 11.3% Built-in Texture2D: Splash Screen Unity Logo 2.0 mb 8.6% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF.asset 2.0 mb 8.6% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title.asset 1.8 mb 7.6% Built-in Texture2D: sactx-0-2048x2048-ASTC 6x6-_Common_Fishtopia-b13400dc 457.1 kb 1.9% Built-in Texture2D: sactx-0-1024x1024-ASTC 6x6-_Fishtopia_gameplay-6144183e 457.1 kb 1.9% Built-in Texture2D: sactx-0-1024x1024-ASTC 6x6-_Fishtopia_Fishing-0b7f8852 457.0 kb 1.9% Built-in Texture2D: sactx-0-1024x1024-ASTC 6x6-_Common-7a4c7e80 342.1 kb 1.4% Assets/_KFS/_GameResources/Animations/RodAnim/Fishing_Rod_Spine/Fishing_Rod.png 341.5 kb 1.4% Assets/_KFS/_GameResources/Effects/Effect_Textures/Ring_02.png 229.9 kb 1.0% Built-in Texture2D: sactx-0-512x1024-ASTC 6x6-_Leaderboard-62b51d9b 211.6 kb 0.9% Assets/_KFS/_GameResources/Textures/_Fishtopia_Background_Separated/bg_beach.jpg 174.0 kb 0.7% Assets/_KFS/_GameResources/Audio/SFX/sfx_cast_reel.wav 167.1 kb 0.7% Assets/I2/Resources/I2Languages.asset 90.5 kb 0.4% Assets/KawaiiFrameworks/Tutorial/Textures/HandTouch/tx_effect_UI_FXTutCircle.png 70.0 kb 0.3% Resources/unity_builtin_extra 65.4 kb 0.3% Assets/_KFS/_GameResources/Audio/SFX/sfx_cast_begin.wav 65.1 kb 0.3% Assets/_KFS/_GameResources/Textures/_Fishtopia_Background_Separated/bg_sky_cloud.png 64.1 kb 0.3% Assets/_KFS/_GameResources/Effects/Effect_Textures/star_glow.png 63.8 kb 0.3% Assets/_KFS/_GameResources/Animations/RodAnim/Fishing_Rod_Spine/Fishing_Rod.json 58.0 kb 0.2% Assets/_KFS/_GameResources/Audio/SFX/sfx_match_start.mp3 52.5 kb 0.2% Assets/_KFS/_GameResources/Audio/SFX/sfx_timesup.wav 50.4 kb 0.2% Assets/_KFS/_GameResources/Audio/SFX/sfx_success.ogg 50.4 kb 0.2% Assets/_KFS/_GameResources/Audio/SFX/sfx_reward.ogg 43.0 kb 0.2% Assets/_KFS/_GameResources/Audio/SFX/sfx_upgrade.ogg 41.2 kb 0.2% Assets/_KFS/_GameResources/Audio/SFX/sfx_matchmaking_completed.wav 32.7 kb 0.1% Assets/_KFS/_GameResources/Audio/SFX/sfx_catch_fish.wav 30.1 kb 0.1% Assets/_KFS/_GameResources/Audio/SFX/sfx_cry.ogg 27.7 kb 0.1% Assets/_KFS/_GameResources/Audio/SFX/sfx_fail.ogg 25.7 kb 0.1% Assets/_KFS/_GameResources/Audio/SFX/sfx_charge.ogg 25.0 kb 0.1% Assets/_KFS/_GameResources/Audio/SFX/sfx_excellent.ogg 22.8 kb 0.1% Assets/_KFS/_GameResources/Audio/SFX/sfx_good.ogg 21.6 kb 0.1% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/_Common_Fishtopia.spriteatlas 20.6 kb 0.1% Assets/_KFS/_GameResources/Audio/SFX/sfx_great.ogg 11.4 kb 0.0% Assets/_KFS/_GameResources/Audio/SFX/sfx_countdown.mp3 11.4 kb 0.0% Assets/Fingers/Prefab/Resources/FingersScriptPrefab.prefab 10.0 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/_Common.spriteatlas 9.6 kb 0.0% Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 9.2 kb 0.0% Assets/_KFS/_GameResources/Prefabs/UI/Tooltip/MessageTooltip.prefab 8.0 kb 0.0% Assets/Spine/Runtime/spine-unity/Shaders/BlendModes/Spine-Skeleton-PMA-Additive.shader 7.9 kb 0.0% Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton.shader 7.5 kb 0.0% Assets/_KFS/_GameResources/Prefabs/UI/Tooltip/TextButtonTooltip.prefab 6.7 kb 0.0% Assets/_KFS/_GameResources/Animations/FishWarning.anim 6.7 kb 0.0% Assets/Alpha Masking/Resources/Shaders 2D (Sprites)/Sprites-Alpha-Mask-WorldCoords.shader 6.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/_Fishtopia_gameplay.spriteatlas 6.0 kb 0.0% Assets/UIEffect/Shaders/UI-Effect.shader 5.8 kb 0.0% Assets/ImbaFrameworks/UI/Examples/Resources/Prefabs/UI/Popups/Sample.prefab 5.7 kb 0.0% Packages/com.coffee.softmask-for-ugui/Shaders/Resources/UI-Default-SoftMaskable.shader 5.1 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/_Fishtopia_Fishing.spriteatlas 5.1 kb 0.0% Assets/Alpha Masking/Resources/Shaders 3D/Unlit-Alpha-Mask-WorldCoords.shader 4.9 kb 0.0% Assets/_KFS/_GameResources/Audio/SFX/sfx_ui_tab.wav 4.5 kb 0.0% Assets/2DxFX/Resources_2DxFX/_2dxFX_GrayScale.shader 4.3 kb 0.0% Assets/_KFS/_GameResources/Animations/RodAnim/Fishing_Rod_Spine/Fishing_Rod.atlas.txt 3.8 kb 0.0% Assets/_KFS/_GameResources/Prefabs/UI/Tooltip/ItemRewardDailyLoginMilestone.prefab 3.7 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Textures/HandTouch/FXTouch_Click.anim 3.6 kb 0.0% Packages/com.coffee.softmask-for-ugui/Shaders/Resources/SoftMask.shader 3.1 kb 0.0% Assets/_KFS/_GameResources/Prefabs/FishingGamePlay/Effect/Effect_BloodNumber_Crit.prefab 3.1 kb 0.0% Assets/_KFS/_GameResources/Prefabs/FishingGamePlay/Effect/Effect_BloodNumber.prefab 2.8 kb 0.0% Assets/_KFS/_GameResources/Prefabs/UI/Tooltip/LicenseFishStatsTooltip.prefab 2.8 kb 0.0% Assets/_KFS/_GameResources/Audio/SFX/sfx_lure_swap.wav 2.6 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugOnScreen/Resources/MMDebugOnScreenConsole.prefab 2.4 kb 0.0% Assets/_KFS/_GameResources/Animations/Waiting/waiting.anim 2.2 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/rank_6.png 2.2 kb 0.0% Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset 2.2 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/FishingResult/circle_fill.png 2.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/FishingResult/icon_new_record.png 2.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/FishingResult/icon_boss.png 2.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/rank_7.png 1.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_wood_0.png 1.9 kb 0.0% Assets/_KFS/_GameResources/Effects/Effect_Textures/light_2.png 1.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/FishingResult/bg_circle_fill.png 1.7 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugOnScreen/Sprites/MMLogo16x16.png 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_White Material.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Brown Material.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Brown 4 Material.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Brown 0 Material.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Black Material.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_green_thin.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title_outline_brown 2.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Emerald.mat 1.7 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Emerald 1.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Decor/de_line 1.png 1.6 kb 0.0% Assets/_KFS/_GameResources/Database/AudioDatabase_SFX.asset 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF Outline Brown_Thin.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF Outline Green.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF Outline Green 3.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF Outline Brown.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF Outline Blue 1.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF_outline_blue.mat 1.6 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Number/FONT_NUMBER SDF Outline Coin.mat 1.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/rank_5.png 1.5 kb 0.0% Assets/_KFS/_GameResources/Effects/Effect_Textures/GlowDot_01.png 1.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/FishingResult/icon_new.png 1.4 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_rod 1.png 1.4 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_hint.png 1.4 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_lucky_bonus.png 1.4 kb 0.0% Assets/_KFS/_GameResources/Fonts/Fonts_Textmesh/Font_Title/font_title Outline_Green Material 1.mat 1.3 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/_Leaderboard.spriteatlas 1.3 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_bubble_0.png 1.2 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Light/light_white.png 1.2 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_circle_cream_6.png 1.2 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_title_2.png 1.2 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_title_1.png 1.1 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_bubble_2.png 1.1 kb 0.0% Assets/_KFS/_GameResources/Effects/Effect_Materials/material_glowDot.mat 1.1 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_fire_0.png 1.1 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/rank_4.png 1.1 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_sound_on.png 1.1 kb 0.0% Assets/Plugins/Bayat/Json/Resources/Bayat/Json/Editor/ObjectJsonConverterTemplate.cs.txt 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Decor/de_10.png 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_circle.png 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_rod.png 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_world_map.png 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/circle_base.png 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_vs_pvp_0.png 1.0 kb 0.0% Assets/_KFS/_GameResources/Prefabs/UI/Tooltip/FishTooltip.prefab 1.0 kb 0.0% Assets/_KFS/_GameResources/Prefabs/UI/Tooltip/Normal.prefab 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_loading_handler.png 1.0 kb 0.0% Assets/_KFS/_GameResources/Database/ColorDefineDatabase.asset 1.0 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_loading_handler.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_circle_wood_select.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_fire_vs.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_bubble_green.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_vibrate_enabled.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_circle_orange.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_sound_off.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/circle_center_green_0.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/circle_center_blue_0.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_magnifying_glass.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/icon_medal_2.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_home_glow.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_shop.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_parade.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_cup.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_language.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Database/RarityDatabase.asset 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_token_fishtopia.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_shell_pack.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_slider_0.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/FishingLure/bg_brown_round_2.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/FishingLure/bg_brown_round.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_language.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_circle_cream.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_island_brown.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_leaderboard.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/avatar.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_vibrate_disabled.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_leaderboard.png 0.9 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_material.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_hook.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_news.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Bg/invite_friend.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_pearl_pack.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_music_on.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/Frame/frame_ultimate.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/Frame/frame_mythical.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/Frame/frame_legendary.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/Frame/frame_ascended.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/Frame/frame_rare.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/Frame/frame_epic.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/Frame/frame_common.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_title_0.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_stylishpoint.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Frame/frame_white_0.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_card.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_slider_gradient.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_fish_state_bg.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_fish_shadow.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_indicator_perfect.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_paint_brush.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_home.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_circle_blue_cyan.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_circle_blue.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_yellow_0.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/rank_3.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_fish_0.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/Icon_socialmedia.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_quest.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_face_vulnerable_2.png 0.8 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_material_disable.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Star/star_blue.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_question_mark.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/Icon_Copy.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_mail.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_bubble_1.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Effects/Effect_Materials/material_grayscale_shared_disable.mat 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_indicator_normal.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_fishHP.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/FishingLure/icon_card_3.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_ingredients.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_dice.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_book.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_circle_orange_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/icon_medal_1.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_indicator_great.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_white_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_green_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_face_danger.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_red_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_weekly_enable.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_trade.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_socialmedia_disable.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/arrow_blue_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_locked.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_map.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_face_smile.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_blue_1.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_blue_8.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_weekly_disable.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_face_angry_2.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_red_8.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_yellow_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_ingredients_disable.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/FishCard/icon_card_yellow.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/FishCard/icon_card_red.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/FishCard/icon_card_purple.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/FishCard/icon_card_blue.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_yellow_3.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_star_yellow_01.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_face_broken.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/icon_medal_3.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_scroll_0_disable.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_quick_chat_outline.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_check.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_location_all.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/Icon_music_off.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_vs_pvp_1.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_twinkle.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_face_resistant_2.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_face_offguard_2.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_legendary.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_support.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_heart.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_account_disable.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_account.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_ultimate.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_mythical.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_common.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_rare.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_epic.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_lock.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_wallet_big.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_setting.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_lpoint.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_blue_transparent_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_location_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_blue_cyan_0.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Waiting/waiting_1.png 0.7 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_weight.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_triple_dot_blue.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_pearl.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_exit.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_camera.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_yellow_light_shine.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Waiting/waiting_3.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_share.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_scroll_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_plus_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_info_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Decor/de_line_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_white_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_cream_9.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/rank_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_plus_green_3.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Decor/de_circle_gray.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/RodBg/rod_bg_6.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_ton.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_warning.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_snack_pack.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_exit.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_slider_vulnerable.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_slider_struggling.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_shell.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_heart_outline.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_bag_effect.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_green.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_sword_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_reward_box.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_quick_chat.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_plus_green.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_slider_angry.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/RodBg/rod_bg_3.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Star/icon_star_blue.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_lighting.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_info_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_people.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_info_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/bg_slider.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_wishlist.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_pin_active.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_sonar.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/bg_slider_yellow.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/bg_slider_blue_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Waiting/waiting_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_cyan.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_heart_outline.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Circle/circle_green_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/_Default/icon_default.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Star/star_yellow.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_notice_green.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_blue_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_info_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Circle/circle_p.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/RodBg/rod_bg_4.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_notice_red.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_new_perk.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_warning.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_plus_3.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_plus.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_blue_9.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_exp.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_bug.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_green_large.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_red_9.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_yellow_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_hourglass.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_coin_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_green.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Bg/bg_gradient_blue_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Effects/Effect_Materials/GlowDot_01_Light.mat 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_slider_offguard.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_notice_orange.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_transparent_blue_0.png.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_green_gradient_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/Leaderboard/rank_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_rarity_S.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_equal_green.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_arrow_yellow.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/IconFish/icon_fish_ultimate.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/IconFish/icon_fish_mythical.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/IconFish/icon_fish_legendary.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/IconFish/icon_fish_ascended.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_bug.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Bg/bg_decor_blue_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/IconFish/icon_fish_rare.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/IconFish/icon_fish_epic.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/IconFish/icon_fish_common.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Star/star_green.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Notice/icon_noti_corner_red.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Decor/de_line.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Star/star_red.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_rank.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_pencil.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_transparent_red_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Icons/icon_talking.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/RodBg/rod_bg_2.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Star/icon_star_blank.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_pin_deactive.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_info.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_orange_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_title_orange_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/_Default/_rect.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Notice/icon_notice_orange.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Effects/Effect_Materials/Ring_02_Light.mat 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_location_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/bg_slider_green.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/RodBg/rod_bg_5.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Waiting/waiting_4.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_plus_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/FishingLure/icon_equipped.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_sword.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_new_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Bg/bg_gradient_purple_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_clock.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_gray_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_blue_3.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Slider/slider_empty_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/FishingLure/icon_level_red.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/FishingLure/icon_level_blue.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/RodBg/rod_bg_1.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_purple.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_cyan_0.png 0.6 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_blue_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_red.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Animations/RodAnim/Fishing_Rod_Spine/Fishing_Rod_Material-Additive.mat 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_lure_item_mythical.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_lure_item_legendary.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Notice/icon_notice_green.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_circle_arrow_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_red_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_green_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_yellow_1.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_brown.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Effects/Effect_Materials/CompleteGame_StarDust.mat 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_lure_item_rare.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_lure_item_epic.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/CardBackground/bg_card_lure_item_common.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/IconCommon/icon_ads.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_x_5.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_x_4.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_x_3.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_x_2.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_book_1.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_yellow_2.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_blue_2.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Bg/bg_gradient_red_4.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Gameplay/bg_slider_gradient_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Notice/icon_notice_purple.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Arrow/arrow_white_tooltip.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Fishing/FishingUI/RodBg/rod_bg_7.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Notice/icon_notice_red.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Light/light_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_blue.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Light/light_gradient_horizontal.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Decor/de_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Icon/icon_heart_blank.png 0.5 kb 0.0% Assets/Alpha Masking/Resources/Materials/Sprites-Alpha-Mask-WorldCoords.mat 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/bg_slider_2.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Bg/bg_gradient_1.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia_Gameplay/Background/bg_slider_mana_full.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/_Default/_rect_gradient_horizontal.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Slider/slider_fill_green.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_heart_blank.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/_Default/_rect_gradient_vertical.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Light/light_gradient_vertical.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Slider/slider_fill_yellow.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Slider/slider_fill_orange.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Line/line_brown_shadow.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Line/line_black_yellow.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_profile.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Background/bg_brown_00.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/_Default/_rect_0.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/_Fishtopia/_Common/Button/btn_gray.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Textures/UI/Common/Icon/icon_pause.png 0.5 kb 0.0% Assets/_KFS/_GameResources/Animations/RodAnim/Fishing_Rod_Spine/Fishing_Rod_Material.mat 0.4 kb 0.0% Assets/_KFS/_GameResources/Animations/FishWarning.controller 0.4 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Textures/HandTouch/FXTouch.controller 0.4 kb 0.0% Built-in Sprite: 0.4 kb 0.0% Assets/_KFS/_GameResources/Animations/Waiting/Anim_Waiting.controller 0.4 kb 0.0% Assets/UIEffect/Materials/UI-Effect.mat 0.3 kb 0.0% Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt 0.3 kb 0.0% Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.dll 0.3 kb 0.0% Assets/TextMesh Pro/Resources/TMP Settings.asset 0.2 kb 0.0% Assets/_KFS/_GameResources/Database/ColorComparisonDatabase.asset 0.2 kb 0.0% Assets/_KFS/_GameResources/Database/KFSPortalSetting.asset 0.2 kb 0.0% Assets/Resources/DOTweenSettings.asset 0.2 kb 0.0% Assets/Plugins/Demigiant/DOTween/DOTween.dll 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Helpers/MMGlobalPostProcessingVolumeAutoBlend.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Helpers/MMGlobalPostProcessingVolumeAutoBlend_URP.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/Simulation/VirtualAssetBundleRuntimeData.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/Legacy/MMFeedbackGlobalPPVolumeAutoBlend.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/RestoreTestContextAfterDomainReload.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackGlobalPPVolumeAutoBlend_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachinePriorityBrainListener.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachineOrthographicSizeShaker.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachineClippingPlanesShaker.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Feedbacks/Legacy/MMFeedbackCinemachineImpulseClear.cs 0.2 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Il2CppEagerStaticClassConstructionAttribute.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/Simulation/VirtualBundledAssetProvider.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/Simulation/VirtualAssetBundleProvider.cs 0.2 kb 0.0% Assets/_KFS/_GameResources/Animations/RodAnim/Fishing_Rod_Spine/Fishing_Rod_SkeletonData.asset 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/Legacy/MMFeedbackChromaticAberration.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/OutOfOrderExpectedLogMessageException.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackChromaticAberration_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMSoundManagerAllSoundsControl.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackChromaticAberration_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachinePriorityListener.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachineFieldOfViewShaker.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Feedbacks/Legacy/MMFeedbackCinemachineTransition.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/InitializationObjectsOperation.cs 0.2 kb 0.0% Assets/Plugins/Bayat/Json/Resources/Bayat/Json/Settings/Default.asset 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Shakers/MMChromaticAberrationShaker.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/MMF_GlobalPPVolumeAutoBlend.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestExecutionContext.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/IEnumerableTestMethodCommand.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/AddressablesRuntimeProperties.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMChromaticAberrationShaker_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_GlobalPPVolumeAutoBlend_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackPaniniProjection_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackColorAdjustments_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMSoundManagerAllSoundsControl.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMSoundManagerTrackFade.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMSoundManagerTrackControl.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMSoundManagerSoundFade.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMSoundManagerSoundControl.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMPaniniProjectionShaker_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMColorAdjustmentsShaker_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMChromaticAberrationShaker_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackPaniniProjection_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackLensDistortion_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackColorAdjustments_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachineFreeLookZoom.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachineCameraShaker.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Feedbacks/MMF_CinemachineTransition.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Feedbacks/MMF_CinemachineImpulseSource.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Feedbacks/MMF_CinemachineImpulseClear.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Feedbacks/Legacy/MMFeedbackCinemachineImpulse.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioMixerSnapshotTransition.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataWithTestData.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRendererCallback.cs 0.2 kb 0.0% Packages/com.unity.scriptablebuildpipeline/Runtime/CompatibilityAssetBundleManifest.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/Simulation/VirtualAssetBundle.cs 0.2 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/CamelCasePropertyNamesContractResolver.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPParagraphSpacing.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPCharacterSpacing.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Shakers/MMLensDistortionShaker.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/MMF_ChromaticAberration.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/Legacy/MMFeedbackLensDistortion.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/Legacy/MMFeedbackDepthOfField.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/Legacy/MMFeedbackColorGrading.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/Legacy/MMFeedbackNVContinuous.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItemDataHolder.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestAssemblyRunner.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/PlaymodeWorkItemFactory.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IAsyncTestAssemblyBuilder.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/CategoryFilterExtended.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnexpectedLogMessageException.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/LegacyResourcesProvider.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/AsyncOperations/UnityWebRequestOperation.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs 0.2 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/ResourceManagerRuntimeData.cs 0.2 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpecialGridView/SpecialGridViewSimpleTopToBottomDemoScript.cs 0.2 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpecialGridView/SpecialGridViewSimpleLeftToRightDemoScript.cs 0.2 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewMultiplePrefabLeftToRightDemoScript.cs 0.2 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/Exceptions/StorageInvalidIdentifierException.cs 0.2 kb 0.0% Assets/Fingers/Prefab/Script/Components/OneTouchScaleGestureRecognizerComponentScript.cs 0.2 kb 0.0% Assets/Fingers/Prefab/Script/Components/OneTouchRotateGestureRecognizerComponentScript.cs 0.2 kb 0.0% Assets/Feel/MMTools/Tools/MMSaveLoad/MMSaveLoadManagerMethodBinaryEncrypted.cs 0.2 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMDebugLogCommandArgumentCountAttribute.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMPaniniProjectionShaker_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMLensDistortionShaker_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMColorAdjustmentsShaker_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_ChromaticAberration_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackWhiteBalance_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackLensDistortion_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackDepthOfField_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackChannelMixer_URP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMSoundManagerTrackControl.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMSoundManagerSoundControl.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackRectTransformSizeDelta.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackRectTransformOffset.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackRectTransformAnchor.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMSoundManagerSound.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMSoundManagerSaveLoad.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMWhiteBalanceShaker_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMLensDistortionShaker_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMChannelMixerShaker_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_PaniniProjection_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_ColorAdjustments_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_ChromaticAberration_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackWhiteBalance_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackMotionBlur_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackChannelMixer_HDRP.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Feedbacks/MMF_CinemachineImpulse.cs 0.2 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCanvasGroupBlocksRaycasts.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/PlayerConnectionMessageIds.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/IRemoteTestResultDataFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/AllocatingGCMemoryConstraint.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceProviders/ContentCatalogProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Diagnostics/DiagnosticEventCollector.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceLocators/LegacyResourcesLocator.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingHideInfoAfterBattleController.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/Code Genuine Validation/Scripts/Runtime/GenuineValidatorExample.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Encryption/SaveSystemSymmetricEncryption.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPOutlineWidth.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPOutlineColor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Shakers/MMDepthOfFieldShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Shakers/MMColorGradingShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/MMF_LensDistortion.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/Legacy/MMFeedbackVignette.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/Legacy/MMFeedbackNVSettings.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/Legacy/MMFeedbackNVPreset.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/Legacy/MMFeedbackNVEmphasis.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/Legacy/MMFeedbackNVControl.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/Legacy/MMFeedbackHaptics.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/TestCommandBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/DefaultTestWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/OrderedTestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/AssemblyNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRepeatedTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestMustExpectAllLogsAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnityTestTimeoutException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/ResourceProviderBase.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/JSONAssetProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/IInstanceProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/BinaryDataProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/AtlasSpriteProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/AssetBundleProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceLocations/ResourceLocationBase.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceLocations/IResourceLocation.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceLocations/ILocationSizeData.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/AsyncOperations/AsyncOperationHandle.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/InitializationOperation.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/External/TextMeshPro/TextMeshProAsyncExtensions.InputField.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/CompilerServices/AsyncUniTaskVoidMethodBuilder.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/StaggeredView/StaggeredViewSimpleTopToBottomDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/StaggeredView/StaggeredViewSimpleLeftToRightDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpecialGridView/SpecialGridViewSelectDeleteDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpecialGridView/SpecialGridViewPullUpLoadMoreDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpecialGridView/SpecialGridViewPullDownRefreshDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/NestedView/NestedSimpleSpecialGridViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewPullDownRefreshOrPullUpLoadDemo.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewDiagonalSelectDeleteDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/DraggableView/DraggableViewFadeTopToBottomDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/DraggableView/DraggableViewFadeLeftToRightDemoScript.cs 0.1 kb 0.0% Assets/Resources/UIGlobalAnimationConfigure.asset 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/Android/AppInstallationSourceValidator.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/LateBoundReflectionDelegateFactory.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ExpressionReflectionDelegateFactory.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityStandard_SpriteRenderer.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityStandard_MeshRenderer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/LongPressGestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersCrossPlatformInputReflectionScript.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSaveLoad/MMSaveLoadManagerMethodJsonEncrypted.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/Events/MMSoundManagerAllSoundsControlEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMRequiresConstantRepaintAttribute.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMWhiteBalanceShaker_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMMotionBlurShaker_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMFilmGrainShaker_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMDepthOfFieldShaker_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMChannelMixerShaker_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_PaniniProjection_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_LensDistortion_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_ColorAdjustments_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackVignette_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackMotionBlur_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackFilmGrain_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_RectTransformSizeDelta.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMSoundManagerTrackFade.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMSoundManagerSoundFade.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMSoundManagerSaveLoad.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackShaderController.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackRectTransformPivot.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackFloatController.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMVignetteShaker_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMMotionBlurShaker_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMFilmGrainShaker_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMExposureShaker_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_WhiteBalance_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_LensDistortion_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_ChannelMixer_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackVignette_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackFilmGrain_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackExposure_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/Cinemachine/Shakers/MMCinemachineZoom.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMCameraOrthographicSizeShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioFilterDistortionShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_CanvasGroupBlocksRaycasts.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioMixerSnapshotTransition.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackParticlesInstantiation.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackDestinationTransform.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCameraOrthographicSize.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCameraClippingPlanes.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioSourceStereoPan.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioFilterHighPass.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioFilterDistortion.cs 0.1 kb 0.0% Assets/Alpha Masking/Resources/Materials/Mask-Material.mat 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/QuaternionEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RuntimeTestRunnerFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Utility/SerializationUtilities.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Utility/ResourceManagerEventCollector.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/UnityWebRequestUtilities.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/ResourceManagerConfig.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceLocators/ResourceLocationMap.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceLocators/ResourceLocationData.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceLocators/ContentCatalogData.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingBattleStateShakeProperties.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeTotalRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UIIslandCollectionTotalRewardItem.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/UsageExamples/ObscuredFilePrefsExamples.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/Editor/AnimResetControllerEditor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPParagraphSpacing.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPCharacterSpacing.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPWordSpacing.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPTextReveal.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPSoftness.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPLineSpacing.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPFontSize.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Shakers/MMVignetteShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Shakers/MMBloomShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/MMF_DepthOfField.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/MMF_ColorGrading.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/Legacy/MMFeedbackBloom.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/MMF_NVEmphasis.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/MMF_NVControl.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/MMF_NVContinuous.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/Legacy/MMFeedbackNVClip.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PostBuildCleanupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestEnumeratorWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ITestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/FullNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ConstructDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/OuterUnityTestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/ImmediateEnumerableCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRetryTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityCombinatorialStrategy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/ConditionalIgnoreAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/ConstraintsExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeScratchAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/Exceptions.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/TextDataProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/InstanceProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/ISceneProvider.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/AsyncOperations/GroupOperation.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/AsyncOperations/DownloadStatus.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/CacheInitialization.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteSkinUpdateHelper.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/SpriteLibrarySourceAsset.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/SpriteLibraryData.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/ISpriteLibraryCategory.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/CancellationTokenSourceExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/CancellationTokenEqualityComparer.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/StaggeredView/StaggeredViewTopToBottomDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/StaggeredView/StaggeredViewLeftToRightDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ResponsiveView/ResponsiveViewRefreshLoadDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/NestedView/NestedListViewTopToBottomDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/NestedView/NestedListViewLeftToRightDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/NestedView/NestedGridViewTopToBottomDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/NestedView/NestedGridViewLeftToRightDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListViewAnimation/ListViewExpandAnimationDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListViewAnimation/ListViewDeleteAnimationDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewPullDownRefreshDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/DraggableView/DraggableViewTopToBottomDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/DraggableView/DraggableViewLeftToRightDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/Chat/ChatViewChangeViewportHeightScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/NestedSimpleGridViewTopBottomItem.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/SkeletonUtilityKinematicShadow.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/SkeletonUtilityGroundConstraint.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/Sample VertexEffects/TwoByTwoTransformEffectExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/RuntimeLoadFromExportsExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mix and Match Character Customize/MixAndMatchSkinsButtonExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mix and Match Character Customize/EquipsVisualsComponentExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mecanim as Logic/SkeletonAnimationHandleExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mecanim as Logic/MecanimToAnimationHandleExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mecanim as Logic/DummyMecanimControllerExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineboyTargetControllerGraphic.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/NonValidatingCertificateHandler.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Exceptions/DeviceUniqueIdentifierException.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Common/BackgroundThreadAccessException.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/Exceptions/StorageItemNotFoundException.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/DynamicReflectionDelegateFactory.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/StreamingAssetsBundleDownloadDecorator.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/PathFinding/IsoPathFindingBuilderItem.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityStandard_TextMesh.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityStandard_AudioSource.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/SwipeGestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/ScaleGestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/RotateGestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/ImageGestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersPlatformMoveJumpComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersOneTouchScaleAxisComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersJoystickAnywhereComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersImageGestureHelperComponentScript.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSceneLoading/Scripts/Managers/MMAdditiveSceneLoadingManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSaveLoad/MMSaveLoadManagerMethodBinary.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorRandomWalkGround.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorRandomWalkAvoider.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorPerlinNoiseGround.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMSerializedPropertyExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Events/MMDebugMenuSliderEventListener.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Events/MMDebugMenuCheckboxEventListener.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Events/MMDebugMenuButtonEventListener.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMTouchRepositionableJoystick.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/Events/MMSoundManagerSoundControlEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMReadOnlyWhenPlayingAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMApplicationPlatformActivation.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/SerializedMMAchievementManager.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMVignetteShaker_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMBloomShaker_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_WhiteBalance_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_MotionBlur_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_FilmGrain_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_DepthOfField_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_ChannelMixer_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/Legacy/MMFeedbackBloom_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_RectTransformPivot.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_RectTransformOffset.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_RectTransformAnchor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMSoundManagerSound.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackTextFontSize.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackRadioSignal.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackPPMovingFilter.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackMMGameEvent.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackFloatingText.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackDebugComment.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackCanvasGroup.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Shakers/MMBloomShaker_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_Vignette_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_MotionBlur_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_FilmGrain_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_Exposure_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/Legacy/MMFeedbackBloom_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMCameraFieldOfViewShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMCameraClippingPlanesShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioSourceVolumeShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioSourceStereoPanShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioFilterReverbShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioFilterLowPassShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioFilterHighPassShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_ParticlesInstantiation.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_CameraOrthographicSize.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioFilterDistortion.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackTimescaleModifier.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackSquashAndStretch.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackInstantiateObject.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackImageRaycastTarget.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCameraFieldOfView.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioSourceVolume.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioSourcePitch.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioFilterReverb.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioFilterLowPass.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioFilterEcho.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMFeedbacksInspectorColors.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/FloatEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ColorEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/ScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/SynchronousFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultData.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAtomicCounter.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Services/PlatformMappingService.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/PlatformUtilities.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/OperationCacheKeys.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/DelayedActionManager.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/BinaryStorageBuffer.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Diagnostics/DiagnosticEvent.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceLocators/IResourceLocator.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceLocators/DynamicResourceLocators.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/UpdateCatalogsOperation.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/CheckCatalogsOperation.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SpriteShapeGeometryModifier.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SpriteShapeGeometryCreator.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SpriteShapeDefaultCreator.cs 0.1 kb 0.0% Packages/com.unity.2d.common/Runtime/InternalBridge/InternalEngineBridge.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityAsyncExtensions.AssetBundleRequestAllAssets.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/UnityWebRequestExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/External/TextMeshPro/TextMeshProAsyncExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/External/Addressables/AddressablesAsyncExtensions.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/Database/TooltipDatabase.asset 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingResult/UIFishingResultPearlBonusInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/CollectResource/UISpeedUpCollectResourcePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingManaBarEffectController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterInteractiveNearbyDetector.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/ShowCollectResource/UIShowCollectResourceController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/ResourceInteractiveNearbyObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeTotalRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeLBRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeLBRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DailyChallenge/UIDailyChallengeLBRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UICompletedIslandCollectionItem.cs 0.1 kb 0.0% Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/UsageExamples/ObscuredTypesExamples.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/UsageExamples/ObscuredPrefsExamples.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/UsageExamples/GenuineChecksExamples.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/ObscuredPerformanceTests.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/InfiniteRotatorReliable.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Encryption/ISaveSystemEncryption.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/ReflectionAttributeProvider.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonSerializerInternalBase.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonISerializableContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/DefaultSerializationBinder.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/UnityMonoBehaviourConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/JavaScriptDateTimeConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/DiscriminatedUnionConverter.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Dynamic/IsoCharacterOneFaceRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/Editor/CharacterEffectEditor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/CharacterAnimatorAttach.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/AnimEffectAttachObject.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/GestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPWordSpacing.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPTextReveal.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPOutlineWidth.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPOutlineColor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPLineSpacing.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPText.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPDilate.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPColor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/Legacy/MMFeedbackTMPAlpha.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Shakers/MMAutoFocus.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/MMF_Vignette.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/PostProcessing/Feedbacks/MMF_Bloom.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/MMF_NVPreset.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/MMF_NVClip.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/NiceVibrations/Feedbacks/MMF_Haptics.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IOuterUnityTestAction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestListenerWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/ITestRunnerListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/FailCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IStateSerializer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/UnityTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/BaseDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTearDownAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityPlatformAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ActionDelegator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeUtilityEx.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAppendBuffer.cs 0.1 kb 0.0% Packages/com.unity.2d.pixel-perfect/Runtime/PixelPerfectCameraInternal.cs 0.1 kb 0.0% Packages/com.unity.2d.common/Runtime/InternalBridge/IAnimationPreviewable.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/TransformAccessJob.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteSkinUtility.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteSkinComposite.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/SpriteLibraryUtility.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/SpriteLibraryAsset.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/ISpriteLibraryLabel.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/NativeArrayHelper.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTaskSynchronizationContext.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Triggers/MonoBehaviourMessagesTriggers.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/RuntimeHelpersAbstraction.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/CompilerServices/AsyncMethodBuilderAttribute.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/DailyLogin/UIDailyLoginMilestoneRewardItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/TreeView/TreeViewWithStickyHeadDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpecialGridView/SpecialGridViewFeatureDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/NestedView/NestedSimpleListViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/NestedView/NestedSimpleGridViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListViewAnimation/ListViewAddAnimationDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewTopToBottomDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewSelectDeleteDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewRightToLeftDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewMultiplePrefabDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewLeftToRightDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewContentFitterDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewClickLoadMoreDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewBottomToTopDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewSimpleFilterDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewSimpleDiagonalDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewSelectDeleteDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewMultiplePrefabDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewClickLoadMoreDemoScript.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/AttachmentRegionExtensions.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/AttachmentCloneExtensions.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/FollowSkeletonUtilityRootRotation.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpawnSkeletonGraphicExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpawnFromSkeletonDataExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/SkeletonUtilityEyeConstraint.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureFadeout.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonGraphicRenderTexture.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonAnimationFixedTimestep.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SetRigidbodySolverIterations.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/RootMotionDeltaCompensation.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/RenderTextureFadeoutExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/MecanimAnimationMatchModifier/AnimationMatchModifierAsset.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/MaterialReplacementExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/MaterialPropertyBlockExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/HeroEffectsHandlerExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/HandleEventWithAudioExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/TransitionDictionaryExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineboyBeginnerViewGraphic.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/BasicPlatformerController.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/Serialization/Serializers/IObscuredFilePrefsSerializer.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/ObscuredFilePrefsAutoSaver.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Exceptions/PersistentDataPathException.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Data/UnsupportedDataTypeException.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Data/StorageDataTypeClassifier.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3Int.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2Int.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredQuaternion.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredBigInteger.Raw.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredBigInteger.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/Workers/StandaloneWindowsWorker.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/Android/AppInstallationSource.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/StorageOperationResult.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/ConnectionString/StorageConnectionString.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/ConnectionString/ConnectionStringFactory.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/ConnectionString/BuiltInConnectionFactory.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ReflectionDelegateFactory.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ImmutableCollectionsUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/GameObjectSerializationHandler.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/AssetBundleDownloaderMonobehaviour.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/ScriptAction/ScriptConnectWithCurrentScene.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/PathFinding/IsoPathFindingBuilder.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Collider/DecoPolygon2DCollider.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Collider/DecoColliderFingerParams.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardWaterAndBackgroundDeluxe.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardMysticDistortionAdditive.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityStandard_Prefab.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityStandard_Child.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/TapGestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/PanGestureRecognizerComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersZoomPanCameraComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersThirdPersonControllerScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersRotateOrbitComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersRotateCameraComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersPanRotateScaleComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersFirstPersonControllerScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersCameraMove3DComponentScript.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTween/MMAnimationCurveGenerator.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSceneLoading/Scripts/Helpers/MMSceneLoadingTextProgress.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSceneLoading/Scripts/Helpers/MMSceneLoadingImageProgress.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSaveLoad/MMSaveLoadManagerMethodJson.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMRadioSignal/MMRadioSignalAudioAnalyzer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorRandomWalk.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorPerlinNoise.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMParticles/MMTrailRendererSortingLayer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMParticles/MMAutoDestroyParticleSystem.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMPreventPassingThrough3D.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMPreventPassingThrough2D.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMInstantiation/MMRandomBoundsInstantiator.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMRectTransformExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMControlsTestInputManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCamera/MMPostProcessingMovingFilter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/MMSoundManagerPlayOptions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/Events/MMSoundManagerTrackFadeEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/Events/MMSoundManagerSoundPlayEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/Events/MMSoundManagerSoundFadeEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMInspectorGroupAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMInspectorButtonAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMHiddenPropertiesAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMExecutionOrderAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMDebugLogCommandAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMBackgroundColorAttribute.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Shakers/MMAutoFocus_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_Vignette_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/URP/Feedbacks/MMF_Bloom_URP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_ShaderController.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_PPMovingFilter.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_FloatController.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_BroadcastProxy.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackProperty.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackPlaylist.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackLoadScene.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackImageAlpha.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackDebugLog.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackBroadcast.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/HDRP/Feedbacks/MMF_Bloom_HDRP.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMSpriteRendererShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMCameraShakerRotation.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioSourcePitchShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMAudioFilterEchoShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Sequencing/Scripts/MMInputSequenceRecorder.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Sequencing/Scripts/MMAudioSourceSequencer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_TimescaleModifier.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_InstantiateObject.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_ImageRaycastTarget.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_DestinationTransform.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_CameraFieldOfView.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_CameraClippingPlanes.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioSourceVolume.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioSourceStereoPan.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioFilterReverb.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioFilterLowPass.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioFilterHighPass.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackVideoPlayer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackUnloadScene.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackTextureScale.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackTextureOffset.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackSpriteRenderer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackShaderGlobal.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackRigidbody2D.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackLooperStart.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackHoldingPause.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackFreezeFrame.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCameraShake.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAudioSource.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestData.cs 0.1 kb 0.0% Packages/com.unity.scriptablebuildpipeline/Runtime/Shared/BundleDetails.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/AssetLabelReference.cs 0.1 kb 0.0% Packages/com.unity.2d.tilemap.extras/Runtime/Tiles/RuleOverrideTile/AdvancedRuleOverrideTile.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SpriteShapeController.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/External/LibTessDotNet/MeshUtils.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityAsyncExtensions.AsyncGPUReadback.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingAvatarFrameItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingResult/UIFishingResultWeightInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventChallengeLBRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/EventQuests/UIEventChallengeTotalRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/EventQuests/UIEventChallengeTotalRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingResultEffectController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/FishingGamePlayBattleState.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/ShowCollectResource/UIShowCollectResourceItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueRewardBattleElementItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeQuestTotal.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeQuestTag.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeQuestItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DailyChallenge/UIDailyChallengeLBRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigIslandChallengeLBReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UIIslandCollectionTotalPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UICompletedIslandCollection.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UIEffectCapturedImageEditor.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SpineEventUnityHandler.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonGraphicPlayAnimationAtEvent.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonColorInitialize.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/ObscuredFilePrefs.ObscuredTypes.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3Int.Raw.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3Int.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2Int.Raw.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2Int.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredQuaternion.Raw.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredQuaternion.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredBigInteger.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Detectors/ObscuredCheatingDetector.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/UsageExamples/DetectorsExamples.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/ReflectionValueProvider.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonPropertyCollection.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonPrimitiveContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonFormatterConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonDictionaryContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonContainerContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/ExpressionValueProvider.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/DiagnosticsTraceWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/DefaultReferenceResolver.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/DefaultContractResolver.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/ArrayMultipleIndexFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/UnityComponentConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/UnityBehaviourConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Components/RectTransformConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/KeyValuePairConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/ExpandoObjectConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/EntityKeyMemberConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/DateTimeConverterBase.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/BsonObjectIdConverter.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/Fingers/KawaiiLockCameraFollowTransform.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/ResourceManagerEditor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Tilemap/IsoRaycaseTileMapBox2D.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Loading/IsoLoadingDebuggerBasic.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/FingerRaycast/FingerEventRaycastIsometric.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/EditToolKit/IsoEditToolKitAnimation.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/EditToolKit/FingerRaycasterEditing.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/EditToolKit/CameraCullingMaskToggle.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Dynamic/IsoObjectBirdFlyMoving.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/IgnoreAnimObjectData.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/DecoInteractParam.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/CharacterTalkBubble.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/AnimResetController.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMReorderableList/Attributes/ReorderableAttribute.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPSoftness.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPFontSize.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPDilate.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPCountTo.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/MonoBehaviourTest/IMonoBehaviourTest.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPostBuildCleanup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestPlatform.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestCommandPcHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTestAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnitySetUpAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UTF8ArrayUnsafeUtility.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeHashMapExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeArrayExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringInternalMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormatMethods.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BurstCompatibleAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/SkipLocalsInitAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/IgnoreWarningAttribute.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/WebRequestQueue.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceProviders/IUpdateReceiver.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/ResourceManager.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/AssetReferenceUIRestriction.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/External/LibTessDotNet/PriorityHeap.cs 0.1 kb 0.0% Packages/com.unity.2d.pixel-perfect/Runtime/CinemachinePixelPerfect.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/UpdateBoundsJob.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/SpriteResolver.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteLib/SpriteLibrary.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SkeletonAsset.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/BufferManager.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/Solver2DMenuAttribute.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityAsyncExtensions.MonoBehaviour.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTaskObservableExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Triggers/AsyncTriggerExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ToUniTaskAsyncEnumerable.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/AsUniTaskAsyncEnumerable.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/UnityEqualityComparer.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/DiagnosticsExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/EnumeratorAsyncExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/EnumerableAsyncExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/CompilerServices/StateMachineRunner.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/CancellationTokenExtensions.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/IslandCollectionModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/FishingShadowSpawnSpotManager.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/StaggeredGridView/LoopStaggeredGridViewItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Editor/LoopStaggeredGridViewEditor.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/TreeView/TreeViewWithChildIndentDemo.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpinView/SpinDateTimePickerDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpecialGridView/SpecialGridViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewSimpleLoopDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewSimpleLoadMoreDemo.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewPullUpLoadMoreDemo.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewDiagonalDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewComplexDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/Gallery/GalleryVerticalDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/Gallery/GalleryHorizontalDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/NestedSimpleLeftRightItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/NestedGridViewTopBottomItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/NestedGridViewLeftRightItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseHorizontalToggleItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelTreeViewSticky.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelTreeViewSimple.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelGridViewDelete.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/AutoSetAnchorPosForIphonex.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/YieldInstructions/WaitForSpineAnimationComplete.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonRendererCustomMaterials.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonRendererCustomMaterials/SkeletonGraphicCustomMaterials.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpineboyFacialExpression.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SlotTintBlackFollower.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTexture.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonGraphicMirror.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/OutlineSkeletonGraphic.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/Ghost/SkeletonGhostRenderer.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mix and Match Character Customize/MixAndMatchSkinsExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineboyTargetController.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineboyBeginnerModel.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineboyBeginnerInput.cs 0.1 kb 0.0% Assets/Spine Examples/Other Examples/Animation Tester/SpineAnimationTesterTool.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/ProgressExtensionMethods.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Settings/IObscuredFileSettings.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/Serialization/SerializationSettings.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/OperationResults/ObscuredFileWriteResult.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/OperationResults/ObscuredFileReadResult.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3Int.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2Int.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredString.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredQuaternion.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDouble.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDecimal.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredBigInteger.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/ICodeHashGenerator.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/HashGeneratorResult.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/Filtering/FilteringSettings.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/CodeHashGenerator.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Common/UnityApiResultsHolder.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/StorageListOptions.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/PlayerPrefsStorage.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/Exceptions/StorageFullException.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/ConnectionString/IConnectionFactory.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Serialization/SaveSystemJsonSerializer.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/SaveSystemSettingsPreset.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ILGeneratorExtensions.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonSerializerSettingsPreset.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonSerializationException.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonExtensionDataAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Materials/RuntimeMaterialProperties.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Materials/MaterialPropertiesResolver.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Demo/Assets/CFX_Demo_RandomDirectionTranslate.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/Editor/UIListSelectedInteractionEditor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/Editor/GroupRendererSortingByZEditor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/AutoResizeSpriteRendererToScreen.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalAnimationSettingManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/Editor/UIGlobalAnimationSettingEditor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/OverlayLoading/KawaiiOverlayLoadingBackground.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialOnOffObjectSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/Dialogue/TutorialDialogueNPCPosition.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/Dialogue/TutorialDialogueNPCManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/PathFinding/IsoGroupPathFinding.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Collider/IsoColliderCenter.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Collider/DecoBox2DCollider.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Animation/DecoAnimationPart.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardWaterAndBackground.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPlasmaRainbowColor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardNewTeleportation2.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardDistortionAdditive.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/FeatureUnlocking/FeatureUnlockingSystem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/FeatureUnlocking/FeatureUnlockingObject.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityUI_RawImage.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_TextMeshPro_UGUI.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_TextMeshPro_Label.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/OneTouchScaleGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/OneTouchRotateGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersScrollViewComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersPanOrbitComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersMultiDragComponentScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersDragDropComponentScript.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/ToolsForTextMeshPro/MMFloatingText/MMFloatingTextMeshPro.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMTransformRandomizer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTilemaps/MMTilemapGridRenderer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSceneLoading/Scripts/Managers/MMSceneLoadingManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSceneLoading/Scripts/Managers/MMSceneLoadingAntiSpill.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSaveLoad/MMSaveLoadManagerMethods.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMRadioSignal/MMRadioSignalGenerator.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkVector4.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkVector3.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkVector2.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkQuaternion.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMTilemapGenerator/MMTilemapGeneratorLayer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorRandom.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPhysics/MMRigidbodyCenterOfMass.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMParticles/MMRuntimeParticleControl.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMParticles/MMRendererSortingLayer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMObjectPool/MMMultipleObjectPooler.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMPreventPassingThrough.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMLoot/MMLootTableGameObjectSO.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMProgressBarDemoAuto.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMFloatingText/MMFloatingTextSpawner.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMDictionaryExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugOnScreen/MMDebugOnScreenConsole.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/UIClasses/MMDebugMenuSpriteReplace.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/UIClasses/MMDebugMenuRadioButton.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Tabs/MMDebugMenuTabManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Tabs/MMDebugMenuTabContents.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemSlider.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemChoices.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemCheckbox.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemButton.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Events/MMDebugMenuSliderEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Events/MMDebugMenuCheckboxEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Events/MMDebugMenuButtonEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMTouchDynamicJoystick.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCamera/MMViewportEdgeTeleporter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCamera/MMAspectRatioSafeZones.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/MMSoundManagerSettingsSO.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/MMSoundManagerSettings.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/MMSoundManagerAudioPool.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/Events/MMSoundManagerTrackEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMInformationAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMEnumConditionAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAnimation/MMStopMotionAnimation.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMTriggerAndCollision.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMConditionalActivation.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/MMAchievementEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/MMAchievementDisplayer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/MMAchievementDisplayItem.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/MMRadio/MMF_FeedbackBase.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/MMRadio/Legacy/MMFeedbackBase.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_TextFontSize.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_RadioSignal.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_MMGameEvent.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_LoadScene.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_ImageFill.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_ImageAlpha.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_FloatingText.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_DebugComment.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_CanvasGroup.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_Broadcast.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackSound.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackFog.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackFade.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/Legacy/MMFeedbackBlink.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMFeedbacksShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Sequencing/Scripts/MMFeedbacksSequencer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_TextureOffset.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_SquashAndStretch.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_SpriteRenderer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_GraphicCrossFade.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioSourcePitch.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioFilterEcho.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackTextColor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackSetActive.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackRotation.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackRigidbody.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackPosition.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackParticles.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackMaterial.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackFlicker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackFeedbacks.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackDestroy.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCollider2D.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCollider.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackCameraZoom.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackAnimation.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/ObjectPool/MMMiniPoolableObject.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/ObjectPool/MMMiniObjectPooler.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMFeedbacksHelpers.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMFeedbacksEvents.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMFeedbacksCoroutine.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMF_Player/MMF_PlayerEnabler.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/Legacy/MMFeedbacksEnabler.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ScrollbarEventHandler.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_PackageResourceImporter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_EditorResourceManager.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/StacktraceFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPrebuildSceneSetup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/CoroutineRunner.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/PropertyAttributes.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeRingQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringParseMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringAppendMethods.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/IKeyEvaluator.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/AssetReference.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/AddressablesImpl.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SpriteShapeGenerator.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/UnityExtensions/EveryValueChanged.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/TakeUntilCanceled.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/SkipUntilCanceled.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/DistinctUntilChanged.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/Database/ItemTypeSettingDatabase.asset 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIDailyChallengShortcut.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradeEffectController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingEmoteItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingChatFrame.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingAvatarItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingAvatarFrame.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/UILicenseUpgradeProEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/DrawBonus/UILicenseDrawSubStatsPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Leaderboard/LeaderboardRanking/UILeaderboardRankingPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIGachaFashionWishlistPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIGachaFashionRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIGachaFashionPreviewPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIGachaFashionPreviewItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIFashionCharacterPreview.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLureUpgradePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLureUpgradeEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventChallengeLBRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventAnnouncementDetail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/EventQuests/UIEventChallengeQuestTotal.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/EventQuests/UIEventChallengeQuestItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/License/UIEquipmentLicenseFishItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/CollectResource/UIAnimalFishRequestPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/BackgroundRarityFashionDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/BackgroundBannerFashionDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/View/UIIslandFishingPlayView.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/View/UIIslandFishingIdleView.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/StatsBar/UIBoosterStatsBarItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/FishingGamePlayIdleState.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/FishingGamePlayCastState.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishShadowSpawnController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/CollectResourceManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ListLeaderboards/UIListLeaderboardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ListLeaderboards/UICustomLeaderboardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueInfoTrophyRoadItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueHonorableSeasonItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeQuest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeLBItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/APIReferralInviteBonusClaim.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DailyLogin/UIItemRewardMilestoneTooltip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DailyChallenge/UIDailyChallengePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigIslandChallengeQuest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFishingMilestoneReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDailyLoginMilestone.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDailyChallengeLBReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UIIslandCollectionTotal.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UIIslandCollectionPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UIIslandCollectionPanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UIIslandCollectionItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UIIslandCollectionIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Collection/IslandCollection/UICollectionIslandItem.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UITransitionEffectEditor.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Prefs/ObscuredPrefs.ObscuredTypes.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3.Raw.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2.Raw.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredUShort.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredULong.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredULong.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredString.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredShort.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredShort.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredSByte.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredFloat.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredFloat.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDouble.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDecimal.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDateTime.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Detectors/TimeCheatingDetector.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Detectors/SpeedHackDetector.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Detectors/InjectionDetector.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/InfiniteRotator.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/MemoryTraceWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonTypeReflector.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonStringContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonSerializerWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonSerializerReader.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonSerializerProxy.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonObjectContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonDynamicContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonArrayContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/IReferenceResolver.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/IContractResolver.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/IAttributeProvider.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/DynamicValueProvider.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/FieldMultipleFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JTokenEqualityComparer.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JPropertyKeyedCollection.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/UnityObjectConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/GameObjectConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Data types/QuaternionConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Components/TransformConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Components/RendererConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Components/MeshFilterConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Components/ColliderConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Asset types/Texture2DConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Asset types/MaterialConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Asset types/AudioClipConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/StringEnumConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/ResolutionConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/ObjectJsonConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Matrix4x4Converter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/IsoDateTimeConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Reflection/AssemblyExtensions.cs 0.1 kb 0.0% Assets/ParticleEffectForUGUI/Scripts/UIParticleOverlayCamera.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/LoadStreamingAssetKit.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/KawaiiResourceManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AtlasSystem/KawaiiAtlasCloudSettings.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Tilemap/TileAssetExporter.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Tilemap/IsoTileMapRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Renderers/IsoSpriteTilingRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Renderers/IsoSortingGroupRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Filter/IsoAttachmentFilter.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/EditToolKit/CameraCullingMask.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Core/IsoTransformMultiBoxs.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/IsoGroupSortingManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/DecoInteraction.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/CharacterMoving.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/CharacterEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/CharacterAnim.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/AnimObjectData.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/GroupSpriteRendererCustomMat.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMTransformExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMScrollRectExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMLayermaskExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMGameObjectExtensions.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPText.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPColor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/TextMeshPro/Feedbacks/MMF_TMPAlpha.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/MMGhostCamera/MMGhostCamera.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMCameraZoom.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMF_Player/MMF_FeedbackAttributes.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Internal/Editor/DNPEditorInternal.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ReflectionMethodsCache.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MultipleDisplayUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IGraphicEnabledDisabled.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRebuildTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/RectangularVertexClipper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/UIElements/PanelEventHandler.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/PointerInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ITestRunCallback.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AttributeHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/ILogScope.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeText.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeStream.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeList.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/RewindableAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Deprecated.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/AssumeRangeAttribute.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/External/LibTessDotNet/Sweep.cs 0.1 kb 0.0% Packages/com.unity.2d.pixel-perfect/Runtime/PixelPerfectCamera.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/SpriteSkin.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/IconUtility.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityWebRequestException.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityBindingExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityAsyncExtensions.uGUI.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityAsyncExtensions.Jobs.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTaskExtensions.Shorthand.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTaskCompletionSource.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.AsValueTask.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Triggers/AsyncStartTrigger.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Triggers/AsyncDestroyTrigger.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Triggers/AsyncAwakeTrigger.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/DefaultIfEmpty.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/CombineLatest.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/AppendPrepend.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/ContinuationQueue.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/NPC/NPCInteractiveNearbyObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PlayerInteraction/UIPlayerInteractionPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoIngredientInfoItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/DailyLogin/UIDailyLoginRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/PlayfabFunctionDefine.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/MailInventoryModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerLeaderboardIsland.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerIslandCollection.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerIslandChallenge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerCollectResources.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/InteractableObjectManager.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/StaggeredGridView/StaggeredGridItemPool.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/StaggeredGridView/StaggeredGridItemGroup.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/StaggeredGridView/LoopStaggeredGridView.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/TreeView/TreeViewSimpleDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpinView/SpinTimePickerDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/SpinView/SpinDatePickerDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ResponsiveView/ResponsiveViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/PageView/PageViewSimpleDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewSimpleDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewFilterDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/ListView/ListViewExpandDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/TextDescRowColItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SliderComplexItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/GalleryHorizontalItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/DraggableVerticalItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/DraggableHorizonalItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseVerticalLineItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseHorizontalToggleItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseHorizontalItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/ContentFitterItemData.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelStaggeredView.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelSpecialLoad.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelSpecialDelete.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelNestedSimple.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelGridViewLoad.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/OneDirectionDragHelper.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Demo/Scripts/MaterialInstancer.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Demo/Scripts/DemoVerticalBorder.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/YieldInstructions/WaitForSpineTrackEntryEnd.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/TimelineExtensions.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Mesh Generation/SkeletonRendererInstruction.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityConstraint.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/FollowLocationRigidbody2D.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/ActivateBasedOnFlipDirection.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonMecanimRootMotion.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/Following/BoundingBoxFollowerGraphic.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/SkeletonDataModifierAsset.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/SkeletonDataCompatibility.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/RegionlessAttachmentLoader.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpineboyPoleGraphic.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpineboyFootplanter.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/SkeletonRagdoll2D.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonAnimationMulti/SkeletonAnimationMulti.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/Sample VertexEffects/JitterEffectExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/RenderExistingMesh.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/RenderCombinedMesh.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/Legacy/AtlasRegionAttacher.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/BoneLocalOverride.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/MixAndMatchGraphic.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mix and Match Character Customize/EquipSystemExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mix and Match Character Customize/EquipButtonExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Mix and Match Character Customize/EquipAssetExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineboyBeginnerView.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/ConstrainedCamera.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/FootSoldierExample.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/DraggableTransform.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTweenPro/DOTweenTextMeshPro.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/AppEventsDispatcher.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Prefs/ObscuredPrefs.Routines.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Prefs/ObscuredPrefs.LegacyApi.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Settings/ObscuredFileSettings.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Settings/EncryptionSettings.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/Serialization/PrefsSerialization.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/ObscuredFilePrefs.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/OperationResults/ObscuredFileError.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/ObscuredFileHeader.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/ObscuredFileCrypto.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/DeviceLock/DeviceLockSettings.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Data/StorageDataConverter.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Data/ObscuredPrefsData.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector3.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredVector2.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredUShort.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredULong.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredUInt.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredString.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredShort.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredSByte.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredLong.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredInt.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredFloat.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDouble.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDecimal.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredDateTime.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredBool.Editor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/Interfaces/IObscuredType.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/Filtering/FiltersProducer.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/Filtering/FilteringData.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/FilesProgress.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/StorageFactory.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/LocalDiskStorage.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/SaveSystemSettings.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/SaveSystemManager.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/PropertyNameTable.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/MiscellaneousUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/DictionaryWrapper.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/CollectionWrapper.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonSerializerSettings.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonRequiredAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonPropertyAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonDictionaryAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonConverterCollection.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonConverterAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonContainerAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonConstructorAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Utilities/ExceptionExtensions.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/SceneReferenceResolver.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Materials/RuntimeMaterialProperty.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/AssetReferenceResolver.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX Remaster/CFXR Assets/Scripts/CFXR_ParticleTextFontAsset.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Scripts/CFX_AutodestructWhenNoChildren.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/UIListSelectedInteraction.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalAnimationConfigure.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialUIGlobalSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialOverlaySetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialHandTouchSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialHandMoveSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialFocusMaskSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialDoTextSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialDialogueSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialAutoNextSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Models/PlayFabAccountModel.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/PathFinding/IsoPathFinding.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Utils/DecorLineScale.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Parameters/DecoParameters.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Areas/AreaPieceWall.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Areas/AreaPieceFloor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Animation/DecoAnimation.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardTeleportation.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPlasmaRainbow.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPixel8bitsC64.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPatternAdditive.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardNoiseAnimated.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardNewTeleportation.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardMysticDistortion.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardLightningBolt.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardJellyAutoMove.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardFlameAdditive.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardDesintegrationFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardCompressionFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/GroupSpriteRenderer2DxFx.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Scripts/Isometric/IsoCharSpineRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Scripts/Isometric/IsoCharSpineMoving.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Scripts/CharacterSpineAvatar.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Scripts/CharacterAnimation.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Demo/Scripts/DemoSpineScrollItem.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/LocalizationParamsManager.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityUI_Text.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/LocalizeTarget_UnityUI_Image.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager_SystemLanguage.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/LongPressGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Controls/FingersImageAutomationScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Components/FingersPanARComponentScript.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/ToolsForCinemachine/MMCinemachineZone/MMCinemachineZone3D.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/ToolsForCinemachine/MMCinemachineZone/MMCinemachineZone2D.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/ToolsForCinemachine/MMCinemachineZone/MMCinemachineZone.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMDebugController.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMApplicationQuit.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTween/MMTweenDefinitions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSprites/MMLineRendererDriver.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSprites/MMLineRendererCircle.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSprites/MMAutoOrderInLayer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSprites/BezierLineRenderer/MMBezierLineRenderer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSaveLoad/MMSaveLoadManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMRadioBroadcaster.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyPicker/MMPropertyReceiver.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyPicker/MMPropertyEmitter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkString.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkInt.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkFloat.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkColor.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLinkBool.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMEmitterReceiver/MMEmmiterReceiver.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPropertyControllers/TransformController.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMTilemapGenerator/MMTilemapGenerator.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorPath.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorFull.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPhysics/MMRigidbodyInterface.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMParticles/MMVisibleParticle.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMObjectPool/MMSimpleObjectPooler.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMSquashAndStretch.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMPositionRecorder.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMInstantiation/MMSpawnAroundTester.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMInstantiation/MMRandomInstantiator.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMInput/MMAutoInputModule.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMRadialProgressBar.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMPSBToUIConverter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMGetFocusOnEnable.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMFaderDirectional.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMVector3Extensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMVector2Extensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMRendererExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMFloatExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMColorExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMCameraExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMBoundsExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMArrayExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMAnimatorExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/UIClasses/MMDebugMenuSwitch.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Tabs/MMDebugMenuDebugTab.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugTouchDisplay.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemValue.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemTitle.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuItems/MMDebugMenuItemText.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Commands/MMDebugMenuCommands.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCurves/Plotter/MMPlotterGenerator.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCamera/MMCameraAspectRatio.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/MMSoundManagerSound.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/Events/MMSoundManagerEvent.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMVectorAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMReadOnlyAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMHiddenAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMDropdownAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMConditionAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAnimation/MMRagdollerIgnore.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAnimation/MMOffsetAnimation.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAnimation/MMAnimationParameter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAnimation/MMAnimationModifier.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMTimedDestruction.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMTimedActivation.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMPlatformActivation.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMPeriodicExecution.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMParentingOnStart.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMDontDestroyOnLoad.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMActivationOnStart.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/MMAchievementRules.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/MMAchievementManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/MMAchievementList.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_Sound.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_Property.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_Playlist.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_DebugLog.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_Blink.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMTimeManager.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMLightShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMCameraShaker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Sequencing/Scripts/MMSoundSequencer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_VideoPlayer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_UnloadScene.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_TextureScale.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_TextColor.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_ShaderGlobal.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_SetActive.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Rigidbody2D.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Rigidbody.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Particles.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_LooperStart.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_HoldingPause.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_FreezeFrame.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Feedbacks.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Collider2D.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_CameraZoom.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_CameraShake.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_AudioSource.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Animation.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackWiggle.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackText.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackSkybox.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackScale.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackPause.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackLooper.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackLight.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackImage.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackFlash.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackEvents.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/Legacy/MMFeedbackEnable.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMFeedbackTiming.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMF_Player/MMF_PlayerEvents.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/ScaleByNumberSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/DistanceScalingSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_VillagerSpawner.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_PrefabSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeHighlight.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Mystic_Distortion_Additive.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Animation/CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventInterfaces.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_ExtensionMethods.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextParsingUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement_Legacy.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/MaterialReferenceManager.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormat.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Attributes.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Addressables.cs 0.1 kb 0.0% Packages/com.unity.2d.tilemap.extras/Runtime/Tiles/RuleOverrideTile/RuleOverrideTile.cs 0.1 kb 0.0% Packages/com.unity.2d.tilemap.extras/Runtime/Tiles/IsometricRuleTile/IsometricRuleTile.cs 0.1 kb 0.0% Packages/com.unity.2d.tilemap.extras/Runtime/Tiles/HexagonalRuleTile/HexagonalRuleTile.cs 0.1 kb 0.0% Packages/com.unity.2d.tilemap.extras/Runtime/GridInformation/GridInformation.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SpriteShapeGeometryCache.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SplineUtility.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/External/LibTessDotNet/Tess.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/External/LibTessDotNet/Mesh.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/External/LibTessDotNet/Geom.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/BezierUtility.cs 0.1 kb 0.0% Packages/com.unity.2d.common/Runtime/UTess2D/Tessellator.cs 0.1 kb 0.0% Packages/com.unity.2d.common/Runtime/UTess2D/PlanarGraph.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ToObservable.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/TakeWhile.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/TakeUntil.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/SkipWhile.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/SkipUntil.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/SelectMany.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Intersect.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/GroupJoin.cs 0.1 kb 0.0% Packages/com.coffee.softmask-for-ugui/Scripts/MaterialCache.cs 0.1 kb 0.0% Packages/com.coffee.softmask-for-ugui/Scripts/GraphicConnector.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/TestSceneScroll/ScrollTestBaseSliderItem.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/SetupDamageUIController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIEventChallengeIcons.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UIDeleteAccountNoticePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UIDeleteAccountConfirmPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradeListItemPerk.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradeDetailFood.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Register/UIRegisterFashionScroll.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Register/UIRegisterFashionItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingEmote.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingAvatar.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PlayerInteraction/PlayerParadeController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PlayerInteraction/PlayerInteractionAction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureCardReward/UIRewardItemEffectController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/UILicenseUpgradeProPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/UILicenseFishSubStats.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/UILicenseFishBonusItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/Tooltip/LicenseFishStatsTooltip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/DrawBonus/UILicenseDrawResultItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/DrawBonus/UILicenseDrawMultiResult.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Leaderboard/UILeaderboardTopPlayer.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Leaderboard/LeaderboardRanking/UILeaderboardRankingItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Leaderboard/LeaderboardIsland/UILeaderboardIslandPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Leaderboard/LeaderboardIsland/UILeaderboardIslandItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoFishInfoItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandIdleReward/UIIslandIdleRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandIdleReward/UIIslandIdleRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/InsufficientCurrency/UIInsufficientCurrencyPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/HallOfFameReward/UIHallOfFameRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/HallOfFameReward/UIHallOfFameRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingResult/UIFishingResultPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingResult/UIFishingResultFishTag.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLureStory/UIFishingLureStoryPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLureIslandItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventChallengeQuest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventChallengePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventAnnouncementPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/EventQuests/UIEventChallengeQuestTag.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Crafting/UI/UICraftingNewItemsPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/AudioPermission/UIAudioPermissionPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/I2Localization/SGUILocalizeTextMeshLabel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/FeatureLocked/UIFeatureLockedItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/FeatureLocked/FeatureLockedManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/BackgroundBackCardDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/UIIslandEventCurrency.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/UICharacterMainSceneBubble.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/UICharacterFloatingInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/TextEffect/TextEffectController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/TextEffect/TextEffectComponent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UISelectBoosterItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingPowerSlider.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingManaSlider.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingCastSlider.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingCastResult.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/StatsBar/UIFishingStatsPanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/StatsBar/UIBoosterStatsBar.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/FishingCastSpinner.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/Fish/UISonarPanelFishItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/AchievementGetRequest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvpNetworkFunctionDefine.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Notification/ShowNotificationItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/IsoAnimalRenderer.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/CollectResourceItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueUpdateRankPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueRewardSeasonItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueRewardBattleItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueInfoTrophyRoad.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueInfoLeaderboard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueHonorablePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIIslandChallengeLB.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIReferralWithdrawPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIReferralRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/APIReferralGetFriends.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/FashionItemPreview/UIFashionPreviewPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetFashionTypeItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetFashionSubItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetFashionScroll.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/CharacterFashionHandler.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigLicenseMainStats.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigLeagueTrophyRoad.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigIslandIdleReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigIslandCollection.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigHallOfFameReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDirtMoundPosition.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/ShopPurchaseResultView.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/UIToolKit/WebGLUIToolkitTextField.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/UIToolKit/WebGLInputManipulator.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIEffectCapturedImage.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UIHsvModifierEditor.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/DeprecatedRemover.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/BaseMeshEffectEditor.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Time/SpeedHackProofTime.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredUInt.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredLong.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredInt.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredChar.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredByte.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredBool.API.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Detectors/WallHackDetector.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Examples/API Examples/Scripts/Runtime/ExamplesGUI.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Shims/PreserveAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/TraceJsonWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/TraceJsonReader.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/OnErrorAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonLinqContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/IValueProvider.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/ErrorEventArgs.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/QueryExpression.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/ArraySliceFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/ArrayIndexFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonMergeSettings.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JPropertyDescriptor.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/XmlNodeConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/VersionConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Data types/VectorConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Data types/SpriteConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Data types/RectConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Data types/MeshConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Data types/ColorConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Data types/BoundsConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/Unity/Asset types/ShaderConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/RegexConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/HashSetConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/BinaryConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Reflection/TypeExtensions.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Reflection/RuntimeCodebase.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/Fingers/FingerEventRaycaster2D.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/Fingers/FingerEventObjectTrigger.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Surfaces/IsoSurfaceManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Surfaces/IsoSurfaceCombine.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Renderers/IsoVirtualRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Renderers/IsoSpriteRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Renderers/IsoAnimationRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Raycast/IsoRaycastPolygon2D.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Loading/IsoLoadingBasic.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Json/IsoJsonConvert.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/EditToolKit/IsoEditToolKit.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Dynamic/IsoObjectMoving.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/DemoInstantiateObject.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Character/Character.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardFireAdditive.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager_Translation.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager_Parameters.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Import_Google.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Import_CSV.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Export_Google.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Export_CSV.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Internal/Editor/DNPPresetEditor.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SetPropertyUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaterialModifiers/IMaterialModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/VerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ContentSizeFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/AspectRatioFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontUpdateTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/CanvasUpdateRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/AnimationTriggers.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/UIElements/PanelRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/PhysicsRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/BaseRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycasterManager.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycastResult.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/TouchInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/PointerEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/BaseEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/AxisEventData.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextProcessingStack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeaturesCommon.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogScope.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogMatch.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogAssert.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/rigid_transform.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math_unity_conversion.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/MinMaxAABB.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.StreamingState.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeSort.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ListExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringUtils.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ConcurrentMask.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/CollectionHelper.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/AllocatorManager.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/SafeStringArrayHelper.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstEditorOptions.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstCompileTarget.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstAssemblyDisable.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompileAttribute.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/FabrikSolver2D.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UnityAsyncExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTaskExtensions.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/TimeoutController.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Where.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Union.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Throw.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/TakeLast.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/SkipLast.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Single.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/SequenceEqual.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Select.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Reverse.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Return.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Repeat.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Queue.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Publish.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Pairwise.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/OrderBy.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/OfType.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Never.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/MinMax.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Merge.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/GroupBy.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Except.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Empty.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Distinct.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Create.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Concat.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Buffer.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/ValueStopwatch.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/PlayerLoopRunner.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/ArrayPoolUtil.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/ExceptionExtensions.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopComboBoosterItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackInfo/UIPackInfoBoosterBundle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackExchange/UIExchangePackInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoResidentInfoItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoIngredientItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventChallengeTotalReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/DailyLogin/UIDailyLoginPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Annoucement/UIAnnoucementPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptAction/Tutorial/ShowTutorialAction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneMain/UIIdleEffectRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneLogin/UILoginWithCustomId.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishShadowHideAfterDiving.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/AchivementModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/UIPvpOpponentActionPanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Popup/UIPvpResultRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Popup/UIPvpPrepareMatchPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Popup/UIPvpCyclePackInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/StatisticsManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/PlayerDataManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/ResourcesModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/NPCQuestModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/IslandChallengeModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/IAPOrderModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/GachaFashionModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/FriendShipModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/FreePackModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/FishingLureModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/EquipmentModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/DailyLoginModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/DailyChallengeModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/CraftingModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerRodInventory.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerNPCQuestIsland.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerMailInventory.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerLeaderboard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerGachaFashion.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerFishingLure.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerDailyChallenge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/HallOfFameFirstReach.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Notification/LocalNotification.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/PlayerInteractionManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/InteractiveIslandNotice.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UnityServicesInitialization.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPSearchOrderAPI.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Character/CharacterFocusEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/UIClubLeaderboardItem.cs 0.1 kb 0.0% Assets/_KFS/Network/Scriptable/AzureHostSetting_Dev.asset 0.1 kb 0.0% Assets/SuperScrollView/Scripts/ListView/LoopListViewItem2.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/Common/ClickEventListener.cs 0.1 kb 0.0% Assets/SuperScrollView/Editor/LoopListViewEditor2.cs 0.1 kb 0.0% Assets/SuperScrollView/Editor/LoopGridViewEditor.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/TreeView/TreeViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/PageView/PageViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewSimpleDemo.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/GridView/GridViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ViewDemo/Chat/ChatViewDemoScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/TreeViewSimpleItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ToggleRowColItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/TextDescRowColItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SliderComplexItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/NestedTopBottomItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/NestedLeftRightItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/InputFieldItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/IconTextDescItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/GalleryVerticalItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ExpandAnimationItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/DeleteAnimationItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ContentFitterItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseVerticalLineItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseVerticalItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseRowColItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseHorizontalItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/TreeViewItemCountMgr.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/SimpleExpandItemData.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/NestedSimpleItemData.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/DraggableItemData.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/ChatMsgDataSourceMgr.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelTreeView.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelSpecial.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelNested.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelMenuList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelGridView.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelGallery.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelDelete.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/DragEventHelperEx.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/DragChangSizeScript.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Scripts/Other/ShaderInstancer.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Scripts/Interactive/InteractiveWind.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Demo/Scripts/DemoTypeButton.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Demo/Scripts/DemoShaderButton.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Demo/Scripts/DemoAllShaders.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/YieldInstructions/WaitForSpineAnimationEnd.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/YieldInstructions/WaitForSpineAnimation.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/AtlasUtilities.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/SkeletonDataModifierAssets/BlendModeMaterials/BlendModeMaterialsAsset.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/FollowLocationRigidbody.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonRenderSeparator.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderSeparator/SkeletonPartsRenderer.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotionBase.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/Internal/SkeletonSubmeshGraphic.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/SpineSpriteAtlasAsset.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/OnDemandTextureLoader.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/EventDataReferenceAsset.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/AnimationReferenceAsset.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpineboyFreeze.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpineboyBodyTilt.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/SkeletonRagdoll.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/Legacy/SpriteAttacher.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/Ghost/SkeletonGhost.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/RaggedySpineboy.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineBlinkPlayer.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/SpineBeginnerTwo.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/AttackSpineboy.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DemiLib/Core/DemiLib.dll 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTweenPro/DOTweenProShortcuts.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/ThreadSafeRandom.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/Prefs/ObscuredPrefs.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/Serialization/Serializers/JsonSerializer.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/Prefs/Serialization/Serializers/BinarySerializer.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/DeviceLock/DeviceIdHolder.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredUInt.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredLong.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredInt.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredChar.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredByte.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/ObscuredTypes/ObscuredBool.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/Workers/BaseWorker.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/SHA1Wrapper.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/Filtering/FileFilter.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/BuildHashes.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Common/ContainerHolder.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/StorageBase.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/SaveSystemAPI.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/AutoSave/AutoSaveManager.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Resources/Bayat/SaveSystem/Settings/Default.asset 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ValidationUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/StringReference.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ReflectionUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ReflectionObject.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/JsonTokenUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/JavaScriptUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/DateTimeUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/DateTimeParser.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/CollectionUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/Base64Encoder.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonWriterException.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonReaderException.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonObjectAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonIgnoreAttribute.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonArrayAttribute.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/InvertMask/UIFocusMaskController.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/GroupRendererSortingByZ.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/BgAutoResizeFollowTMTPro.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalAnimationSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalAnimationItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/Editor/UIGlobalAmimationEditor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/AssetBundleDownloader.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialTipSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialStepSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialSkipSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/StepEffectSetting/TutorialFadeSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/Dialogue/TutorialDialogueNPC.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/Dialogue/TutorialDialogueAnim.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/ScriptAction/ScriptMultiAction.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Models/StatisticsModel.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Models/LocalBaseModel.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Models/CurrenciesModel.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/LocalStatistic.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/LocalPlayerData.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/LocalCurrency.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Implements/PlayerStatistics.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Implements/PlayerInterface.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Implements/PlayerCurrencies.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Collider/IsoCollider.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Collider/DecoCollider.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Base/DecoExport.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Base/Calculator.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Areas/AreaPiece.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Areas/AreaManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardWaterfall.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardThreshold.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardShinyReflect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPosterize.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPlasmaShield.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPixel8bitsGB.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPixel8bitsBW.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardLightning.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardHologram3.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardHologram2.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardGrayScale.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardGrassMultiFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardEnergyBar.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardEdgeColor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardDistortion.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardDestroyedFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardColorChange.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardCircleFade.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardBurningFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardBlackHole.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/Standard4Gradient.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/SpriteRenderer2DxFx.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/GroupTileMap2DxFx.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Scripts/SpineAnimSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Scripts/CharacterSkin.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Demo/Scripts/DemoSpineTabs.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Demo/Scripts/DemoSpineTabItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Demo/Scripts/DemoSpineScroll.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAlert/UIAlertItemWithEffect.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/RegisterGlobalParameters.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/CustomLocalizeCallback.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/AutoChangeCultureInfo.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/ILocalizeTargetDesc.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager_Targets.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager_Sources.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager_Language.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Languages.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Assets.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Configurables/SpecializationManager.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/SwipeGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/ScaleGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/RotateGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/ImageGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Controls/FingersJoystickScript.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/ToolsForCinemachine/MMGyroParallax/MMGyroParallax.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMVision/MMConeOfVision2D.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMVision/MMConeOfVision.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMVFX/Scripts/MMPanningTexture.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMSceneViewIcon.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMSceneRestarter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTilemaps/MMTilemapShadow.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTilemaps/MMTilemapCleaner.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTilemaps/MMTilemapBoolean.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSaveLoad/MMSaveLoadTester.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMRadioSignal/MMRadioSignal.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMRadioReceiver.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyPicker/MMPropertyPicker.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMPropertyLink/MMPropertyLink.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPropertyControllers/ShaderController.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPropertyControllers/LightController.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPropertyControllers/FloatController.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGenerator.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMParticles/MMDelayParticles.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMParticles/MMChangeFogColor.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMObjectPool/MMPoolableObject.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMObjectPool/MMObjectPooler.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMObjectBounds/MMObjectBounds.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMStayInPlace.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMPathMovement/MMPathMovement.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMFollowTarget.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMFaceDirection.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMInstantiation/MMSpawnAround.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/SelectionBase.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMSelectionBase.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMRaycastTarget.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMProgressBar.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMCursorVisible.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMFloatingText/MMFloatingText.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMRectExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMExtensions/MMListExtensions.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMEvents/MMEventManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/Tabs/MMDebugMenuTab.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenuData.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCurves/Plotter/MMPlotterAxis.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMTouchJoystick.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMTouchControls.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMTouchButton.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCamera/MMOrbitalCamera.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMSoundManager/MMSoundManager.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMPlaylist/MMPlaylistRemote.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMAudioListener/MMAudioListener.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMAudioEvents/MMAudioEvents.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/AudioAnalyzer/MMAudioAnalyzer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMMonoBehaviour.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAttributes/MMColorAttribute.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAnimation/MMAnimatorMirror.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMToggleActive.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMInputExecution.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMAutoExecution.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAchievements/Scripts/MMAchievement.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_Fog.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacksForThirdParty/MMTools/Feedbacks/MMF_Fade.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Sequencing/Scripts/MMSequencer.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Sequencing/Scripts/MMSequence.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Wiggle.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Skybox.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Scale.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Rotation.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Position.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Pause.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Material.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Looper.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Light.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Image.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Graphic.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Flicker.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Flash.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Events.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Enable.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Destroy.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Collider.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMF_Player/MMF_Player.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMF_Player/MMF_Feedback.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/Legacy/MMFeedbacks.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/Legacy/MMFeedback.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/DestructionSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/CombinationSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/CollisionSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Internal/Editor/DamageNumberEditor.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_SineFadeText.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_InputHandler.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_FallingCube.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_DemoManager.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_CursorHint.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_CubeSpawner.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_Crosshair.cs 0.1 kb 0.0% Assets/CurvedTextMeshPro/Scripts/TextProOnAExp.cs 0.1 kb 0.0% Assets/CurvedTextMeshPro/Scripts/TextProOnACurve.cs 0.1 kb 0.0% Assets/CurvedTextMeshPro/Scripts/TextProOnACircle.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_WaterAndBackgroundDeluxe.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_EventManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateRegistery.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteCharacter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAnimator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SelectionCaret.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ResourcesManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MaterialManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputValidator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeatureTable.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Compatibility.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ColorGradient.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CharacterInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/ITextPreProcessor.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Utils.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/Is.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeText.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/HeapString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedList.gen.cs 0.1 kb 0.0% Packages/com.unity.addressables/Runtime/Initialization/PackedPlayModeBuildLogs.cs 0.1 kb 0.0% Packages/com.unity.2d.tilemap.extras/Runtime/Tiles/AnimatedTile/AnimatedTile.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/SpriteShape.cs 0.1 kb 0.0% Packages/com.unity.2d.common/Runtime/UTess2D/UTess.cs 0.1 kb 0.0% Packages/com.unity.2d.common/Runtime/UTess2D/Smoothen.cs 0.1 kb 0.0% Packages/com.unity.2d.common/Runtime/UTess2D/Refinery.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.WhenAny.Generated.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.WhenAll.Generated.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Zip.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Take.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Skip.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Join.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Do.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Cast.cs 0.1 kb 0.0% Packages/com.coffee.softmask-for-ugui/Scripts/SoftMaskable.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/TestFashion/CheatSceneFashion.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIIslandChallengeIcons.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIIslandChallengeIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIEventChallengeIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/SwitchChannel/UISwitchChannelPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/SwitchChannel/UIChannelInfoItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UISettingMoreGameItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UISettingCommunityItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradePerks.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradePerkItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradeListItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradeDetail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Reward/ScriptActionClaimPack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Register/UIRegisterFashion.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RateGame/UIRateGameFeedback.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ProfileSetting/UIProfileSettingTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Profile/UIProfileStatItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Profile/CharacterUIRegister.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Profile/CharacterUIProfile.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackInfo/UIEventPackInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureAssign/UILureAssignPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/UILicenseMainStats.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/DrawBonus/UILicenseDrawEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/DrawBonus/UILicenseButtonDraw.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Leaderboard/UILeaderboardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandUnlock/UIIslandUnlockPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandMap/UIIslandMapEventItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoFishItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/UIGuidePvPLureCard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIGachaFashionPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIGachaFashionItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIGachaFashionBanner.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLurePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLureNoti.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLureItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLureEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishingLure/UIFishingLureDetail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishRecord/UIFishRecordPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventChallengeLB.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/EventGetMore/UIEventGetMorePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/UIEquipmentLureItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/License/UIEquipmentLicense.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EmoteSetting/UIEmoteSettingPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EmoteSetting/UIEmoteSettingItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Crafting/UI/UICraftingScrollItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Crafting/UI/UICraftingColorItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ChannelInfo/UIChannelInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ChangeName/UIChangeNamePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/BuyMoreBooster/UIBuyMoreBoosterPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/PlayFabLeaderboard/UIPFLeaderboardPanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/PlayFabLeaderboard/UIPFLeaderboardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/PlayFabLeaderboard/UILeaderboardKFSProfile.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/I2Localization/I2LocalizationManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIFishStarController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/Title/OverlapTittle/UIOverlapTitleUpperItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/Stats/UIStatsUpgradeEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/ItemTypeSettingDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/ColorComparisonDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/BannerFashionDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneMain/Obstacle/IdleChestObstacleFocus.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/View/UIIslandHomeView.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UISelectBooster.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingWarning.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingSpindle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIFishingCombo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/UIBattleFishInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/FishingGamePlay.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterTapToMove.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterJoystick.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Ranking/UIRankingHomeButton.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/UIAchievementsTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/UIAchievementItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/AchivementManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/APIAchievementClaim.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvPGuide/PvpFishingCastButton.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Notification/ShowNotification.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/PlayerInteraction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/DirtMoundObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/AnimalRequest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CharacterInteraction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueRewardSeason.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueRewardBattle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueMessagePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Interaction/InteractiveNearbyObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendRequest/UISentRequestItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendRequest/UIFriendRequestPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendRequest/UIFriendReceivedItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendRequest/UIFriendBlockItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendList/UIFriendListPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendList/UIAddFriendChatPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIReferralInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/APIReferralWithdraw.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/APIReferralGetInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetFashionRow.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetFashionItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetCharacter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigShopExchange.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigSelectSubStats.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigRodMainStat.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigQuickMessage.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigQuestReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigPrologueLink.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigPlayerLevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigNPCDialogue.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigLicenseLevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigHouseSurface.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigGenerateRod.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigGearSubStats.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigGardenLevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFishingCombo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFashionSetting.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFashionBanner.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigEventMilestone.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigEventLBReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDecoSurface.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDailyLogin.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigAvatarFrame.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigAnnoucement.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigAchievement.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/SortingGroupController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIGroupShowOnTopPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Page/UIPageControllerSetting.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Audio/KFSBgMusicManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Addressable/KFSAddressableManager.cs 0.1 kb 0.0% Assets/_KFS/Network/Network/ClubNetworkDefine.cs 0.1 kb 0.0% Assets/_KFS/Network/Network/APIManagerWrapper.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Wrapper/WrappedTMPInputField.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Wrapper/WrappedInputField.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Detail/RebuildChecker.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UITransitionEffect.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UIShinyEditor.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UIShadowEditor.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UIGradientEditor.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UIEffectEditor.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Editor/UIDissolveEditor.cs 0.1 kb 0.0% Assets/UIEffect/Demo/UIEffect_Demo_Dialog.cs 0.1 kb 0.0% Assets/TextMesh Pro Effect/TextMeshProEffect.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/TransformConstraintData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/BoundingBoxAttachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/AtlasAttachmentLoader.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonProperty.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/JsonContract.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/ITraceWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Serialization/ErrorContext.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/ScanFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/QueryFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/PathFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/FieldFilter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonLoadSettings.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Converters/UriConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Bson/BsonBinaryWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Text/StringUtility.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Text/StringExtensions.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/Reflection/TypeUtility.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenEffect/UIPunchScaleLimitCountEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/Fingers/FingerEventSystem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/LoadResourceKit.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ConfigSystem/ConfigDataTable.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Define.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Surfaces/IsoSurfaceDebug.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Surfaces/IsoAttachment.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Raycast/IsoRaycastBox2D.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Dynamic/IsoDynamic.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Core/IsoRootSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Core/IsoEnvironment.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Core/Define.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneEdit/DemoFingerTrigger.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneDebugger/UIDemoLoadingDebug.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneDebugger/DemoLoadingDebugger.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/IsoSurfaceRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/DemoSaveAndLoadJson.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/Configs/ConfigDecoSurface.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/Configs/ConfigDecoInteract.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/TileMap/IsoMultiTileMap.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/IsoGroupSorting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Base/DecoInfo.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager_RTL.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Terms.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData_Misc.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/GoogleTranslation_Queries.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/GoogleTranslation_Post.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Other/FingersUtilityMethodsScript.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Internal/DNPPreset.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/BaseMeshEffect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/StencilMaterial.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskableGraphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutRebuilder.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ILayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/GridLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/ClipperRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/UIBehaviour.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInput.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventTrigger.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_MeshUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ShaderUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_RichTextTagsCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetCommon.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/quaternion.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2x2.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/Plane.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeStream.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/SimdDebugViews.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstReflection.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompilerOptions.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/Runtime/Bone.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/LimbSolver2D.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/IconUtility.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/IKUtility.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/IKManager2D.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/IKChain2D.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/CCDSolver2D.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTaskScheduler.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/PlayerLoopTimer.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/PlayerLoopHelper.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/MoveNextSource.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/UnityExtensions/EveryUpdate.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ToHashSet.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ToDictionary.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Subscribe.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/LongCount.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ElementAt.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Aggregate.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/StatePool.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/ArrayUtil.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/IUniTaskSource.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/NPC/UINPCFloatingInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/Leaderboard/UILeaderboardRankIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/Leaderboard/LeaderboardSettingConfig.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/Leaderboard/LeaderboardRewardConfig.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIGlobalHomeSystem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ShopExchange/UIShopExchangePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ShopExchange/UIShopExchangeItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopItemDecoration.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopIAPItemGemPack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopDailyLureItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopPearlPackItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopLurePackItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopBoosterItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackInfoIAP/UIPackInfoTooltip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackInfoIAP/UIPackInfoIAPPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UIMailConfirmDelete.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UIChangelogContent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandMap/UIIslandFriendProgress.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoResidentItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/DailyLureInfo/UIDailyLureInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/I2Localization/TMPStyleSheetGenerator.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SystemMessage/IslandMessageManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptAction/NPC/NPCMoveAction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptAction/NPC/NPCAnimAction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptAction/Guide/ShowGuideAction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneLogin/UIForgotPassword.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/UIPvpProfilePanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/UIPvpLureCardSelect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvpFishingGamePlay.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvPPack/UIPvpCyclePackItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Popup/UIPvpSelectFishPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Popup/UIPvpSelectFishItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/WeeklyQuestModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/TutorialModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/RodLockModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/PvPPackModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/ProfileModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/LicenseModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/LeagueModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/IdleModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/HomeModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/FriendGiftModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/DailyQuestModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/CommonQuestModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/CampaignModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/AchievementModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/TopLeaderboard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerTutorial.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerStats.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerRodLock.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerPvPPack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerProfile.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerNFTBase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerLicense.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerIAPOrder.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerFriendShip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerFreePack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerFishing.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerFashion.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerEquipment.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerDailyLogin.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerCrafting.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerCampaign.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/CurrencyManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/RegisterFingerObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/StatueObjectManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/ShopObjectManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/ShopObjectExtension.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/InteractiveIsland.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/InteractableObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CraftingTableObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/FishingSpotManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DecoStage/KFSDecoAttachInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/LocalDataManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/SpineAnimationCallback.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPClaimOrderAPI.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Character/CharacterLoader.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Character/CharacterBridge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/AppTrackingTransparency.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/UIClubMemberLBItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/KfsClubModelDefine.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Analytics/AnalyticsTimerService.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/ListView/LoopListView2.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/GridView/LoopGridViewItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/GridView/GridItemGroup.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/TreeViewItemHead.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ToggleRowColItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ToggleItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SpinPickerItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SliderItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SimpleLoadItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SimpleItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/LoadComplexItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/LoadClickItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/InputFieldItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ImageItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/IconTextItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/IconTextDescItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseVerticalItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/BaseRowColItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/AddAnimationItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/SimpleItemData.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/NestedItemData.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelMenu.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanelLoad.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/DragEventHelper.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/DragEventForward.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/AnimationHelper.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Scripts/Interactive/WindParallax.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Scripts/Interactive/WindManager.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Demo/Scripts/DemoPlayer.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Demo/Scripts/DemoLight.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/YieldInstructions/WaitForSpineEvent.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/SkeletonExtensions.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Mesh Generation/MeshRendererBuffers.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/ISkeletonAnimation.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtilityBone.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonAnimation.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/RootMotion/SkeletonRootMotion.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/Following/BoundingBoxFollower.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollowerGraphic.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/EditorSkeletonPlayer.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/SkeletonDataAsset.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/BlendModeMaterials.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpineboyPole.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/SpineGauge.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Sample Components/CombinedSkin.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/MixAndMatch.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTweenPro/DOTweenAnimation.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/TimeUtils.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/StringUtils.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/RandomUtils.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/CryptoUtils.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/Base64Utils.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Storage/File/ObscuredFile.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Genuine/CodeHash/FileHash.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Common/ACTkByte8.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Common/ACTkByte4.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Common/ACTkByte16.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/Storage/IStorage.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/StringUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/StringBuffer.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/MathUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/FSharpUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/EnumUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/DynamicUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Utilities/ConvertUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonTextWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonTextReader.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonSerializer.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonException.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonConverter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/IJsonLineInfo.cs 0.1 kb 0.0% Assets/Particles/Particle Ribbon by Moonflower Carnivore/Scripts/randomParticleRotation.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX Remaster/CFXR Assets/Scripts/CFXR_ParticleText.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Scripts/CFX_ShurikenThreadFix.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Scripts/CFX_LightIntensityFade.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Scripts/CFX_AutoDestructShuriken.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Demo/Assets/CFX_Demo_RotateCamera.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Demo/Assets/CFX_AutoStopLoopedEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/RectTransformDoJump.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/RectTransformUtils.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/ObjectPool/KawaiiObjectPoolItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/ListItemGenerator.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/KawaiiAddressables.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UITooltip/UITooltipTextButton.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UITooltip/UITooltipPosition.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UITooltip/UITooltipDatabase.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalFlyupItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalDoJumpTarget.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalDoJumpItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalAnimation.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/AssetBundleManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/OverlayLoading/KawaiiOverlayLoading.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialOverlay.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialBridge.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialBlockTap.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/Dialogue/TutorialDialogue.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/ScriptAction/ScriptSequence.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/ScriptAction/ScriptActionJson.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/SyncMachine.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/LocalPlayerData/Models/DataVersion.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Edit/DecoEdit.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Base/DecoRoot.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardWoodFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardTwist.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardStoneFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardSmoke.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardSkyCloud.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardSharpen.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardSepia.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardSandFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPixelDie.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPixel.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardPattern.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardOutline.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardOffset.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardNoise.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardNegative.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardMetalFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardLiquify.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardLiquid.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardJelly.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardIcedFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardHologram.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardGrassFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardGoldenFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardGoldFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardGhost.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardFrozen.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardFlame.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardColorRGB.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardColor.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardClipping.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardCartoon.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardBurnFX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardBlurHQX.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardBlurHQ.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardBlood.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardAdditive.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/GroupImage2DxFx.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Scripts/Configure.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/CharacterSpine/Demo/Scripts/DemoSpine.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/GameObjectExtension.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Utils/RectTransformExtension.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UISGTabFullEffect.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UISGTabController.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UISGTabBaseEffect.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIPopup/UIPopupController.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAnimation/UIAnimationComponent.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAnimation/UIAnimationBehavior.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAnimation/AnimationType.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAlert/UIAlertEffectManager.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/SetLanguageDropdown.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Manager/LocalizationManager.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LocalizationReader.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceData.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSourceAsset.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/TranslationJob_WEB.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/TranslationJob_POST.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/TranslationJob_Main.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/TranslationJob_GET.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/GoogleTranslation.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Configurables/PersistentStorage.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/TapGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/PanGestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/GestureRecognizer.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Controls/FingersDPadScript.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMScreenshot.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMOpenURL.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTween/MMTweenType.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTime/MMCountdown.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTime/MMCooldown.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMSceneLoading/Scripts/Helpers/MMLoadScene.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMRadio/MMProperty/MMProperty.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPerformance/MMSpeedTest.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPerformance/MMFPSUnlock.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMPerformance/MMFPSCounter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMObjectPool/MMObjectPool.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMAutoRotate.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMTilemap.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMMovement.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMHelpers.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMGeometry.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMCoroutine.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMConsole.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGyroscope/MMGyroscope.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMTwoSidedUI.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMSliderStep.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMSceneName.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMParallaxUI.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMHealthBar.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMFaderRound.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMDebugMenu/Scripts/MMDebugMenu.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCurves/Plotter/MMPlotter.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMTouchAxis.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMControls/MMSwipeZone.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCamera/MMCameraFog.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMCamera/MMBillboard.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAudio/MMPlaylist/MMPlaylist.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAnimation/MMRagdoller.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMActivation/MMOnMouse.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAI/AITransition.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAI/AIDecision.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMWiggle.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMFlash.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Shakers/MMBlink.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Feedbacks/MMF_Text.cs 0.1 kb 0.0% Assets/Feel/MMFeedbacks/MMFeedbacks/Core/MMShaker.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/VelocitySettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/ShakeSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/FollowSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/DigitSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/DamageNumberMesh.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/DamageNumberGUI.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_UIArea.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_Player.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_Enemy.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_Camera.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_2DDemo.cs 0.1 kb 0.0% Assets/Alpha Masking/Samples/Scripts/NightAndDayMaskAnimator.cs 0.1 kb 0.0% Assets/Alpha Masking/Samples/Scripts/LogoSpecularityAnimator.cs 0.1 kb 0.0% Assets/Alpha Masking/Samples/Scripts/FogOfWarAlphaPositioner.cs 0.1 kb 0.0% Assets/Alpha Masking/Samples/Scripts/DungeonCharacterAnimator.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_WaterAndBackground.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_PlasmaRainbow_Color.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Distortion_Additive.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Mystic_Distortion.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_DesintegrationFX.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshProUGUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextContainer.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMeshUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_StyleSheet.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteGlyph.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputField.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Character.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/psrdnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3Dgrad.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2D.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.AVX2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_rdma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_dotprod.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_crypto.cs 0.1 kb 0.0% Packages/com.unity.2d.spriteshape/Runtime/Spline.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.WaitUntil.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.Threading.cs 0.1 kb 0.0% Packages/com.coffee.softmask-for-ugui/Scripts/SoftMask.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/Animations/RodAnim/Fishing_Rod_Spine/Fishing_Rod_Atlas.asset 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/UiCheatGlobal.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/TestSceneScroll/TestSceneScroll.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/TestSceneScroll/ScrollTestItem.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatPopup/UICheatSetting.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIGlobalKFSNotice.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIGlobalBannerItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIArrowFocusGlobal.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/HomeTab/UIHomeTabController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UISettingMoreGame.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UISettingCommunity.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Screenshot/UIScreenshotPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodUpgrade/UIRodUpgradeList.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodRedraw/UIRodRedrawPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodRedraw/UIRodRedrawItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RodInfo/UIRodInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Register/UIRegisterPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RateGame/UIRateGameStar.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RateGame/UIRateGamePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/RateGame/RateGameManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Profile/UIProfilePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureInfo/UILureInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureCardReward/UIPackRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureCardReward/UIPackRewardEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureAssign/UILureAssignItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/License/UILicenseCard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ItemInfo/UIItemInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandMap/UIIslandMapPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandMap/UIIslandMapItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandMap/UIIslandMapEvent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/UIIslandInfoTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/UIGuideContainer.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GiftboxInfo/UIGiftboxInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIWishlistPicker.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/GachaFashion/UIFashionItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/FishInfo/UIFishInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventShopItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventCurrency.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/UIEquipmentPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/UIEquipmentNoti.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodPerkItem2.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodPerkItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodListSubItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodListItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Crafting/UI/UICraftingScroll.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Crafting/UI/UICraftingPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Crafting/UI/UICraftingColor.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Crafting/CraftingManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIScrollItemResize.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIRewardItemBubble.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIRequiredItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIPlayerInfoItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UILureRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIKFSItemInfoTooltip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIGlobalProfile.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIBoosterItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/Title/OverlapTittle/UIOverlapLowerItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/ArrowFocus/ArrowFocusManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SystemMessage/UISceneSystemMessage.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SystemMessage/SystemMessageManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Stats/StatsCalculator.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/IconHomeTabDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/EventDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SceneBridge/SceneBridgeManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneMain/Obstacle/IdleChestObstacle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/View/UIPlayMenuView.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/UISceneIsland.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/Fish/UISonarPanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/Fish/FishState.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/BattleFish.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterSkill.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterOffline.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterHandler.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterFishing.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterEmotes.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/CharacterActions.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Ranking/RankingManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/UIQuestTabBase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/UIQuestNoticer.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/UIAchievement.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/TaskModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/APITaskComplete.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/APICheckInClaim.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvPGuide/PvpLureCardGuide.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Profile/UIAvatarFrame.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/EventTimeModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/SupplyObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/PlantObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/AnimalObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailConfirmDelete.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIChangelogContent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/UIGlobalLeague.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/Popup/UILeagueLBItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/LeagueManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/LeagueAnalytic.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/OldFriendManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendRequest/UISentRequest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendRequest/UIFriendReceived.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendRequest/UIFriendBlock.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendList/UIFriendListItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendList/UIFindFriendItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendList/UIAddFriendList.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIWalletPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIReferralTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIFriendPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/FriendModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/FriendManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/APIReferralClaim.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/GachaFashion/UIGachaFashionIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/FashionManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetNotice.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/Closet/UIClosetFashion.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Event/UIEventTimeLeft.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Event/UIEventGlobal.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Event/UIEventButton.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Event/FishEvent/UIEventLureCard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Event/FishEvent/FishEventManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigShopLure.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigShopIAP.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigShopFriend.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigShopDeco.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigRodUpgrade.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigResource.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigRandomName.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigPvPRank.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigPackRod.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigNPCQuest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigNPCHouse.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigNPCAction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigMaterial.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigLureStat.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigLureLevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigLBReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigItemType.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigHouseLevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigGearSet.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigGearLevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFishState.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFishRank.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFashion.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigEventShop.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigEventQuest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDecoTheme.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDecoColor.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigCrafting.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigCampaign.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigBooster.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigBadWord.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/ScreenshotAndShare.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/KFSUIButtonEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/KFSGiftEffectEditor.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/BackButtonController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UserReportManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIItemTypeSetting.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIIconInCustomButton.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIHideSceneCamera.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIRodStarText.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIRodStarImage.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIRodLargeIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIRodBackground.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIPerkTooltip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Page/UIPageDotController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Effect/UICanvasGroupEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Time/TimeLeftObjectSlider.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/PhotonSceneManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPOfferPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Dialogue/DialogueGenerator.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Audio/BgMusicDatabase.cs 0.1 kb 0.0% Assets/_KFS/Network/Scriptable/AzureHostSetting_Prod.asset 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Wrapper/WrappedUIToolkit.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Mobile/WebGLInputMobile.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Events/KeyboardEvent.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIHsvModifier.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/ParameterTexture.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/MaterialResolver.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/MaterialCache.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/EffectArea.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/BaseMeshEffect.cs 0.1 kb 0.0% Assets/UIEffect/Demo/UIEffect_Demo.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/GridView/LoopGridItemPool.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/Common/CommonDefine.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/SpineAttributes.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/TransformConstraint.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SpringConstraintData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/PathConstraintData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/IHasTextureRegion.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/ClippingAttachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/AnimationStateData.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/ReloadSceneOnKeyDown.cs 0.1 kb 0.0% Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleUI.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JsonPath/JPath.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JTokenWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JTokenReader.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JProperty.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JContainer.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JConstructor.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/Extensions.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Bson/BsonWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Bson/BsonToken.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Bson/BsonReader.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Bson/BsonObjectId.cs 0.1 kb 0.0% Assets/ParticleEffectForUGUI/Scripts/UIParticle.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/UILongPressEventTrigger.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/ListUIAnimationComponent.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/ScaleSpriteToScreenWidth.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/Fingers/ScreenBounding.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/SceneManager/KawaiiSceneManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/SGSimpleSave/SGSimpleSave.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/LoadCloudKit.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AtlasSystem/KawaiiAtlas.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Surfaces/IsoSurface.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Renderers/IsoSortStack.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Renderers/IsoRenderer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Raycast/IsoRaycast.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Core/IsoTransform.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Core/IsoBehavior.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/ScenePathFinding/DemoPathFinding.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneEdit/UIDemoTypeItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneEdit/UIDemoDecoItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneDynamic/DemoDynamicInput.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneCharacter/DemoCharacter.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/TileMap/IsoTileMap.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/IsoObject.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/AStar/StreetIso.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/AStar/AStarManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardFire.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Audio/BgMusicManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/ResourceManager/SpriteAtlasData.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/ResourceManager/ResourceManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/ResourceManager/AtlasDatabase.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/Quality/QualityManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/Quality/QualityAdaptive.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/ObjectToggle/SGToggleGroup.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/ObjectToggle/SGToggleEffect.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/ObjectPool/AutoDeleteObject.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/BadWordExtension.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIButton/UIButtonBehaviour.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAnimation/UIAnimator.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAnimation/UIAnimation.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Audio/Scripts/AudioDatabase.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Audio/Scripts/AudioDataManager.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/VertexHelper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ToggleGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SpriteState.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Selectable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Scrollbar.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ScrollRect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RectMask2D.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Navigation.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/CanvasScaler.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/InputField.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMaskable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ColorBlock.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/random.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/common.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Unicode.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Memory.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BitField.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/NoAliasAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/FunctionPointer.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstLoader.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Constant.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Aliasing.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.Float.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompiler.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/Solvers/FABRIK2D.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/Solvers/CCD2D.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/Solver2D.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTaskVoid.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.WhenAny.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.WhenAll.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.Factory.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.Delay.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.Bridge.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/UnityExtensions/Timer.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ToLookup.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ToList.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ToArray.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Range.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/ForEach.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/First.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Count.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Contains.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Average.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/TaskTracker.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Internal/Error.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/AsyncUnit.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/AsyncLazy.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/NPC/UINPCQuestBubble.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/NPC/NPCActionHandler.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/Leaderboard/UILeaderboardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopTabItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopIAPItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopFriendItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UITabScroller.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopLurePack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopDailyLure.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopBooster.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UILurePackDetail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackInfo/UIPackInfoSingle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackInfo/UIPackInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/NewsList/UINewsListPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/NewsList/UINewsListItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UIMailContent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Effect_ShowInfo/ShowInfoTitleMessage.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Effect_ShowInfo/ShowInfoResourceItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SystemMessage/UIIslandMessage.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/ColorDefineDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptAction/NPC/NPCTalkData.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptAction/NPC/NPCAction.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneLogin/UILoginType.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneLogin/UILoginEmail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/UIPvpProfileCard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvpMatchMaking.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvPPack/UIPvpPointPack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvPPack/UIPvpCyclePack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Popup/UIPvpResultPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Popup/PvpStartMatch.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Bot/PvpBotController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/Bot/PvpBotCharacter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/PlayerBase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/ShopModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/PvPModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/FishingModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/FashionModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/EventModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerShop.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerPvP.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerLeague.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerIsland.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerIdle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerHome.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerGear.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerEvent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerEmotes.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Implement/PlayerBanned.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/BaseModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/ToolCreateMap.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/ShopObjectTitle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/GiftboxEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIShopTabBase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DecoStage/KFSIsoLoading.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DecoStage/KFSDecoObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DecoStage/DecoTypeUtils.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DecoStage/DecoStageManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/DecoStage/DecoInstantiate.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/SwipeFingerDetect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/SpriteRendererGroup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/KFSDataModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Effect/UITextReplaceEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Effect/ShowInfoController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPConfigRecord.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/UIClubJoinPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/UIClubHomeButton.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/ClubRankingPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/ClubDetailPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Annoucement/Annoucement.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/ListView/LoopListItemPool.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/GridView/LoopGridView.cs 0.1 kb 0.0% Assets/SuperScrollView/Scripts/Common/ItemPosMgr.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Res/ResManager.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/TreeViewItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ToggleItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SliderItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/SimpleItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/PageViewItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ImageItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/IconTextItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/IconItemList.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ExpandItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/ChatViewItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/ItemDataBase.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/ButtonPanel/ButtonPanel.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/TweenHelper.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/RotateScript.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Base/FPSDisplay.cs 0.1 kb 0.0% Assets/Sprite Shaders Ultimate/Scripts/Interactive/InteractiveSquish.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/MathUtilities.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Utility/BuildUtilities.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Mesh Generation/MeshGenerator.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonUtility/SkeletonUtility.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonMecanim.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/SkeletonGraphic.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/Following/PointFollower.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/SpineAtlasAsset.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Asset Types/AtlasAssetBase.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Spineboy.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Rotator.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Goblins.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/Getting Started Scripts/Raptor.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/xxHash.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Utils/NumUtils.cs 0.1 kb 0.0% Assets/Plugins/Bayat/SaveSystem/Runtime/AutoSave/AutoSave.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonWriter.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonReader.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonPosition.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/JsonConvert.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Scripts/CFX_InspectorHelp.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Demo/Assets/CFX_Demo_Translate.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Demo/Assets/CFX_Demo_RandomDir.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/UIToggleButton.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenEffect/UIMoveLoopEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TransformDoJump.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/TextMeshProSizer.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/StateMachine/StateController.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/ObjectPool/KawaiiObjectPool.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UITooltip/UITooltipText.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UITooltip/UITooltipMessage.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UITooltip/UITooltipContent.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UILoadingOverlay/UILoadingOverlay.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalFlyup.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobalDoJump.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/EditorCoroutine.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/AssetBundleAsync.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialTip.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialStep.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialSkip.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Tutorial/Basic/TutorialHand.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/ScriptAction/ScriptAction.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/PlayFab/AzureUrlSetting.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/PlayFab/AzureHostVersion.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Base/Deco.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/Deco/Scripts/Areas/Area.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/TileMap2DxFx.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardWave.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardSlim.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardIce.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardHeat.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardHSV.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/StandardBlur.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Image2DxFx.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Crypto/CryptoUtils.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Utils/UIFollowTarget.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIView/UIViewManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIView/UIViewController.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIView/UIViewBehavior.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIToggle/UISGToggleGroup.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIToggle/UISGToggleEffect.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIPopup/UIPopupManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIPopup/UIPopupDatabase.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIPopup/UIPopupBehavior.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAlert/UIAlertManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Base/UILoadingManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Base/UIBaseComponent.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/StringObfuscator.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/ResourceManager.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/LocalizedString.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/CoroutineManager.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Targets/ILocalizeTarget.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LocalizeDropdown.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageSource/LanguageSource.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/TranslationJob.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/SimpleJSON.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Google/GoogleLanguages.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/EventCallback.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/FingersScript.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Editor/MinMaxSlider.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMUtilities/MMLayer.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTween/MMTween.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMTween/MMSignal.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMPathMovement/MMPath.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMMovement/MMAim.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMTime.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMString.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMScene.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMMaths.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMLayers.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMInput.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMImage.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMGUI.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMFade.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMDebug.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMColors.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMHelpers/MMArray.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGizmos/MMGizmo.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMGUI/MMFader.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAI/AIState.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAI/AIBrain.cs 0.1 kb 0.0% Assets/Feel/MMTools/Tools/MMAI/AIAction.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/TextSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/PushSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Settings/LerpSettings.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Scripts/Internal/DamageNumber.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_GUI.cs 0.1 kb 0.0% Assets/Alpha Masking/UIMaterialModifier.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_PatternAdditive.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_NewTeleportation2.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_NewTeleportation.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Mystic_Distortion.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_DesintegrationFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Shiny_Reflect.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_PlasmaShield.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_PlasmaRainbow.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Pixel8bitsGB.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Pixel8bitsC64.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Pixel8bitsBW.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_NoiseAnimated.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_LightningBolt.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_JellyAutoMove.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_GrassMultiFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_DestroyedFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_CompressionFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_ColorChange.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/IClipRegion.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshPro.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMesh.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Style.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Sprite.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Settings.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MeshInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_LineInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Dropdown.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Asset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/FastAction.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2.gen.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Common.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_ctor.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64.cs 0.1 kb 0.0% Packages/com.unity.2d.tilemap.extras/Runtime/Tiles/RuleTile/RuleTile.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.Run.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/TestTab/CheatTestTab.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/UiCheatIsland.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/UICheatMain.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/UICheatLogin.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatPopup/UICheatVibrate.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatPopup/UICheatPopup.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatConfig.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatCamera.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatAudio.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/RewardOld/UIRewardPopupOld.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIManagerWrapper.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIGlobalBanner.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIChallengeIcons.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIChallengeIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/HomeTab/UIHomeTabItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Tooltip/UITestTooltip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UISettingPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UIAccountFound.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Reward/UIRewardPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Prologue/UIProloguePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureCardReward/UIPackRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LureCardReward/UICardRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/LevelUp/UILevelUpPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Language/UILanguagePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Language/UILanguageItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ItemInfo/UIShowItemInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/ItemInfo/UIItemInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/UIGuidePvP.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/UIGuidePopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/UIGuideOrder.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/UIGuideMove.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/UIGuideLure.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Guide/GuideObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/EventChallenge/UIEventShop.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodPerks.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodList.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Equipment/Rod/UIRodCenter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/BugReport/UIBugReportPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/BanInfo/UIBanInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Access/UIAccessPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Notice/UIKFSNoticeItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/I2Localization/UILanguageObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIStartBehaviour.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIRodItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIRodCard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIProgressBar.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UILureItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UILureCard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIItemWrapper.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIFishStar.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIFishItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UICurrencyCost.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIClaimablePack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/Title/OverlapTittle/UIOverlapTitle.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/Stats/UIStatsItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/ArrowFocus/ArrowFocusItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SystemMessage/UISystemMessage.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Stats/StatsUtils.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Stats/StatsModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/WeekdayDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/ShopItemDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/RarityDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/ScriptableObject/KFSPortalSetting.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/Fish/UIFishInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/ComboCalculator.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/UITasksTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/UITaskItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/TaskManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Quest/QuestPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Profile/UIProfile.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/StatueCharacter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/GiftboxManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/CollectResources/ResourcesObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailContent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/LureCard/UILureCardNotice.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/UILeagueItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/League/LeagueNotice.cs 0.1 kb 0.0% Assets/_KFS/Scripts/IslandChallenge/UIPackIconReview.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/UIFriendItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendList/UIFriendList.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FriendOld/FriendList/UIFindFriend.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIRefUser.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIRefLevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIRefBonus.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Friend/UIFriendsTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/FreePack/UIFreePack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Fashion/UIFashionCard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Event/EventManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Deco/KFSSpriteManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Deco/DecoSpriteLoader.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigShop.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigRod.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigRank.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigQuest.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigPvPBot.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigPack.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigNPC.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigIsland.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigGear.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigFish.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigEvent.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigEmotes.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigDeco.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Configs/ConfigAvatar.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Vibrate/VibrateManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Vibrate/VibrateButton.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/KFSPlatformObj.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/KFSGiftEffect.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/EffectFocusView.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UISkipableDialog.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UISimpleTooltip.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UISelectNumber.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UILoadingHint.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIButtonCustom.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIBlackScreen.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIBannerRelation.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/SupperScrollView/UIProcessSlider.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIRodIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIPerkValue.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Rod/UIPerkName.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Page/UIPageController.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Time/UpdateManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/RepeatTrigger.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Quest/UIQuestIcon.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPItemUI.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Culling2D/Culling2DRender.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Culling2D/Culling2DObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Culling2D/Culling2DManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Culling2D/Culling2DCamera.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Analytics/AppsFlyerManager.cs 0.1 kb 0.0% Assets/_KFS/Network/Scriptable/AzureHostSetting_Local.asset 0.1 kb 0.0% Assets/_KFS/Network/Network/NetworkUtils.cs 0.1 kb 0.0% Assets/_KFS/Network/Network/NetworkDefine.cs 0.1 kb 0.0% Assets/_KFS/Network/Network/AzureNetwork.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLWindow/WebGLWindow.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Wrapper/IInputField.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/WebGLInput.cs 0.1 kb 0.0% Assets/WebGLSupport/WebGLInput/Detail/Support.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIGradient.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIDissolve.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/UIEffectBase.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/Matrix2x3.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/EffectPlayer.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/TextureRegion.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SpringConstraint.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SkeletonLoader.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SkeletonClipping.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SkeletonBounds.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SkeletonBinary.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/PathConstraint.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/IkConstraintData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/ConstraintData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/VertexAttachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/RegionAttachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/PointAttachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/PathAttachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/MeshAttachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/AttachmentLoader.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/AnimationState.cs 0.1 kb 0.0% Assets/Spine Examples/Scripts/HurtFlashEffect.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JValue.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JToken.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JObject.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JArray.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Runtime/UnityThread.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX Remaster/Demo Assets/CFXR_Demo_Rotate.cs 0.1 kb 0.0% Assets/Particles/Casual Game Effects/Script/SampleSceneUI.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenEffect/UIPunchScaleEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/ScreenshotHandler.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/Fingers/SGPanZoom.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UINotice/UINoticeManager.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/AssetBundleUtility.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Scripts/Core/IsoBox.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneDynamic/DemoDynamic.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/DemoSprites.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/DemoObject.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/DemoConfig.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/Configs/ConfigDeco.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/IsoWorld.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/IsoUtils.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric/IsoTools/IsoRect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/EffectDefine.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/GlobalData.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/DateUtils.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Audio/Scripts/AudioManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Audio/Scripts/AudioData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Shadow.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Outline.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Toggle.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Slider.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RawImage.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Image.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMask.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Graphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Dropdown.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/Clipping.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Button.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/SharedStatic.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Ssse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Popcnt.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Common.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Hint.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstRuntime.cs 0.1 kb 0.0% Packages/com.unity.2d.animation/IK/Runtime/Solvers/Limb.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/UniTask.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/TaskPool.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Progress.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Sum.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Min.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Max.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Last.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/Any.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Linq/All.cs 0.1 kb 0.0% Packages/com.cysharp.unitask/Runtime/Channel.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/NPC/NPCManager.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/NPC/NPCHandler.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/SpriteCollector.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/Time/AutoTriggerAfter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/Leaderboard/UILeaderboard.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/KfsModelDefine.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/UIShopIAP.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Shop/ShopPopup/UIShopPearl.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/MoreGameConfig.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Register/UIRegisterItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/PackInfo/PackItemInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/News/UINewsPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/News/NewsCenter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UIMailPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UIMailNoti.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UIMailItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UIMailDetail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandMap/UIIslandMapHome.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Access/TurnOffCanvas.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/SpriteResetColor.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/AdsNotiManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneMain/UISceneMain.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneLogin/UILogin.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/Spot/FishingArea.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvpMenuPanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvpManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvpCacheData.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PvP/PvpAnalytic.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/Models/RodModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/MapImporter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/GiftboxItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/FishingSpot.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/MailModelDefine.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Gear/Model/GearModel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Gear/GearUtils.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIProcessMeter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Time/AutoDisableAfter.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPNoticer.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPClientConfig.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Culling2D/Culling2DCustom.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/AdsManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/UIClubLBItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/UI/UIClubInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/ClubManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Analytics/AnalyticsManager.cs 0.1 kb 0.0% Assets/_KFS/Plugins/JSExternalBridge/JSExternalBridge.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/LoadItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/Item/IconItem.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/ItemData.cs 0.1 kb 0.0% Assets/SuperScrollView/Demo/Scripts/DataSource/DescList.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Mesh Generation/SpineMesh.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-unity/Components/Following/BoneFollower.cs 0.1 kb 0.0% Assets/Plugins/CodeStage/AntiCheatToolkit/Runtime/Scripts/Common/ACTk.cs 0.1 kb 0.0% Assets/Particles/Particle Ribbon by Moonflower Carnivore/Scripts/ReverseNormals.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX Remaster/CFXR Assets/Scripts/CFXR_Effect.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Spawn System/CFX_SpawnSystem.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Scripts/CFX_AutoRotate.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenDoText.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/TextMarkup/TextMarkup.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/FileIOUtils.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UITooltip/UITooltip.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIItems/UIItemList.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/PlayFab/APIBase.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Group2dxfxEffect/Scripts/Struct/ALNormal.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/SimpleJSON.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Utils/UISetExtension.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Utils/AutoSetUiCamera.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIToggle/UISGToggle.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIText/UITextPic.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UITabGroup.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UITabEffect.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UITabButton.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UISGTabGroup.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIPopup/UIPopupLink.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIAlert/UIAlertItem.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Base/UIManager.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Base/UILoading.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Base/UIContainer.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Examples/Scripts/UISamplePopup.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Examples/Scripts/UIBasicSample.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/SetLanguage.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/HindiFixer.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/LanguageData.cs 0.1 kb 0.0% Assets/Fingers/Prefab/Script/Gestures/DeviceInfo.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Teleportation.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Shiny_Reflect.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_PlasmaShield.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_PlasmaRainbow.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Pixel8bitsGB.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Pixel8bitsC64.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Pixel8bitsBW.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_NoiseAnimated.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_LightningBolt.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_JellyAutoMove.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_GrassMultiFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_FlameAdditive.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_FireAdditive.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Distortion.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_DestroyedFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_CompressionFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_ColorChange.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_CircleFade.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_4Gradients.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Threshold.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_StoneFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_SkyCloud.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Sharpen.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Posterize.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_PixelDie.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Pattern.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Outline.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Negative.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_MetalFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Liquify.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Lightning.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Hologram3.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Hologram2.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Hologram.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_GrayScale.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_GrassFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_GoldenFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_EnergyBar.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_EdgeColor.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Distortion.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_ColorRGB.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Clipping.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_CircleFade.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Cartoon.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_BurningFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_BlackHole.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_4Gradients.cs 0.1 kb 0.0% Assets/2DxFX/ExtraShaders/Examples/_2DC_ShaderLerpDemo.cs 0.1 kb 0.0% Assets/2DxFX/ExtraShaders/Examples/_2DC_ArrowSelection.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Text.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Fma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/F16C.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Csr.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v64.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v256.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v128.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatPvp.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIMenuGlobal/UIMenuPanel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIGlobal/UIGlobalKFS.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UISettingTab.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Setting/UIRedeemCode.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Reward/UIRewardItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Info/UIInfoPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/BanInfo/BanDefine.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIMoveRandom.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIListItems.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UILevel.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIKFSItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UIButtonBuy.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Stats/UIStats.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SceneBridge/SceneBridge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SceneBridge/PlayBridge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SceneBridge/LoginBridge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SceneBridge/IslandBridge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/SceneBridge/HomeBridge.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/ScenePlay/UIScenePlay.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneLogin/UISceneLogin.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/Pointer.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Profile/UIAvatar.cs 0.1 kb 0.0% Assets/_KFS/Scripts/PlayerData/SessionData.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/StatueObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Interactable/ShopObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailPopup.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailNoti.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailDetail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/GameManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/SmoothValue.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIToggleList.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UISlot.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIMaintain.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIGlobalData.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIDailyLimit.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UICurrency.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIBanNotice.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Page/UIPageDot.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/IconDatabase.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Camera/IsoCamera.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Time/UITimeLeft.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Time/TimeManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/KFSVersion.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/KFSPortal.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/KFSDefines.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/ShopView.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Clipboard.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIShiny.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIShadow.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIFlip.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/UIEffect.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Triangulator.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SkeletonJson.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SkeletonData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/MathUtils.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/IkConstraint.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/IUpdatable.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/EventData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/Attachment.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Animation.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Json/Runtime/Linq/JRaw.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX Remaster/Demo Assets/CFXR_Demo.cs 0.1 kb 0.0% Assets/Particles/Casual Game Effects/Script/DestroyTime.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenEffect/UIShakePosEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenEffect/UIShakeEffect.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/ObjectToggle/SGToggle.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Text.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Misc.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Mask.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/SceneTest.cs 0.1 kb 0.0% Assets/_KFS/Z_Cheat/Scripts/CheatObject.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Utils/GameTDUtils.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/IslandInfo/Tab Friend Progress/UIFriendInfo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UICountDown.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UIMailReward.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/PlayerMail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/MailManager.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Gear/UI/UIGear.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/SmartDebug.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/BlockBanner.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/Effect/ShowInfoItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPOrder.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/IAP/IAPItem.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Club/PlayerClub.cs 0.1 kb 0.0% Assets/_KFS/Plugins/JSExternalBridge/JSBridgeKFS.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Demo/Assets/CFX_Demo_New.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/StateMachine/State.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIItems/UIItem.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIItems/UIIcon.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/UI/UIGlobal/UIGlobal.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/Example/Example2.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/ResourceManager/AssetBundle/AssetBundleManager/Example/Example1.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIView/UIView.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UITab/UISGTab.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIPopup/UIPopup.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIPopup/UIMessageBox.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UICanvas/UICanvas.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/UIButton/UIButton.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Base/UIAction.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Examples/Scripts/UISampleView.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/RTLFixer.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Utils/I2Utils.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/TermData.cs 0.1 kb 0.0% Assets/I2/Localization/Scripts/Localize.cs 0.1 kb 0.0% Assets/DamageNumbersPro/Demo/Scripts/DNP_UIMove.cs 0.1 kb 0.0% Assets/Alpha Masking/Samples/Scripts/UVAnimator.cs 0.1 kb 0.0% Assets/Alpha Masking/Samples/Scripts/ShipMover.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_WoodFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Waterfall.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Threshold.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_StoneFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_SkyCloud.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Sharpen.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_SandFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Posterize.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_PixelDie.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Pattern.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Outline.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Offset.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Negative.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_MetalFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Liquify.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Liquid.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Lightning.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_IcedFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Hologram3.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Hologram2.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Hologram.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_GrayScale.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_GrassFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_GoldenFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_GoldFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Frozen.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_EnergyBar.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_EdgeColor.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_ColorRGB.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Clipping.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Cartoon.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_BurningFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_BurnFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_BlurHQX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_BlurHQ.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_BlackHole.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Additive.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_WoodFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Twist.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Smoke.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Slim.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Sepia.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_SandFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Pixel.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Offset.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Normal.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Noise.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Liquid.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Jelly.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_IcedFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Ice.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Heat.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_HSV.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_GoldFX.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Ghost.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Frozen.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Flame.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Fire.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Color.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Blur.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/2dxfx_AL/_2dxFX_AL_Blood.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/UIMenuGlobal/UIFade.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Popup/Mail/UINoMail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/UI/Common/UISlider.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/Utils/KFSUtils.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/SlotData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Skeleton.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Event.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/BoneData.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Attachments/Sequence.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Atlas.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/TweenEffect/UIFadeEffect.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Util/Utils/UI/InvertMask/CutoutMaskUI.cs 0.1 kb 0.0% Assets/KawaiiFrameworks/Isometric2/Demo/Scripts/SceneEdit/Demo.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Scene/SceneIsland/FishingGamePlay/RodAnim.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Maps/Map.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Mail/UINoMail.cs 0.1 kb 0.0% Assets/_KFS/Scripts/Common/UI/UIDrag.cs 0.1 kb 0.0% Assets/Plugins/Bayat/Core/Resources/Bayat/Core/MaterialPropertiesResolver.asset 0.1 kb 0.0% Assets/Particles/Particle Ribbon by Moonflower Carnivore/Scripts/rotation.cs 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX (legacy)/Demo/Assets/CFX_Demo.cs 0.1 kb 0.0% Assets/ImbaFrameworks/Utils/SGUtils.cs 0.1 kb 0.0% Assets/ImbaFrameworks/UI/Scripts/Utils/UIMath.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Wave.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Twist.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Smoke.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Slim.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Sepia.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Pixel.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Noise.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Jelly.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Ice.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Heat.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_HSV.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Ghost.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Flame.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Fire.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Color.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Blur.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2dxFX_Blood.cs 0.1 kb 0.0% Assets/_KFS/_GameResources/Resources/AudioDataManager.asset 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Slot.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Skin.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Json.cs 0.1 kb 0.0% Assets/Spine/Runtime/spine-csharp/Bone.cs 0.1 kb 0.0% Assets/Resources/Bayat/Core/AssetReferenceResolver.asset 0.1 kb 0.0% Assets/Particles/JMO Assets/Cartoon FX Remaster/Demo Assets/Kino Bloom/Bloom.cs 0.1 kb 0.0% Assets/Alpha Masking/Mask.cs 0.1 kb 0.0% Assets/UIEffect/Scripts/Common/Packer.cs 0.1 kb 0.0% Assets/2DxFX/Scripts/_2DxFX.cs 0.1 kb 0.0% Assets/Resources/BillingMode.json ------------------------------------------------------------------------------- Unloading 108 Unused Serialized files (Serialized files now loaded: 0) Unloading 536 unused Assets / (2.5 MB). Loaded Objects now: 41175. Memory consumption went from 319.6 MB to 317.1 MB. Total: 72.088000 ms (FindLiveObjects: 1.732100 ms CreateObjectMapping: 1.637000 ms MarkObjects: 67.600800 ms DeleteObjects: 1.117300 ms) DisplayProgressNotification: Build Successful Build Finished, Result: Success. Total cache size 228936652 Total cache size after purge 228936652 [websockify wrapper] Proxying from :54998 to localhost:34999 ##utp:{"type":"PlayerBuildInfo","version":2,"phase":"Immediate","time":1727317653472,"processId":17700,"steps":[{"description":"Preprocess Player","duration":2660},{"description":"Prepare For Build","duration":2288},{"description":"ProducePlayerScriptAssemblies","duration":20010},{"description":"Verify Build setup","duration":28},{"description":"Prepare assets for target platform","duration":82},{"description":"Prepare splash screen","duration":24},{"description":"Building scenes","duration":4203},{"description":"Build scripts DLLs","duration":264},{"description":"Build GlobalGameManagers file","duration":207},{"description":"Writing asset files","duration":2312},{"description":"Building Resources/unity_builtin_extra","duration":4630},{"description":"Creating compressed player package","duration":1300},{"description":"Write data build dirty tracking information","duration":530},{"description":"Postprocess built player","duration":373074}],"duration":411612} [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.548 ms Integration: 184.271 ms Integration of assets: 0.001 ms Thread Wait Time: 0.010 ms Total Operation Time: 184.831 ms Unloading 0 unused Assets / (67.7 KB). Loaded Objects now: 41175. Memory consumption went from 311.6 MB to 311.5 MB. Total: 64.633200 ms (FindLiveObjects: 1.684500 ms CreateObjectMapping: 1.460200 ms MarkObjects: 61.440000 ms DeleteObjects: 0.048000 ms) Build successful - Build written to C:\inetpub\wwwroot\fishtopia\\release_b12fe6646a21f541bf54fdd32549409bb3132c89\\webgl UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MMW.MMWCliBuilder:BuildWebGL (string,UnityEditor.BuildOptions) (at Assets/_KFS/Editor/MMWCliBuilder.cs:83) MMW.MMWCliBuilder:BuildStaging () (at Assets/_KFS/Editor/MMWCliBuilder.cs:114) (Filename: Assets/_KFS/Editor/MMWCliBuilder.cs Line: 83) Batchmode quit successfully invoked - shutting down! [websockify wrapper] OnUnload [websockify wrapper] Process killed Killing ADB server in 0.0336359 seconds. Start importing Assets/_KFS/_GameResources/Effects/Effect_Materials/material_grayscale_shared_disable.mat using Guid(7d450fe8d35e26c44aedfd8321a86ede) Importer(-1,00000000000000000000000000000000) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. -> (artifact id: 'b9b728cf65d77f94fcdc143093866348') in 0.001280 seconds Refreshing native plugins compatible for Editor in 3.56 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Asset Pipeline Refresh (id=bdce38c6391d25d43b0cbe94dfeca0ff): Total: 0.083 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. Cleanup mono [websockify wrapper] OnUnload abort_threads: Failed aborting id: 0000000000004CC0, mono_thread_manage will ignore it abort_threads: Failed aborting id: 0000000000004CC0, mono_thread_manage will ignore it debugger-agent: Unable to listen on 4452 [Performance] WinEditorMain : 1 samples, Peak. 6.64 s (1.0x), Avg. 6.64 s, Total. 6.643 s (0.9%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 14.4 us (1.0x), Avg. 14.4 us, Total. 14.40 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 263 us (1.0x), Avg. 263 us, Total. 263.0 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 393 us (1.0x), Avg. 393 us, Total. 392.6 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100 ns (1.0x), Avg. 100 ns, Total. 100.0 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 6.61 s (1.0x), Avg. 6.61 s, Total. 6.607 s (0.9%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 28.2 ms (1.0x), Avg. 28.2 ms, Total. 28.16 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 2.61 ms (1.0x), Avg. 2.61 ms, Total. 2.612 ms (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 251 s (1.0x), Avg. 251 s, Total. 250.8 s (34.6%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 7.96 ms (1.0x), Avg. 7.96 ms, Total. 7.964 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 3.15 ms (1.0x), Avg. 3.15 ms, Total. 3.149 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 187 ms (1.0x), Avg. 187 ms, Total. 187.4 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 591 ms (1.0x), Avg. 591 ms, Total. 590.7 ms (0.1%) [Performance] Connecting to Package Manager : 60 samples, Peak. 54.9 us (44.2x), Avg. 1.24 us, Total. 74.60 us (0.0%) [Performance] PackageManager::Api::RunRequestSynchronously : 129 samples, Peak. 35.1 us (6.1x), Avg. 5.72 us, Total. 737.4 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 210 ms (1.0x), Avg. 210 ms, Total. 210.5 ms (0.0%) [Performance] Application.GI.Initialize : 1 samples, Peak. 13.0 ms (1.0x), Avg. 13.0 ms, Total. 13.04 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 2.53 ms (1.0x), Avg. 2.53 ms, Total. 2.534 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 8.68 s (1.0x), Avg. 8.68 s, Total. 8.681 s (1.2%) [Performance] RestoreManagedReferences : 2 samples, Peak. 45.8 ms (2.0x), Avg. 22.9 ms, Total. 45.79 ms (0.0%) [Performance] EditorResources.Load : 10 samples, Peak. 23.2 ms (8.8x), Avg. 2.64 ms, Total. 26.39 ms (0.0%) [Performance] InitializeOnLoad MixerEffectDefinitionReloader : 2 samples, Peak. 5.62 ms (1.5x), Avg. 3.70 ms, Total. 7.401 ms (0.0%) [Performance] InitializeOnLoad SettingsService : 2 samples, Peak. 28.3 us (1.5x), Avg. 18.6 us, Total. 37.30 us (0.0%) [Performance] InitializeOnLoad AssetStoreContext : 2 samples, Peak. 18.3 ms (1.6x), Avg. 11.7 ms, Total. 23.50 ms (0.0%) [Performance] InitializeOnLoad ObjectSelectorSearch : 2 samples, Peak. 88.2 us (1.3x), Avg. 67.6 us, Total. 135.3 us (0.0%) [Performance] InitializeOnLoad SceneSearch : 2 samples, Peak. 40.2 us (1.1x), Avg. 37.4 us, Total. 74.80 us (0.0%) [Performance] InitializeOnLoad ProjectSearch : 2 samples, Peak. 79.3 us (1.5x), Avg. 51.8 us, Total. 103.7 us (0.0%) [Performance] InitializeOnLoad WindowLayout : 2 samples, Peak. 738 us (1.6x), Avg. 454 us, Total. 907.1 us (0.0%) [Performance] InitializeOnLoad CacheServerWindow : 2 samples, Peak. 13.3 us (1.1x), Avg. 11.7 us, Total. 23.30 us (0.0%) [Performance] InitializeOnLoad NativeFormatImporterUtility : 2 samples, Peak. 3.28 ms (1.4x), Avg. 2.26 ms, Total. 4.529 ms (0.0%) [Performance] InitializeOnLoad DrivenRectTransformUndo : 2 samples, Peak. 173 us (1.0x), Avg. 166 us, Total. 332.3 us (0.0%) [Performance] InitializeOnLoad CloudBuild : 2 samples, Peak. 3.40 us (1.1x), Avg. 3.10 us, Total. 6.200 us (0.0%) [Performance] InitializeOnLoad ManagedDebuggerWindow : 2 samples, Peak. 520 us (1.0x), Avg. 520 us, Total. 1.039 ms (0.0%) [Performance] InitializeOnLoad PrefabInstanceChangedListener : 2 samples, Peak. 100 us (1.0x), Avg. 98.6 us, Total. 197.2 us (0.0%) [Performance] InitializeOnLoad AddComponentWindow : 2 samples, Peak. 105 us (1.2x), Avg. 90.2 us, Total. 180.4 us (0.0%) [Performance] InitializeOnLoad ManagedDebugger : 2 samples, Peak. 400 ns (1.1x), Avg. 350 ns, Total. 700.0 ns (0.0%) [Performance] InitializeOnLoad MenuItems : 2 samples, Peak. 85.1 us (1.2x), Avg. 72.0 us, Total. 144.0 us (0.0%) [Performance] InitializeOnLoad EditMode : 2 samples, Peak. 706 us (1.5x), Avg. 477 us, Total. 953.5 us (0.0%) [Performance] InitializeOnLoad UISystemProfilerRenderService : 2 samples, Peak. 6.80 us (1.1x), Avg. 6.45 us, Total. 12.90 us (0.0%) [Performance] InitializeOnLoad PlayModeDownload : 2 samples, Peak. 421 us (1.6x), Avg. 264 us, Total. 528.5 us (0.0%) [Performance] InitializeOnLoad ShortcutIntegration : 2 samples, Peak. 64.7 us (1.0x), Avg. 63.0 us, Total. 126.1 us (0.0%) [Performance] InitializeOnLoad UnityConnect : 2 samples, Peak. 46.5 us (1.1x), Avg. 42.1 us, Total. 84.30 us (0.0%) [Performance] InitializeOnLoad SearchService : 2 samples, Peak. 106 us (1.2x), Avg. 88.3 us, Total. 176.7 us (0.0%) [Performance] InitializeOnLoad EditorMonitor : 2 samples, Peak. 490 us (1.2x), Avg. 410 us, Total. 820.0 us (0.0%) [Performance] InitializeOnLoad RetainedMode : 2 samples, Peak. 1.90 ms (1.1x), Avg. 1.68 ms, Total. 3.356 ms (0.0%) [Performance] InitializeOnLoad EditorShaderLoader : 2 samples, Peak. 899 us (1.3x), Avg. 695 us, Total. 1.390 ms (0.0%) [Performance] InitializeOnLoad EditorDelegateRegistration : 2 samples, Peak. 417 us (1.1x), Avg. 380 us, Total. 760.9 us (0.0%) [Performance] InitializeOnLoad UIDocumentHierarchyWatcher : 2 samples, Peak. 58.1 us (1.1x), Avg. 55.2 us, Total. 110.4 us (0.0%) [Performance] InitializeOnLoad LiveReloadTrackerCreator : 2 samples, Peak. 133 us (1.1x), Avg. 119 us, Total. 237.5 us (0.0%) [Performance] InitializeOnLoad UxmlObjectEditorFactories : 2 samples, Peak. 369 us (1.1x), Avg. 340 us, Total. 680.9 us (0.0%) [Performance] InitializeOnLoad UXMLEditorFactories : 2 samples, Peak. 63.1 ms (1.1x), Avg. 56.4 ms, Total. 112.8 ms (0.0%) [Performance] InitializeOnLoad CloudBuildPoller : 2 samples, Peak. 210 us (1.0x), Avg. 201 us, Total. 403.0 us (0.0%) [Performance] InitializeOnLoad AdsService : 2 samples, Peak. 2.74 ms (1.4x), Avg. 1.91 ms, Total. 3.822 ms (0.0%) [Performance] InitializeOnLoad EditorGameServicesAnalytics : 2 samples, Peak. 1.30 ms (1.3x), Avg. 978 us, Total. 1.955 ms (0.0%) [Performance] InitializeOnLoad UDPService : 2 samples, Peak. 128 us (1.0x), Avg. 127 us, Total. 253.3 us (0.0%) [Performance] InitializeOnLoad BuildService : 2 samples, Peak. 111 us (1.0x), Avg. 110 us, Total. 220.7 us (0.0%) [Performance] InitializeOnLoad ServicesRepository : 2 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 600.0 ns (0.0%) [Performance] InitializeOnLoad PurchasingService : 2 samples, Peak. 9.28 ms (1.0x), Avg. 9.05 ms, Total. 18.10 ms (0.0%) [Performance] InitializeOnLoad AnalyticsService : 2 samples, Peak. 139 us (1.1x), Avg. 131 us, Total. 261.7 us (0.0%) [Performance] InitializeOnLoad CrashService : 2 samples, Peak. 148 us (1.1x), Avg. 131 us, Total. 262.0 us (0.0%) [Performance] InitializeOnLoad SearchWindow : 2 samples, Peak. 155 us (1.3x), Avg. 121 us, Total. 242.1 us (0.0%) [Performance] InitializeOnLoad CustomIndexers : 2 samples, Peak. 23.3 ms (1.4x), Avg. 16.5 ms, Total. 33.09 ms (0.0%) [Performance] InitializeOnLoad SearchMonitor : 2 samples, Peak. 961 us (1.1x), Avg. 857 us, Total. 1.713 ms (0.0%) [Performance] InitializeOnLoad ParameterControllerEditor : 2 samples, Peak. 15.5 us (1.0x), Avg. 15.5 us, Total. 30.90 us (0.0%) [Performance] InitializeOnLoad LayerSettingsWindow : 2 samples, Peak. 16.6 us (1.7x), Avg. 9.90 us, Total. 19.80 us (0.0%) [Performance] InitializeOnLoad PackageManagerHookGUIDConverter.RegisterPackagesEventHandler : 2 samples, Peak. 2.74 ms (1.9x), Avg. 1.42 ms, Total. 2.845 ms (0.0%) [Performance] InitializeOnLoad EditorDragAndDrop.RegisterEditorClient : 2 samples, Peak. 237 us (1.2x), Avg. 190 us, Total. 379.5 us (0.0%) [Performance] InitializeOnLoad EditorEventCallbacks.InitializeFontAssetResourceChangeCallBacks : 2 samples, Peak. 1.98 ms (1.4x), Avg. 1.42 ms, Total. 2.835 ms (0.0%) [Performance] InitializeOnLoad SceneTemplateService.Init : 2 samples, Peak. 1.93 ms (1.5x), Avg. 1.31 ms, Total. 2.626 ms (0.0%) [Performance] InitializeOnLoad DiagnosticSwitchesConsoleMessage.Init : 2 samples, Peak. 4.72 ms (1.8x), Avg. 2.58 ms, Total. 5.164 ms (0.0%) [Performance] InitializeOnLoad RectSelection.RegisterShortcutContext : 2 samples, Peak. 217 us (1.1x), Avg. 199 us, Total. 397.6 us (0.0%) [Performance] InitializeOnLoad SceneVisibilityManager.Initialize : 2 samples, Peak. 4.20 ms (1.7x), Avg. 2.43 ms, Total. 4.856 ms (0.0%) [Performance] InitializeOnLoad PackageManagerWindow.EditorInitializedInSafeMode : 2 samples, Peak. 51.8 ms (2.0x), Avg. 26.0 ms, Total. 51.92 ms (0.0%) [Performance] InitializeOnLoad AssetPostprocessingInternal.RefreshCustomDependencies : 2 samples, Peak. 4.79 ms (1.4x), Avg. 3.31 ms, Total. 6.612 ms (0.0%) [Performance] InitializeOnLoad SceneViewMotion.RegisterShortcutContexts : 2 samples, Peak. 135 us (1.1x), Avg. 120 us, Total. 240.3 us (0.0%) [Performance] InitializeOnLoad ToolShortcutContext.Init : 2 samples, Peak. 104 us (1.1x), Avg. 95.1 us, Total. 190.2 us (0.0%) [Performance] InitializeOnLoad EditorWindow.Initialize : 2 samples, Peak. 202 us (1.1x), Avg. 187 us, Total. 375.0 us (0.0%) [Performance] InitializeOnLoad MemoryProfilerCompilationGuard.InjectCompileGuard : 2 samples, Peak. 128 us (1.4x), Avg. 92.5 us, Total. 185.0 us (0.0%) [Performance] InitializeOnLoad ScopedRegistryAddedPopup.SubscribeToRegistriesAdded : 2 samples, Peak. 5.96 ms (2.0x), Avg. 3.02 ms, Total. 6.030 ms (0.0%) [Performance] InitializeOnLoad SysrootManager.Initialize : 2 samples, Peak. 11.8 us (1.0x), Avg. 11.3 us, Total. 22.60 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.AfterAssemblyReload : 2 samples, Peak. 2.40 ms (1.8x), Avg. 1.31 ms, Total. 2.618 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 289 us (1.2x), Avg. 239 us, Total. 478.7 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 13.3 ms (1.0x), Avg. 13.3 ms, Total. 13.29 ms (0.0%) [Performance] Application.InitialRefresh : 1 samples, Peak. 210 s (1.0x), Avg. 210 s, Total. 210.1 s (29.0%) [Performance] ShaderImporter.SourceAssetModified : 7 samples, Peak. 1.50 us (1.6x), Avg. 914 ns, Total. 6.400 us (0.0%) [Performance] ShaderIncludeImporter.SourceAssetModified : 7 samples, Peak. 1.60 us (1.6x), Avg. 971 ns, Total. 6.800 us (0.0%) [Performance] Compiling Scripts : 1 samples, Peak. 36.1 s (1.0x), Avg. 36.1 s, Total. 36.09 s (5.0%) [Performance] AssemblyReloadEvents.beforeAssemblyReload: UnityEditor.SceneTemplate.SceneTemplateService.BeforeAssemblyReload : 1 samples, Peak. 363 us (1.0x), Avg. 363 us, Total. 362.6 us (0.0%) [Performance] PSDImporterAssetPostProcessor.OnPreprocessAsset : 13 samples, Peak. 929 us (11.4x), Avg. 81.4 us, Total. 1.059 ms (0.0%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 13 samples, Peak. 684 us (11.5x), Avg. 59.6 us, Total. 774.4 us (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 13 samples, Peak. 485 us (12.2x), Avg. 39.7 us, Total. 515.7 us (0.0%) [Performance] SpritePostProcess.OnPreprocessAsset : 13 samples, Peak. 4.47 ms (12.6x), Avg. 355 us, Total. 4.613 ms (0.0%) [Performance] InitializeOnLoad PrefabLayoutRebuilder : 1 samples, Peak. 187 us (1.0x), Avg. 187 us, Total. 186.6 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityUI_Image : 1 samples, Peak. 695 us (1.0x), Avg. 695 us, Total. 695.4 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_TextMeshPro_UGUI : 1 samples, Peak. 97.8 us (1.0x), Avg. 97.8 us, Total. 97.80 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_TextMeshPro_Label : 1 samples, Peak. 59.2 us (1.0x), Avg. 59.2 us, Total. 59.20 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityStandard_Prefab : 1 samples, Peak. 51.6 us (1.0x), Avg. 51.6 us, Total. 51.60 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityStandard_SpriteRenderer : 1 samples, Peak. 66.0 us (1.0x), Avg. 66.0 us, Total. 66.00 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityStandard_AudioSource : 1 samples, Peak. 57.3 us (1.0x), Avg. 57.3 us, Total. 57.30 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityUI_RawImage : 1 samples, Peak. 65.6 us (1.0x), Avg. 65.6 us, Total. 65.60 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityUI_Text : 1 samples, Peak. 57.7 us (1.0x), Avg. 57.7 us, Total. 57.70 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityStandard_MeshRenderer : 1 samples, Peak. 54.2 us (1.0x), Avg. 54.2 us, Total. 54.20 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityStandard_Child : 1 samples, Peak. 47.6 us (1.0x), Avg. 47.6 us, Total. 47.60 us (0.0%) [Performance] InitializeOnLoad LocalizeTarget_UnityStandard_TextMesh : 1 samples, Peak. 56.3 us (1.0x), Avg. 56.3 us, Total. 56.30 us (0.0%) [Performance] InitializeOnLoad UnityVersion : 2 samples, Peak. 1.11 ms (1.6x), Avg. 674 us, Total. 1.347 ms (0.0%) [Performance] InitializeOnLoad PrefabSelectionTracker : 1 samples, Peak. 1.99 ms (1.0x), Avg. 1.99 ms, Total. 1.988 ms (0.0%) [Performance] InitializeOnLoad FormatterLocator : 1 samples, Peak. 14.3 ms (1.0x), Avg. 14.3 ms, Total. 14.32 ms (0.0%) [Performance] InitializeOnLoad FormatterUtilities : 1 samples, Peak. 1.85 ms (1.0x), Avg. 1.85 ms, Total. 1.848 ms (0.0%) [Performance] InitializeOnLoad UnityEditorEventUtility : 1 samples, Peak. 5.78 ms (1.0x), Avg. 5.78 ms, Total. 5.783 ms (0.0%) [Performance] InitializeOnLoad SirenixEditorGUI : 1 samples, Peak. 4.41 ms (1.0x), Avg. 4.41 ms, Total. 4.413 ms (0.0%) [Performance] InitializeOnLoad ASTEmitter : 1 samples, Peak. 2.30 ms (1.0x), Avg. 2.30 ms, Total. 2.299 ms (0.0%) [Performance] InitializeOnLoad AssemblyUtilities : 1 samples, Peak. 4.24 ms (1.0x), Avg. 4.24 ms, Total. 4.239 ms (0.0%) [Performance] InitializeOnLoad GUIHelper : 1 samples, Peak. 35.9 ms (1.0x), Avg. 35.9 ms, Total. 35.94 ms (0.0%) [Performance] InitializeOnLoad SirenixGUIStyles : 1 samples, Peak. 1.70 us (1.0x), Avg. 1.70 us, Total. 1.700 us (0.0%) [Performance] InitializeOnLoad PersistentContextCache : 1 samples, Peak. 5.40 ms (1.0x), Avg. 5.40 ms, Total. 5.405 ms (0.0%) [Performance] InitializeOnLoad OdinModuleConfig : 1 samples, Peak. 1.07 ms (1.0x), Avg. 1.07 ms, Total. 1.068 ms (0.0%) [Performance] InitializeOnLoad FixUnityScriptableObjectDirtying : 1 samples, Peak. 293 us (1.0x), Avg. 293 us, Total. 292.8 us (0.0%) [Performance] InitializeOnLoad FixUnityAboutWindowBeforeEmit : 1 samples, Peak. 132 us (1.0x), Avg. 132 us, Total. 131.7 us (0.0%) [Performance] InitializeOnLoad OdinEditor : 1 samples, Peak. 98.7 us (1.0x), Avg. 98.7 us, Total. 98.70 us (0.0%) [Performance] InitializeOnLoad FixUnityAssemblyVersionResolution : 1 samples, Peak. 142 us (1.0x), Avg. 142 us, Total. 141.9 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager : 1 samples, Peak. 13.2 us (1.0x), Avg. 13.2 us, Total. 13.20 us (0.0%) [Performance] InitializeOnLoad UndoTracker : 1 samples, Peak. 133 us (1.0x), Avg. 133 us, Total. 132.6 us (0.0%) [Performance] InitializeOnLoad GeneralDrawerConfig : 1 samples, Peak. 191 us (1.0x), Avg. 191 us, Total. 190.6 us (0.0%) [Performance] InitializeOnLoad SettingsDatabase : 1 samples, Peak. 237 us (1.0x), Avg. 237 us, Total. 237.5 us (0.0%) [Performance] InitializeOnLoad SpriteEditorWindow : 1 samples, Peak. 388 us (1.0x), Avg. 388 us, Total. 388.5 us (0.0%) [Performance] InitializeOnLoad RecompileRequest : 1 samples, Peak. 4.33 ms (1.0x), Avg. 4.33 ms, Total. 4.331 ms (0.0%) [Performance] AssetDatabase.ImportAsset : 2 samples, Peak. 150 ms (2.0x), Avg. 76.6 ms, Total. 153.2 ms (0.0%) [Performance] InitializeOnLoad MMWCliBuilder : 1 samples, Peak. 84.3 us (1.0x), Avg. 84.3 us, Total. 84.30 us (0.0%) [Performance] InitializeOnLoad Core : 1 samples, Peak. 800 ns (1.0x), Avg. 800 ns, Total. 800.0 ns (0.0%) [Performance] InitializeOnLoad UpgradeManager : 1 samples, Peak. 80.1 us (1.0x), Avg. 80.1 us, Total. 80.10 us (0.0%) [Performance] InitializeOnLoad CoreAssetPostProcessor : 1 samples, Peak. 3.45 ms (1.0x), Avg. 3.45 ms, Total. 3.447 ms (0.0%) [Performance] InitializeOnLoad DeEditorNotification : 1 samples, Peak. 5.30 ms (1.0x), Avg. 5.30 ms, Total. 5.302 ms (0.0%) [Performance] InitializeOnLoad DeScriptExecutionOrderManager : 1 samples, Peak. 406 us (1.0x), Avg. 406 us, Total. 406.4 us (0.0%) [Performance] InitializeOnLoad DOTweenProEditorManager : 1 samples, Peak. 755 us (1.0x), Avg. 755 us, Total. 755.4 us (0.0%) [Performance] InitializeOnLoad Initializer : 2 samples, Peak. 840 us (1.3x), Avg. 633 us, Total. 1.266 ms (0.0%) [Performance] InitializeOnLoad BurstLoader : 1 samples, Peak. 2.90 s (1.0x), Avg. 2.90 s, Total. 2.898 s (0.4%) [Performance] InitializeOnLoad EditorToolManager : 1 samples, Peak. 2.91 ms (1.0x), Avg. 2.91 ms, Total. 2.914 ms (0.0%) [Performance] InitializeOnLoad SceneDragAndDrop : 1 samples, Peak. 149 us (1.0x), Avg. 149 us, Total. 149.3 us (0.0%) [Performance] InitializeOnLoad SpriteShapeUpdateCache : 1 samples, Peak. 221 us (1.0x), Avg. 221 us, Total. 221.5 us (0.0%) [Performance] InitializeOnLoad SpriteShapeUnityAnalyticsStorage : 1 samples, Peak. 21.5 us (1.0x), Avg. 21.5 us, Total. 21.50 us (0.0%) [Performance] InitializeOnLoad SpriteSkinCompositeStartup : 1 samples, Peak. 14.4 ms (1.0x), Avg. 14.4 ms, Total. 14.44 ms (0.0%) [Performance] InitializeOnLoad UnityAnalyticsStorage : 1 samples, Peak. 243 us (1.0x), Avg. 243 us, Total. 242.5 us (0.0%) [Performance] InitializeOnLoad BoneGizmoInitializer : 1 samples, Peak. 2.73 ms (1.0x), Avg. 2.73 ms, Total. 2.729 ms (0.0%) [Performance] InitializeOnLoad PreloadSigningAlias : 1 samples, Peak. 83.6 us (1.0x), Avg. 83.6 us, Total. 83.60 us (0.0%) [Performance] InitializeOnLoad RemoveAutoAddedPackage : 1 samples, Peak. 618 us (1.0x), Avg. 618 us, Total. 617.6 us (0.0%) [Performance] InitializeOnLoad MMPathEditor : 1 samples, Peak. 7.80 us (1.0x), Avg. 7.80 us, Total. 7.800 us (0.0%) [Performance] InitializeOnLoad MMMonoBehaviourDrawerHelper : 1 samples, Peak. 2.40 us (1.0x), Avg. 2.40 us, Total. 2.400 us (0.0%) [Performance] InitializeOnLoad SceneViewIconEditor : 1 samples, Peak. 12.0 us (1.0x), Avg. 12.0 us, Total. 12.00 us (0.0%) [Performance] InitializeOnLoad MMPathMovementEditor : 1 samples, Peak. 7.30 us (1.0x), Avg. 7.30 us, Total. 7.300 us (0.0%) [Performance] InitializeOnLoad BackgroundWatcher : 1 samples, Peak. 124 us (1.0x), Avg. 124 us, Total. 123.7 us (0.0%) [Performance] InitializeOnLoad UnityTestProtocolStarter : 1 samples, Peak. 157 us (1.0x), Avg. 157 us, Total. 157.4 us (0.0%) [Performance] InitializeOnLoad TestStarter : 1 samples, Peak. 439 us (1.0x), Avg. 439 us, Total. 439.0 us (0.0%) [Performance] InitializeOnLoad RerunCallbackInitializer : 1 samples, Peak. 2.25 ms (1.0x), Avg. 2.25 ms, Total. 2.247 ms (0.0%) [Performance] InitializeOnLoad RiderScriptEditor : 1 samples, Peak. 9.30 ms (1.0x), Avg. 9.30 ms, Total. 9.302 ms (0.0%) [Performance] InitializeOnLoad CallbackInitializer : 1 samples, Peak. 1.49 ms (1.0x), Avg. 1.49 ms, Total. 1.493 ms (0.0%) [Performance] InitializeOnLoad BackgroundImport : 1 samples, Peak. 119 us (1.0x), Avg. 119 us, Total. 119.4 us (0.0%) [Performance] InitializeOnLoad VSCodeScriptEditor : 1 samples, Peak. 4.41 ms (1.0x), Avg. 4.41 ms, Total. 4.413 ms (0.0%) [Performance] InitializeOnLoad SettingsValidator : 1 samples, Peak. 353 us (1.0x), Avg. 353 us, Total. 353.3 us (0.0%) [Performance] InitializeOnLoad VisualStudioEditor : 1 samples, Peak. 9.67 ms (1.0x), Avg. 9.67 ms, Total. 9.672 ms (0.0%) [Performance] InitializeOnLoad TestRunnerApiListener : 1 samples, Peak. 870 us (1.0x), Avg. 870 us, Total. 869.6 us (0.0%) [Performance] InitializeOnLoad VisualStudioIntegration : 1 samples, Peak. 1.81 ms (1.0x), Avg. 1.81 ms, Total. 1.814 ms (0.0%) [Performance] InitializeOnLoad GlobalInitialization : 1 samples, Peak. 515 us (1.0x), Avg. 515 us, Total. 514.7 us (0.0%) [Performance] InitializeOnLoad RegisterCheckSceneDupeDependencies : 1 samples, Peak. 1.15 ms (1.0x), Avg. 1.15 ms, Total. 1.152 ms (0.0%) [Performance] InitializeOnLoad RegisterCheckResourcesDupeDependencies : 1 samples, Peak. 65.1 us (1.0x), Avg. 65.1 us, Total. 65.10 us (0.0%) [Performance] InitializeOnLoad AddressableEditorInitialization : 1 samples, Peak. 458 ms (1.0x), Avg. 458 ms, Total. 457.9 ms (0.1%) [Performance] InitializeOnLoad RegisterCheckBundleDupeDependencies : 1 samples, Peak. 168 us (1.0x), Avg. 168 us, Total. 168.2 us (0.0%) [Performance] InitializeOnLoad RegisterBuildBundleLayout : 1 samples, Peak. 64.9 us (1.0x), Avg. 64.9 us, Total. 64.90 us (0.0%) [Performance] InitializeOnLoad GroupsPopupWindow : 1 samples, Peak. 4.70 us (1.0x), Avg. 4.70 us, Total. 4.700 us (0.0%) [Performance] InitializeOnLoad AddressableAssetInspectorGUI : 1 samples, Peak. 3.20 ms (1.0x), Avg. 3.20 ms, Total. 3.204 ms (0.0%) [Performance] InitializeOnLoad Analytics : 1 samples, Peak. 247 us (1.0x), Avg. 247 us, Total. 247.1 us (0.0%) [Performance] InitializeOnLoad SpineEditorUtilities : 1 samples, Peak. 1.80 us (1.0x), Avg. 1.80 us, Total. 1.800 us (0.0%) [Performance] InitializeOnLoad GUITimeHelper.Init : 1 samples, Peak. 529 us (1.0x), Avg. 529 us, Total. 529.3 us (0.0%) [Performance] InitializeOnLoad SdfIcons.FixBug : 1 samples, Peak. 483 ms (1.0x), Avg. 483 ms, Total. 482.5 ms (0.1%) [Performance] InitializeOnLoad PersistentAssemblyGuidUpdater.Init : 1 samples, Peak. 333 us (1.0x), Avg. 333 us, Total. 332.9 us (0.0%) [Performance] InitializeOnLoad CheckForUpdatesWindow.DailyCheckForUpdates : 1 samples, Peak. 249 us (1.0x), Avg. 249 us, Total. 248.9 us (0.0%) [Performance] InitializeOnLoad InspectorConfig.RemoveObsoleteGeneratedOdinEditorsDLL : 1 samples, Peak. 492 us (1.0x), Avg. 492 us, Total. 491.6 us (0.0%) [Performance] InitializeOnLoad GettingStartedWindow.AutoOpen : 1 samples, Peak. 311 us (1.0x), Avg. 311 us, Total. 311.3 us (0.0%) [Performance] InitializeOnLoad EnsureOdinInspectorDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 432 us (1.0x), Avg. 432 us, Total. 431.7 us (0.0%) [Performance] InitializeOnLoad EnsureEditorOnlyModeDefine.EnsureScriptingDefineSymbol : 1 samples, Peak. 3.92 ms (1.0x), Avg. 3.92 ms, Total. 3.924 ms (0.0%) [Performance] InitializeOnLoad AcceptEULAWindow.OpenIfNotAccepted : 1 samples, Peak. 427 us (1.0x), Avg. 427 us, Total. 427.0 us (0.0%) [Performance] InitializeOnLoad ColorPaletteManager.LoadEditorPrefs : 1 samples, Peak. 118 us (1.0x), Avg. 118 us, Total. 117.9 us (0.0%) [Performance] InitializeOnLoad UnitySerializationInitializer.InitializeEditor : 1 samples, Peak. 177 ms (1.0x), Avg. 177 ms, Total. 177.2 ms (0.0%) [Performance] InitializeOnLoad UnitySerializationUtility.SubscribeToDomainReloadEvents : 1 samples, Peak. 5.06 ms (1.0x), Avg. 5.06 ms, Total. 5.061 ms (0.0%) [Performance] InitializeOnLoad IKEditorManager.CreateInstance : 1 samples, Peak. 2.04 ms (1.0x), Avg. 2.04 ms, Total. 2.044 ms (0.0%) [Performance] InitializeOnLoad SceneViewGridManager.Initialize : 1 samples, Peak. 5.67 ms (1.0x), Avg. 5.67 ms, Total. 5.675 ms (0.0%) [Performance] InitializeOnLoad TilemapPrefabStageHelper.Initialize : 1 samples, Peak. 1.73 ms (1.0x), Avg. 1.73 ms, Total. 1.732 ms (0.0%) [Performance] InitializeOnLoad SceneViewOpenTilePaletteHelper.Initialize : 1 samples, Peak. 1.60 ms (1.0x), Avg. 1.60 ms, Total. 1.600 ms (0.0%) [Performance] InitializeOnLoad TileDragAndDropManager.Initialize : 1 samples, Peak. 864 us (1.0x), Avg. 864 us, Total. 864.1 us (0.0%) [Performance] InitializeOnLoad PlayerLoopHelper.InitOnEditor : 1 samples, Peak. 8.35 ms (1.0x), Avg. 8.35 ms, Total. 8.346 ms (0.0%) [Performance] InitializeOnLoad AssetReferenceResolver.UpdateLocation : 1 samples, Peak. 25.8 ms (1.0x), Avg. 25.8 ms, Total. 25.78 ms (0.0%) [Performance] InitializeOnLoad $BurstDirectCallInitializer.Initialize : 7 samples, Peak. 12.0 ms (3.5x), Avg. 3.44 ms, Total. 24.05 ms (0.0%) [Performance] InitializeOnLoad AddressableAssetSettings.CheckCCDStatus : 1 samples, Peak. 205 us (1.0x), Avg. 205 us, Total. 204.9 us (0.0%) [Performance] InitializeOnLoad AddressableAssetSettings.RegisterWithAssetPostProcessor : 1 samples, Peak. 731 us (1.0x), Avg. 731 us, Total. 730.7 us (0.0%) [Performance] InitializeOnLoad ProfileDataSourceSettings.InitializeCloudEnvironment : 1 samples, Peak. 314 us (1.0x), Avg. 314 us, Total. 313.7 us (0.0%) [Performance] InitializeOnLoad AddressablesBuildScriptHooks.Init : 1 samples, Peak. 115 us (1.0x), Avg. 115 us, Total. 115.3 us (0.0%) [Performance] InitializeOnLoad AddressablesPlayerBuildProcessor.CleanTemporaryPlayerBuildData : 1 samples, Peak. 8.24 ms (1.0x), Avg. 8.24 ms, Total. 8.236 ms (0.0%) [Performance] AssetDatabase.DeleteAssets : 1 samples, Peak. 6.51 ms (1.0x), Avg. 6.51 ms, Total. 6.506 ms (0.0%) [Performance] UtilityWindowModificationProcessor.OnWillDeleteAsset : 1 samples, Peak. 590 us (1.0x), Avg. 590 us, Total. 590.2 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillDeleteAsset : 1 samples, Peak. 446 us (1.0x), Avg. 446 us, Total. 446.0 us (0.0%) [Performance] TMP_FontAssetPostProcessor.OnWillDeleteAsset : 1 samples, Peak. 280 us (1.0x), Avg. 280 us, Total. 280.4 us (0.0%) [Performance] CancelSplashScreenOnAssetDelete.OnWillDeleteAsset : 1 samples, Peak. 107 us (1.0x), Avg. 107 us, Total. 106.6 us (0.0%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 179 us (1.0x), Avg. 179 us, Total. 179.0 us (0.0%) [Performance] InitializeOnLoad VisualStudioEditor.LegacyVisualStudioCodePackageDisabler : 1 samples, Peak. 1.16 ms (1.0x), Avg. 1.16 ms, Total. 1.162 ms (0.0%) [Performance] InitializeOnLoad MaterialCache.ClearCache : 2 samples, Peak. 646 us (1.3x), Avg. 501 us, Total. 1.002 ms (0.0%) [Performance] InitializeOnLoad GraphicConnector.Init : 1 samples, Peak. 537 us (1.0x), Avg. 537 us, Total. 536.7 us (0.0%) [Performance] InitializeOnLoad MMExecutionOrderAttribute.ModifyExecutionOrder : 1 samples, Peak. 1.58 ms (1.0x), Avg. 1.58 ms, Total. 1.577 ms (0.0%) [Performance] InitializeOnLoad BackgroundImport.Setup : 1 samples, Peak. 358 us (1.0x), Avg. 358 us, Total. 358.3 us (0.0%) [Performance] InitializeOnLoad CFXR_Effect.InitGlobalOptions : 1 samples, Peak. 310 us (1.0x), Avg. 310 us, Total. 310.4 us (0.0%) [Performance] InitializeOnLoad TestJobDataHolder.ResumeRunningJobs : 1 samples, Peak. 989 us (1.0x), Avg. 989 us, Total. 988.6 us (0.0%) [Performance] InitializeOnLoad AnalyticsReporter.RegisterCallbacks : 1 samples, Peak. 288 us (1.0x), Avg. 288 us, Total. 288.3 us (0.0%) [Performance] InitializeOnLoad DeprecatedRemover.RemoveFiles : 1 samples, Peak. 1.73 ms (1.0x), Avg. 1.73 ms, Total. 1.734 ms (0.0%) [Performance] InitializeOnLoad Addressables.RegisterPlayModeStateChange : 1 samples, Peak. 70.8 us (1.0x), Avg. 70.8 us, Total. 70.80 us (0.0%) [Performance] InitializeOnLoad AssetReference.RegisterForPlaymodeChange : 1 samples, Peak. 324 us (1.0x), Avg. 324 us, Total. 324.4 us (0.0%) [Performance] InitializeOnLoad WelcomeWindow.CheckScriptingRuntime : 1 samples, Peak. 194 us (1.0x), Avg. 194 us, Total. 194.2 us (0.0%) [Performance] InitializeOnLoad WelcomeWindow.InitializeOnLoad : 1 samples, Peak. 155 us (1.0x), Avg. 155 us, Total. 155.1 us (0.0%) [Performance] DidReloadScriptsCustomEditorLoader.LoadCustomEditors : 1 samples, Peak. 7.47 ms (1.0x), Avg. 7.47 ms, Total. 7.473 ms (0.0%) [Performance] DidReloadScriptsACTkPrefsEditor.OnRecompile : 1 samples, Peak. 71.5 us (1.0x), Avg. 71.5 us, Total. 71.50 us (0.0%) [Performance] DidReloadScriptsEditorSkeletonPlayer.OnReloaded : 1 samples, Peak. 321 us (1.0x), Avg. 321 us, Total. 321.0 us (0.0%) [Performance] DidReloadScriptsTestRunnerWindow.CompilationCallback : 1 samples, Peak. 150 us (1.0x), Avg. 150 us, Total. 150.1 us (0.0%) [Performance] DidReloadScriptsTestListCache.ScriptReloaded : 1 samples, Peak. 1.25 ms (1.0x), Avg. 1.25 ms, Total. 1.253 ms (0.0%) [Performance] DidReloadScriptsAdvancedDropdownWindow.OnScriptReload : 1 samples, Peak. 252 us (1.0x), Avg. 252 us, Total. 251.7 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: UnityEditor.U2D.Animation.BoneGizmo.OnAfterAssemblyReload : 1 samples, Peak. 633 us (1.0x), Avg. 633 us, Total. 632.9 us (0.0%) [Performance] AssemblyReloadEvents.afterAssemblyReload: Sirenix.Serialization.UnitySerializationUtility.OnAfterAssemblyReload : 1 samples, Peak. 20.8 us (1.0x), Avg. 20.8 us, Total. 20.80 us (0.0%) [Performance] SpineEditorUtilities.OnPostprocessPrefab : 1 samples, Peak. 799 us (1.0x), Avg. 799 us, Total. 799.0 us (0.0%) [Performance] AssetDatabase.ImportAssets : 9 samples, Peak. 82.9 ms (6.0x), Avg. 13.8 ms, Total. 123.9 ms (0.0%) [Performance] UtilityWindowPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 651 us (5.1x), Avg. 128 us, Total. 1.277 ms (0.0%) [Performance] SpineEditorUtilities.OnPostprocessAllAssets : 10 samples, Peak. 62.8 ms (4.5x), Avg. 13.9 ms, Total. 139.0 ms (0.0%) [Performance] TexturePackerImporter.OnPostprocessAllAssets : 10 samples, Peak. 578 us (4.7x), Avg. 122 us, Total. 1.219 ms (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 369 us (4.5x), Avg. 82.7 us, Total. 826.8 us (0.0%) [Performance] BuilderAssetPostprocessor.OnPostprocessAllAssets : 10 samples, Peak. 3.04 ms (4.8x), Avg. 629 us, Total. 6.294 ms (0.0%) [Performance] AddressablesAssetPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 3.40 ms (4.9x), Avg. 692 us, Total. 6.924 ms (0.0%) [Performance] ArtifactBrowserPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 418 us (4.9x), Avg. 85.1 us, Total. 850.8 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 20 samples, Peak. 175 us (7.2x), Avg. 24.4 us, Total. 488.0 us (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 10 samples, Peak. 302 us (4.9x), Avg. 61.5 us, Total. 614.8 us (0.0%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 60.6 ms (5.0x), Avg. 12.1 ms, Total. 121.2 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 59.5 ms (1.0x), Avg. 59.5 ms, Total. 59.48 ms (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 22.8 ms (4.9x), Avg. 4.62 ms, Total. 46.22 ms (0.0%) [Performance] RetainedModeAssetPostprocessor.OnPostprocessAllAssets : 10 samples, Peak. 1.93 ms (4.9x), Avg. 394 us, Total. 3.944 ms (0.0%) [Performance] AssetChangedListener.OnPostprocessAllAssets : 10 samples, Peak. 1.31 ms (4.4x), Avg. 300 us, Total. 2.995 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 160 us (4.3x), Avg. 37.7 us, Total. 376.9 us (0.0%) [Performance] TextAssetPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 298 us (4.6x), Avg. 64.2 us, Total. 641.9 us (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 30 samples, Peak. 1.47 ms (6.4x), Avg. 231 us, Total. 6.925 ms (0.0%) [Performance] SpriteLibraryAssetPostprocessor.OnPostprocessAllAssets : 10 samples, Peak. 301 us (4.9x), Avg. 61.3 us, Total. 613.4 us (0.0%) [Performance] PSDImporterAssetPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 81.0 us (4.6x), Avg. 17.6 us, Total. 175.6 us (0.0%) [Performance] PSDImportPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 117 us (4.8x), Avg. 24.4 us, Total. 243.8 us (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 10 samples, Peak. 3.50 ms (2.2x), Avg. 1.59 ms, Total. 15.90 ms (0.0%) [Performance] SpriteShapeAssetPostProcessor.OnPostprocessAllAssets : 10 samples, Peak. 1.25 ms (1.9x), Avg. 652 us, Total. 6.524 ms (0.0%) [Performance] AssetPathToTypes.OnPostprocessAllAssets : 10 samples, Peak. 258 us (4.7x), Avg. 54.6 us, Total. 546.2 us (0.0%) [Performance] SyncVS.PostprocessSyncProject : 5 samples, Peak. 303 ms (3.9x), Avg. 77.2 ms, Total. 385.9 ms (0.1%) [Performance] EditorApplication.projectChanged: UnityEditor.Audio.MixerEffectDefinitionReloader.OnProjectChanged : 2 samples, Peak. 357 us (1.1x), Avg. 326 us, Total. 652.8 us (0.0%) [Performance] Application.ImportPackagesAndSetTemplateWhenCreatingProject : 1 samples, Peak. 44.6 ms (1.0x), Avg. 44.6 ms, Total. 44.62 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 1.50 us (1.0x), Avg. 1.50 us, Total. 1.500 us (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 2.43 ms (1.0x), Avg. 2.43 ms, Total. 2.431 ms (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 4.93 ms (1.0x), Avg. 4.93 ms, Total. 4.931 ms (0.0%) [Performance] CodeEditorProjectSync.SyncEditorProject : 1 samples, Peak. 1.43 s (1.0x), Avg. 1.43 s, Total. 1.434 s (0.2%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 46.1 ms (1.0x), Avg. 46.1 ms, Total. 46.07 ms (0.0%) [Performance] Menu.RegisterMenuInterface : 26 samples, Peak. 2.30 us (7.4x), Avg. 312 ns, Total. 8.100 us (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 41.9 ms (1.8x), Avg. 22.9 ms, Total. 45.75 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 324 samples, Peak. 2.23 ms (102.6x), Avg. 21.8 us, Total. 7.048 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 90.9 ms (1.0x), Avg. 90.9 ms, Total. 90.88 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 2.03 s (1.0x), Avg. 2.03 s, Total. 2.034 s (0.3%) [Performance] Menu.RebuildAll : 1 samples, Peak. 2.03 s (1.0x), Avg. 2.03 s, Total. 2.034 s (0.3%) [Performance] Menu.BuildRegisteredMenuInterfaces : 1 samples, Peak. 2.03 s (1.0x), Avg. 2.03 s, Total. 2.030 s (0.3%) [Performance] Menu.FilterMenuItem : 2486 samples, Peak. 33.0 ms (2432.4x), Avg. 13.6 us, Total. 33.71 ms (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 627 us (1.0x), Avg. 627 us, Total. 626.6 us (0.0%) [Performance] Menu.RebuildOSMainMenu : 3 samples, Peak. 3.29 ms (1.0x), Avg. 3.18 ms, Total. 9.554 ms (0.0%) [Performance] EditorSceneManager.sceneClosing: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneClosing : 7 samples, Peak. 214 us (6.0x), Avg. 35.7 us, Total. 249.8 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 5 samples, Peak. 900 ns (1.2x), Avg. 720 ns, Total. 3.600 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneTemplate.SceneTemplateService.OnNewSceneCreated : 4 samples, Peak. 206 us (3.9x), Avg. 53.3 us, Total. 213.2 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnNewSceneCreated : 4 samples, Peak. 547 us (3.8x), Avg. 145 us, Total. 579.9 us (0.0%) [Performance] EditorSceneManager.newSceneCreated: UnityEditor.SceneManagement.StageNavigationManager.OnNewSceneCreated : 4 samples, Peak. 118 us (3.8x), Avg. 30.8 us, Total. 123.1 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 13.3 ms (1.0x), Avg. 13.3 ms, Total. 13.31 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 66.3 us (1.0x), Avg. 66.3 us, Total. 66.30 us (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillSaveAssets : 4 samples, Peak. 204 us (3.6x), Avg. 56.6 us, Total. 226.2 us (0.0%) [Performance] TextureModificationWarningProcessor.OnWillSaveAssets : 4 samples, Peak. 15.6 ms (4.0x), Avg. 3.91 ms, Total. 15.62 ms (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillSaveAssets : 4 samples, Peak. 483 us (4.0x), Avg. 122 us, Total. 488.6 us (0.0%) [Performance] TerrainModificationProcessor.OnWillSaveAssets : 4 samples, Peak. 501 us (4.0x), Avg. 126 us, Total. 504.5 us (0.0%) [Performance] GenerateAssemblyTypeInfos : 4 samples, Peak. 148 ms (1.6x), Avg. 91.7 ms, Total. 366.9 ms (0.1%) [Performance] AssetDatabase.Refresh : 2 samples, Peak. 67.4 ms (1.8x), Avg. 36.8 ms, Total. 73.65 ms (0.0%) [Performance] PaletteAssetModificationProcessor.OnWillCreateAsset : 1 samples, Peak. 124 us (1.0x), Avg. 124 us, Total. 124.4 us (0.0%) [Performance] BuilderAssetModificationProcessor.OnWillCreateAsset : 1 samples, Peak. 212 us (1.0x), Avg. 212 us, Total. 211.7 us (0.0%) [Performance] Inspector.InitOrRebuild : 4 samples, Peak. 2.47 ms (1.0x), Avg. 2.37 ms, Total. 9.493 ms (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneTemplate.SceneTemplateService.OnSceneOpened : 2 samples, Peak. 185 us (2.0x), Avg. 93.3 us, Total. 186.5 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneVisibilityManager.EditorSceneManagerOnSceneOpened : 2 samples, Peak. 139 us (2.0x), Avg. 70.6 us, Total. 141.3 us (0.0%) [Performance] EditorSceneManager.sceneOpened: UnityEditor.SceneManagement.StageNavigationManager.OnSceneOpened : 2 samples, Peak. 42.6 us (1.9x), Avg. 22.0 us, Total. 44.10 us (0.0%) [Performance] UnityBuildPostprocessor.OnProcessScene : 2 samples, Peak. 698 us (2.0x), Avg. 351 us, Total. 701.4 us (0.0%) [Performance] EditorApplication.quitting: Unity.Burst.Editor.BurstLoader.OnEditorApplicationQuitting : 1 samples, Peak. 29.9 us (1.0x), Avg. 29.9 us, Total. 29.90 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.Tilemaps.SceneViewGridManager.EditorQuitting : 1 samples, Peak. 83.9 us (1.0x), Avg. 83.9 us, Total. 83.90 us (0.0%) [Performance] EditorApplication.quitting: callback in UnityEditor.TextCore.Text.EditorEventCallbacks : 1 samples, Peak. 8.87 ms (1.0x), Avg. 8.87 ms, Total. 8.875 ms (0.0%) [Performance] EditorApplication.quitting: ThreadingManager.WaitForOutstandingTasks : 1 samples, Peak. 463 us (1.0x), Avg. 463 us, Total. 463.0 us (0.0%) [Performance] EditorApplication.quitting: UnityEditor.WebGL.WebsockifyEditorWrapper.Kill : 1 samples, Peak. 876 us (1.0x), Avg. 876 us, Total. 875.7 us (0.0%) [Performance] Killing ADB server : 1 samples, Peak. 33.2 ms (1.0x), Avg. 33.2 ms, Total. 33.18 ms (0.0%) [Performance] Application.Shutdown.PauseProfilerSession : 1 samples, Peak. 29.3 us (1.0x), Avg. 29.3 us, Total. 29.30 us (0.0%) [Performance] Application.Shutdown.PauseAssetImportWorkers : 1 samples, Peak. 842 us (1.0x), Avg. 842 us, Total. 841.8 us (0.0%) [Performance] Application.Shutdown.SaveAssets : 1 samples, Peak. 93.1 ms (1.0x), Avg. 93.1 ms, Total. 93.07 ms (0.0%) [Performance] Application.Shutdown.CleanupRenderPipeline : 1 samples, Peak. 2.30 us (1.0x), Avg. 2.30 us, Total. 2.300 us (0.0%) [Performance] Application.Shutdown.StopPreloadManager : 1 samples, Peak. 9.57 ms (1.0x), Avg. 9.57 ms, Total. 9.566 ms (0.0%) [Performance] Application.Shutdown.DestroyWorld : 1 samples, Peak. 2.67 ms (1.0x), Avg. 2.67 ms, Total. 2.673 ms (0.0%) [Performance] Application.Shutdown.CleanupAfterLoad : 1 samples, Peak. 189 ms (1.0x), Avg. 189 ms, Total. 189.2 ms (0.0%) [Performance] Application.Shutdown.Progress : 1 samples, Peak. 20.5 us (1.0x), Avg. 20.5 us, Total. 20.50 us (0.0%) [Performance] Application.Shutdown.GICleanupManagers : 1 samples, Peak. 1.23 ms (1.0x), Avg. 1.23 ms, Total. 1.234 ms (0.0%) [Performance] Application.Shutdown.MenuCleanupClass : 1 samples, Peak. 686 us (1.0x), Avg. 686 us, Total. 686.2 us (0.0%) [Performance] Application.Shutdown.ADBSaveStateBeforeShutdown : 1 samples, Peak. 15.6 us (1.0x), Avg. 15.6 us, Total. 15.60 us (0.0%) [Performance] Application.Shutdown.RemoteShutdown : 1 samples, Peak. 2.20 us (1.0x), Avg. 2.20 us, Total. 2.200 us (0.0%) [Performance] Application.Shutdown.CleanupVCProvider : 1 samples, Peak. 11.2 us (1.0x), Avg. 11.2 us, Total. 11.20 us (0.0%) [Performance] Application.Shutdown.InputShutdown : 1 samples, Peak. 1.30 us (1.0x), Avg. 1.30 us, Total. 1.300 us (0.0%) [Performance] Application.Shutdown.GizmoManagerDestroy : 1 samples, Peak. 658 us (1.0x), Avg. 658 us, Total. 658.4 us (0.0%) [Performance] Application.Shutdown.ProfilerSession : 1 samples, Peak. 171 us (1.0x), Avg. 171 us, Total. 171.4 us (0.0%) [Performance] Application.Shutdown.ReleaseGfxWindowOnAllGUIViews : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.Shutdown.CleanupEngine : 1 samples, Peak. 198 ms (1.0x), Avg. 198 ms, Total. 198.3 ms (0.0%) [Performance] Application.Shutdown.CleanupAssetDatabase : 1 samples, Peak. 22.0 ms (1.0x), Avg. 22.0 ms, Total. 21.95 ms (0.0%) [Performance] Application.Shutdown.ScriptCompilationCleanUp : 1 samples, Peak. 13.2 ms (1.0x), Avg. 13.2 ms, Total. 13.23 ms (0.0%) [Performance] Application.Shutdown.DestroyJobSystem : 1 samples, Peak. 158 us (1.0x), Avg. 158 us, Total. 157.8 us (0.0%) [Performance] Application.Shutdown.CleanupPersistentManager : 1 samples, Peak. 2.43 ms (1.0x), Avg. 2.43 ms, Total. 2.425 ms (0.0%) [Performance] Application.Shutdown.CleanupAsyncReadManager : 1 samples, Peak. 546 us (1.0x), Avg. 546 us, Total. 546.2 us (0.0%) [Performance] Application.Shutdown.CleanupProgressBar : 1 samples, Peak. 600 ns (1.0x), Avg. 600 ns, Total. 600.0 ns (0.0%) [Performance] Application.Shutdown.CleanupMono : 1 samples, Peak. 178 ms (1.0x), Avg. 178 ms, Total. 178.0 ms (0.0%) [Performance] Application.Shutdown.CleanupStdConverters : 1 samples, Peak. 8.10 us (1.0x), Avg. 8.10 us, Total. 8.100 us (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportModuleNativeDlls : 1 samples, Peak. 500 ns (1.0x), Avg. 500 ns, Total. 500.0 ns (0.0%) [Performance] Application.Shutdown.UnloadAllPlatformSupportNativeLibraries : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] Application.Shutdown.CleanupAutoDocumentation : 1 samples, Peak. 391 us (1.0x), Avg. 391 us, Total. 391.0 us (0.0%) [Performance] Application.Shutdown.ShaderNameManagerDestroy : 1 samples, Peak. 50.6 us (1.0x), Avg. 50.6 us, Total. 50.60 us (0.0%) [Performance] Application.Shutdown.CleanupCacheServer : 1 samples, Peak. 100 ns (1.0x), Avg. 100 ns, Total. 100.0 ns (0.0%) [Performance] Application.Shutdown.Virtualization_Shutdown : 1 samples, Peak. 300 ns (1.0x), Avg. 300 ns, Total. 300.0 ns (0.0%) [Performance] Application.Shutdown.DevConnections : 1 samples, Peak. 61.0 us (1.0x), Avg. 61.0 us, Total. 61.00 us (0.0%) Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0